Talk:Adventures of Mana/GA1

GA Review
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Reviewer: PresN (talk · contribs) 20:37, 15 March 2016 (UTC)

Reviewing... -- Pres N  20:37, 15 March 2016 (UTC)


 * "While fighting monster characters, a gauge is shown on the screen, filling up over the time, but resetting when the player gets hit or attacks; by waiting to attack until the gauge is filled up, the player can use a stronger attack." - comma train; try "While fighting monster characters, a gauge is shown on the screen filling up over time and resetting when the player gets hit or attacks; by waiting to attack until the gauge is full, the player can use a stronger attack."
 * "The idea for the game came from how the producer, Masaru Oyamada, wanted all Mana games to be playable on modern platforms for the series' 25th anniversary in 2016." -> "The idea for the game came from the producer, Masaru Oyamada, who wanted all Mana games to be playable on modern platforms for the series' 25th anniversary in 2016."
 * The lead makes no mention of the heroine, but gameplay jumps right in and mentions her like she's an important part of the game
 * The link on level is just redirecting to experience point again
 * "on four different disciplines, which each gives the hero access" -> "on four different disciplines, each of which gives the hero access"
 * Link health points and magic points (Health (gaming), Magic (gaming)
 * "for instance, sword attacks are mid-ranged swings and stabs" - "sword attacks, for example, are mid-ranged swings and stabs"
 * "for instance, the player can cut down trees with axes." - "the player can cut down trees with axes, for instance."
 * "There are also variants of each weapon type, with bonus strengths; for instance, there are flame variations, which are effective against ice monsters." -> "There are also variants of each weapon type with bonus strengths, such as flame variations, which are effective against ice monsters."
 * "The game borrows some elements from the original Game Boy version, and some from Sword of Mana: for instance, Sword of Mana introduced the ability to play as the heroine, while Adventures of Mana, like the original, only has a male playable character; and Adventure of Mana's battle system, user interface and sword attack are based on Sword of Mana's rather than the original's." -> "The game borrows some elements from the original Game Boy version, and some from Sword of Mana. For example, the first remake introduced the ability to play as the heroine, but Adventures of Mana, like the original, only has a male playable character; conversely Adventure of Mana's battle system, user interface and sword attack are based on Sword of Mana's rather than the original's."
 * "The platforms - Android, iOS and PlayStation Vita - were" - use a spaced ndash or unspaced mdash, not a hyphen
 * "while being likely to "rub some people the wrong" -> "while likely to "rub some people the wrong"
 * "considering it to be high.[5][16][4]" - refs out of order

All minor points, really; it's a solid article, especially for a remake. Placing on hold. -- Pres N  21:27, 15 March 2016 (UTC)
 * Thanks for the review! I think I have fixed everything you brought up.--IDVtalk 22:06, 15 March 2016 (UTC)
 * Now passed! -- Pres N  02:22, 16 March 2016 (UTC)