Talk:Assassin's Creed II/Archive 1

Clean-up and odd fact.
Considering the lack of sources and such, this is a good article. But, it needs: Citations in the plot section, more development stuff, someone with Game Informer Magazine to post the stuff coming April 16. Also, has anyone noticed that the Venetian Carnival article has a section on the maskmakers having a statue dated 10 April 1436, which is the day (april 10) that Ubisoft released a whole bunch of info on AC2. And 1436 is around the time the game takes place in. Isn't that trippy? (sorry to be so informal on a talk page but yeah) GroundZ3R0 002 (talk) 01:42, 12 April 2009 (UTC)


 * Looking at other dates from the same article (Venetian Carnival), I'm guessing the final release date for the game will be either: October 5th - December 25th, or January 18th, 2010. This is nowhere near official, but I'm just going on a hunch. GroundZ3R0 002 (talk) 01:47, 12 April 2009 (UTC)


 * Someone with the Game Informer article you say? http://img5.imageshack.us/img5/2815/ac2sdi.jpg —Preceding unsigned comment added by Special:Contributions/ (talk) 21:49, 14 April 2009 (UTC)
 * Thanks for posting that scan, I see Rome will also be include in the game. TriiipleThreat (talk) 12:45, 15 April 2009 (UTC)

Copyvio link
I've removed the reference linking to the ImageShack scan of the article. This is a copyvio, and should not be used as a reference. I've updated the article to refer to the actual Game Informer magazine (if someone could include the ISBN or some more details in the reference, that would be great). [ジャ ム] [ t -  c  ] 08:30, 17 April 2009 (UTC)

da Vinci quote
I've removed this quote box from the main article because I don't really think it is necessary. I'm sure there are lots of da Vinci quotes that could be attributed to this game, considering the game is based around his time - choosing a particular one (without any sourcing of relevance) could be seen as being biased perhaps? [ジャム] [ t -  c  ] 21:38, 16 April 2009 (UTC)

It is the quote used by the GameInformer article, but I don't know that it adds anything to the entry. —Preceding unsigned comment added by 76.178.171.57 (talk) 22:32, 16 April 2009 (UTC)


 * Well, if it is used in the Game Informer article, there might be some merit to including it. If someone can correctly source the quote for me (I don't have access to the article) then it could be re-included.  [ジャ ム] [ t  -  c  ] 22:34, 16 April 2009 (UTC)

No there is no need to include it. It adds no meaning to the article. --SkyWalker (talk) 02:05, 18 April 2009 (UTC)

April 16....Now What?
The words that appear at the end of the teaser 4/16/09 are mentioned.. Well, its 4/16 and does anybody know what happened? noooo.. either nothing DID happen, or something that idk happened which needs to be posted in the article. —Preceding unsigned comment added by 67.191.166.233 (talk) 23:59, 16 April 2009 (UTC)

Game Informer mag hit stores, new trailer, 5th symbol was unlocked, yesterday and today postcards of venice saying "Happy birthday Da vinci and a window shaped as the AC symbol were sent to game companies. —Preceding unsigned comment added by 24.176.99.188 (talk) 01:07, 17 April 2009 (UTC)

Release Date
In order to prevent an edit war, I purpose we leave date as set by |this edit by JGXenite since it is cited until a more accurate date can be refrenced. TriiipleThreat (talk) 15:22, 18 April 2009 (UTC)


 * That is if you can convince everyone else that keeps changing it to "Q4" and "December" to leave it alone...  [ジャ ム] [ t  -  c  ] 15:37, 18 April 2009 (UTC)

Are you guys SURE that theres no specific release date? idk myself, but it would be more helpful if everyone did. —Preceding unsigned comment added by 67.191.166.233 (talk) 00:55, 22 April 2009 (UTC)


 * From the sources we have so far, the most official release date has been Christmas 2009.  [ジャム] [ t  -  c  ] 08:19, 25 April 2009 (UTC)

If you check the site at the end of the clip when the symbols are shown the release date is writen backward like DaVinci wrote all it's note. It says the game will go out 4 of december 2009. —Preceding unsigned comment added by 24.37.228.168 (talk) 04:54, 26 April 2009 (UTC)


 * Well, I would prefer a more obvious source. Aside from the fact the Game Informer article date was also written there, and that has since disappeared, so that does make it a transitive source that may well disappear in future. We really need something more concrete if we are going to reliably source it.  [ジャム] [ t  -  c  ] 08:31, 26 April 2009 (UTC)

