Talk:Banjo-Kazooie: Nuts & Bolts/GA1

GA Review
The edit link for this section can be used to add comments to the review.''

Reviewer: AdrianGamer (talk · contribs) 06:28, 9 May 2016 (UTC)


 * 11 November 2008 in North America, 14 November 2008 in Europe, 20 November in Australia and 11 December 2008 in Japan - Japan release date is not needed. You only need to mention that the game released worldwide in November 2008.
 * Done by Sjones. JAG  UAR   13:05, 10 May 2016 (UTC)


 * and also the first game in the series released for a console unaffiliated with Nintendo. - you shouldn't assume that readers know that the game originated from a Nintendo console, which is unnecessary.
 * Removed. JAG  UAR   13:05, 10 May 2016 (UTC)


 * More plot in the lead would be nice.
 * Expanded. JAG  UAR   13:05, 10 May 2016 (UTC)


 * The game revolves around vehicle construction - Sounds like the main focus of the game is to build a vehicle, but then you say Gameplay is centred on completing a series of challenges depending on the specific vehicle, which seems to be a little bit contradicting.
 * Both really, but rephrased. I put in "gameplay itself" as the reader should know that the game revolves around building vehicles, but gameplay itself is based on driving them. JAG  UAR   13:05, 10 May 2016 (UTC)


 * There may be too many sales in formation in the lead
 * Cut a bit. JAG  UAR   13:05, 10 May 2016 (UTC)


 * The ultimate objective of the game is to earn "Jiggies" in order to unlock new worlds - Collecting "Jiggles" don't seem to be the ultimate objective. It is a key part of the gameplay. Your "ultimate objective" is probably defeating the boss in the final level.
 * Good catch, fixed. JAG  UAR   13:05, 10 May 2016 (UTC)


 * The doors are initially closed and marked by the number of Jiggies required to open them - Too detailed. Readers probably know what "unlock" means.
 * Removed this sentence. JAG  UAR   13:05, 10 May 2016 (UTC)


 * Source for 1600 parts.
 * It's also sourced in Kotaku, but I added this, thanks. JAG  UAR   13:05, 10 May 2016 (UTC)


 * The lead and the gameplay section mentions "a set of challenges", but what are they actually? Vehicular combat? Racing?
 * Elaborated. JAG  UAR   13:05, 10 May 2016 (UTC)


 * What are you fighting actually? Does the game has any combat elements?
 * Elaborated, even though it's not much in-game. JAG  UAR   13:05, 10 May 2016 (UTC)


 * The GameSpot reviews mentions that exploration is now optional. You could mention that in the first paragraph of the gameplay section.
 * Done. JAG  UAR   13:05, 10 May 2016 (UTC)


 * which are scattered throughout the hub world - They are found in crates
 * Thanks, added. JAG  UAR   13:05, 10 May 2016 (UTC)


 * What about the game's multiplayer? Seems like there is both cooperative and competitive multiplayer.
 * Added. JAG  UAR   13:05, 10 May 2016 (UTC)


 * I am not convinced by both screenshots. Wouldn't a gameplay screenshot of the game's key element, vehicle construction/the set of challenges involving vehicles more appropriate to illustrate the game's gameplay?
 * Annoyingly there is a lack of decent screenshots. Most of them aren't suitable and have watermarks in them. I've uploaded a new one. JAG  UAR   13:05, 10 May 2016 (UTC)


 * Some interview:
 * Development section is a bit too short.
 * I've expanded it with the links you gave me. JAG  UAR   19:48, 10 May 2016 (UTC)


 * Initially, Rare conceptualised developing a direct sequel to Banjo-Tooie - Not supported by the source provided
 * Removed here and in the lead. JAG  UAR   13:23, 10 May 2016 (UTC)


 * revealed in a retrospective interview - unnecessary.
 * Cut. JAG  UAR   13:23, 10 May 2016 (UTC)


 * the entire team giving it full-time attention - could further added that it was developed by the core team of the first game.
 * Added. JAG  UAR   13:23, 10 May 2016 (UTC)


 * and making the vehicles playable was a "colossal challenge" - You can move this part to the part talking about the difficulty of players constructing vehicles in a three-dimensional space
 * Done. JAG  UAR   13:23, 10 May 2016 (UTC)


