Module:Sports table

-- Module to build tables for standings in Sports -- See documentation for details

require('strict')

local p = {}

-- Main function function p.main(frame) -- Declare locals local getArgs = require('Module:Arguments').getArgs local Args = getArgs(frame, {parentFirst = true}) local ii_start, ii_end, N_rows_res = 0 local text_field_result local notes_exist = false local t = {} local t_footer = {} local t_return = {} local team_list = {} local jj, jjj local table_anchor = mw.ustring.gsub(Args['section'] and 'sports-table-' .. Args['section'] or '', ' ', '_') -- Exit early if we are using section transclusion for a different section local tsection = frame:getParent.args['transcludesection'] or frame:getParent.args['section'] or '' local bsection = frame.args['section'] or '' if( tsection ~=  and bsection ~=  ) then if( tsection ~= bsection ) then return '' end end

local templatestyles = frame:extensionTag{ name = 'templatestyles', args = { src = 'Module:Sports table/styles.css' } }	-- Edit links if requested local baselink = frame:getParent:getTitle if baselink == 'Module:Excerpt' then baselink = '' end if mw.title.getCurrentTitle.text == baselink then	baselink = '' end local template_name = (baselink ~= '' and (':' .. baselink .. (table_anchor ~=  and '#' .. table_anchor or ))) or ''

-- Get the custom start point for the table (most will start by default at 1) local top_pos = tonumber(Args['highest_pos']) or 1 -- Get the custom end point for the table (unrestricted if bottom_pos is < top_pos) local bottom_pos = tonumber(Args['lowest_pos']) or 0 local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries -- Load modules local yesno = require('Module:Yesno') -- Load style and (sub) modules local style_def = Args['style'] or 'WDL' -- Historically 'football' exists as style, this is now forwarded to WDL if style_def == 'football' then style_def = 'WDL' end local p_style = require('Module:Sports table/'..style_def) local p_sub = require('Module:Sports table/sub') -- Random value used for uniqueness math.randomseed( os.clock * 10^8 ) local rand_val = math.random -- Declare colour scheme local result_col = {} result_col = {green1='#BBF3BB', green2='#CCF9CC', green3='#DDFCDD', green4='#EEFFEE', blue1='#BBF3FF', blue2='#CCF9FF', blue3='#DDFCFF', blue4='#EEFFFF', yellow1='#FFFFBB', yellow2='#FFFFCC', yellow3='#FFFFDD', yellow4='#FFFFEE', red1='#FFBBBB', red2='#FFCCCC', red3='#FFDDDD', red4='#FFEEEE', black1='#BBBBBB', black2='#CCCCCC', black3='#DDDDDD', black4='#EEEEEE', orange1='#FEDCBA', orange2='#FEEAD5', white1='inherit',['']='inherit' }	-- Show all stats in table or just matches played and points local full_table = true local hide_results = yesno(Args['hide_results'] or 'no') local hide_footer = yesno(Args['hide_footer'] or 'no') local pld_pts_val = string.lower(Args['only_pld_pts'] or 'no') local show_class_rules = yesno(Args['show_class_rules'] or 'yes') and true or false -- True if par doesn't exist, false otherwise if yesno(pld_pts_val) then full_table = false elseif pld_pts_val=='no_hide_class_rules' then full_table = true show_class_rules = false end -- Declare results column header local results_header = {} results_header = {Q='Qualification', QR='Qualification or relegation', P='Promotion', PQR='Promotion, qualification or relegation', PR='Promotion or relegation', PQ='Promotion or qualification', R='Relegation'} local results_defined = false -- Check whether this would be needed -- Possible prefix for result fields local respre = (Args['result_prefix'] or '') .. '_'	respre = (respre == '_') and '' or respre -- Now define line for column header (either option or custom) local local_res_header = results_header[Args[respre..'res_col_header']] or Args[respre..'res_col_header'] or '' -- Check whether it includes a note local res_head_note = Args['note_header_res'] local res_head_note_text = '' if full_table and res_head_note then notes_exist = true res_head_note_text = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', res_head_note} } end local results_header_txt = '! scope="col" |'..local_res_header..res_head_note_text..'\n' -- Get status option local t_status = p_style.status(Args) -- Alternative syntax for team list if Args['team_order'] and Args['team_order'] ~= '' then local team_order_offset = (tonumber(Args['team_order_start']) or 1) - 1 local tlist = mw.text.split(Args['team_order'], '%s*[;,]%s*') for k, tname in ipairs(tlist) do			if tname ~= '' then Args['team' .. (k + team_order_offset)] = tname end end end -- Read in number of consecutive teams (ignore entries after skipping a spot) while Args['team'..N_teams+1] ~= nil and (bottom_pos < top_pos or N_teams < bottom_pos) do		N_teams = N_teams+1 -- Sneakily add it twice to the team_list parameter, once for the actual -- ranking, the second for position lookup in sub-tables -- This is possible because Lua allows both numbers and strings as indices. team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X		team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i	end

