Talk:Crazy Machines

Comment on Deletion Notice
The game is to my knowledge the only way to play the hugely successful and influential game The Incredible Machine (TIM) on todays (WindowsXP and later) PCs. While the implementation differs from TIM, it is largely structured in the same way including:
 * gameplay centered around the laboratory of a "crazy professor"
 * non-random numbers used in the physics simulation similar to the TIM series
 * parametrized physics simulation (i.e. gravity) which was a hallmark of the TIM series

Thus 'Crazy Machines' is the de-facto gold standard for "Rube Goldberg" style puzzle games today.

Furthermore, the current release 'Crazy Machines II' is now available with several noteworthy features: which are an evolution of the TIM-style engine.
 * uses physics acceleration (AGEIA)
 * deformable objects
 * 3D graphics

Many game reviews can be found on this series, including their use in an educational context.  

The game is popular in Germany (due to a focus if the marketing efforts by the German distributor there).

I don't have the energy or clout to rewrite the article. Hopefully this comment will save it. --Ferzkopp (talk) 18:15, 23 January 2008 (UTC)


 * I was just really happy to find this article, because I'm trying to research the history of physics puzzle games. So I'm glad someone wrote it, and I hope it doesn't get deleted. What about tagging it "citation needed" rather than deleting? --Lizzard (talk) 00:55, 2 February 2008 (UTC)

iOS Release
Updated: Jan 11, 2011 Version: 1.4 Size: 10.0 MB Language: English Seller: dtp entertainment AG © dtp entertainment AG 2009 — Preceding unsigned comment added by Ferzkopp (talk • contribs) 15:54, 23 February 2015 (UTC)
 * Publisher is incorrect. It is dtp entertainment AG (not FAKT)
 * Release date is not shown on publishers page, but the App Store page indicates a copyright year of 2009.