Talk:Fable III/Archive 1

Random links to improve article
Pretty much more info to add to the article which I might/someone else can do later. If not then its something pretty to stare at --҉ რ&#xF755;ɫՒ◌§ 9¤ ॐ 03:48, 20 August 2009 (UTC)

Videos
 * http://g4tv.com/thefeed/blog/post/698654/Peter-Molyneux-Talks-Fable-III-Features-And-The-Potential-For-A-Syndicate-Return.html
 * http://www.youtube.com/watch?v=vx39aFtRQH8
 * http://www.youtube.com/watch?v=bDMDls0vJ6U
 * http://www.youtube.com/watch?v=C7mZ2IpDdMc
 * http://xbox360.ign.com/dor/objects/14328887/fable-iii/videos/fable3bts_trl_gcom09.html

Articles
 * http://xbox360.ign.com/articles/101/1015409p1.html
 * http://www.eurogamer.net/articles/fable-iii-preview
 * http://kotaku.com/5340557/first-details-about-fable-iii
 * http://www.nowgamer.com/news/1080/gamescom-09-peter-molyneux-qampa
 * http://www.gamesindustry.biz/articles/peter-molyneux-part-two_4
 * http://g4tv.com/thefeed/blog/post/698493/Everything-Peter-Molyneux-Said-About-Fable-III-At-GamesCom-2009.html
 * http://gamescom.gamespot.com/story/6215595/microsoft-gamescom-press-briefing-live?tag=topslot;title;1
 * http://news.softpedia.com/news/Fable-3-Will-Indeed-Support-Project-Natal-125027.shtml Renji2080 (talk) 09:07, 29 October 2009 (UTC)
 * http://kotaku.com/5387026/molyneux-fable-iii-will-use-project-natal Renji2080 (talk) 21:37, 29 October 2009 (UTC)

Summary

 * http://gameinformer.com/News/Story/200908/N09.0818.1550.06094.htm (About everything is summed up here)

 Article Quote:

• Fable and the Lost Chapters edition have sold over 3 million copies combined. Fable II has sold over 3 million copies. Peter Molyneux claims it is the best selling RPG on Xbox 360

• Fable II will be available in episodic form for download starting on September 29. Players can download the first chapter for free and pay for the of the remaining four chapters as they go

• Fable III was announced for a late 2010 release

• Teaser features the voice of Teresa narrating over a shot of a crown in the grass. "The race for the crown has begun."

• Players will become king or queen of Albion after overthrowing a tyrant ruler during the first half of the game. Choices and consequences affect not just your hero, but the entire kingdom. Themes include poverty vs. greed, tyranny vs. compassion, progress vs. tradition, etc.

• Players will control the son or daughter of their character from Fable II several decades after the first game

• On Journey to rule, players will make promises to allies in exchange for support and they can choose to follow through or blow them off. They'll also see the injustices of the world and can decide what they'll change when they're in charge. Though there may be a good reason why things are the way they are.

• There will be far more transforming regions in the game similar to Bowerstone in Fable II. The castle can be expanded and fancied up or left to go to ruin due to gold being spent on helping the poor.

• Adventurers will explore outside of Albion this time, Molyneux displayed some kind of desert region. This seems to indicate that players may have to battle against other kingdoms once they become king.

• Molyneux admits that Lionhead didn't truly get the drama right in the first two games because the story sections couldn't be evaluated until the end of production. This time around they hired a director and spent weeks filming actors to perform the entire game script to ensure the story presentation is up to snuff. The footage was brought back to the animators to adapt into the game.

• A new Judgement system allows players to decide the fate of citizens brought before them. Say a woman is brought before you for stealing food out of the royal kitchen. You can decide if she's guilty or innocent right away or wait to hear her side or even go to investigate her claims. When it's all said and done you can throw her in the dungeon, let her go, or give her money if you were hooked in by her sob story of poverty.

• Molyneux said that heroes in Fable II were detached from the world around them because they don't touch anyone. Touching will be a major mechanic in Fable III. You can shake people's hands when you meet them and move on to hugging and smooching over time. Touching will also be used directly in accomplishing quest objectives. For example, you hear a child trapped in a burning building and you can lead him out by the hand, comfort him if he's too scared, or just pick him up and run out of there.