-- Optional totals local total_row_name = 'SPORTS_TABLE_TOTAL' if yesno(Args['show_totals'] or 'no') then N_teams = N_teams+1 Args['team' .. N_teams] = total_row_name Args['name_' .. total_row_name] = 'Total' Args['result' .. N_teams] = total_row_name Args['col_' .. total_row_name] = '#eee' team_list[N_teams] = Args['team' .. N_teams] team_list[Args['team'..N_teams]] = N_teams end

-- Show position local position_col = yesno(Args['show_positions'] or 'yes') and true or false -- Show groups or note local group_col = yesno(Args['show_groups'] or 'no') and true or false

-- Show match_table or not local match_table = yesno(Args['show_matches'] or 'no') and true or false local p_matches = match_table and (style_def == 'Chess' and require('Module:Sports results/'..style_def) or require('Module:Sports results')) -- Custom position column label or note local pos_label = Args['postitle'] or 'Pos ' if position_col == false then pos_label = nil end -- Show status or not local show_status = yesno(Args['show_status'] or 'yes') and true or false

-- Get VTE button text (but only for non-empty text) local VTE_text = '' if (template_name ~= '') then VTE_text = require('Module:Navbar')._navbar({			template_name,			mini=1,			style='float:right',			brackets=1		}) -- remove the next part if https://en.wikipedia.org/w/index.php?oldid=832717047#Sortable_link_disables_navbar_links? -- is ever fixed if yesno(Args['sortable_table'] or 'no') then VTE_text = mw.ustring.gsub(VTE_text, '<%/?abbr[^<>]*>', ' ') end end -- Add source to title if specified and possible local title_source = false if Args['title'] and Args['title_source'] then Args['title'] = Args['title'] .. Args['title_source'] title_source = true elseif Args['table_header'] and Args['table_header_source'] then Args['table_header'] = Args['table_header'] .. Args['table_header_source'] title_source = true end

