Talk:Crusader: No Remorse

Untitled
Excellent page, I did not remark any errors. Big thanks for the creators. I plan to provide some screenshots of persons and equipment... --Bubla 14:07, 20 July 2006 (UTC)

'''The Echo Sector community has come together to improve the Crusader articles drastically. We will not discuss the article condition in this discussion area... Rather, it will be here:''' http://cyberionsystems.com/echosector/forum/index.php?topic=145.0 ZFGokuSSJ1 20:06, 14 January 2007 (UTC)
 * This is good news, the more users work on the subject, the better the articles will become. However, please keep in mind Wikipedia aims to "encyclopedic" style computer game articles and a lot of stuff (including some that it's already in the articles) may be considered plain cruft and rejected. The existence of the weapons and enemies articles, for example, is quite at risk, since they are likely to be considered "game guide" stuff and deleted as happened to the Halo and F.E.A.R. related weapons articles. I'd advise to concentrate work on Crusader (computer game) and Silencer (Crusader) which have a better life expectancy if correctly developed. You may check out Halo: Combat Evolved or F.E.A.R. for examples of "correctly" developed cvg articles. BTW, I'll try to cc this to the Echo Sector forum. Berserker79 13:04, 15 January 2007 (UTC)

The Music
On the page it states that the composers are Dan Grandpre and Andrew G. Sega. However according to Mobygames there is a third composer of the music: Todd Parsons. Which is correct? http://www.mobygames.com/game/dos/crusader-no-regret —Preceding unsigned comment added by Slugbreath (talk • contribs) 15:42, 18 October 2007 (UTC)
 * I'm assuming Todd Parsons is one guy I've spoken to on IMDb several years ago that composed the keyboard part in the No Remorse/No Regret theme. I wish I still had his contact info. -ZFGokuSSJ1 17:55, 18 October 2007 (UTC)

RoboCop?
After watching a few of the original RoboCop movies again, I noticed some similiarities with the Crusader games. The robot design is very similar, as is the artistic style, in particular the retro-futuristic fashion. The concept of RoboCop belonging to OCP and then turning against them to protect the innocent after it is revealed the OCP is pure evil and the Captain belonging to the WEC and then turning against them (presumably for revenge) after they try to kill him for disobeying the order to kill unarmed civilians is pretty much identical. The settings of Crusader, especially during the missions in WEC offices and research facilities, is very similar to those found in the RoboCop movies or what places in DeltaCity would look like if finished. I realise that the overall aesthetic is almost a genre of its own now, but it's a visual style both RoboCop and Crusader have in common (in fact I like it and would love to find more games and movies that use it). — 91.0.110.123 02:48, 20 April 2007 (UTC)
 * Some more trivia... Denning in No Regret is the same actor that played Kinney in RoboCop. In RoboCop 2, someone calls RoboCop "Tin Man". -ZFGokuSSJ1 13:32, 21 April 2007 (UTC)

Publisher
I've found sources that claim Origin to be both the publisher and developer of the games. Where does the information about Electronic Arts having published the games come from? --The Fifth Horseman (talk) 14:45, 10 January 2008 (UTC)
 * Origin was owned by EA at that time. Though it never officially states that EA published it, the game box & manuals continually say "An Electronic Arts company" -ZFGokuSSJ1 (talk) 15:41, 10 January 2008 (UTC)

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