Talk:Don't Break the Ice

Untitled

 * "The player who removed the most blocks without 'breaking the ice' is the winner."

Does this mean that a player can choose to pass, or to remove more than one block in a turn? Without this, a 2-player game would necessarily be either a win for the first player to move or a draw. More generally, if a player must remove exactly one block in a turn, it can only possibly be a win for the first player or won jointly by the first n players. If OTOH it were like Jenga in that the winner is the last player to make a move without causing the structure to collapse, it would make more sense. — Smjg (talk) 00:35, 2 March 2012 (UTC)


 * Yes, the object is definitely incorrect in this article. The winner is the last one to make a move without knocking the bear(on the 2x2 square of ice) down, not necessarily all the ice blocks. Funny how there's not even a mention of the bear in this article, yet it represents the entire goal of the game. 75.138.157.244 (talk) 01:27, 21 August 2013 (UTC)


 * Back in my day (around 1971), it wasn't even a bear. It was a "person" who looked like he was shivering! And indeed, it was more like a horizontal Jenga than what's currently described in the article. However, IIRC, it was perfectly possible (and often likely) to drop multiple blocks in a turn as a result of actively knocking out only one. You wouldn't necessarily lose the game - it depended on where the little person was placed. So it was a little different than Jenga in that sense.65.204.211.10 (talk) 00:03, 30 June 2015 (UTC)