Module:Sports table/Rugby

-- Style for rugby union tables local pp = {} function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) -- Load relevant modules local yesno = require('Module:Yesno') -- Create table header -- Pre stuff local team_width = Args['teamwidth'] or '170' local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or '' local show_played = not yesno(Args['hide_played'] or 'no') local show_draw = yesno(Args['show_draw'] or 'yes') local show_points_for = yesno(Args['show_points_for'] or 'yes') local show_points_against = yesno(Args['show_points_against'] or 'yes') local show_points_difference = yesno(Args['show_points_difference'] or 'yes') local show_tries_for = yesno(Args['show_tries_for'] or 'yes') local show_tries_against = yesno(Args['show_tries_against'] or 'yes') local show_tries_difference = yesno(Args['show_tries_difference'] or 'no') local show_bonus = yesno(Args['show_bonus'] or 'yes') local bonus_total = yesno(Args['bonus_total'] or 'no') local show_cf = yesno(Args['show_cf'] or 'no') local ranking_style = string.lower(Args['ranking_style'] or 'pts') local show_adjust_points = yesno(Args['show_adjust_points'] or 'no') local grand_slam = yesno(Args['show_grand_slam'] or 'no') local show_points = true local show_ppg = false if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then show_points = false elseif ranking_style=='ppg' then show_points = false show_ppg = true end

-- Custom header local group_head_text = Args['group_header'] or 'Grp ' local adjust_head_text = Args['adjust_header'] or 'B ' table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')           			-- Open table -- Table title if Args['title'] or Args['table_header'] then table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n') end

-- Initialize local tt = {} tt.count = 0 		-- Up by one after every call tt.tab_text = t		-- Actual text -- Actual headers if pos_label ~= nil then tt = p_sub.colhead(tt,28,pos_label)									-- Position col end -- Add group header if full_table and group_col then tt = p_sub.colhead(tt,28,group_head_text)							-- Group col end tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col if show_played then tt = p_sub.colhead(tt,28,'Pld ')			-- Matches played col end if full_table then tt = p_sub.colhead(tt,28,'W ')				-- Win col if show_draw then tt = p_sub.colhead(tt,28,'D ')		-- Draw col end tt = p_sub.colhead(tt,28,'L ')				-- Loss col if show_points_for then tt = p_sub.colhead(tt,28,'PF ')		-- For col end if show_points_against then tt = p_sub.colhead(tt,28,'PA ')	-- Against col end if show_points_difference then tt = p_sub.colhead(tt,28,'PD ')	-- Difference col end if show_tries_against then if show_tries_for then tt = p_sub.colhead(tt,28,'TF ')	   -- Tries for col end tt = p_sub.colhead(tt,28,'TA ')	-- Tries against col elseif show_tries_for then tt = p_sub.colhead(tt,28,'T ')	   -- Tries for col end if show_tries_difference then tt = p_sub.colhead(tt,28,'TD ')	-- Tries difference col end if show_bonus then if bonus_total then tt = p_sub.colhead(tt,28,'B ')		-- bonus col else if grand_slam then tt = p_sub.colhead(tt,28,'GS ')		-- Grand slam bonus col end tt = p_sub.colhead(tt,28,'TB ')		-- Try bonus col tt = p_sub.colhead(tt,28,'<abbr title="Losing bonus competition points">LB ')	-- Losing bonus col end end if show_adjust_points then tt = p_sub.colhead(tt,28,adjust_head_text)			-- Adjust points col end if show_ppg then tt = p_sub.colhead(tt,32,'<abbr title="Match points per game">PPG ') -- PPG col end if show_points then tt = p_sub.colhead(tt,32,'<abbr title="Total competition points">Pts ') -- Points col end if show_cf then tt = p_sub.colhead(tt,28,'<abbr title="Competition points carried forward to next phase">CF ') -- CF col end tt.count = tt.count+1 table.insert(tt.tab_text,results_header_txt) end return tt end

-- Numeric alignment local function num_align(num, digits) if tonumber(digits) and tonumber(num) then local n = tonumber(num) digits = tonumber(digits) if digits == 1 then if n >= 0 and n < 10 then return ' 0 ' .. num end elseif digits == 2 then if n >= 0 and n < 10 then return ' 00 ' .. num elseif n >= 10 and n < 100 then return ' 0 ' .. num end end end return num end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) -- Build the inner parts of individual rows -- Sub-module usage local mm = require('Module:Math') local yesno = require('Module:Yesno') -- Get some input local show_played = not yesno(Args['hide_played'] or 'no') local show_draw = yesno(Args['show_draw'] or 'yes') local show_points_for = yesno(Args['show_points_for'] or 'yes') local show_points_against = yesno(Args['show_points_against'] or 'yes') local show_points_difference = yesno(Args['show_points_difference'] or 'yes') local show_tries_for = yesno(Args['show_tries_for'] or 'yes') local show_tries_against = yesno(Args['show_tries_against'] or 'yes') local show_tries_difference = yesno(Args['show_tries_difference'] or 'no') local show_bonus = yesno(Args['show_bonus'] or 'yes') local bonus_total = yesno(Args['bonus_total'] or 'no') local grand_slam = yesno(Args['show_grand_slam'] or 'no') local show_cf = yesno(Args['show_cf'] or 'no') local win_points = tonumber(Args['winpoints'])				or 4 local draw_points = tonumber(Args['drawpoints'])			or 2 local loss_points = tonumber(Args['losspoints'])			or 0 local ranking_style = string.lower(Args['ranking_style'] or 'pts') local show_points = true local show_ppg = false local show_adjust_points = yesno(Args['show_adjust_points'] or 'no') local wins = tonumber(Args['win_'..team_code_ii])		or 0 local draws = tonumber(Args['draw_'..team_code_ii])		or 0 local losses = tonumber(Args['loss_'..team_code_ii])	or 0 local pfor = tonumber(Args['pf_'..team_code_ii])			or 0 local paig = tonumber(Args['pa_'..team_code_ii])			or 0 local tf = tonumber(Args['tf_'..team_code_ii])			or 0 local ta = tonumber(Args['ta_'..team_code_ii])			or 0 local tb = tonumber(Args['tb_'..team_code_ii])			or 0 local lb = tonumber(Args['lb_'..team_code_ii])			or 0 local gs = tonumber(Args['gs_'..team_code_ii])			or 0 local b = tonumber(Args['b_'..team_code_ii])			or 0 local cf = tonumber(Args['cf_'..team_code_ii])			or 0 local s_pts = (tonumber(Args['adjust_points_'..team_code_ii]) or 0) + (tonumber(Args['startpoints_'..team_code_ii]) or 0) local hth_local = Args['hth_'..team_code_ii]				or nil local digits = Args['digitpad']