-- Add a table anchor if table_anchor ~= '' then table.insert(t, ' \n') end

-- Write column headers t_return = p_style.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) if match_table then -- Add empty column header t_return.count = t_return.count+1 table.insert(t_return.tab_text,'! scope="row" class="unsortable" style="background-color:white;border-top:white;border-bottom:white;line-width:3pt;"| \n') -- Add rest of header t_return = p_matches.header(t_return,Args,p_sub,N_teams,team_list,tonumber(Args['legs']) or 1) end t = t_return.tab_text local N_cols = t_return.count -- Determine what entries go into table -- Find out which team to show (if any) local ii_show = team_list[Args['showteam'] or nil] -- nil if non-existant -- Start and end positions to show local n_to_show = tonumber(Args['show_limit']) or N_teams -- Check for "legal value", if not legal (or non declared), then show all local check_n = ((n_to_show>=(N_teams-top_pos+1)) or (n_to_show<=1) or (n_to_show~=math.floor(n_to_show))) -- Also check whether there is a valid ii_show if check_n or (not ii_show) then ii_start = top_pos ii_end = N_teams else -- It's a proper integer between top_pos+1 and N_teams-1 -- If it is in the middle show the same number above and below -- If it is in the top or bottom, show the exact number -- How many to show on the side local n_show_side = math.floor(n_to_show/2) if (ii_show-top_pos+1)<=n_show_side then -- Top team ii_start = top_pos ii_end = top_pos+n_to_show-1 elseif ii_show>=(N_teams+1-n_show_side) then -- Bottom team ii_start = N_teams+1-n_to_show ii_end = N_teams else -- Normal case ii_start = ii_show-n_show_side ii_end = ii_show+n_show_side end end -- For results column local new_res_ii = ii_start -- Pre-check for existence of column if not hide_results then for ii = ii_start, ii_end do if Args[respre..'result'..ii] and Args[respre..'text_' .. Args[respre..'result'..ii]] then results_defined = true end end end -- Remove results header if it is unused if full_table and not results_defined then -- First get it as one string, then use string replace to replace that header by empty string local t_str = tostring(table.concat(t)) t_str = mw.ustring.gsub( t_str, results_header_txt, '' ) N_cols = N_cols-1 -- There is actually one column less t = {} table.insert(t, t_str) end -- Write rows local team_name, team_code_ii, team_code_jj, pos_num, group_txt, note_local local note_string, note_local, note_local_num, note_id local note_id_list = {} local hth_id_list = {} for ii = ii_start, ii_end do		-- First get code team_code_ii = team_list[ii] -- Now read values pos_num = Args['pos_'..team_code_ii]			or ii		group_txt = Args['group_'..team_code_ii]		or ' ' team_name = Args['name_'..team_code_ii]		 	or team_code_ii note_local = Args['note_'..team_code_ii] 		or nil -- Does it need a promotion/qualification/relegation tag local result_local = Args[respre..'result'..ii] or nil local bg_col = nil -- Get local background colour if result_local then bg_col = result_col[Args[respre..'col_'..result_local]] or Args[respre..'col_'..result_local] or 'inherit' if bg_col == 'inherit' then bg_col = bg_col .. '; color: inherit' end bg_col = 'background-color:'..bg_col..';' 	-- Full style tag end if not bg_col then bg_col = 'background-color:transparent; color: inherit;' end -- Becomes default if undefined -- Bold this line or not local ii_fw = ii == ii_show and 'font-weight: bold;' or 'font-weight: normal;' if yesno(Args['show_totals'] or 'no') and team_code_ii == total_row_name then ii_fw = 'font-weight: bold;' end -- Check whether there is a note or not, if so get text ready for it		if note_local and full_table then -- Set global check for notes to true notes_exist = true -- There are now 3 options for notes -- 1) It is a full note			-- 2) It is a referal to another note (i.e. it's just a team code; e.g. note_AAA=Text, note_BBB=AAA) in which the note for BBB should link to the same footnote as AAA, with -- 2a) The other linked note exist in the part of the table shown			-- 2b) The part of the note does not exist in the part of the table shown if not Args['note_'..note_local] then -- Option 1 -- Now define the identifier for this note_id = '"table_note_'..team_code_ii..rand_val..'"' -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID) note_id_list[team_code_ii] = note_id -- Call refn template note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, note_local} } else -- Option 2 -- It is option 2a in either one if either the main note is inside the sub-table --                                 or another ref to that note is inside the sub-table -- Basically when it either has been defined, or the main link will be in the table note_local_num = team_list[note_local] if note_id_list[note_local] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then -- Option 2a note_id = '"table_note_'..note_local..rand_val..'"' note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } else -- Option 2b -- Now define the identifier for this note_id = '"table_note_'..note_local..rand_val..'"' -- Add random end for unique ID					note_id_list[note_local] = note_id -- Call refn template note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, Args['note_'..note_local]} } end end else note_string = ''; end -- Insert status when needed local status_string = '' local status_local = show_status and Args[respre .. 'status_'..team_code_ii] or nil local status_let_first = true local curr_letter -- Only if it is defined if status_local then -- Take it letter by letter for jjj = 1,mw.ustring.len(status_local) do				curr_letter = mw.ustring.upper(mw.ustring.sub(status_local,jjj,jjj)) -- See whether it exist if t_status.code[curr_letter] then -- Depending on whether it is the first letter of not if status_let_first then status_string = curr_letter t_status.called[curr_letter] = true status_let_first = false else status_string = status_string..', '..curr_letter t_status.called[curr_letter] = true end end end -- Only add brackets/dash and bolding if it exist if not status_let_first then if t_status.position == 'before' then status_string = ' '..string.lower(status_string)..' – ' else status_string = ' ('..status_string..') ' end end end -- Now build the rows if yesno(Args['show_totals'] or 'no') and team_code_ii == total_row_name then table.insert(t,'|- class="sortbottom"\n')											-- New row else table.insert(t,'|- \n')																-- New row end if position_col then table.insert(t,'| style="text-align: center;'..ii_fw..bg_col..'"| '..pos_num..'\n')	-- Position number end if full_table and group_col then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..group_txt..'\n') 							-- Group number/name end -- Build the team string order based on status position local team_string if t_status.position == 'before' then team_string = status_string..team_name..note_string else team_string = team_name..note_string..status_string end table.insert(t,'! scope="row" style="text-align: left; white-space:nowrap;'..ii_fw..bg_col..'"| '..team_string..'\n')-- Team (with possible note) -- Call to subfunction t_return = p_style.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) t = t_return.t		notes_exist = t_return.notes_exist hth_id_list = t_return.hth_id_list -- Now check what needs to be added inside the results column if full_table then local res_jjj if ii == new_res_ii then -- First check how many rows you need for this N_rows_res = 1 jjj = ii+1 result_local = Args[respre..'result'..ii] or '' local cont_loop = true while (jjj<=ii_end) and cont_loop do					if Args['split'..tostring(jjj-1)] then cont_loop = false new_res_ii = jjj else res_jjj = Args[respre..'result'..jjj] or '' if result_local == res_jjj then N_rows_res = N_rows_res+1 else cont_loop = false new_res_ii = jjj end end jjj = jjj+1 end -- Now create this field (reuse ii_fw and bg_col) -- Bold (if in range) or not if ii_show and (ii_show>=ii) and (ii_show<=(ii+N_rows_res-1)) then ii_fw = 'font-weight: bold;' else ii_fw = 'font-weight: normal;' end -- Get background colour bg_col = nil if Args[respre..'result'..ii] then bg_col = result_col[Args[respre..'col_'..result_local]] or Args[respre..'col_'..result_local] or 'inherit' if bg_col == 'inherit' then bg_col = bg_col .. '; color: inherit' end bg_col = 'background-color:'..bg_col..';' 	-- Full style tag end if not bg_col then bg_col = 'background-color:transparent; color: inherit;' end -- Becomes default if undefined -- Check for notes local note_res_string, note_ref, note_text = , , '' if Args['note_res_'..result_local] then notes_exist = true local note_res_local = Args['note_res_'..result_local] -- Split the note_res_local into a table if all the entries are valid local multiref = 1 local note_res_local_table = mw.text.split(note_res_local, '%s*,%s*') if (#note_res_local_table > 1) then for k, note_res_loc in ipairs(note_res_local_table) do multiref = multiref * (Args['note_res_' .. note_res_loc] and 1 or 0) end else multiref = 0 end

