Talk:Creatures II: Torture Trouble

Untitled
I once heard that this game was the very first in history to feature animated blood. Is that just a crazy C64 legend, or is there some truth to it? I haven't been able to find a reliable source on the matter!
 * Hm off the top of my head the prequel features animated blood as well (first torture screen), so it is not this one.I can't think of any other games right now though. Mikkel 12:02, 25 November 2006 (UTC)
 * What are you guys on about? Creatures II was released in 1992 - it's positively modern compared to most of the C64 games catalogue.  Off the top of my head I can think of Beyond The Forbidden Forest as having (copious amounts of) animated blood.  And that game was released in 1985! I'm sure there are older examples too. Spud

Rubikesque?
The article describes the torture screens as "Rubikesque", which doesn't seem right to me. While they are indeed puzzles, the elaborate nature of the set-ups is more reminiscent of Rube Goldberg's contraptions than anything Rubik designed. Could it be possible that whoever wrote that bit meant Goldberg and got confused? I'm reluctant to change it without understanding the original writer's intentions. Kelvinhttp://en.wikipedia.org/w/index.php?title=Talk:Creatures_II:_Torture_Trouble&action=edit Edit this pagegreen (talk) 09:23, 26 February 2008 (UTC)
 * I wrote the word. And yes, I was thinking of Rube Goldberg. Thanks for catching it! I've done a quick edit, but if there's a better way of putting it, please do change it. Mikkel (talk) 20:58, 26 February 2008 (UTC)

Thank you
One of my fav games ever. Shame about the page being marked for edit for that trivia thing. Perhaps calling it "unusal features" would be better. I dimly recall some hardware tricks were required to get the pallette the way it is, and doing that whole T2 like sequence at the start. — Preceding unsigned comment added by Paulecoyote (talk • contribs)