 * Banjo-Kazooie: Nuts & Bolts was the final game to be worked on by Kirkhope, a Rare employee since 1995 - It is not his final project, only his last project for Rare. "to be" should be removed.
 * Cut. JAG  UAR   13:23, 10 May 2016 (UTC)


 * which also released the soundtracks for Kameo and Perfect Dark Zero - unnecessary, a bit trivial
 * Removed. JAG  UAR   13:23, 10 May 2016 (UTC)


 * Tracklist is WP:GAMECRUFT.
 * Removed. JAG  UAR   13:23, 10 May 2016 (UTC)


 * GameRankings shouldn't be used due to a new consensus at WP:VG
 * I never understand that. Removed. JAG  UAR   13:23, 10 May 2016 (UTC)


 * game's racing mechanics and the overall design of vehicles - Did he explain why?
 * Rephrased. JAG  UAR   13:23, 10 May 2016 (UTC)


 * The reviewer of GamesRadar also criticised Rare's "old habit" of "collect-a-thons", asserting that all the elements of the game were "clumsily put together" - You can move the Game Informer review part here. They are talking about the same thing.
 * Done. JAG  UAR   13:23, 10 May 2016 (UTC)


 * Some retrospectives that may be useful in the reception section. The refideas can also be used as well.
 * The first one is already in the article, but I've made use of the second one, thanks. JAG  UAR   19:48, 10 May 2016 (UTC)
 * Chiming in with two more retrospectives that might be useful for further filling in the development section.  -- 136.181.195.25 (talk) 12:20, 11 May 2016 (UTC)


 * Is there any information about the game's marketing and accolades?
 * Afraid not, I couldn't find any. It certainly didn't win any awards, this game is crap! JAG  UAR   19:23, 10 May 2016 (UTC)


 * There is a DLC for the game, titled LOG's Lost Challenges. The article should mention about it.
 * I might have deleted that when I wiped the article last week. Oh, I've just come back to this and it looks like an IP has done all the work for me! JAG  UAR   19:23, 10 May 2016 (UTC)


 * Some links are redirected
 * Archived the dead ones. JAG  UAR   19:48, 10 May 2016 (UTC)


 * Source 36 and 37 need a better title.
 * Fixed. JAG  UAR   19:23, 10 May 2016 (UTC)

GA review – see WP:WIAGA for criteria


 * 1) Is it reasonably well written?
 * A. Prose is "clear and concise", without copyvios, or spelling and grammar errors:
 * B. MoS compliance for lead, layout, words to watch, fiction, and list:
 * 1) Is it factually accurate and verifiable?
 * A. Has an appropriate reference section:
 * B. Citation to reliable sources where necessary:
 * C. No original research:
 * 1) Is it broad in its coverage?
 * A. Major aspects:
 * B. Focused:
 * 1) Is it neutral?
 * Fair representation without bias:
 * 1) Is it stable?
 * No edit wars, etc:
 * 1) Does it contain images to illustrate the topic?
 * A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
 * B. Images are provided if possible and are relevant to the topic, and have suitable captions:
 * 1) Overall:
 * Pass or Fail:
 * 1) Is it stable?
 * No edit wars, etc:
 * 1) Does it contain images to illustrate the topic?
 * A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
 * B. Images are provided if possible and are relevant to the topic, and have suitable captions:
 * 1) Overall:
 * Pass or Fail:
 * B. Images are provided if possible and are relevant to the topic, and have suitable captions:
 * 1) Overall:
 * Pass or Fail:
 * Pass or Fail:

Overall it is a well-written article, though some information is missing. I am not really convinced that you need to source the gameplay section using the manual, given that this is a relatively recent game. When all the issues mentioned above are fixed, the article should be good to go! AdrianGamer (talk) 06:49, 10 May 2016 (UTC)
 * Thanks for the review, . I think I've got everything addressed. JAG  UAR   19:49, 10 May 2016 (UTC)
 * As all the issues were fixed, the article is good to go! Banjo-Kazooie: Nuts & Bolts is now a . Congratulations! AdrianGamer (talk) 12:38, 11 May 2016 (UTC)