Christa McAuliffe Space Education Center

The Christa McAuliffe Space Center (known as the McAuliffe Space Center or CMSC), in Pleasant Grove, Utah, teaches school children about space and is visited by students from around the world. It has a number of space flight simulators.

The center, named for educator Christa McAuliffe, who was killed in the Challenger disaster, was started in 1990 by Victor Williamson, an educator at Central Elementary School. It is a 4000 sqft building added onto Central Elementary. It aims to teach astronomy and social studies through the use of simulators; the first, Voyager, proved itself popular, and a new planetarium built in 2020. As the years passed, the demand for flights expanded and new ships were commissioned.

In October 2012, the space center was temporarily closed at Central Elementary, but re-opened following several district-mandated upgrades, closures, and maintenance procedures in Spring 2013. The original simulators, along with the school that housed them, was demolished on May 5, 2020 to make way for a new space center built behind the original property. The new Space Center was built housing the second largest planetarium in the State of Utah that started running shows in November 2020. The Christa McAuliffe Space Education Center switched its name and took out the word Education from the title in 2018. In 2018, they also updated their logo to a new stylized version of the original.

Simulators
The simulators employed by the center have included the following (in order of original construction):

Each simulator has its own plaque. The plaque displays the ship's names and other things about that specific simulator. Some are inside the simulator, and some of them are hidden out of plain sight.
 * The USS Voyager (Original 1990) (Decommissioned 2012/2013, New 2018 ) The Voyager appears as the USS Enterprise-D. It held from nine to eleven people. The new Voyager is now located at Renaissance Academy in Utah, a separate Space Center than the Christa McAuliffe Space Center.
 * The USS Odyssey (Original 1995, New 2013, Current 2021) The Odyssey's appearance was created by Paul S. Cargile, an independent sci-fi artist. It takes on the appearance of the Banzai-class fighter. It holds six to eight people.
 * The USS Galileo (Original Mark-5: 1998, New Mark-6: 2009, Experimental Stealth Craft 2021) The Galileo is a shuttle craft. It usually goes on stealth missions. It can hold five to six people. The original simulator could be physically seen from the outside.
 * The USS Magellan (Original Space Station: 1998, Renovated: 2006, Starship: 2012, Carrier 2021) – The Magellan had the appearance of Deep Space 9. The Magellan has been transformed into a starship with the appearance of a Daedalus-class starship from Stargate. The bridge crew can be anywhere from ten to twelve people.
 * The Falcon (Original 2000) (Decommissioned) – The Falcon showed students what space travel might be like in the future.
 * The USS Phoenix (Original 2005, Destroyer 2021) – The Phoenix is a Defiant-class escort, like DS9's USS Defiant. It is the Space Center's only battleship. It could hold five to six people. It has been updated to an Astrea Class Destroyer, which can now hold six to seven people.
 * The IMS Falcon (Cargo Ship 2021) – The Falcon Is the only ship in the fleet that does not belong to the United Federation of Planets. It holds six to eight crew members.
 * The USS Cassini (Explorer 2021) – The Cassini is a deep space exploration vessel. It holds nine to elevens crew members.

Most missions contain aspects of the Star Trek universe. However the Center has many original species and groups that help separate it. These include races such as the Lisko Authority, Nox'Hun Imperium, Peylin, and Merchant's Guild.

The center, and its founder were honored in a ceremony in its 15th year by many individuals, including Gary Herbert, the Lieutenant Governor of Utah. At that time, with its five spaceship simulators, it was educating 16,000 students a year.

Teaching method
The Space Center uses it simulators in order to create interactive stories, usually applicable to historical events, in which the students are involved. Since November 2020, they also use the planetarium that was built during their 2020 rebuild.

Students also learn and apply different aspects of astronomy and science in missions. They get the chance to learn about black holes, nebulae, asteroids, planets, planetary systems, moons, and a variety of other phenomena.

Students who attended the Space Center 15 years ago are now pursuing fields in science, technology, space exploration, programming, and electrical engineering. Students at the local Brigham Young University have the opportunity to develop consoles and equipment for the Space Center; gadgets such as Tricorders, touch panel equipment, fiber optics systems, ships, and digital/analog control interfaces all help to give a more realistic effect to the experience.

The center's staff hopes that its visitors are tomorrow's scientists.

Simulator Technology
The Space Center employs technologies and equipment to achieve its simulations. In each ship, there is a powerful sound system (including a powerful bass response to simulate the feeling of the reactor core) hooked up to an industry standard mixing board which combines input from a combination of sound sources heard through the main speakers, such as, sound effects, music, DVD players, CD players, microphones, and voice distorters.