I've changed the infobox date to Q4 and the "Christmas" text to "end of 2009" in line with WP and WP:VG guidelines. - X201 (talk) 13:31, 18 May 2009 (UTC)

How about the date listed with Sony ? Rion2032 (talk) 17:02, 26 May 2009 (UTC)

Changed release date to that in the new E3 trailer —Preceding unsigned comment added by Ultimatedevr (talk • contribs) 02:06, 2 June 2009 (UTC)

Just wanted to note that I am playing the game today, 19th of November, in Sweden. This was the release date as stated by all recent sources known to me. Autochton (talk) 19:40, 19 November 2009 (UTC)

Real?
Is that the REAL box art for the upcoming game because it doesnt really seem like it but if its the only one we got then...--69.203.28.14 (talk) 21:38, 19 April 2009 (UTC)


 * It is the box art from Amazon.com - Amazon.co.uk shows slightly different box art. However, there hasn't been any official confirmation of these box arts.  [ジャ ム] [ t  -  c  ] 22:01, 19 April 2009 (UTC)

Producer
Read that Sebastien Puel was the new producer, but I'm wondering if this is relevant: http://www.gamernode.com/news/6401-will-jade-raymond-return-for-assassins-creed-2/index.html —Preceding unsigned comment added by 76.97.193.197 (talk) 23:11, 19 April 2009 (UTC)


 * It's really only relevant as a speculative piece regarding her return. Until we receive some proper evidence indicating her return, we should leave it off.  [ジャム] [ t  -  c  ] 08:24, 20 April 2009 (UTC)

Jade Raymond IS the Executive Producer for Assassins Creed 2 http://www.youtube.com/watch?v=Ez9mPOHFYDY 24.176.99.188 (talk) 22:27, 21 April 2009 (UTC)

And Sebastien Paul is a producer, http://www.gamersyde.com/news_7711_en.html 24.176.99.188 (talk) 22:27, 21 April 2009 (UTC)


 * YouTube isn't a valid source. However, I've added in Sebastien as the producer per the source you provided.  [ジャム] [ t  -  c  ] 08:29, 21 April 2009 (UTC)


 * http://www.bild.de/BILD/digital/spiele/ubisoft/artikel/assassins-creed-2/actionspiel.html that work? 24.176.99.188 (talk) 22:27, 21 April 2009 (UTC)

Accuracy
There was no reference as to creating obstructions in the streets, so i have deleted that sentence —Preceding unsigned comment added by God Of Irony2012 (talk • contribs) 11:19, 20 April 2009 (UTC)


 * That's fine - we don't really need notifying if you removed unsourced content.  [ジャ ム] [ t  -  c  ] 11:20, 20 April 2009 (UTC)

Why Is This Here?
"All five symbols have now been given by Ubisoft and Game Informer.[7]" This doesn't add any value to the article. Why is this even important? —Preceding unsigned comment added by 76.97.193.197 (talk) 23:15, 21 April 2009 (UTC)

So the loserific gamers who are obssessed with Assassins Creed will now know that their presious symbols have been released (so they can now screw around with them on the AC2 website). —Preceding unsigned comment added by 67.191.166.233 (talk • contribs) 01:53, 22 April 2009

Ten Fingers?
This is more of a discussion question (seeing as this is the discussion page), but has anyone noticed that Ezio has all ten fingers? Is that significant to the plot or a mistake done with early box art? Plus, isn't Ezio a little too... wealthy looking to be considered a minor peasant or monk? If any of these things can be supported, it would help add to the background that this article so desperately needs —Preceding unsigned comment added by 72.49.127.241 (talk) 02:51, 23 April 2009 (UTC)

This is mere speculation, but --and don't even think about adding this-- some speculate that he has ten fingers due to Leonardo da Vinci discovering a new way to shape the hidden blade; ergo, a finger does not have to be removed in order for the hidden blade to be drawn. Ezio has been confirmed to be a noble not a peasant or monk. You should refrain from asking questions like this when it has little to do with the accuracy of the article considering that none of this information has been revealed. —Preceding unsigned comment added by 76.97.193.197 (talk • contribs) 04:26, 23 April 2009


 * As the others have stated, it is thanks to Leonardo's ability to create, and Altiar's enginuity that allows not just Ezio, but future Assassins to keep all of their fingers. If you watch the cutscenes of both when Leonardo fixed Ezio's broken Hidden Blade and when he made the second blade, he said he needed to allow Ezio to keep all ten fingers. Also, when Lucy hands Desmond the blade in the cutscene before the fight during the credits, it is rigged so Desmond doesn't have to have his finger amputated. I'm not being forcefull or offensive, I'm just saying.