Don't want to copy and paste onto the article (plagiarism) And seeing I am tight on time I provided as much sourced info above to include facts that is not even listed with the bullets above. Most of the Info is summarized in the last link but there are still tidbits that need/can be mentioned like using the Fable 2 save on Fable 3 as well as starting out as an adult in Fable 3 at the beginning. --҉ რ&#xF755;ɫՒ◌§ 9¤ ॐ 05:35, 31 August 2009 (UTC)

Article Change
I replaced the content of the article with one of my sandboxen at suggestion of User:xeno. -- Thejadefalcon Sing your song The bird's seeds 15:59, 30 September 2009 (UTC)

mechanic
"Molyneux has promised to remove a traditional RPG mechanic from Fable III, the emphasis being on removing "clunkiness" and making the game more accessible."

I'm sorry, what is this clunkiness mechanic? —Preceding unsigned comment added by 210.49.202.17 (talk) 07:30, 27 March 2010 (UTC)

Project Natal
Natal has not being confirmed by anyone, let alone Molyneux. The two citations that have appeared for it, I have never heard of, making me question their status as reliable sources. Secondly, the two citations that have appeared for it have not contained any quotes from Molyneux. For something like this, that sends up warning bells for me, that they are twisting his words out of context. Here is the OXM source I am sticking to until I find an RS that says otherwise.

FABLE 3 MIGHT USE PROJECT NATAL Will Fable 3' use Project Natal? Lionhead boss Peter Molyneux is, unsurprisingly, being a tease about it. "I am going to say it's going to use a controller. But I've never said it's not going to use Natal," he said in a recent interview in the Netherlands.

The source was OXM UK, page 26. It doesn't have an author's name attached because it's only a tiny inch-long column.

That was very carefully worded to say "it might use Natal, but then again it might not." If you would like, bring it up at WPVG, giving a link to this thread for reference. -- Thejadefalcon Sing your song The bird's seeds 14:04, 29 October 2009 (UTC)


 * With all due respect i'm reverting the article to confirm that it will indeed use Project Natal, also included a quote by the man himself,refute this "Do you really think ... knowing me ... I wouldn't want to use something like Natal?" Molyneux said at the PICNIC Conference in the Netherlands earlier this month. "I mean that's just mad, man."
 * http://kotaku.com/5387026/molyneux-fable-iii-will-use-project-natal Renji2080 (talk) 21:29, 29 October 2009 (UTC)


 * Hmm... while websites have more up-to-date information than magazines, I'm still not sure. While I accept that it confirms Natal (and it's a far better citation than before (I wasn't saying "no, it doesn't," I was saying "I'm sure it does, but find a better source." Apologies if I wasn't clear on that.)), I'd prefer it if it was updated when a more direct "yes" emerges from Lionhead. -- Thejadefalcon Sing your song The bird's seeds 21:44, 29 October 2009 (UTC)


 * Every recent article says the same thing, that Project Natal is confirmed for Fable III, I will take down the Project Natal part if Lionhead says otherwise but i don't think thats going to happen Renji2080 (talk) 21:53, 29 October 2009 (UTC)

Peter Molyneux today stated that "to not have the teams developing Milo and Kate and Fable III share technologies would be stupid" during a demonstration of Project Natal. —Preceding unsigned comment added by 128.232.247.187 (talk) 05:55, 19 November 2009 (UTC)
 * Source? -- Thejadefalcon Sing your song The bird's seeds 13:49, 19 November 2009 (UTC)

Molyneux says a lot of things about his games that don't end up being true, so we shouldn't assume that Natal makes it in. These games have always scrapped ideas last second to get it out. 72.199.100.223 (talk) 09:33, 13 February 2010 (UTC)

Windows (PC) Speculations
I've read the sources of whoever said Fable III is coming to PC, let me quote what the article said: "Molyneux declined to close off hopes of Fable III coming to PC". He nor Microsoft confirmed that this game will be coming to PC, he merely did not cross out the idea like he always does. What he says also doesn't really matter, if it were up to him it would be on PC a long time ago, its the execs of the gaming division that makes the decisions. With that said, he did not say that it will be coming to PC, so this is mere speculation.

Stop adding the confirmed PC status to the Wiki entry, there is no credible source or confirmation of such information, please read your "sources" carefully. —Preceding unsigned comment added by 192.206.151.130 (talk) 21:43, 29 March 2010 (UTC)

There is a slightly more concrete source here "http://www.computerandvideogames.com/article.php?id=238772". Though, yes... it is still far from confirmed. Fitz05 (talk) 21:00, 7 April 2010 (UTC)

''' 23.5.2010 - It is confirmed :-) http://www.gamespot.com/xbox360/rpg/fableiii/news.html?sid=6263210&om_act=convert&om_clk=newsfeatures&tag=newsfeatures%3Btitle%3B1 so please, soneone, make it loud :-) 85.207.176.177 (talk) 10:55, 23 May 2010 (UTC) Rodier

