Talk:Bertie the Brain/GA1

GA Review
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Reviewer: Indrian (talk · contribs) 01:39, 26 December 2015 (UTC)

Might as well keep going on the early video game history articles. Comments should follow tomorrow once this whole Christmas thing has wrapped up. Indrian (talk) 01:39, 26 December 2015 (UTC)

Lead

 * ✅"was an early arcade game" - I am not really comfortable with the designation of Bertie as an "arcade game." I assume this classification is used to identify that it was a large, expensive machine meant to be played in a public space, but while these are all characteristics of an arcade game, the crucial element of these games is that they are commercial products meant to be played in an arcade setting, usually incorporating coin (or token, or dollar bill, or card, etc.) control.  Also, I don't really think the sources identify it as such.  Only Spacing uses the term, and while it is identified as such in the title, in the text, it just states that "from a modern perspective, Bertie the Brain looks like a cumbersome and not particularly entertaining arcade game."  That implies comparison to arcade games rather than identification as one.  The platform needs to be changed in the infobox as well.
 * ✅"Patent issues prevented Bertie from fulfilling its purpose of promoting the additron tube before it was no longer useful." - Awkwardly worded and not quite right. Bertie did fulfill its purpose of promoting the additron tube while it was still useful.  The patent issues prevented Rogers from mass producing the additron tube before it was no longer useful.
 * ✅"as it was potentially the first computer game to to display electronic graphics of any sort" - The computer certainly incoporated electronics, but I do not think a lighted display panel meets any definition of "electronic graphics." This should be tweaked.

History

 * ✅"Bertie the Brain was an arcade game of tic-tac-toe" - As above regarding the term "arcade game."

Gameplay

 * ✅"in which the player would select their move from a grid of nine lit buttons on a raised panel which position they wished to move next" - Awkwardly worded. Perhaps something like "in which the player would select the position for their next move from a grid of nine lit buttons on a raised panel."

A short article, so not many fixes needed. I will go ahead and put this while these minor issues are sorted out. Indrian (talk) 17:13, 26 December 2015 (UTC)


 * Sorted out everything you mentioned; I agree that "arcade game" is probably stretching the definition of such a bit too far. -- Pres N  18:22, 26 December 2015 (UTC)
 * Looks good. I made a few final tweaks of my own, and I think we can put this one to bed.  Pleasure doing business with you as always. Indrian (talk) 19:04, 26 December 2015 (UTC)