--Pvt. Michael J. Caboose 03:05, 28 March 2010 (UTC) —Preceding unsigned comment added by Caboose282 (talk • contribs)


 * Ezio has all ten fingers because he has not had any amputated&hellip; he doesn't start out as an assassin. Also, the reason he does not look like a peasant, is because he isn't&hellip; even this article clearly lables him as a noble of Florence. Jasca Ducato (talk) 21:22, 23 April 2009 (UTC)
 * He clearly stated that it was just a discussion question, not that he was actually going to put any of this speculation into the article. Just curious if anybody knew the answers, so clam down there buddy. 75.72.221.172 (talk) 22:58, 26 April 2009 (UTC)


 * Ezio has all ten fingers thanks to Leonardo da Vinci as stated in the video by Patrice Desilets in an QnA. Source :http://events.uk.ubi.com/ —Preceding unsigned comment added by Rottenx (talk • contribs) 07:15, 7 June 2009 (UTC)

Ezio is a noble,his family clearly started out as nobles,and I don't know where you got the notion that Ezio is a monk or peasant. He does intermingle with thieves and mercenaries,and wanders the streets,but only to improve his craft.75.14.2.7 (talk) 06:22, 16 March 2010 (UTC)
 * Ezio has all ten fingers because Altair changed the Assassins working rules to no longer require that Assassins remove the ring finger. "If we need not remove our ring fingers, we will not. If we need use poison, we will use poison." —Preceding unsigned comment added by 137.241.250.101 (talk) 14:44, 23 November 2009 (UTC)


 * It was always just a silly gimmick to make the atmosphere more grimdark. The only reason Altair had to remove his finger was because he extended the blade while his hand was in the way; Ezio just angles his wrist back while extending the blade. There's no conceivable way to make a blade suddenly avoid a finger where it was unavoidable before. —Preceding unsigned comment added by 202.156.14.101 (talk) 09:53, 10 April 2010 (UTC)
 * Actually, it clearly mentions in-game that Altair devised a new way for the blade to extend without the need for removing the ring finger. Please research your arguements before just stumbling in blindly and making yourself look stupid. Jasca Ducato (talk) 11:44, 10 April 2010 (UTC)

Wii Release?
It's listed that this game is coming out for the Wii, but the article source says otherwise. What gives? Shadic (talk) 03:48, 24 April 2009 (UTC)


 * It's in the | other source that is next to it. razr95 (talk) 00:40, 25 April 2009 (UTC)


 * I've made it more obvious which source relates to which platforms.  [ジャ ム] [ t  -  c  ] 08:14, 25 April 2009 (UTC)

For the record, I've only seen one picture of a wii version on google, and I havn't seen any games in stores or on their websites. I guess it's not coming out in the U.S.A.. At least, not anytime soon; but since I got an Xbox 360 Elite for Christmass, I don't exactly have a problem with that anymore.

--Pvt. Michael J. Caboose 03:09, 28 March 2010 (UTC) —Preceding unsigned comment added by Caboose282 (talk • contribs)

Gameplay, plot, development? & bad article ordering
Why is the article in this order? Shouldn't it be Plot, Gameplay, then delvelopment? Like in the assassins creed article? Cause when I read this article and came to this part:

"It has been revealed by Game Informer that Assassin's Creed II will enable the player to swim, allowing Ezio to use the canals of Venice as hiding spots for as long as the character can hold his breath, and to drag guards into the water as a means of assassination."

I was like "...Who is Enzio?? What, the game is taking place in Italy???" Then it explains all of this in the 2nd section?? Shouldn't it first explain who he is and where it is taking place, tthen say what the gameplay will be?? 75.72.221.172 (talk) 23:05, 26 April 2009 (UTC)

if anyone new or knowing nothing about assasins creed 2 read thia article they will be very confused in the beggining it say's " the game will allow EZIO to swim" found the problem yet? anyone who doesnt know this game will say WTF WHO'S EZIO????!!!11111!!!!111!! the article itself is fine just the arrangement is not good. it's like putting a conclusion of an essay on the first page.


 * I switched positions of Gameplay and Plot as suggested. Pascalbrax (talk) 16:56, 5 November 2009 (UTC)


 * I suppose this may be a good time to bring up the fact that, in a desperate attempt to save an article about the hidden blade(s) Ezio and Altiar use, I'm looking into someone to merge my article with, although this is the only article I've seen about Assassin's Creed II, and you seem to have everything under wraps, except maybe a section for some of the more notable weapons and the classes. I dunno, it's just a thought. I'd hate to have to rewrite my article.

