File:Pac-Man split-screen kill screen.png

Description
A screenshot of level 256, otherwise known as the "Split-Screen Level", in Pac-Man. Due to a bug in a drawing routine, the game — which reads the "number of fruit to draw" value as 0 because 256 cannot fit in 8 bits — attempts to draw 256 fruit, which fails and results in VRAM being overwritten with garbage tile references.

Fair use in Pac-Man
Though this image is subject to copyright, its use is covered by the U.S. fair use laws because:
 * 1) Namco has released no such images into the public domain, and a replacement image could not be created that would adequately provide the same information.
 * 2) The image is being used for no purpose other than to identify the subject of the article.
 * 3) The image resolution has been significantly decreased from the original, so copies made from it would be of inferior quality.
 * 4) The use of this image neither detracts from the game nor inhibits its salability in any way.

Fair use in Kill screen
Though this image is subject to copyright, its use is covered by the U.S. fair use laws because:
 * 1) Namco has released no such images into the public domain, and a replacement image could not be created that would adequately provide the same information.
 * 2) The image is being used for no purpose other than to identify the subject of the article.
 * 3) The image resolution has been significantly decreased from the original, so copies made from it would be of inferior quality.
 * 4) The use of this image neither detracts from the game nor inhibits its salability in any way.