Talk:Destiny (video game)

Genre
I agree with User:The1337gamer that Open world shouldn't be in the genre field of the infobox. Not because it isn't a genre (a genre is anything that describes gameplay really) but because Destiny really is more pseudo-open world. If you read what IGN, Eurogamer, etc. says about the game its pretty obvious that it isn't like Skyrim. Brightgalrs ( /braɪtˈɡæl.ərˌɛs/ )[1] 19:03, 17 February 2013 (UTC)


 * Just created a discussion on the open world as a genre at the wikiproject talk page. Hopefully a concensus is reached to remove it from all articles. Link: Wikipedia_talk:WikiProject_Video_games. The1337gamer (talk) 19:30, 17 February 2013 (UTC)

Overcategorised
Also, we can combine "multiplayer" and "online" into one term and link Multiplayer online game... — Preceding unsigned comment added by 79.65.147.19 (talk) 17:09, 3 August 2014 (UTC)

Need some more people in discussion over the platform field of the user box
Discussion going on over here, although we should probably move it to this page. User_talk:The1337gamer

The gist of it is that both http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams and http://www.ign.com/articles/2013/02/17/destiny-quick-faq mention "future generation technology" as a platform, should it be added to the infobox? Brightgalrs ( /braɪtˈɡæl.ərˌɛs/ )[1] 19:10, 17 February 2013 (UTC)

Change "from Marathon, Myth, and Halo creator Bungie." to "being developed by Bungie." ?
So the first line would read: Destiny is an upcoming first-person shooter video game being developed by Bungie. This is an encyclopedia, we don't need to "show off" all of Bungie's accolades, no matter how great they may be. Brightgalrs ( /braɪtˈɡæl.ərˌɛs/ )[1] 19:16, 17 February 2013 (UTC)

Contents of the "Development" section - this is not for marketing!
I've just trimmed out about 1000kB from the "Development" section of the page. Most of this seemed to be focused on Bungie's marketing campaign for the game, and details of where pre-orders for the game can be made. I removed it because it read like it was advertising—especially since it formed a significant part of the article—which is not the purpose of Wikipedia.

To draw a comparison, consider the Skyfall page (which has GA status), particularly the production section. This is what the "Development" section of the page should look like, containing details of how the game cam about and the process behind building it. Details of marketing should certainly not be included in it; a dedicated "Marketing" is only needed if the marketing is particularly notable. Since details of Destiny are scarce at the moment, having a "Marketing" section probably puts undue weight on it.

This page is support to be an encyclopaedia article on the game—not a place for people to come looking for details on where they can buy (or pre-order) it. Prisonermonkeys (talk) 05:49, 21 February 2013 (UTC)

Gameplay section
The gameplay section was recently deleted by a spammer who then put their personal opinion in place of it. In attempting to put it back, Wikipedia keeps flagging my edit as unconstructive. I can't fix it, so someone else needs to, please.

Here's what that sections said previously:...

EDIT: Was able to update section finally. Previously approve by wiki community section titled "Gameplay" is back. egmarie


 * I noticed there was a flag to expand this section by adding item information. I've begun a consumable items section and filled in basic information to one of the subsections. Pgrobison (talk) 21:09, 15 January 2015 (UTC)

Gameplay
Bungie has emphasized that the universe of Destiny will be "alive." Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.

Destiny will incorporate a new game engine that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4. Although, it was recently confirmed by Bungie that the Destiny Beta for Xbox One will not be running at 1080p, their goal is to have that version 1080p by launch. The PS4 Destiny Beta will be running in 1080p. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Players will be given the opportunity to create a character, choosing both a race and a class. Unlike choosing a race, choosing a class has a massive effect on how Destiny is played and on character development. Each class has its own 'focus', which is a special ability that can be used in co-op missions and competitive matches to turn the tides in the player's favour. These focuses' abilities can be offensive, defensive, or buffing (for the player's three-man 'fireteam'). The most effective ability of a focus is called a 'super,' which is a skill move that a Guardian can use in battle. Each super has an upgradeable skill tree. Based on the Destiny Reveal ViDoC, it appears players will have the ability to create multiple characters of different species and classes.

