Draft:I-Fluid

i-Fluid is a physics-based platformer developed and published by Exkee on July 22, 2008. Distributed on Steam, it was pulled due to the developers losing access to the source code in 2014, and therefore being unable to make updates to the game.

Gameplay
The protagonist, a singular nameless drop of water, explores a kitchen area in a home in order to complete arbitrary tasks. Goals may include reaching and climbing into a pencil sharpener, rolling fruits into kitchenware, or knocking objects down. Frequently, levels will include moist and dry objects, which respectively add or remove moisture from the droplet; when fully absorbed, the droplet will respawn at the last checkpoint. As levels progress, new obstacles and abilities are introduced, such as being able to wrap around and roll fruits and the introduction of insects that cause erratic movement of the droplet. Once a level has been completed, it can replayed in an additional two modes named "Petals" and "Time attack," the former of which hides several flower petals around the stage that play a twinkling sound, and must all be collected to finish.

Environment
Besides the level selection area, every stage takes place inside the same kitchen at different times of day. Textures in the game appear to be taken from real life imagery, as books and food packaging frequently shows brand names and titles in French. Besides just the kitchen counter-top play area, the entire room is modeled, with a shelf displaying assorted props in the distance and a glass door showing the outside of the house. The entire house has collision, so by controlling an object the player can go anywhere (although the wood floor will instantly destroy the droplet when touched if not controlling an object).

Reception
Before it was pulled, i-Fluid received a 64% rating on its Steam page.