Talk:Elasto Mania

2d?
isn't it 3D? are the objects (flowers, apples and killers) done with sprites or something? Lord mortekai 02:40, 18 April 2007 (UTC)
 * you're crazy. yes theyre sprites. its 2d. it uses 3d accelerator like soldat. —Preceding unsigned comment added by 64.40.52.200 (talk • contribs) 31. maj 2007, 03:59

apple
Elma means "Apple" in Turkish. Should we mention this? Muat —Preceding comment was added at 00:53, 8 March 2008 (UTC)
 * No. Punkmorten (talk) 23:26, 11 January 2009 (UTC)

release date of game
The first paragraph states that the game was released in 2001, while the game infobox states is was released Jan 2000. Can someone verify the exact release date and maybe correct this? --Thaddius 06:45, 3 February 2007 (UTC)


 * Jan 2000 is correct as can be seen from http://www.moposite.com/info_elasto_mania.php and http://www.moposite.com/misc_text_files/elma_readme.txt (the official readme doesn't tell the month but the original files are dated 31/01/2000). I fixed it and removed the NPOV tag. Mayie 16:44, 22 February 2007 (UTC)

example of referential methods
references may mainly be lauta references. thus, by example, if people want to create sub-section about tuning, maybe a topic asking notable players the effects of fps on playing should be created, and there should be gathered together all the wise things that have to be said about that. then, collected infos (fruit of the thus-reached consensus) should be summarized in the article, citing to that lauta page. Twipley (talk) 17:38, 12 February 2009 (UTC)

excel graphs detailing record development
i thought of implementing graphs showing development of internal level records by unit of time. Twipley (talk) 17:33, 12 February 2009 (UTC)
 * That sounds like a good idea. SpecB (talk) 16:26, 20 March 2009 (UTC)

one of the biggest updates of the year
this page has been revamped a little bit... here you go, guys, i've done my part, there is still no mention of the world cups, and the rest of the article is still of relatively poor quality, but i hope it helps the article surviving somewhat longer.

come join me in the edits, it's fun. marasmusine is supposed to come and join in a review or two, too. Twipley (talk) 17:43, 28 November 2009 (UTC)


 * Sorry - I just reverted the additions. I believe that the additions were too specialized for Wikipedia (I believe that the article should be an overview of the game, and not include e.g. playing tips). Eldar (talk) 22:55, 28 November 2009 (UTC)


 * I personally think the article might better to be deleted (if not improved). As being talked about at http://en.wikipedia.org/wiki/User_talk:Marasmusine#Deletion_of_Elasto_Mania_.28article.29. Twipley (talk) 23:19, 28 November 2009 (UTC)


 * And, as you think of it, when I was little I had this general encyclopedia, which I have learned to play chess with. I mean, there were about twelve (or more) pages about it, and I think it detailed tricks and gameplay tips. Now, I realize that Wikipedia is not much about playing tips. However, I do not think there have been any playing tips in the additions I had made to the article. There are such tips in the gameplay section as of current, but those I am objecting to, because, as you have noted, Wikipedia may not be the place for this. Let the player instead be redirected to "trivia game wikis," or play the game himself.


 * Furthermore, the additions I had made were made to be sourced out later, and that, by the means of the above-suggested referential methods. Twipley (talk) 13:16, 29 November 2009 (UTC)


 * The parts that I considered to be playing-tips include the frame-rate tuning and the HighQ theme. There were also other passages that did not fit Wikipedia, such as "Some of those shortcuts are thought to have been imagined for the first time in a dream". I admit that there are also playing tips in the current revision, and will probably excise them in the near future.


 * The best improvement to this article would be detailing the influence of this game on other games (apart from two games appearing in Wikipedia I know of many others inspired by it). Unfortunately I could not find a non-OR way of writing this myself, since game makers rarely admit influences. When I look again on your changes, I actually see that the work you did on the versions section (outside the HighQ mention) is helpful and will re-introduce it shortly. Eldar (talk) 22:54, 29 November 2009 (UTC)


 * Well, HighQ reference is in accordance with what a game admin suggested me to do, that is, not straying into {or}. Having played the game for almost ten years, and closely followed most of its communities, I am in a position to say that the references to HighQ do indeed limit themselves to representing published facts.


