Talk:Eve Online/Archive 9

Abuse?
First paragraph under 'background section' are: "The fictional background story[3] for EVE Online explains that long ago, a man living in a chickens egg, having used up most of the Earth's resources, had started colonizing the rest of the Kinder Egg to sustain itself." I don't know anything about this game so I won't correct it, but thought I should point out that apparently someone's been messing with this article. --72.200.78.136 03:19, 1 May 2007 (UTC)
 * That is indeed incorrect information. It got reverted some hours ago, so no worries. AndyBQ 03:34, 1 May 2007 (UTC)

Escape Velocity
This game's storyline sounds just like Escape Velocity Nova. The wormhole collapsing and cutting off the colonists from the central government sounds just like the sabotage of the gate system in Escape Velocity Nova... and from the descriptions I've had of EVE from a player it sounds like gameplay is very similar, with interstellar trade and combat intermixed. Anyone care to comment? —The preceding unsigned comment was added by Tmorrisey (talk • contribs) 02:50, 4 May 2007 (UTC).


 * I'd never heard of it. However, having read the Wikipedia article the plot does not sound similar (bearing in mind that, as with all fiction, common elements can be found in many places). Also, given that it is described as a first-person plot-driven game I don't think the gameplay could possibly be similar (bearing in mind that, as will all games, common elements can be found in many places). Wiki-Ed 12:44, 4 May 2007 (UTC)

Paralells can also be drawn to Wing Commander Privateer and its indirect successor Freelancer. Unless these similarities have generated buzz or controversy of note, it would seem that this information isn't notable enough for inclusion in this article especially since the existing material is a bit lengthy. Thanks for the info though, on a personal note open-ended space based games are prob my favorites :) --Wootonius 16:36, 4 May 2007 (UTC)

Having played both EV Nova and all EVE online I beleive there are some similarities. Both games have a similar setting, and multiple races of humans. However that is where the plot similarities end. As for gameplay, both are openended space sims. Other than that eve is a far more complex game with multiplayer, and far more complex and different gameplay. Although EV Nova may have partly inspired EVE but there is no hard evidence to support that. — Preceding unsigned comment added by 76.107.121.193 (talk) 04:42, 26 June 2007

Glorified Browser Game
Deleted due to Trolling and abuse.

Martinj63 23:16, 2 July 2007 (UTC)Martinj63

Request for semi-protection
With everything happening over at the official eve forums, including the goons posts earlier, and all the IP changes being made I think this is a smart move. TIinPA

Agreed, Especially with the whole goonswarm issue. --Daishi808 09:02, 30 May 2007 (UTC)


 * Hmm? There have been a grand total of two edits to the article in the last three days, both uncontroversial, both by established editors. I'm a member of GoonSwarm, and for what it's worth, I do not anticipate large-scale vandalism of the article. Should it occur, we can discuss semiprotecting it then. Until then, I think semiprotecting the article would be a solution in search of a problem. --Ashenai 09:07, 30 May 2007 (UTC)


 * As long as people don't vandalize, there is no need to protect this article. The allegations on developers' misconduct are motivated and linked, it's not a rumor mill. Sir Dante 12:08, 30 May 2007 (UTC)


 * Not to burst your bubble, this page was granted semi-protection a few hours after my initial suggestion. No one voiced an opinion so I took action. Thats why only established editors have made changes. TIinPA 14:19, 30 May 2007 (UTC)


 * In which case props for being proactive, from looking at the Digg and Slashdot articles, I have to say that most all comments in support of CCP (some of them of high quality) has been buried to oblivion, of course that could be the masses getting worked up at a chance to take a stab at "the establishment". I can't help but feel there is a master plan going on in the background however. -- Richard Slater ( Talk to me! ) 16:52, 30 May 2007 (UTC)


 * Oh. Didn't know that, thanks. For the record, I feel that "proactive" semiprotects are generally a bad idea, and offer few benefits. It's easy enough to revert+semi after vandalism has proven to be a serious issue. Could we "test the waters" by removing semiprotection for a bit, please? --Ashenai 18:01, 30 May 2007 (UTC)