-- Then calculate some values b = b + lb + tb + gs	local matches = wins + draws + losses local points = win_points*wins + draw_points*draws + loss_points*losses + b + s_pts local pcomp = 0 if (pfor == '?') or (paig == '?') then pcomp = '&mdash;' else pcomp = pfor - paig -- Formatting with signs if pcomp>0 then pcomp='+'..num_align(pcomp,digits) elseif pcomp < 0 then pcomp='&minus;'..-num_align(pcomp,digits) end end local tcomp = 0 if (tf == '?') or (ta == '?') then tcomp = '&mdash;' else tcomp = tf - ta		-- Formatting with signs if tcomp>0 then tcomp='+'..num_align(tcomp,digits) elseif tcomp < 0 then tcomp='&minus;'..-num_align(tcomp,digits) end end -- Some local vars local hth_string local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val) hth_string = tt_return.str hth_id_list = tt_return.list notes_exist = tt_return.notes_exist -- What to rank the teams by	local win_fw, win_string, pts_fw, pts_string, ppg_fw, ppg_string if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then -- Based on wins win_fw = 'font-weight: bold;' win_string = hth_string pts_fw=ii_fw pts_string = '' show_points = false elseif ranking_style=='ppg' then win_fw=ii_fw win_string = '' ppg_fw = 'font-weight: bold;' ppg_string = hth_string pts_fw=ii_fw pts_string='' show_ppg = true show_points = false elseif ranking_style=='none' then win_fw=ii_fw win_string = '' pts_fw=ii_fw pts_string = '' show_points = false else win_fw=ii_fw win_string = '' pts_fw= 'font-weight:bold;' pts_string = '' show_points = true end -- Now that we are done calculating, show actual input values if tonumber(Args['win_'..team_code_ii] or 0) == nil then wins = '&mdash;' end if tonumber(Args['loss_'..team_code_ii] or 0) == nil then losses = '&mdash;' end local ppg = '&mdash;' if tonumber(matches) ~= nil and matches ~= 0 then ppg = mm._precision_format(points / matches, 2) end

local function numorval(s) return s and ((s == '' and 0) or tonumber(s) or s) or 0 end

-- Row building if show_played then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played end if full_table then table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won if show_draw then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 	-- Drawn end if show_points or show_points_difference then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		   -- Lost else table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..hth_string..'\n') 		   -- Lost end if show_points_for then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pfor..'\n') 	-- PF		end if show_points_against then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..paig..'\n') 	-- PA		end if show_points_difference then if show_points then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..'\n') -- PD			else table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..hth_string..'\n') -- PD			end end if show_tries_for then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tf..'\n') 	-- TF		end if show_tries_against then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ta..'\n') 	-- TA		end if show_tries_difference then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tcomp..'\n') 	-- TD		end if show_bonus then if bonus_total then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..b..'\n') 	-- B			else if grand_slam then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gs..'\n') 	-- GS				end table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tb..'\n') 	-- TB				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lb..'\n') 	-- LB			end end if show_adjust_points then if s_pts < 0 then table.insert(t,'| style="'..bg_col..'" | &minus;'..num_align(-s_pts,digits)..'\n') else table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n') end end if show_ppg then table.insert(t,'| style="'..ppg_fw..bg_col..'" |'..ppg..ppg_string..'\n') 	-- ppg end if show_points then -- Add &minus; for negative point totals if points<0 then table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..num_align(-points,digits)..hth_string..'\n') else table.insert(t,'| style="'..pts_fw..bg_col..'" | '..num_align(points,digits)..hth_string..'\n') end end if show_cf then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..cf..'\n') 	-- CF		end end return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end function pp.status(Args) -- Declare status options -- 	-- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- 	local status_code, status_called = {}, {} status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated', R='Relegated', T='Qualified, but not yet for the particular phase indicated'} local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' -- Status position (before or after read and default) local stat_pos_val = string.lower(Args['status_pos'] or '') local status_position = 'after' 	-- Default location if stat_pos_val=='before' then status_position = 'before' elseif stat_pos_val=='after' then status_position = 'after' end -- Read in custom status options for l in mw.text.gsplit(status_letters, '') do		status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

if Args['status_text_' .. l] then status_code[l] = Args['status_text_' .. l]		end end return {code=status_code, called=status_called, letters=status_letters, position=status_position} end

return pp