Then why did Molyneux state the game was a 360 exclusive at the M$ press conference at E3? Did M$ bribe him to say that? Or is he just as senile as ever? —Preceding unsigned comment added by 142.213.254.2 (talk) 15:33, 25 June 2010 (UTC)


 * Console games are commonly referred to as "exclusive" meaning console-exclusive (e.g. in this case, Fable III is not coming to PS3 or Wii), even though a PC version is released. For example, Halo is an Xbox-exclusive, though it got a PC release. If that sounds dumb, that's because it is. Crummy (talk) 05:27, 6 July 2010 (UTC)

First time I ever heard of that. You're right, it is dumb. Then again, looks like Microsoft is desperately trying to make us believe they do have exclusives, going as far as to state everything in the rest of the conference will be exclusive, then announcing MGS Rising... Idiots. —Preceding unsigned comment added by 142.213.254.2 (talk) 14:14, 9 July 2010 (UTC)

Dammit, forgot to sign again. Sorry 'bout that. --142.213.254.2 (talk) 14:15, 9 July 2010 (UTC)

Error
''Regardless of their decisions, Bowerstone will change to reflect their choices ''

Isn't that a logical contradiction? —Preceding unsigned comment added by 86.142.165.62 (talk) 13:29, 21 February 2010 (UTC)
 * Reading that line in context makes more sense than just on its own. Regardless of their decision (to eradicate crime or ignore it), Bowerstone will change to reflect their choices. Maybe it could do with rewording? Dark verdant (talk) 11:32, 4 March 2010 (UTC)

Fable II/Tyrant
In my savegame of Fable II, I am the (defacto) ruler of Albion. I achieved the title for owning everything that could be bought and keeping property values high. If the parent is the ruler of Albion (if I imported the savegame), where the heck does this tyrant come from? Also, will we be able to visit Samarkand? -- Azemocram (talk) 06:45, 4 March 2010 (UTC)

The "tyrant" is the son of the Hero of Bowerstone (Fable II's protagonist), and your brother in Fable III. And given that the two major continents in the game will be Albion and Aurora, Samarkand is an unlikely, but possible, locale in the game. 71.169.183.93 (talk) 20:15, 30 April 2010 (UTC)

Spoiler
The secton wherein it is revealed that the tyrant "Logan" is the brother of the player character is, in my opinion, a spoiler. I would ask that fair warning be given in the article. —Preceding unsigned comment added by 71.0.132.97 (talk) 00:07, 21 April 2010 (UTC)
 * Nope, seeing as we would have to put a spoiler on most things in a article on wikipedia. Fable 3 would also have a spoiler warning on its title since there are some that doesn't know its exists. See where I'm getting at?Umishiru (talk) 01:22, 17 June 2010 (UTC)

Reference for Release Date
http://www.youtube.com/watch?v=lw3dj9w7yh0&feature=channelUmishiru (talk) 01:25, 17 June 2010 (UTC)

Whole lot of unreferenced voice work casting
Where was it said that Ben Kingsley and Simon Pegg are on this project? How about everyone else other than John Cleese? References, or remove the BS. 214.3.138.234 (talk) 15:57, 26 August 2010 (UTC)Steve

Wings
A recent video reveals that wings are available as either part of character morphs or wardrobes in Fable III. Should that be included in the summary of new features? 207.216.208.68 (talk) 12:14, 18 September 2010 (UTC)

They are called "extreme morphs", and will apparently only appear when you do flourishes during combat - but not all the time, either. I think Molyneux mentioned it in an interview.. can't remember which, though —Preceding unsigned comment added by 62.16.174.241 (talk) 00:37, 19 September 2010 (UTC)

They were shown starting back with the first reveals, about a year ago. All the developer diaries since have mentioned the "morphing" of the character and the weapons, and the now scrapped in-game sale of morphed weapons. 214.3.138.234 (talk) 16:32, 1 October 2010 (UTC)Steve

Bugs
After the disaster that was Fable 2 with it's numerous game-destroying bugs and glitches, have they at least made an effort to beta test this game before releasing it? 203.211.120.225 (talk) 02:25, 3 October 2010 (UTC)
 * The game's not out yet, so who knows. 142.26.194.190 (talk) 19:19, 5 October 2010 (UTC)

Content query
Do these two paragraphs from the main article seem RIDICULOUSLY similar to anyone else?