The video system is just as complex. In the past, missions had a story DVD with clips compiled for scenes in a story and other visual effects. These video sources were all controlled by a video switcher so that it appears to be a seamless video. Now, the Space Center uses a software called "Thorium" to manage mission visuals. The Space Center also makes its own tactical screens. Tactical screens are in essence complex power points that can be networked to display real time information about the ship. This information may include information about things related to the current story such as ship systems while others may be maps or other mission information. Various programs have been used to create these screens including HyperCard, Runtime Revolution, and Thorium.

Each simulator is also equipped with a lighting system allowing both red and white lights to be displayed; red during alerts and white during normal alert levels. Each set of lights is attached to a dimmer in the control room allowing the lights to manually fluctuate in different events during a mission, such as a torpedo impact or power failure.

In order to ensure that visitors are safe, a network of cameras is also installed at key points on the set to monitor their positions. Each simulator has part of the bridge and connected areas of the set monitored at all times.

The most complex part of each simulator is the computer systems. Each ship has several computers installed. The smallest set, the Galileo, has five, while the largest set, the Magellan, has 13. Each one of these computers (excluding sound effect computers and tactical [main viewer] computers) is connected to a network allowing communication between computers. In this way, the programs on each of the computers are also able to communicate with each other, allowing the control room to monitor the simulation and for computers on the bridge to update each other with information sent from the control room. The programming on each of the computers used to be programmed in HyperCard, which was in use on the USS Voyager until the simulator was decommissioned. Later however, the Space Center switched to Revolution by Runtime Revolution. The next generation of programs at the Space Center were programmed in Cocoa, Apple Inc's own programming language for their Macintosh computer platform. Since 2018, the space center has used the Thorium open-source starship simulator platform, developed by a former volunteer.

Private donations paid for the simulators, while the school district pays the salary of the center's director. 181 volunteers and part-timers help to operate the simulators.

Staff
The Space Center's full-time employee is the Director. Flight Directors, Set Directors, and Supervisors are part-time employees.


 * The Flight Directors – (Dark Blue Collared Shirts) The Flight Directors (FD's) "run" the mission, --- giving cues to the actors, telling the staff when to do certain things, assigning roles, etc. The FD also is the voice of the Main Computer and the Main Engineer (whom the crew cannot see), giving them hints and tips along the way.
 * The Set Directors – There are six Set Directors (One for each of the simulators). The Set Directors make major decisions for the simulators that they are Set Director of. They are usually the main FD for that ship.
 * The Supervisors – (Bright Blue Collared Shirts) The Supervisors supervise the mission. They are the FD's right-hand men and women. They relay orders, help get the story moving, coordinate volunteers, etc. They are second in command, but are only used on missions in Magellan and Cassini, and previously in the Voyager. They work with the crews to answer any questions they may have during a mission. Many FD's start out as supervisors but not all, and many FD's still supervise even after they have been passed off as a Flight Director.
 * The Volunteers – (Black shirts) The Volunteers are the arms and legs of the Flight Directors. They can be assigned by the Flight Director to be the ship's doctor character, be an alien actor, be Second Chair (Respond to sensor scans, send messages, etc.), or pretty much anything else the FD wants them to do.

Stageworks
Stageworks is the content creation group of the Space Center. This is where the Space Center's mission Visuals and Props are created. Volunteers and Staff who are proficient in the creative fields are able to be selected to create different aspects. These aspects could be created via use of programs such as Blender, Affinity, Photoshop, Premiere Pro, and other programs.

Programs and Camps
The Space Center offers a variety of programs that provide varying mission lengths and experiences. Continuing the educational aim of the Space Center, there are field trip programs for school classes that provide education about science, space and teamwork/leadership. These programs also offer educational experience missions on the simulators. For the general public, there are also private missions, and summer camps. Private missions are available to be reserved in 2 lengths: 2.5 hour and 5 hour missions. These time blocks include time for briefing and training in preparation for the actual mission on the simulator. In Space Center history, they used to have Overnight Camps. Overnight camps used to start on Friday nights and end on the following morning: all missions were 'paused' for the night, campers sleep at the Space Center overnight, and then missions are resumed in the morning. These missions however, are no longer available. They also had Super Saturday camps that provided the same missions as overnight camps, but occurred during the day on Saturdays. The Leadership Camp is made for an older audience of ages 15–17. It differs from the other summer camps in the way that the whole camp is a campaign and every mission is part of a bigger picture. This camp may not be flown every summer due to the amount of planning that goes into it since it runs through multiple days. Summer camps usually happen in 1 day with a variety of activities from missions to classroom activities and planetarium shows.

The Oven Ghost
At the Space Center, there are multiple rumors about a "ghost" that have floated around the years. The "Oven Ghost" stems from when the new Space Center was under construction, an oven was found around 20 feet under the playground. Once the new Space Center opened, hauntings would occasionally occur, where lights would flicker, or doors could suddenly closed.