Confabulation (neural networks)

A confabulation, also known as a false, degraded, or corrupted memory, is a stable pattern of activation in an artificial neural network or neural assembly that does not correspond to any previously learned patterns. The same term is also applied to the (nonartificial) neural mistake-making process leading to a false memory (confabulation).

Cognitive science
In cognitive science, the generation of confabulatory patterns is symptomatic of some forms of brain trauma. In this, confabulations relate to pathologically induced neural activation patterns depart from direct experience and learned relationships. In computational modeling of such damage, related brain pathologies such as dyslexia and hallucination result from simulated lesioning and neuron death. Forms of confabulation in which missing or incomplete information is incorrectly filled in by the brain are generally modelled by the well known neural network process called pattern completion.

Neural networks
Confabulation is central to a theory of cognition and consciousness by S. L. Thaler in which thoughts and ideas originate in both biological and synthetic neural networks as false or degraded memories nucleate upon various forms of neuronal and synaptic fluctuations and damage. Such novel patterns of neural activation are promoted to ideas as other neural nets perceive utility or value to them (i.e., the thalamo-cortical loop). The exploitation of these false memories by other artificial neural networks forms the basis of inventive artificial intelligence systems currently utilized in product design, materials discovery and improvisational military robots. Compound, confabulatory systems of this kind have been used as sensemaking systems for military intelligence and planning, self-organizing control systems for robots and space vehicles, and entertainment. The concept of such opportunistic confabulation grew out of experiments with artificial neural networks that simulated brain cell apoptosis. It was discovered that novel perception, ideation, and motor planning could arise from either reversible or irreversible neurobiological damage.

Computational inductive reasoning
The term confabulation is also used by Robert Hecht-Nielsen in describing inductive reasoning accomplished via Bayesian networks. Confabulation is used to select the expectancy of the concept that follows a particular context. This is not an Aristotelian deductive process, although it yields simple deduction when memory only holds unique events. However, most events and concepts occur in multiple, conflicting contexts and so confabulation yields a consensus of an expected event that may only be minimally more likely than many other events. However, given the winner take all constraint of the theory, that is the event/symbol/concept/attribute that is then expected. This parallel computation on many contexts is postulated to occur in less than a tenth of a second. Confabulation grew out of vector analysis of data retrieval like that of latent semantic analysis and support vector machines. It is being implemented computationally on parallel computers.