Module:Sandbox/Boboquack

-- Boboquack Google Code-in, Introduction to Lua in Wikipedia

-- Boboquack Google Code-in, Working with modules local p = {} -- p stands for package

function p.hello( frame ) return "Hello, world!" end

p.Hi = function(frame) strName = frame.args.name or "Jimbo" return "Hello from Lua to my friend " .. strName .. ". " end

--return p

-- Boboquack Google Code-in, Calculations and tests

function p.temperature(frame) cel=tonumber(frame.args.celsius) or 0 fah=cel*9/5+32 msg=cel.." degrees Celsius is "..fah.." degrees Fahrenheit." if cel>9 then msg=msg.." It is warm." else msg=msg.." It is cold." end return msg end

-- Task 4 (Boboquack Google Code-in, Loops and tables)

p.times = function(frame) local num = tonumber( frame.args.num ) or 2 local out = num.." times table " for i = 1, 12 do out = out .. num .. " times " .. i .. " equals " .. i * num .. " "	end return out end

p.mum = function(frame) local family = {"Dad", "Mum", "Uncle Stan", "Aunty Elsie", "Brian", "Cousin George", "Pop", "Nan"} local msg = "" for i = 1,#family do msg = msg .. "Hello " .. family[i] .. " "	end return msg end

-- Boboquack Google Code-in, Lua libraries

p.sentence = function(frame) local str = frame.args.words or "" local out = string.upper(string.sub(str, 1, 1))..string.sub(str, 2) return out end

p.unpackdate = function(frame) local dmydate = frame.args.dmydate or "" local day, month, year = string.match(dmydate, "(%d+) (%w+) (%d+)") return "Year = " .. year .. " Day = " .. day .. " Month = " .. month end

-- Boboquack Google Code-in, MediaWiki libraries

p.langnames = function(frame) local langlist = mw.language.fetchLanguageNames local langs = "" local count = 0 for k, v in pairs(langlist) do langs = langs .. k .. " - " .. v .. " "		count = count + 1 end return langs .. " = " .. count .. " languages" end

p.fallbacks=function(frame) local langcode = frame.args.langcode local fallbacklist = mw.language.getFallbacksFor( langcode ) local fallbackstring = langcode .. ":"	for i,fallbacks in pairs(fallbacklist) do fallbackstring = fallbackstring .. " " .. fallbacks end return fallbackstring end

p.pagename = function( frame ) local ttl = frame.args.title local ttlobj = mw.title.new( ttl ) local txt = ttlobj.text return txt end

p.pageinfo = function(frame) local page = mw.title.new(frame.args.title) local exist=" does not exist " local redirect=" not " if page.exists then exist=" exists " end if page.isRedirect then redirect=" " end return page.text..exist.."and is"..redirect.."a redirect" end

return p