____________________________________________ Egmarie

Historical revisionism?
This a section for Refugez1 to raise concerns without engaging in an edit war per my advice on their user talk page. Which was: If you have concerns about historical revisionism in game that's all good and well but you can't unilaterally add it in the article. It needs to be properly sourced and provided due wait based on the breadth and depth of the content provided by those sources. What you are currently engaging in is probably vandalism but I'll engage you as if this an edit war. So please do not revert again but take it to the article talk page with your concerns. -Oosh (talk) 00:39, 31 July 2014 (UTC)

Pre-Sales / Sales
As of August 13th 2014 Destiny has been reported as the most pre-ordered game in video gaming history.

http://in.reuters.com/article/2014/08/12/us-activision-destiny-idINKBN0GC1QP20140812

Koharmon (talk) 17:48, 14 August 2014 (UTC)KoHarmon

Destiny
Will they change destinys game chat Svluck12 (talk) 01:48, 15 August 2014 (UTC)

Modes
The game is NOT multiplayer only (despite a internet connection requirement), as it is stated by Bungie that Destiny' s campaign missions can be played as a single-player. Please DO NOT remove single player in modes. See also The Crew, similar situation to Destiny but also has a single-player mode. Thanks Cheetah255 (talk) 12:18, 6 September 2014 (UTC)


 * From what I gathered reading those articles and seeing some YouTube videos, the game is single player in the same vein as other MMOs in that you can solo it, but there are still other people running around on the same server. That would make it multiplayer-only game, no matter what Bungie claims. --Mika1h (talk) 23:57, 9 September 2014 (UTC)


 * This discussion has been continued at Wikipedia talk:WikiProject Video games under the Destiny section. -- ferret (talk) 21:23, 10 September 2014 (UTC)
 * That discussion is really about DRM and does it belong to the "modes" field in the infobox. There should be a separate discussion about Destiny's supposed single player mode. Is it a true single player or MMO that you can solo through? Bungie's statements doesn't make it clear. --Mika1h (talk) 22:30, 10 September 2014 (UTC)
 * Originally it was about Destiny and Single-player, then morphed to the DRM question. -- ferret (talk) 22:43, 10 September 2014 (UTC)
 * We'll do a separate topic on the DRM fairly soon. As for Destiny, I'm also placed under the impression that it functions like an MMO. The purported sources (even Bungie's official blog site) even state it as such, hence the original edit-warring I had with Cheetah. Dibol (talk) 02:08, 11 September 2014 (UTC)

Protected edit request on 7 September 2014
The game is now out in New Zealand/Australia, and the tense in the article should be updated.

EDIT: Now out in Europe and North America ~ Dissident93  (talk)  21:58, 8 September 2014 (UTC)
 * I have lowered the protection to allow the article to be updated. &mdash; Martin (MSGJ · talk) 08:13, 9 September 2014 (UTC)

Protected edit request on 9 September 2014
Destiny is out change the Post

180.222.29.3 (talk) 01:19, 9 September 2014 (UTC)

Semi-protected edit request on 9 September 2014
Change "will be released on September 9th" to "was released on September 9th"

166.205.55.37 (talk) 11:42, 9 September 2014 (UTC)

Added Game Section
I added a Game section and began descriptions for the three classes. Future additions to be made could be weapon types, element types, planet list, strike list, etc. Pgrobison (talk) 00:35, 8 October 2014 (UTC)


 * I agree with this idea of adding more details about the game with weapons, planets, element types per class etc. It will definitely give a more in-depth overview of the game and really show the customization options the game has. If such pages already exist, it could be nice to link them in this section as well instead of just adding the information all over again! AnonymousQueen18 (talk) 22:15, 23 November 2020 (UTC)

"Fan Reception"
The "fan reception" sounds awful and heavily opinionated, sprinkled with weasel words and poor spelling. Perhaps we could fix it or omit it completely? — Preceding unsigned comment added by 208.108.142.88 (talk) 15:22, 11 November 2014 (UTC)

This is an opinion piece from a slighted xbox gamer. It is so one sided as well as horribley written. Agree with the above statement.

