Module:Sports table/Curling

-- Style for curling tables local pp = {} function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) -- Load relevant modules local yesno = require('Module:Yesno') -- Create table header -- Pre stuff local team_width = Args['teamwidth'] or '170' local skip_width = Args['skipwidth'] or '140' local wlt_width = Args['wltwidth'] or '28' local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or '' local show_played = not yesno(Args['hide_played'] or 'no') local show_ends = yesno(Args['show_ends'] or 'yes') and true or false local show_pct = yesno(Args['show_pct'] or 'yes') and true or false local show_dsc = yesno(Args['show_dsc'] or 'no') and true or false local show_wlt = yesno(Args['show_wlt'] or 'no') and true or false local show_skip = not yesno(Args['hide_skip'] or 'no') -- Custom header local group_head_text = Args['group_header'] or 'Grp ' local skip_head_text = Args['skip_header'] or 'Skip' -- Custom refs local pct_ref = Args['pct_ref'] or '' local dsc_ref = Args['dsc_ref'] or '' table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')           			-- Open table -- Table title if Args['title'] or Args['table_header'] then table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n') end

-- Initialize local tt = {} tt.count = 0 		-- Up by one after every call tt.tab_text = t		-- Actual text -- Actual headers if pos_label ~= nil then tt = p_sub.colhead(tt,28,pos_label)									-- Position col end -- Add group header if full_table and group_col then tt = p_sub.colhead(tt,28,group_head_text)							-- Group col end tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col -- Add skip header if full_table and show_skip then tt = p_sub.colhead(tt,skip_width,skip_head_text)					-- Skip col end if show_played then tt = p_sub.colhead(tt,28,'Pld ')			-- Matches played col end if full_table then tt = p_sub.colhead(tt,28,'W ')				-- Win col tt = p_sub.colhead(tt,28,'L ')				-- Loss col if show_wlt then tt = p_sub.colhead(tt,wlt_width,'W–L ')		-- WLT col end tt = p_sub.colhead(tt,28,'PF ')		-- For col tt = p_sub.colhead(tt,28,'PA ')	-- Against col if show_ends then tt = p_sub.colhead(tt,28,'EW ')	   -- Ends won col tt = p_sub.colhead(tt,28,'EL ')		-- Ends lost col tt = p_sub.colhead(tt,28,'BE ')		-- Blank ends col tt = p_sub.colhead(tt,28,'SE ')		-- Stolen ends col end if show_pct then tt = p_sub.colhead(tt,32,'S% ' .. pct_ref) -- Shot percentage col end if show_dsc then tt = p_sub.colhead(tt,32,'DSC ' .. dsc_ref) -- DSC col end tt.count = tt.count+1 table.insert(tt.tab_text,results_header_txt) end return tt end function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) -- Build the inner parts of individual rows -- Sub-module usage local mm = require('Module:Math') local yesno = require('Module:Yesno')

-- Get some input local show_played = not yesno(Args['hide_played'] or 'no') local show_skip = not yesno(Args['hide_skip'] or 'no') local show_dsc = yesno(Args['show_dsc'] or 'no') and true or false local show_wlt = yesno(Args['show_wlt'] or 'no') and true or false local show_ends = yesno(Args['show_ends'] or 'yes') and true or false local show_pct = yesno(Args['show_pct'] or 'yes') and true or false local skip_name = Args['skip_'..team_code_ii] or '' local wins = tonumber(Args['win_'..team_code_ii])		or 0 local losses = tonumber(Args['loss_'..team_code_ii])	or 0 local pf = tonumber(Args['pf_'..team_code_ii])			or 0 local pa = tonumber(Args['pa_'..team_code_ii])			or 0 local ew = tonumber(Args['ew_'..team_code_ii])			or 0 local el = tonumber(Args['el_'..team_code_ii])			or 0 local be = tonumber(Args['be_'..team_code_ii])			or 0 local se = tonumber(Args['se_'..team_code_ii])			or 0 local pct = Args['pct_'..team_code_ii] or '' local wlt = Args['wlt_'..team_code_ii] or '' local dsc = Args['dsc_'..team_code_ii] or '' local hth_local = Args['hth_'..team_code_ii]				or nil

-- Then calculate some values local matches = wins + losses

-- Some local vars local hth_string local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val) hth_string = tt_return.str hth_id_list = tt_return.list notes_exist = tt_return.notes_exist -- What to rank the teams by	local ranking_style = Args['ranking_style'] or 'none' local win_fw, win_string, pts_fw, pts_string ranking_style = string.lower(ranking_style) if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then -- Based on wins win_fw = 'font-weight: bold;' win_string = hth_string pts_fw=ii_fw pts_string = '' else win_fw=ii_fw win_string = '' pts_fw=ii_fw pts_string = '' end -- Now that we are done calculating, show actual input values if tonumber(Args['win_'..team_code_ii] or 0) == nil then wins = '&mdash;' end if tonumber(Args['loss_'..team_code_ii] or 0) == nil then losses = '&mdash;' end local function numorval(s) return s and ((s == '' and 0) or tonumber(s) or s) or 0 end

-- Row building if show_skip then table.insert(t,'| style="text-align:left; white-space:nowrap;'..ii_fw..bg_col..'" |'..skip_name..'\n') 		-- Skip end if show_played then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played end if full_table then table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		   -- Lost if show_wlt then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wlt..'\n') 	-- WLT end table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pf..'\n') 	-- PF		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pa..'\n') 	-- PA		if show_ends then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ew..'\n') 	-- EW			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..el..'\n') 	-- EL			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..be..'\n') 	-- BE			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..se..'\n') 	-- SE		end if show_pct then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pct..'%\n') 	-- Shot percentage end if show_dsc then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..dsc..'\n') 	-- DSC end end return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end function pp.status(Args) -- Declare status options -- 	-- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- 	local status_code, status_called = {}, {} status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated', R='Relegated', T='Qualified, but not yet for the particular phase indicated'} local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' -- Status position (before or after read and default) local stat_pos_val = string.lower(Args['status_pos'] or '') local status_position = 'after' 	-- Default location if stat_pos_val=='before' then status_position = 'before' elseif stat_pos_val=='after' then status_position = 'after' end -- Read in custom status options for l in mw.text.gsplit(status_letters, '') do		status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

if Args['status_text_' .. l] then status_code[l] = Args['status_text_' .. l]		end end return {code=status_code, called=status_called, letters=status_letters, position=status_position} end

return pp