File:ElderScrollsOblivionScreenshot11.jpg

Summary
In-game screenshot from The Elder Scrolls IV: Oblivion video game. Game content is copyrighted by Bethesda Softworks. The character is looking at the Imperial City from the southwest.

Rationale for the fair use of this image in the articlesDevelopment history of The Elder Scrolls series and Development of The Elder Scrolls IV: Oblivion

 * Bethesda Softworks has not released any such images to the public domain
 * The image is used to demonstrate the game's distinctive art style
 * The image is used to demonstrate the game's GUI
 * The image is being used in an informative way and should not detract from the game
 * The image is a web-resolution image
 * The image is used to illustrate important characteristics of the game mentioned in the article, which conveys to the reader an idea of what they look like
 * The image's only purpose is to aid in the description of The Elder Scrolls IV: Oblivion, and for no other purpose
 * The image does not limit Bethesda's ability to sell the game; in fact, it might boost sales.

Rationale for the fair use of this image in the article The Elder Scrolls IV: Oblivion

 * Bethesda Softworks has not released any such images to the public domain
 * The image is used to demonstrate the game's distinctive art style
 * The image is used to demonstrate the game's GUI
 * The image is being used in an informative way and should not detract from the game
 * The image is a web-resolution image
 * The image is used to illustrate important characteristics of the game mentioned in the article, which conveys to the reader an idea of what they look like. The image demonstrates the game's user interface, noted in-text at "At all times, the player is required to monitor their heads-up display, which provides information about the character's health, magicka, and fatigue"; the reader can sympathetically monitor the display as well. The image demonstrates the game's HDR lighting and long draw distance, improvements made as part of a goal to create "cutting-edge graphics", noted in text at "The graphics are impressive for its time, taking advantage of advanced lighting and shader routines like high dynamic range rendering (HDR) and specular mapping" and "Designers used bloom effects to give the game an ethereal look—a design element that has been used in a number of then-recent games, including The Legend of Zelda: Twilight Princess". The reader can bear witness to the advanced lighting and high dynamic range rendering, as demonstrated in the image's blown highlights and in the feathered tendrils of light that obscure the outlines of objects on the horizon. These purposes would not be served nearly as effectively in the absence of this image.
 * The image's only purpose is to aid in the description of The Elder Scrolls IV: Oblivion, and for no other purpose
 * The image does not limit Bethesda's ability to sell the game; in fact, it might boost sales.