Agree with above. The section was recently removed with the reason: "Fan Response content was based on sources with broken links. It's unverifiable and heavily opinion slanted as opposed to fact oriented. It portrays a controversy in non objective manner." It was then restored with the reason: "There are citation request links on some passages it seems, but links present are valid and working." However, many of the citation links do not agree with or even reference the content that they are supposedly citing. The editor makes the claim that "This (Vault of Glass release) also invited more commenting at the lack of Destiny's lack of endgame content apart from grinding by repeated mission playing, using bounties, strikes, and PvP combat. The raid is considered one of the hardest points of Destiny, but it also presents multiple problems with a buggy boss, lack of matchmaking, and loot issues." The citation for this claim is. This article does not mention any apparent lack of end-game content nor does it contain any information or mention of the multiple problems with a buggy boss, lack of matchmaking, and loot issues as the author erroneously claimed. In fact, the article seems to contradict what the author wrote as it has nothing but praise for the raid. At the time of this post, the section name has been changed to "Fan's Response to Exclusive Content." While some of the section is in response to exclusive content, the majority of the section is not and the title should be changed. The current section only lists negative reception. In order to stay objective, the section should also list the positive fan reception. In summary, the section is poorly cited and heavily opinionated. It needs a serious fix or to be removed completely. 173.29.80.103 (talk) 04:48, 13 November 2014 (UTC)

Agreed, the fan reception section has to go. No other game articles have a fan reception section and this one reeks of XBox fanboy bias.

== Edit request ==

The second paragraph of this section (the description of the character classes) is inaccurate as it portrays that each class (titan, hunter and warlock) has a main class and a "sub-class" (eg. it refers to Titans and the Defender sub-class). In actual fact, each class has two sub-classes (eg. the Striker Titan and the Defender Titan) and a player can choose which sub-class they wish to pursue. Indeed, a player can swap to either sub-class after level 5 and - after enough play - can fully level both subclasses.

The characterisation of the Titan as a "tank" is also troublesome because, while Titans do have better survivability than hunters and warlocks, the difference is not significant enough to classify the class as a tank in a traditional MMO sense. In PvP play the difference is negligible and in PvE a titan might last only a few seconds more than an equivalent level warlock (the least armoured class).

A better discussion would be as follows:

———————————————————————— Destiny features three major character classes, each with two sub-classes and their own specific upgrades, perks, and special abilities (commonly known as "supers") that allow the player to finely tune their individual characters to provide a different play style.[7][8]

The Titan class is the most heavily-armored of the classes. It focuses primarily on toughness (the amount of damage the character can take before dying). The Striker subclass is close-combat focused, with a number of skills to complement that focus. The Striker titan's super, "Fist of Havoc", is a ground slamming attack that destroys all but the toughest enemies in its radius of effect. The Defender subclass fills more of a support role, with the ability to generate a dome shield with its "Ward of Dawn" ability. The shield can also provide temporary stat bonuses to other players that step within it.[7][8]

The Warlock class is presented as a spell-caster. It focuses primarily on recovery (the rate at which the character recovers from damage). The Voidwalker subclass is a direct-damage class. Its super, "Nova Bomb", is a blast of void energy that destroys enemies in a large area where it lands. The Sunsinger sub-class features abilities based around the Solar element, with the "Radiance" super allowing the player to temporarily improve their statistics, reduce the cooldown of their abilities, or revive themselves if killed.[7][8]

The Hunter class is presented as a wanderer and explorer. It focus primarily on speed (the rate at which your character moves. The Gunslinger subclass focuses on weapon attacks and accuracy. It offers the "Golden Gun" super; a high-powered pistol with limited ammo which destroys most enemies with a single shot. The Bladedancer subclass has a heavier focus on close combat, offering limited invisibility and an "Arc Blade" super that allows the Hunter to cut down nearby enemies.[7][8]

Each class starts in one sub-class (Striker, Voidwalker and Gunslinger respectively) but players are free to change to the other subclass at level 5. Once the second subclass is unlocked, a player can change back and forth between the subclasses at will. —————————————————————————————— 165.228.96.82 (talk) 07:17, 13 May 2015 (UTC)


