Conflict 2500

Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit computers, Commodore PET, and TRS-80.

Gameplay
Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly.

Development
The game was designed by William David Volk. Volk says that at the time he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500. Volk also explained that he had played the Startrek game and wanted a more complex version of that game.

Reception
Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45. Mishcon commented that "Not great, but easily worth [the price]."