--Pvt. Michael J. Caboose 03:13, 28 March 2010 (UTC) —Preceding unsigned comment added by Caboose282 (talk • contribs)

New Pic
Any one agree this would be a good picture to include in the article? http://www.torontothumbs.com/wp-content/uploads/2009/04/assassinscreed-2.jpg AC-42 (talk) 03:34, 28 April 2009 (UTC)


 * Possibly, but where is the original image from?  [ジャム] [ t  -  c  ] 04:31, 28 April 2009 (UTC)


 * Not sure, possible here: http://wham.canoe.ca/news/2009/04/16/9133406.html

or a MUCH more likely one here: http://blog.canoe.ca/loadthis/2009/04/19/assassin_s_creed_ii_exclusive_sneak_peek

or maybe here: http://www.torontothumbs.com/2009/04/19/assassins-creed-ii-sneak-peek-in-todays-sun/ AC-42 (talk) 23:10, 3 May 2009 (UTC)

teaser coat of arms
OK, I give up. In the second teaser trailer, around 0:43 seconds, 3 coat of arms are shown. One is the papal and one other is the one of venice. Now the most left one really bugs me, it's not Florence, it's not Rome. I've checked all of this and I still haven't found it. Is it known by anyone else? --Mallerd (talk) 10:02, 17 May 2009 (UTC)

The far left coat of arms belongs to the Pazzi family. —Preceding unsigned comment added by 76.97.193.197 (talk) 02:11, 24 May 2009 (UTC)

Thanks man :) Mallerd (talk) 20:41, 5 June 2009 (UTC)

stemma just for comparison :) Mallerd (talk) 20:45, 5 June 2009 (UTC)

Just a reminder
In the light of the following link I just thought I'd remind well intentioned users that Gamestop (and all other stores) are not reliable sources for release dates. - X201 (talk) 09:53, 22 May 2009 (UTC)

New Trailer
New E3 trailer: http://xbox360.ign.com/dor/objects/14302493/assassins-creed-2/videos/assassinscreed2_trl_e3_052909.html —Preceding unsigned comment added by Ultimatedevr (talk • contribs) 02:04, 2 June 2009 (UTC)

The new trailer suggests you will be able to launch your hidden blade. Worth a mention? —Preceding unsigned comment added by 81.206.139.28 (talk) 08:13, 2 June 2009 (UTC)


 * The trailer shows use of a firearm with a circular barrel presumably firing a spherical projectile consistent with early firearms. The blade remains attached. —Preceding unsigned comment added by 129.234.93.166 (talk) 22:42, 2 June 2009 (UTC)

I have played through the game (as many of us probably have by now) and the device is actually a pistol "the size of a hummingbird" as Leonardo puts it. I was lead to believe the same thing about the launching blade, but two things point to that is not so. first, there is no blade showing in the victim. second, it is not a practical idea because you would have to retrieve it, risking your life, and odds are you used the pistol because it would be too dangerous to go in for a traditional assassination. —Preceding unsigned comment added by Caboose282 (talk • contribs) 03:21, 28 March 2010 (UTC)

Plot section: "...as well as being a descendant of his ancestor Altaïr."
If you are a person's descendant, it kind of makes that person your ancestor. Rewording? Anon —Preceding unsigned comment added by 77.66.99.28 (talk) 22:08, 4 June 2009 (UTC)

The pronoun is ambiguous, and "as well as being a descendant of his ancestor Altaïr" is not a complete thought.

release date
I just pre-ordered this game, limited edition though perhaps that's a difference. That one is available in October, is that a mistake by the seller or is it yet again updated? Furthermore, in a least the gameplay trailer, the people speak (modern) Italian, shouldn't they speak venesiàn? Mallerd (talk) 20:40, 9 June 2009 (UTC)

I found it interesting that half of them speak english, and half italian. --Tiddlydum (talk) 10:48, 20 June 2009 (UTC)

Yeah, they explained that as the Animus doing its job. Mallerd (talk) 14:28, 23 June 2009 (UTC)

Rating?
I read on their website and the PEGI website that it's been rated 18+ by PEGI, but I also read on play.com that the BBFC has rated it a 15. BBFC don't keep a record of their ratings on their website, so how can we verify this? Also, what happend to the ratings in the game information box? --Tiddlydum (talk) 10:47, 20 June 2009 (UTC)