 * In fact, the only {or} as I see it was the dream reference, which was duly tagged as such.


 * Furthermore, I do not know if you have yet finished reverting back the changes, but note that for the meanwhile the only reversions that have been made concern the "versions" section only, which represent only a subsection of the edits that have been made. Twipley (talk) 01:01, 30 November 2009 (UTC)Twipley (talk) 01:00, 30 November 2009 (UTC)


 * My intention was to un-revert the Versions section, and then check what to do with the rest — I generally believe that most of it was in the wrong direction, but I intended to check for information that could be brought back (e.g. new references). Now I see that Marasmusine is doing some edits so I will wait. Eldar (talk) 23:33, 30 November 2009 (UTC)

The article has again been revamped quite a little bit, and hopefully this time the modifications are of higher quality than they were last time. Please do not bulk revert. Please do not revert without justification either. Thanks in advance! Twipley (talk) 14:04, 11 April 2010 (UTC)


 * They are better and I for one will not revert. Eldar (talk) 22:26, 11 April 2010 (UTC)

Ideas for the Future
I thought of two things that might be implemented in this article in the future:

- for a link to be added in the "external links" section when (if ever) EDQ 3 comes out;

- for the "online content" section to be revamped when EOL comes out, and for that section to potentially be incorporated in the "versions" section at the same time.

Twipley (talk) 00:01, 4 May 2010 (UTC)


 * The "online content" section now has been rewritten, but I did not go as far as to merge both sections together.


 * I have the persistent feeling that this article has some yet-undeveloped potential. As usual, I encourage anybody to post ideas on the talk page, or to be bold and go ahead and edit the article by themselves (note that achieving consensus on this talk page may in some cases be fruitful, though). Go ahead, contribute! ;) Twipley (talk) 16:01, 21 February 2011 (UTC)

some extra ideas
maybe replace http://www.teamspeed.wz.cz/wr_top10_times.htm by http://www.moposite.com/records.php?m=r&a=10 at some point. Twipley (talk) 14:01, 20 January 2011 (UTC)
 * Done. Twipley (talk) 02:54, 12 November 2012 (UTC)

discussion about the logo
someone added a logo on the 10th of January. it doesn't seem to work; i'm not quite sure why.

anyway, feel free to nominate your own logo. Twipley (talk) 14:02, 20 January 2011 (UTC)


 * I have removed logo references, for the aforementioned reasons (i.e., did not work). Twipley (talk) 22:01, 20 February 2011 (UTC)

forumish
About the old forum referenced to concerning alovolt implementation: I have asked Abula (a Moposite administrator) whether he had any backups of the old-times forum; it seems not even him has any backup of that... maybe px (another Moposite administrator) has, though, but I would not especially count on that. Consider the main-page claim thus unsourced. Twipley (talk) 21:59, 20 February 2011 (UTC)

online-content
The online-content section is experiencing a rewriting at the moment. Stay tuned! Twipley (talk) 22:13, 20 February 2011 (UTC)

inclusion specificities
Another technique involves pushing oneself forward through the momentum gained by volting while up in the air and away from the ground. Upon landing, through the effect of static friction resulting from the combining of brake application with a well-timed, centrifugal-force-charged back-wheel push, the bike gets propelled forward, and that, with increased momentum.

Would that not be pertinent enough to warrant its inclusion?

I would not go further than that with game-specific tips, though. Twipley (talk) 20:31, 7 March 2011 (UTC)

EDIT: I am in the process of uploading a demonstration video. Just in case that gets labeled as pertinent.

EDIT2: the demonstration video I was talking about: http://www.youtube.com/watch?v=yvXQ63gnV4g

EDIT3: I am not sure that video would be worthy of being linked to, though -- quite impertinent to the article.