 * The semi-protection will expire on Saturday. If you want it opened back up to whoever before than you can request it here WP:RPP. I think things have settled enough that it can be reopened safely, but I'm not so concerned about IP edits that I can't wait til saturday either. TIinPA 18:14, 30 May 2007 (UTC)


 * No, I don't have any specific editor in mind. I am frowning because this exact use of semi-protection is brought up in Protection policy as a "what not to do". "Semi-protection should not be used (...) as a preemptive measure against vandalism before any vandalism has occurred." Was there a compelling reason for ignoring policy in this case? --Ashenai 18:25, 30 May 2007 (UTC)
 * Nevermind, ignore me. I looked at the logs, it's clear that there was indeed a high level of vandalism at the time the article was semiprotected. That's fine then. :) --Ashenai 18:34, 30 May 2007 (UTC)
 * No worries. And I meant "whoever" in the "to the masses" sense, not that you have an agenda. TIinPA 20:49, 30 May 2007 (UTC)

Security Index System & Warfare Sections
I think much of the information in these two sections could be condensed down to a couple of well referenced paragraphs, as it stands there are no references in these sections and the Security Index System section does ramble on somewhat. However if anyone has any thoughts on this matter or has been working on this please let me know. -- Richard Slater ( Talk to me! ) 15:12, 4 June 2007 (UTC)


 * What did you have in mind? Certainly, those subjects are a bit crufty, but their size is proportional to their importance in EVE, security status especially.  For example, as an economic model, EVE is very much reliant on omnipotent government-like oversight to keep trade flowing; the lack of CONCORD in low-sec and 0.0 is why those markets are especially vulnerable to price manipulation and cartels.  Jouster  (  whisper  ) 06:18, 5 June 2007 (UTC)

Development misconduct section cleanup
I feel the section (especially the Goonswarm open letter bit) could use some cleanup now that it's possible to view the events in some perspective, instead of adding everything as it happens, like some sort of news blog. I'm going to recuse myself from editing this bit, for reasons that should be obvious, but I think we should come up with a better format than "Goonswarm did this, then CCP did that, then Goonswarm said this, to which CCP responded that..."

The New York Times article also seems to be excellent, and I think it should be included. We now have an independent source asserting that "many players have become convinced that CCP has rigged the game", and "a broader problem was revealed: Many Eve players, writing on various message boards, said they simply do not trust CCP anymore." This, and Heimar's excellent response to these issues, is something I very much feel belongs here. --Ashenai 08:47, 8 June 2007 (UTC)
 * To be honest, I don't know what should go in here, I am aware that the artice as a whole is turning into a potted history of EVE Online rather than an encyclopaedic article on the game itself. I have been looking for precident within other non MMO wikipedia articles and as yet I have only found a section in David Blunkett. Perhaps we can have a trawl for Good/Featured Articles that approach the topics of misconduct? Also is there guidance in the MoS/Guidelines on approaching these topics in an encyclopaedic manner? -- Richard Slater ( Talk to me! ) 12:23, 8 June 2007 (UTC)
 * I agree that it does need a cleanup, but I think it might be a good idea to hold off for at least a couple of weeks, until everything's totally settled down. I can't imagine anything else coming up in the Goonswarm letter saga right now, but it wouldn't surprise me. I've always found things are a bit easier to summarise from a distance. Right now, I think collecting all the facts is the best move, even if it does mean it gets a bit overblown. BremenSaki 03:59, 10 June 2007 (UTC)

Size compare image
Removed this from another article where it was too specific. You may have some use here (don't know, may be linked already). MadMaxDog 14:16, 8 June 2007 (UTC)


 * Ship sizes


 * Thanks, it is however already in use in Spaceships of EVE Online. -- Richard Slater ( Talk to me! ) 18:26, 8 June 2007 (UTC)

New York Times Article
Should the article be included in it's own section, with the recent allegations, or not at all? Not really any new information except the first mention of the "nine player-overseers". TIinPA 21:17, 10 June 2007 (UTC)


 * It, at best, deserves a level-three heading under "Criticism", IMHO. Perhaps a reorganization is in order that would bring the IA department's formation under such a third-level header, as well?  Jouster  (  whisper  ) 00:34, 11 June 2007 (UTC)