-- Split failed, so make a single entry table with hth_local inside if multiref < 1 then note_res_local_table = { note_res_local } end

for k,note_res_local in ipairs(note_res_local_table) do						if not Args['note_res_'..note_res_local] then -- It does not point to another result note note_ref = respre..'res_'..result_local note_id = '"table_note_res_'..result_local..rand_val..'"' -- Identifier note_text = note_res_local else -- It does point to another result note note_ref = respre..'res_'..note_res_local note_id = '"table_note_res_'..note_res_local..rand_val..'"' -- Identifier note_text = Args['note_res_'..note_res_local] end -- Check whether it is already printed if not note_id_list[note_ref] then -- Print it							note_id_list[note_ref] = note_id note_res_string = note_res_string .. frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, note_text} } else -- Refer to it note_res_string = note_res_string .. frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } end end end -- Get text local text_result = Args[respre..'text_'..result_local] or '' if text_result:match('fbmulticomp') then ii_fw = 'padding:0;' .. ii_fw if text_result:match('fbmulticompefn') then notes_exist = true end end text_field_result = '| style="'..ii_fw..bg_col..'" rowspan="'..tostring(N_rows_res)..'" |'..text_result..note_res_string..'\n' -- See whether it is needed (only when blank for all entries) if results_defined then table.insert(t,text_field_result) end end end -- Insert match row if needed if match_table then local legs = tonumber(Args['legs']) or 1 -- Add empty cell table.insert(t,'| style="background-color:white;border-top:white;border-bottom:white;"| \n') -- Now include note to match results if needed for jj=top_pos,N_teams do				team_code_jj = team_list[jj] if ii == jj then -- Nothing else for l=1,legs do local m = (legs == 1) and 'match_' or 'match' .. l .. '_'						local match_note = Args[m..team_code_ii..'_'..team_code_jj..'_note'] if match_note then notes_exist = true -- Only when it exist -- First check for existence of reference for note if not (Args['note_'..match_note] or Args[m..match_note..'_note']) then -- It's the entry note_id = '"table_note_'..team_code_ii..'_'..team_code_jj..rand_val..'"' -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID) note_id_list[team_code_ii..'_'..team_code_jj] = note_id note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, match_note} } else -- Check for existence elsewhere note_local_num = team_list[match_note] or ii_end + 1 if note_id_list[match_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then -- It exists note_id = '"table_note_'..match_note..rand_val..'"' -- Identifier note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } else -- Now define the identifier for this note_id = '"table_note_'..match_note..rand_val..'"' -- Add random end for unique ID									note_id_list[match_note] = note_id -- Call refn template note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, Args['note_'..match_note]} } end end