 * IMHO this gaming tip is not pertinent (as the game's influence was not affected by this particular technique working), but I am open to other opinions. Eldar (talk) 03:22, 8 March 2011 (UTC)


 * I get what you are saying. I guess fundamentally I just wanted to note that momentum could be transferred from one "state" to the next, for example the conversion of vertical momentum to a more-horizontal one, of such forces from left to right through the use of elasticity, or of the transfer type exemplified in the following rec file (credit goes to "Crazy"): http://beta.elmaonline.net/dlrrec.php?rec=22


 * I guess that is best left here so that someone else in the future reads and converts this into suitable sentence structures. The basic idea of which is "the due use of momentum to best-times ends." That, though, somehow would in-advance be obvious to most readers of the article -- something which I am aware of. Twipley (talk) 15:58, 9 March 2011 (UTC)


 * Eldar is right. Such gaming tips are better off to specialized resources. Off to http://zworqy.com/elmawiki/Advanced_tricks -- for those interested. Twipley (talk) 21:34, 16 October 2011 (UTC)

logo nomination
There are some logos on the main site: http://www.moposite.com/images/screenshots/welcome/

I like in particular:
 * http://www.moposite.com/images/screenshots/welcome/41%23Framework%23003.gif
 * http://www.moposite.com/images/screenshots/welcome/31%23Animal_Farm%23002.gif

I haven't checked them all, but if one if those is going to be used, permission would have to be gained to do so.

Feel free to nominate your own picture, too! When enough pictures have been gathered, then we could start deciding which picture would be the most appropriate.

What are you thinking? Twipley (talk) 15:48, 23 March 2011 (UTC)


 * I like the framework one I have posted earlier, but Abula (the presumed owner of the copyright on that non-free image) has not yet replied to my email trying to persuade him to license it under a free copyright licence. If you are seeing this Abula, please reply here or something. Thanks in advance, Twipley (talk) 15:31, 27 March 2011 (UTC)


 * If it's just a matter of getting permssion for that specific pic it shouldn't take long to drive such replay and take a screenshot yourself.--Kopaka-1 (talk) 20:48, 1 April 2011 (UTC)


 * Well, we already got permission from Abula's part to use the framework picture, but since this is a screenshot taken from a non-free game, I guess nobody else but Balazs could legally upload it to Commons. I really am not versed into such licensing stuff, so I cannot do much here, except state how nice it would be for that framework picture to be a logo to the article. Twipley (talk) 21:54, 16 February 2012 (UTC)

Port? (Critical reception)
As far as I know, the "Elasto Mania" for DS mentioned is in no way a port of the actual Elastomania. Should it even be attributed to it in such a way? (It seems like talking about reception of ReactOS on a Windows article). User:Maxdamantus (talk) 16:30, 7 June 2011 (UTC)


 * Well, it's definitely not a port. There are a bunch of previews of the DS game from 18 months ago, no reviews, and as far as I can tell it was never actually released. Based on those two facts alone I'm going to remove the "critical acclaim" section.


 * As a side note it looks like the DS game has changed it's name to Moto eXtreme and is now coming to DSiWare. — Preceding unsigned comment added by 113.64.185.206 (talk) 12:54, 4 July 2011 (UTC)

extra coverage
if ever in need of coverage or reviews, consider: http://www.moposite.com/news_comments.php?newsid=1832 http://up.k10x.net/jtkxqevgblccm/pelaaja_elma2.jpg Twipley (talk) 17:07, 29 October 2011 (UTC)

logo addition
I am editing it so that logo appears without having to click on picture link.

In case something does not work, one could always revert the edit so it can still be seen through a click. Twipley (talk) 16:37, 20 October 2012 (UTC)


 * I just wanted to note Abula said it was okay if the picture was used for such purposes. Twipley (talk) 16:39, 20 October 2012 (UTC)


 * Both Balazs (Mr. Rózsa) and the Moposite crew (the Abula admin) have agreed for the Framework picture to be put in the Public Domain, so that it can be used as a logo on the Wikipedia page. However, I'm not sure anyone knows their way through Wikimedia Commons better than I do, as what I'm uploading always get deleted with time. I'm therefore leaving this matter in the hands of a future reader. Twipley (talk) 00:37, 11 September 2015 (UTC)

a little cleanup
i've cleaned things up a little bit. i flushed many things down the pipe. Twipley (talk) 01:38, 15 May 2015 (UTC)