 * I would agree with Jouster in that it deserves soemthing under the Criticism heading, Have we heard anything more officially about it yet, other than the NY Times article I don't remember anything about it in Dev Blogs and the such. -- Richard Slater ( Talk to me! ) 12:01, 11 June 2007 (UTC)


 * Kieron has made a post answering a player question and letting people know a dev blog would appear sometime this week. I think the letter should be included with the IA stuff, but player overseers is unique in the MMO world so we shouldn't bury the information too deep. TIinPA 13:13, 11 June 2007 (UTC)


 * Added the information about the oversight committee in a level-three heading, referenced both the NYT article and Kieron's poste, also moved and re-wrote the IA paragraph to fit in with the heading. Thoughts? -- Richard Slater ( Talk to me! ) 21:25, 11 June 2007 (UTC)

Criticism/Equipment
Anyone mind me removing them(6.3 and 7.0)? Both seem pretty pointless and a waste of space imo --89.100.1.161 19:42, 14 June 2007 (UTC)


 * Whilst I personally don't think that they warrant inclusion in an encyclopaedic article, there are a substantial number of people who believe that the criticisms section should be included to present a balanced view of CCP and the player base. If you want to remove it I would ask that you clearly present your arguments for removal in here. -- Richard Slater ( Talk to me! ) 20:45, 14 June 2007 (UTC)


 * "EVE is sometimes criticized for being too geared towards experienced players, and being rather intimidating for new players. CCP claims that this is largely a myth, and they try to balance the gameplay for both hardcore gamers and new or more casual players."
 * The criticism itself isnt very critical and is rife with weasel words, and seems to be added purely so the criticism can be countered.
 * "There have also been problems with limited server capacity, especially in battles with very many participating players. Very large battles are uncommon, but there have been battles with around 1000 players involved."
 * Isnt criticism and should be included elsewhere in the article at greater length, preferably with plenty of references. Also tacked on at the end is positive bias towards eve.
 * "CCP has also been criticized in open letters for showing favouritism to some fansites and ignoring others."
 * Criticism of CCP not EvE
 * I assume you are referring to "CCP has also been criticized in open letters for showing favouritism to some fansites and ignoring others." -- Richard Slater ( Talk to me! ) 18:47, 15 June 2007 (UTC)
 * "CCP's largely hands-off approach to managing the in-game economy has also come under fire for encouraging in-game "criminal" activity. Piracy (in the ship-to-ship sense) is a fact of life, as is protection racketeering and theft."
 * This is just completely out there.
 * For criticism, none of it is particularly critical or relevant to EvE's perceived problems(now or in the past) aside from the server capacity issue which isnt even criticism. --89.100.1.161 14:29, 15 June 2007 (UTC)
 * I have no issue with any of that, be aware however that the developer misconduct section is within the criticism section, it is worth being explicit when talking about the article to avoid confusion. -- Richard Slater ( Talk to me! ) 18:45, 15 June 2007 (UTC)


 * I think 6.3 can go. 7 shouldn't be removed, though I think we all agree that section could use some reworking. TIinPA 19:03, 15 June 2007 (UTC)
 * By 7.0 I meant the content above developer misconduct and below the Criticism header. --89.100.1.161 19:02, 16 June 2007 (UTC)
 * The technical criticism should remain. The parts that have references anyway. All the corporate theft stuff could probably be greatly truncated. Just my opinion. TIinPA 14:48, 17 June 2007 (UTC)
 * The technical criticism should be expanded upon by quite a lot, it's been a recurring and large problem in eve ever since beta. Unfortunately the only kind of sources for these ever present and ever increasing server issues are forum posts which arent good enough imho. --89.100.1.161 01:37, 18 June 2007 (UTC)

Minerals of EVE Online
I am not sure if such an article would be notable, but I am sure that neither Tritanium nor Pyerite are. Maybe Economics of EVE Online with a section on minerals would be feasible, but those articles about fictional minerals are going to be deleted soon (lack of notability).--Piotr Konieczny aka Prokonsul Piotrus 02:43, 24 June 2007 (UTC)
 * What in god's name??? AFD here we come... — Da rk •S hik ari [T] 04:59, 24 June 2007 (UTC)