Period of the game
The game does not take place during a year (1486). That was the date of the E3 demo at Venice. The one shown at the GamesCom 2009, which took part in Florence was actually in 1478. We don't know how many other years will be so it should be generalised as the 15th century. http://www.videogamer.com/xbox360/assassins_creed_2/preview-1940.html --PhantomT1412 (talk) 20:11, 24 August 2009 (UTC) What you should realize is that the game takes place over many years,and you are jumping in between them. You could go forward 4 years in the game,and not do any of the stuff Ezio din in that length of time. —Preceding unsigned comment added by 75.14.2.7 (talk) 06:26, 16 March 2010 (UTC)

Image Use of File:AC2EzioSLCatacomb.gif
I am aware of Ubisoft's agreement of the use of screenshots however I do not feel that this pertains to animated gifs or video. By nature an animated gif is not a shot but a series of shots. The use of the image in this manner feels exploitive and rather like gaming the system. I move that the image be remove and/or deleted. -TriiipleThreat (talk) 13:24, 29 August 2009 (UTC)
 * I would agree. Plus I don't see why this animation provides any benefit to the article.  --M ASEM  (t) 13:53, 29 August 2009 (UTC)
 * Whilst I agree that it is not a single image, but more a series of; I do feel that it does contribute to the article. It does of course, show one of the games "secret areas" which are designed to be more linear and much more reliant on the games parkour mechanics, in contrast to the non-linear game world the rest of the game comprises. Jasca Ducato (talk) 13:59, 29 August 2009 (UTC)
 * No more than a screen shot would, this seems like a needless addition where a normal image would provide clearer information. Also, reading the surrounding text is made more difficult with such an image beside the text. —Preceding unsigned comment added by 89.101.186.43 (talk) 20:04, 29 August 2009 (UTC)

Another problem of animated GIF is the extremely large file size. At 10.7MB it represents 98% of the page download time, it is roughly 50 times bigger than the rest of the page content. On a dial-up modem this page would take around 40-50 minutes to download. That seems excessive to me. If this image remains, I suggest it is converted into a proper video codec and linked to instead of embedded. --Gutch (talk) 03:32, 6 September 2009 (UTC)

I removed the image its been over a week and consensus here seems to be in favor of removal. -TriiipleThreat (talk) 11:56, 10 September 2009 (UTC)

Sorry for the trouble.--PhantomT1412 (talk) 18:54, 21 September 2009 (UTC)

Development
It seems odd that the development page would be removed? Is there any reason for this?

October 17 Release Date
There is a new release date posted on Xbox.com. It states the release date is now on October 17. See link: http://www.xbox.com/en-US/games/a/assassinscreed2/. I don't know how to cite references, so could someone who knows how to do so please edit the article accordingly.

yea..
yea..about that name. People keep turning it into "di Firenze" or "de Firenze" ..Firenze is feminine, so "dalla" would be in order. The determinative article is not required with city names..so simply "da" would do. Ezio da Firenze. Leonardo da Vinci.

Yea cut my own finger with that vinci :D anyhow..
 * I'm no expert on the subtleties of the Italian language but the game's developers created the character and they refer to him as "Ezio Auditore da Firenze" so that's what it should be in the article.  Chimpanzee  - User | Talk | Contribs 18:20, 28 September 2009 (UTC)
 * Just this morning I was looking at an old issue of GamesTM where they referred to him as "Ezio Auditore di Firenze" - X201 (talk) 08:10, 29 September 2009 (UTC)
 * But isn't that just a mistake on GamesTM's part?  Chimpanzee  - User | Talk | Contribs 08:28, 29 September 2009 (UTC)
 * Probably. Have just found a post on the AC2 forum from a moderator stating that da is the way that it will appear in the game. - X201 (talk) 08:49, 29 September 2009 (UTC)
 * da Firenze is correct, as "Ezio da Firenze" means "Ezio from Firenze" or "Ezio, who comes from Firenze". "Ezio di Firenze" would mean "Ezio of Firenze" in the meaning of "Ezio, who belongs to Firenze". As you can see, "Ezio Auditore di Firenze" isn't just wrong for the game, it would also be wrong in Italy.
 * It doesn't matter if GamesTM says "di", they haven't much more knowledge about the Italian language as you do (no offense, you can't have knowledge in all languages. Neither do I.). When you start AC2 you'll see a message saying something similar to: "This game was developed by a multicultural team". I expect they have some Italians in it too. They surely did their job well.
 * As for "de Medici", "Medici" is a name not a place. You can't say "da Medici", as a place called "Medici" does not exist. To be correct, you'll have to use "di". But Medici is plural, so you have to adapt "di" to "Medici", so it should be "dei Medici". Now comes the part where even I am not so sure: "dei Medici" could have changed to "de Medici" over time (similar to how the German "du" became "thou" in English) —Preceding unsigned comment added by 62.12.224.142 (talk) 08:37, 27 November 2009 (UTC)