-- Now append this to the match result string Args[m..team_code_ii..'_'..team_code_jj] = (Args[m..team_code_ii..'_'..team_code_jj] or '')..note_string end end end end -- Add rest of match row t = p_matches.row(t,Args,N_teams,team_list,ii,ii_show,legs) end -- Now, if needed, insert a split (solid line to indicate split in standings, but only when it is not at the last shown position) if Args['split'..ii] and (ii<ii_end) then -- Base size on N_cols (it needs 2*N_cols |) table.insert(t,'|- style="background-color:'..result_col['black1']..'; line-height:3pt;"\n') table.insert(t,string.rep('|',2*N_cols)..'\n') end end -- Close table table.insert(t, '|}') -- Get info for footer local update = Args['update']			or 'unknown' local start_date = Args['start_date'] 	or 'unknown' local source = Args['source']			or (title_source == true and '') or frame:expandTemplate{ title = 'citation needed', args = { reason='No source parameter defined', date=os.date('%B %Y') } } local class_rules = Args['class_rules']	or nil -- Create footer text -- Date updating local matches_text = Args['matches_text'] or 'match(es)' if string.lower(update)=='complete' or hide_footer then -- Do nothing elseif update=='' then -- Empty parameter table.insert(t_footer,'Updated to '..matches_text..' played on unknown. ') elseif string.lower(update)=='future' then -- Future start date table.insert(t_footer,'First '..matches_text..' will be played: '..start_date..'. ') else table.insert(t_footer,'Updated to '..matches_text..' played on '..update..'. ') end -- Stack footer or not local footer_break = yesno(Args['stack_footer'] or 'no') and true or false -- Variable for linebreak local stack_string = ' ' if footer_break and (not (string.lower(update)=='complete')) and not hide_footer then table.insert(t_footer,stack_string) end if source ~= '' and not hide_footer then table.insert(t_footer,'Source: '..source) end if class_rules and full_table and show_class_rules and not hide_footer then if (#t_footer > 0) then table.insert(t_footer,' ') end table.insert(t_footer,'Rules for classification: '..class_rules) end -- Now for the named status local status_exist = false local status_string = '' local curr_letter for jjj = 1,mw.ustring.len(t_status.letters) do		curr_letter = mw.ustring.upper(mw.ustring.sub(t_status.letters,jjj,jjj)) if t_status.called[curr_letter] then if (footer_break and status_exist) then status_string = status_string..stack_string end if t_status.position == 'before' then status_string = status_string..' '..string.lower(curr_letter)..' – '..t_status.code[curr_letter]..'; ' else status_string = status_string..' ('..curr_letter..') '..t_status.code[curr_letter]..'; ' end status_exist = true end end -- Now if it contains entries the '; ' needs to be removed if status_exist and not hide_footer then if (#t_footer > 0) then table.insert(t_footer,' ') end status_string = mw.ustring.sub(status_string,1,mw.ustring.len(status_string)-2) table.insert(t_footer,status_string) end -- Add notes (if applicable) if notes_exist then if (#t_footer > 0) then table.insert(t_footer,' ') end table.insert(t_footer,'Notes:') -- As reflist size text t_footer = ' '..table.concat(t_footer)..' ' t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='lower-alpha'} } else -- As reflist size text t_footer = ' '..table.concat(t_footer)..' ' end -- Add footer to main text table table.insert(t,t_footer) -- Rewrite anchor links for k=1,#t do		if t[k]:match('%[%[#[^%[%]]*%|') then t[k] = mw.ustring.gsub(t[k], '(%[%[)(#[^%[%]]*%|)', '%1' .. baselink .. '%2') end end -- Generate tracking if not Args['notracking'] then local getTracking = require('Module:Sports table/argcheck').check local warning_categories, tracking_categories = getTracking(Args, frame:getParent.args) if #warning_categories > 0 then if frame:preprocess( "" ) == "" then for k=1,#warning_categories do					warning_categories[k] = mw.ustring.gsub(warning_categories[k], '^%[%[Category:Pages using sports table with (.*)|(.*)%]%]$', ' Warning: %1 = %2 ') end end end for k=1,#warning_categories do				table.insert(t, warning_categories[k]) end for k=1,#tracking_categories do				table.insert(t, tracking_categories[k]) end if(Args['showteam'] == nil) then local getWarnings = require('Module:Sports table/totalscheck').check local total_warnings = getWarnings(Args, team_list, ii_start, ii_end) if #total_warnings > 0 then if frame:preprocess( "" ) == "" then for k=1,#total_warnings do table.insert(t, ' Possible problem: ' .. total_warnings[k] .. ' ') end end end end else table.insert(t, '') end if Args['float'] then return frame:expandTemplate{ title = 'stack begin', args = {clear = 'true', margin = '1', float = Args['float']} } .. templatestyles .. '\n' .. table.concat(t) .. frame:expandTemplate{ title = 'stack end'} end

return templatestyles .. '\n' .. table.concat(t) end return p