Talk:Consequences (game)

Deletion
Stub with no useful content. -- UninvitedCompany 22:32, 30 Mar 2004 (UTC)
 * Seems like a reasonable stub for something potentially interesting. Keep and add to cleanup. Jgm 23:33, 30 Mar 2004 (UTC)
 * Keep. I added basic rules and links to more info. Niteowlneils 01:38, 31 Mar 2004 (UTC)
 * Keep. I very much like the new version. In fact, I'm rather inspired to get to work on a List of surrealist games. --Alex S 03:36, 31 Mar 2004 (UTC)
 * There is a start at surrealist games. UninvitedCompany
 * And now, I have added a new category - Category:Surrealist games Ae-a 23:40, 17 Jan 2005 (UTC)
 * Keep. Useful content. anthony (this comment is a work in progress and may change without prior notice) 11:06, 31 Mar 2004 (UTC)
 * Keep - T&#949;x &#964; ur&#949; 03:42, 1 Apr 2004 (UTC)
 * Keep - this is a well-known game, even my family have played it and they are not surrealists. Secretlondon 02:05, 2 Apr 2004 (UTC)
 * Keep. I removed stub notice as it is no longer a stub and at any rate I think this should be removed from VfD as original reason for inclusion no longer applies.  --Daniel C. Boyer 14:50, 5 Apr 2004 (UTC)

"Petit papier"
The standard written version described on the previous page is known in French as "mariage biscornu" (crazy wedding).

An interesting different surreal variant of consequences emerged from artists in France and French-speaking Switzerland in the 1920's, called "petit papier"*, sometimes known in Switzerland as "William Tell". At least 4 players are required, each receives a strip of paper and pen.

You start by writing a caption describing an event, something you have been talking about, something in the news, a piece of family gossip, a historical incident (hence the "William Tell" title**). Immediately below these words, you draw a picture of the scene described in the caption, then fold the caption so it is hidden. Then you pass it to your neighbour who must write a caption of what he/she thinks the drawing represents. Then it is passed on to the next person who draws a picture of what he/she reads on that caption. The game continues in this way, alternating drawings and captions. The idea is to introduce a surreal and humorous dimension via the sequence of strange captions and surprising pictures.

An ability to draw small and funny pictures is required as well as the imagination to introduce absurd references into the game as it progresses. The final results are rolled up then handed out at random to the participants to look at, comment on and hopefully laugh at.


 * introduced to the author of this article by his grandmother Denise Binet, Swiss artist who studied in Paris in the `1920's and may have played the game with Andre Breton, Salvador Dali, Henry Miller and other surrealist artists active at that time.
 * William Tell, a historical legend from Swiss history. When captured by soldiers of the evil Austrian Gessler, Tell was tied to a tree with an apple on his head. To prove his loyalty, Tell's son was ordered to shoot the apple with an arrow - which he did. — Preceding unsigned comment added by 86.132.177.169 (talk) 22:17, 6 April 2012 (UTC)

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Hybrid word/picture version
I've played this and it's great fun, but I can't cite a reference.


 * Each player writes a word or phrase, and passes the paper with it exposed
 * The second player illustrates the word or phrase, then folds the paper to hide the word but leave the picture exposed
 * The third player writes their interpretation of the picture and folds it to hide the picture
 * The fourth player illustrates the third player's word or phrase, etc.

The game has no logical ending but can be played for a predetermined number of rounds, or until the papers are filled up.

The result is a little like 'Chinese Whispers', where the entertainment value comes from how far the final deviates from the original, and how it got there.

Anyone have an official name, or a reference? Chrismorey (talk) 18:59, 17 October 2021 (UTC)