Master Edition discontinued?
I pre-ordered the Master Edition from Gamestop. Then, I forgot about it, and went to pre-order it again. While browsing products, I noticed the lack of Master Editions. I assumed "Damn, too late to pre-order them, I'll just pre-order the normal version and get the bonus level." But then, I remembered I'd already ordered the Master Edition, but my shopping cart on gamestop.com was empty. Then I saw a message telling me that the Master Assassin edition was no longer available and has been removed from my cart. Does this mean the end of the Master Assassin edition? Anyone else experienced this? If I order the normal edition, then go to the store and see Master Assassin editions, I will rage. However, it's releasing in 3 days... so here I go. - − Elecbullet (talk) 00:18, 15 November 2009 (UTC)
 * UPDATE: I may have not ordered the game, instead just added it to my cart in which case if it became too late then it would make sense for it to be canceled.  Shoot.  Well, this sucks.  Never mind.  - − Elecbullet (talk) 00:33, 15 November 2009 (UTC)

Plot Cleanup
I thank someone for putting in a small summary of the plot, but it needs to be proofread and edited for clarity. I have done some minor editing, and would appreciate any help. I've added tags stating as such on the main page. Vikedal (talk) 05:07, 20 November 2009 (UTC)
 * I just finished the game and I intend on going over the entire section soon. - Zero1328 Talk? 02:25, 21 November 2009 (UTC)

I've cleaned up and rewritten almost all of the Gameplay and Plot sections. The plot section is very large, but I don't know what to do about it. There is a great amount of notable and significant story points in this game, and I've tried to make it concise. I might look it over again tomorrow, since there's a few things that need to be checked. There's only one specific year noted and I'd like to give some more, and I need to double check if Minerva said "Uni" or something else.

In fact, I think I made it larger; a word count on the former mangled plot summary had ~1200 words, while my new one has, uh, exactly 1337, oddly enough.

The game's length is over double, that of the first one, it seems. There's also the bonus uplay map, which gives additional backstory on the Auditore family, though we can probably leave it out. The area includes a memoir of Ezio's ancestor, who established the Auditore name and constructed the villa. - Zero1328 Talk? 09:27, 21 November 2009 (UTC)
 * And citations. I didn't do any proper citations. I never do them though, since I rarely do major edits like this. - Zero1328 Talk? 09:38, 21 November 2009 (UTC)

It's been changed a couple times already, but I should note that saying the game begins immediately after the end of AC1 is assuming a bit much. I can understand why people would think that, since I first assumed it too, but the fact that he's locked in his bedroom and looking at the wall isn't a proper indication of time. There are signs that at least something, happened in the interim. In any case, as long as the word immediately isn't used, there isn't a problem. - Zero1328 Talk? 07:49, 22 November 2009 (UTC)

"Minerva tells him to stay quiet; she is actually speaking through him, as he is the prophet." this is a similar plot device used in the show http://en.wikipedia.org/wiki/Lexx. Intentional tip of the hat or coincidence? Does it matter? 69.244.125.35 (talk) 09:47, 22 November 2009 (UTC)Marek

Since the plot is discussed in the article and it is a pretty new game, should there at least for a month or so, maybe, be a spoiler warning tag under the "Plot" header, since some people may look at the page not knowing it discusses the plotline of the game, esp. casual gamers, and they may want, like me, to play through the game without having any of the details spoiled. Sure you could try to avoid looking at that particular section by scrolling past it, but that's like asking someone not to notice that the sky is blue, and/or that grass is green.98.209.48.133 (talk) 04:41, 25 November 2009 (UTC)


 * Please see WP:SPOILER; Wikipedia, as a general rule, does contain spoilers, since it is an encyclopedia. I understand your concerns, and I think your intentions are noble, but this has been the community's stance for a while now.  Spoilers are no different than any other content, in terms of an encyclopedia.  Best,  Cocytus   [»talk«]  05:12, 25 November 2009 (UTC)

locations
I've changed this before and it got reverted or changed for some reason. These are the locations, taken strait from the map in the game (Rome is not on the map, but is indeed in the game:
 * Apennine Mountains
 * Florence
 * Monteriggioni / Villa
 * Romagna / Forli
 * Rome
 * Tuscany / San Gimignano
 * Venice

Any walkthrough, such as this one http://mycheats.1up.com/view/superguide/3170852/assassin_s_creed_2/xbox_360, will verify this. 06:54, 21 November 2009 (UTC)