There are also new takes on traditional Fable concepts such as morphing, where you and your weapon change depending on what you do and your alignment. If the Hero kills large numbers of skeletons his/her weapon will appear to be made of bones, whereas if they go around killing innocent people their weapon will begin to drip with blood. The weapon will also level throughout the game, making it sharper and more deadly. Another example is the "Extreme Emote" system. For example, if someone angers the Hero, he/she can show them their true nature, with either demonic or angelic wings sprouting out of their back. Briefly mentioned by Peter Molyneux that the more support the people of Albion give you the larger your wings become. The theatrical trailer was released at E3 2010

The player's style of combat also affects the gameplay. Depending on the skill level and experience, the player's melee and ranged weapons will change with use, as well as the player's magic-casting gauntlets. The example is if a players slaughters innocents and civilians the weapon will darken and drip blood, but will glow if used against evil. The blade will also lengthen and widen if the player uses advanced attacks and defensive blocks. Molyneux stated that "Everybody ended up going towards one big weapon, that's not choice, that's not power, that's everybody doing the same thing. So we thought to ourselves, we're not going to design any more weapons, we're going to get the player to do it." TheKnight27 (talk) 14:40, 28 October 2010 (UTC)

Meera Syal
Thats Meera Syal (http://en.wikipedia.org/wiki/Meera_Syal) as Veronica for in the Marriage of Inconvenience if I'm correct. —Preceding unsigned comment added by Benmfowler (talk • contribs) 09:14, 30 October 2010 (UTC)

peter m did not design this
he wasnt listed in the credits \josh atkins did —Preceding unsigned comment added by 219.89.50.45 (talk) 03:20, 28 October 2010 (UTC)
 * Yes. He did, he was the first name in the credits. —Preceding unsigned comment added by 63.149.131.158 (talk) 16:37, 5 November 2010 (UTC)

Edit request from Stuwhyte, 4 November 2010
Designer is Josh Atkins not Jost Atkins

Stuwhyte (talk) 12:48, 4 November 2010 (UTC)
 * Done. --Michaeldsuarez (talk) 12:53, 4 November 2010 (UTC)

Gameplay section
The gameplay section is very misleading. Ive beaten the game and some of the things this sections describes you can do are either vastly exaggerated or just completely wrong. —Preceding unsigned comment added by 72.64.72.99 (talk) 01:34, 10 November 2010 (UTC)

Gameplay Section
This section starts off very clumsily - wouldn't it be better to describe the role of the player and the game's goals rather than blustering out how you can gain chest of gold? —Preceding unsigned comment added by 132.185.144.121 (talk) 17:43, 11 November 2010 (UTC)

Criticism/Reception
Why no criticism yet? Lots of reviews out. Lots of complaints in the reviews too. Odd for a game on here to be quiet on reviews for so long. 110.174.97.5 (talk) 02:16, 3 November 2010 (UTC) Cause any and all critism of the game gets edited out... —Preceding unsigned comment added by 216.220.216.199 (talk) 09:57, 27 November 2010 (UTC)

Red shirt?

 * Molyneux hinted that there may be drawbacks to leaving your castle too often to investigate crimes or fight wars, asking "Are you going to be a king that is the equivalent to Picard in Star Trek? Quite honestly, if the captain of the ship was going down to planets and getting involved in battles I'd be worried because I think he should stay in his chair. But if he chooses to go down and get involved, that's the freedom we give you as a king."[5]

Surely all that's needed is to take a redshirt with you? Or is is this referring to the perils of leaving your second in command in charge? Nil Einne (talk) 14:58, 19 November 2010 (UTC)

Plot section
The plot section needs to be edited, since the majority is about how the player can raise money. — Preceding unsigned comment added by 124.169.160.176 (talk) 04:09, 3 July 2011 (UTC)

Voice Actors
Someone apparently has made an edit to the page saying Charlie Sheen is the voice actor behind Jaspar. Har Har. In actuality it's John Cleese. —Preceding unsigned comment added by 169.226.70.36 (talk) 14:45, 16 March 2011 (UTC)

Fancruft
So much fancruft in here... its like walking in sewage.--Blue Tie (talk) 17:34, 27 November 2010 (UTC) Doesn't help when fan boys delete anything they don't agree with either...monkey sauce

Mixed reviews?
Reception section says game received "mixed reviews", yet does not display a single score below 7/10, and even had one perfect 5. Either the game was received positive, not mixed, or negative reviews are being excluded. 217.209.215.127 (talk) 11:19, 19 December 2010 (UTC)
 * While I agree negative reviews should be mentioned, "mixed" is incorrect since the average indication is mostly 80, which is favorable. One could argue mixed based on the fact there are some more negative reviews but one could also argue that with pretty much any game, film, book etc since not everything is perfect. This is why wiki uses website averages. Stabby Joe (talk) 15:09, 19 December 2010 (UTC)