 * For reference purposes, the above edit request was made by me. I have now registered as a user Colmarr (talk) 00:38, 15 May 2015 (UTC)
 * Anyone?Colmarr (talk) 04:55, 18 May 2015 (UTC)
 * I haven't had time to look at this myself, but edit requests are put on a list that interested editors can patrol and take on. Sometimes edit requests are handled immediately, sometimes it takes a while, especially longer requests for articles that the patrolling editors aren't as familiar with. I'll try to take a look later today but no promises. -- ferret (talk) 12:10, 18 May 2015 (UTC)
 * Yes check.svg Done While I believe this is bordering on being a bit too gamecrufty, the proposed edit makes the game play section clearer to understand and appears to be supported by the sources already in use. -- ferret (talk) 22:50, 18 May 2015 (UTC)

Activision Blizzard
The company is called Activision Blizzard, not just Activision. 143.176.216.29 (talk) 22:13, 18 May 2015 (UTC)
 * Activision is a developer and publishing company owned by Activision Blizzard. The game is published by Activision, not it's parent company. -- ferret (talk) 22:21, 18 May 2015 (UTC)

Destiny Not Open World
"Patrol exposes the fact that Destiny isn't really an open-world game, or even that big. Its maps are more akin to giant shooter levels connected by narrow passageways than a truly expansive open world, so pinging around them can be awkward." http://www.eurogamer.net/articles/2014-09-17-destiny-review Dohvahkiin (talk) 09:39, 2 June 2015 (UTC)
 * This is a statement of opinion that goes in reception. ViperSnake151   Talk  21:26, 5 September 2015 (UTC)

Biggest video game launch?
Didn't Grand Theft Auto V make $800 million in its first day? Unless by "biggest 'new' video game launch" we mean new IP. I think a source for where this record is located and whether Destiny sufficiently broke it would be helpful, right?2601:603:4500:6259:F00B:1B7:F3C4:2705 (talk) 07:55, 9 September 2015 (UTC)


 * New IP. -- JDC808  ♫  13:24, 9 September 2015 (UTC)

Subclasses
I feel as though "Spell Caster" is an improper term for warlocks. "spell caster typically refers to a character in a game such as lol or Wow. For these following reasons, I propose an edit to it. "these characters do not have direct methods of attack(or insignificant), and so rely on their special magical attacks and on other, more combative, game units to fend for them."https://en.wikipedia.org/wiki/Spell-caster_(game) Although it is true that a warlock has the abilities that if you twist it you could classify them as a spell caster, they have other forms of attack, only different from other classes in their super abilites. "Spell-casters generally have less health and are less tough than other units" Warlocks also do not have significantly less health. In fact, most have more than a hunter.

I put this in the talk because I do not have a classification that would better suit this page, but hoped someone would.E (talk) 13:03, 6 October 2015 (UTC)Crocs.Sox

Kotaku expose
I added a bunch of stuff from this Jason Schreier piece but there's still more to be mined from it. In particular, I think it's important to include the turnaround story after hearing from Diablo 3 devs. However, I'm not sure if it belongs here or in The Taken King. Thoughts? Axem Titanium (talk) 00:45, 23 October 2015 (UTC)

External links modified
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Requested move 25 March 2016

 * The following is a closed discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. Editors desiring to contest the closing decision should consider a move review. No further edits should be made to this section. 

The result of the move request was: no consensus. Music1201 (talk) 05:37, 2 April 2016 (UTC)

Destiny (video game) → Destiny (2014 video game) – To avoid confusion with the 1996 video game of the same name and per WP:PRECISE and WP:NATURALDAB. – Illegitimate Barrister (talk), 18:31, 25 March 2016 (UTC)


 * Comment: Before that's considered, is there enough information for this new article that you've created? Right now, there's barely anything there (at time of this post, the gameplay has one source which is a forum post, which in most cases is not reliable on Wikipedia), and unless you can expand that article, it's a worthy candidate for deletion, which would void the need for the move here. Another alternative is to move the new article to its full title. -- JDC808  ♫  20:02, 25 March 2016 (UTC)


