Draft:Ludic Pedagogy

Ludic Pedagogy is a pedagogical model that focuses on the importance of implementing fun, play, playfulness, and positivity in the classroom. Developed by Dr. Sharon Lauricella of Ontario Tech University and Dr. T. Keith Edmunds of Brandon University, the model was originally published in the journal Educational Considerations. . The ideas originally introduced in this article were expanded into a book Ludic Pedagogy: A Seriously Fun Way to Teach and Learn, published in 2023 by Rowman & Littlefield

The model's elements - fun, play, playfulness, and positivity - though constructs that are often overlapping and interacting, each relate to a particular aspect of student engagement:

While the use of these tools are common in the education of younger students, their use tends to diminish as students age. The developers of Ludic Pedagogy primarily promote their model to faculty at colleges and universities in an attempt to better engage and retain post-secondary students.
 * Fun - intrinsic motivator
 * Play - action
 * Playfulness - attitude
 * Positivity - affect

No quantitative studies have been undertaken by the authors of the model; however, the different elements of the model have been well-established by existing academic research.