Talk:F-22 (series)

Realistic?
''It was released on May 25, 1999 and, for the time, displayed very realistic graphics and realistic physics of flying a plane. The makers gained legitimacy by Lockheed Martin sanctioning their product, the actual makers of the real-life F-22''

The fact is that compared to other mil flight sims of the era it's physics was awful. They stated that they had the 'sign of approval' from Lockheed Martin, but they still named it 'F-22 Lightning', instead of the correct 'Raptor'.

If you take this 'simulator', and stomp on the rudder bar, it will turn like a well behaved lorry. No roll, no side slip, it's running on rails.

No matter what speed, height, angle of attack or load, it turns like a truck, even when standing still at the ground. Hdw 20:00, 15 November 2006 (UTC)

Fair use rationale for Image:Game Cover.jpg
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BetacommandBot (talk) 19:06, 2 January 2008 (UTC)

Article Moved
This article was moved from F-22 Lightning 3 to F-22 Lightning based on a request for the creation of F-22 Lightning 2, whereupon it was decided a series article would be better than two individual articles. Sources brought up that would be good for expanding the article; Nifboy (talk) 22:36, 12 March 2009 (UTC)

Source

 * https://web.archive.org/web/19980207025145fw_/http://www.novalogic.com:80/press/f22press.htm
 * https://web.archive.org/web/19971012044901/http://www.pcgamer.com:80/news/news081897.html
 * https://web.archive.org/web/19971012054925/http://www.pcgamer.com:80/interviews.html
 * https://web.archive.org/web/19980204073017/http://www.next-generation.com:80/news/013098e.chtml
 * https://web.archive.org/web/20000817185933/http://pc.ign.com:80/news/6982.html