 * Support WP:PRECISE ambiguous disambiguation is a bad idea. Multiple topics that are video games, so additional disambiguatory terminology is needed. The current title should redirect to the disambiguation page. Regardless of whether the new article is at the short name or WP:NATURALDAB name, this article is still ambiguous so needs to be moved regardless, unless the new article is deleted. -- 70.51.46.39 (talk) 06:00, 26 March 2016 (UTC)

*Oppose, per WP:PTOPIC. 2014's Destiny is currently No. 134 on WP:VG/PP most viewed articles. Destiny isn't a week old, but its topic was released 20 years ago. I find it hard to believe people who want to look up a video game called Destiny will be looking for the one from 1996. I also agree with JDC808, it's better to move it to its full title. soetermans. ↑↑↓↓←→←→ B A TALK 09:47, 29 March 2016 (UTC)
 * PTOPIC does not apply here, since the current title carries parenthetical disambiguation so is therefore not a primary topic, by definition. If it was the primary topic, it would use the base title Destiny, which it does not. -- 70.51.46.39 (talk) 04:13, 30 March 2016 (UTC)
 * You're right, WP:PTOPIC isn't the right one here. I stand corrected. soetermans . ↑↑↓↓←→←→ B A TALK 08:07, 31 March 2016 (UTC)
 * Oppose per Soetermans above. This Destiny is a much more significant topic than the 1996 Destiny, not to mention that this game has no subtitle like the old one (Destiny: World Domination from Stone Age to Space Age) AdrianGamer (talk) 09:54, 29 March 2016 (UTC)


 * Comment: Popularity has nothing to do with it. Wikipedia MOS states in WP:NATURALDAB and WP:PRECISE that if two subjects have the same name, a precise disambiguator is needed. – Illegitimate Barrister (talk), 02:37, 30 March 2016 (UTC)
 * If this is the case then the old one should be moved Destiny: World Domination from Stone Age to Space Age, its unique title, instead of creating another disambiguator. (Seems like Destiny: World Domination from Stone Age to Space Age is its common name. The only source that call it Destiny (1996) is an empty page in Metacritic. To be honest, I don't think the old game is notable enough to have its own article as there is barely any sources covering it.) AdrianGamer (talk) 08:44, 30 March 2016 (UTC)
 * That was my initial concern, especially with the fact that the gameplay section only has one source and it's a forum post, and there's only a one sentence reception section. 4 of the 7 sources are only used in the infobox. That many sources there isn't a bad thing in itself, but when that only leaves 3 sources being used for the prose, then that's not good in terms of notability. -- JDC808  ♫  16:13, 30 March 2016 (UTC)


 * Oppose, per WP:PRECISE. The 1996 game carries a subtitle, which should already be sufficient as a disambiguator. A hatnote pointing to Destiny: World Domination from Stone Age to Space Age should be sufficient in that case. Compare Lost: Via Domus and The Lost (video game) for instance. soetermans . ↑↑↓↓←→←→ B A TALK 08:07, 31 March 2016 (UTC)
 * Commment: Fair enough, I've moved the other article to the more longer name and thus withdraw my move request. – Illegitimate Barrister (talk), 12:58, 1 April 2016 (UTC)


 * The above discussion is preserved as an archive of a requested move. Please do not modify it. Subsequent comments should be made in a new section on this talk page or in a move review. No further edits should be made to this section.

Plot Additions
This is just my opinion, but can we add the DLC storylines to the Plot section? Honestly, the storyline for the vanilla Destiny was awful, and the DLCs really fleshed it out. New headers should probably be created for this too. The Average Gamer (talk) 13:51, 18 October 2016 (UTC)
 * The DLC is covered in separate articles, so the plot for that DLC should be in the context of those articles, not this one. --Izno (talk) 14:55, 7 October 2016 (UTC)
 * Ditto. Their stories are found at The Dark Below, House of Wolves, The Taken King, and Rise of Iron. Also, adding their stories here would make the article even longer, and it's already pretty long as it is. -- JDC808  ♫  09:21, 8 October 2016 (UTC)

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