 * WP:GAMECRUFT. Please take a look at guide lines before editing in the future. Thanks. -- Soetermans |  drop me a line  |  what I'd do now?  20:15, 23 November 2009 (UTC)

Missing segments
I don't follow much gamer news, but has there been any official word or condemnation on Ubisoft not including segments 12 or 13? I can't believe no ones commmented that you pay for the game, and then still have to pay to download portions of that game. —Preceding unsigned comment added by 137.241.250.105 (talk) 15:05, 23 November 2009 (UTC)

Ya, I know, It's stupid. I guess either they wanted to make more money off of it, or, more likely, if they included the 12th and 13th segments they wouldn't've been able to make some kind of deadline.

--Pvt. Michael J. Caboose 03:42, 28 March 2010 (UTC) —Preceding unsigned comment added by Caboose282 (talk • contribs)

Summary of Codex
If we are going to include a summary of "the truth" video, then I think we should also include a summary of the codex documents written by Altir. Both are pretty important and give a lot of background, but neither deal directly with the main storyline. I think we need to either include both or get rid of both. --Austin de Rossi (talk) 21:10, 25 November 2009 (UTC)


 * The summary of the video is just a result of also describing Subject 16's involvement in the game. Even though it's not strongly related to Ezio's story, it's directly related to the cliffhanger scenes in the first game. There's thirty pages of the Codex, some of it requiring interpretation, and I already summarised a bit of it earlier in the plot section. I could probably add a bit more detail, though. - Zero1328 Talk? 21:32, 25 November 2009 (UTC)


 * I still feel that both the codex and the Subject 16 videos are about equal in their relation to the plot. Subject 16 isn't really relevant to the story's plot either. Like I said, I think both are worth mentioning, but ultimatley if we include either then we need both. --Austin de Rossi (talk) 22:14, 25 November 2009 (UTC)


 * My internet connection died mysteriously, before I could save the edits, but I added a bit more info on the Codex. Sorry for no edit summary, but "leap of faith" and "womb" felt a bit extraneous, and I was trying to make it more concise. - Zero1328 Talk? 22:37, 25 November 2009 (UTC)
 * I understand the need to be concise, but I still think this is an important detail worth mentioning. I know we cannot interpret the fact that she is becomes pregnant, and that is why I worded it as I did. Can you think of another way? --Austin de Rossi (talk) 07:52, 26 November 2009 (UTC)
 * I thought it looked fine. The memory follows Altair, he romances Maria, and now the memory's following her. It's already implied from just those details. Pointing out the womb seemed too specific; either way it's now concentrating on Maria. The term "leap of faith" specifically refers to a game mechanic, and won't be understood. It's just a way for Altair to leave the scene. - Zero1328 Talk? 09:00, 26 November 2009 (UTC)
 * Well these sections seem similar to the audio diaries of Bioshock, which has a very brief summary in the plot and setting sections. This would seem appropriate for this article, thoughts? GroundZ3R0 002 (talk) 23:46, 10 December 2009 (UTC)
 * I agree. I think a summary should be added. --Austin de Rossi (talk) 00:40, 11 December 2009 (UTC)

Personally, I think that a summary about the Codex pages would contain too much information about Assassin's Creed II that wasn't shown in Assassin's Creed, and being unrelevant to anything in the first other than the fact that Altiar is writing the Codex, even a summary would be too confusing. That's just one person's oppinion though.

--Pvt. Michael J. Caboose 03:39, 28 March 2010 (UTC) —Preceding unsigned comment added by Caboose282 (talk • contribs)

PS3 vs. Xbox 360 version
I've read on some German game review site, that the PS3 version of the game could crash in rare cases. The crashes did not influence the rating, as they only rated a pre released version. I own the PS3 version of AC2 and have noted, that the crashes do occur. I also noted, that when a crash occured, the next crash wasn't far away (I could restart my PS3, but I could only play for a short time until the next crash occured). It might be a cooling issue, but the Xbox 360 should have the same, as I occasionally encountered crashes on Fallout 3 on my 360 but with no influence on following crashes (Fallout 3 is known for having crashes, due to the console not being able to cool down when playing for too long).

I also once encountered a fatal bug in AC2 involving an infinite loop. When I killed an archer, suddenly guards spawned right beside me. Instead of spawning only one or two the PS3 version spawned one guard after the other, until the console froze (after guard n° 30 or so).

I don't know if it's relevant, but I thought people ought to know the crashing issue of the PS3 version. Oh, and please don't start a discussion about which is better PS3 or 360, it's pointless. The crashing issue is a fact and is probably due to a bug inside the PS3 version of AC2 (maybe it's the same infinite loop issue, but involving system variables instead of objects like guards...)

What do you people think about that? Is it worth mentioning? —Preceding unsigned comment added by 62.12.224.142 (talk) 08:24, 27 November 2009 (UTC)


 * Post the sources. We want to make sure this is an acutal problem with the game and not isolated incidents that could be a result of the machine or other factors. I say if we find enough independent sources saying the PS3 game crashes then it should be included, but I would avoid using user reviews, chats, and forums. I had my own problems with the XBox version (I played for 3 hours and it didn't save... along with many other random glitches during those 3 hours), so I would avoid making a distiction about the PS3 version haveing more issues unless we have good sources. --Austin de Rossi (talk) 19:38, 27 November 2009 (UTC)

Agreed.Let's be sure that there is an actual problem.And let's not start using these incidents as supposed evidence that one system is better than another. That fight is somewhere else. —Preceding unsigned comment added by 75.14.2.7 (talk) 06:34, 16 March 2010 (UTC)

Copy editing complete
Thanks. Catspjs01 (talk) 03:09, 30 November 2009 (UTC)

More info on Downloadable Content
I am unable to view the reference (work computer--restricted) for the DLC, but is there more information on this? Such as will the DLC be available for Xbox & PS3 at the same time, and what is the cost, and how long (play time) are the DLC's expected to be? Will they take place in new cities, or take place in the existing game locations. I feel this area could be expanded (given there is verifiable info out there about it). I'll look around when I have time on my home computer, but in the meantime if anybody can find any more information on the DLC that would be great. --Austin de Rossi (talk) 16:49, 2 December 2009 (UTC)
 * Thanks TriiipleThreat, you must have been making that edit while I was writing this. Does the Joystiq article you referenced answer any of the other above questions? Thanks! --Austin de Rossi (talk) 16:53, 2 December 2009 (UTC)

"bleeding effect" from the Animus
The game states, point-blank and period, that overexposure to the Animus is causing the ansestor abilities to bleed through to Desmond. It is the entire purpose of playing the game, so Desmond can get the years of training he needs in a few short days of being in the Animus. Thanks to the bleeding through of the ancestors training. Padillah (talk) 17:54, 15 December 2009 (UTC)

Origins of humanity
The plot section sasys that Minerva's people lived along side humans. The game is quite clear through the glyph puzzles and the vault scene the humanity was created by this civilization and controlled with the Pieces of Eden.Agamemnon b5 (talk) 15:28, 23 December 2009 (UTC)


 * I'll have to rewatch the vault scene but I didn't get the feeling that they were controlling anything, just that they were leaving clues to their origins for the "prophet" to find. I think I remember Minerva saying they found humans and helped them but I can't be sure. I'll rewatch the vault scene when I get home. Padillah (talk) 15:46, 23 December 2009 (UTC)
 * I recall Minerva saying that the humans were "created in [their] image", though I don't think they specifically said that the Pieces directly controlled humanity. IIRC we were controlled through the power the Pieces bestowed on whoever held them, and when we came to possess a piece and realized that power, it brought about the fall of Minerva's civilization and the rise of humanity. Worth another watch regardless though. Ferrantino (talk) 18:20, 23 December 2009 (UTC)
 * The game makes clear that the Ones Who Came Before were originally controlling the humans with the Pieces of Eden, which affected a lone-neurotransmitter in the brain. Once these "gods" disappeared and the Piece of Eden's became rarities the neurotransmitter became useless. They are discovered by human scientists sometime in 2012, although their reason to exist remains hidden to all but the Assassins reading the article. Jasca Ducato (talk) 02:27, 31 December 2009 (UTC)

The game clearly states that the Ones Who Came Before were humanity's parent species,that humans were created.They also said that the humans had a lust for war,as did the Ones Who Came Before,and I qoute,"Although we were strong,our numbers were few." That's an iffy quote,but it's about right. This clearly shows that humanity was created,but that we overthrew our 'parents' and established our own civilization,mingling with the few Ones Who Came Before that were left. Could we also have a shortened name for the mysterious said species? Ones Who Came Before is kind of long.75.14.2.7 (talk) 06:42, 16 March 2010 (UTC)

Assessment
Assessed as C; development section is awkwardly formed, as if it's a list of events rather than prose, and reception is barely writting as it stands, with almost every single reference related to reception being used on the list rather than in the article's contents. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 09:45, 26 December 2009 (UTC)