Talk:Fatal Frame III: The Tormented/GA1

GA Review
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Reviewer: TarkusAB (talk · contribs) 16:43, 11 January 2023 (UTC)

I'll review this one. TarkusAB talk / contrib 16:43, 11 January 2023 (UTC)


 * "Rei's design, while more mature than earlier protagonist, retained the slender style of earlier protagonists." (alliteration)
 * Sorted.
 * "Kei's design had no keywords" I know what you mean but this feels like a weird cross-culture thing that is not explained. You didn't introduce that the characters are based on keywords or introduce other characters' keywords. I think keywords being used to define characters is a Japanese thing that not all readers will understand the way you just threw it out here. Not sure what you may want to do to fix this.
 * Did my best with this section.
 * "The characters were designed by Hiromi Gyota, the ghosts by Hiroyuki Yazaki, and promotional artwork by Kiyotaka Sugiyama." You don't mention these names again. Are any of these people notable? Probably best to remove because adds no value.
 * Cut it. Their names are in the infobox, but I went ahead and removed it.
 * In release it says: "As with other entries, the game was not numbered in Japan, allowing it to act as a standalone entry." But in the development section it says: "While each Fatal Frame story is standalone, Fatal Frame III was specified as a sequel to the two previous games." So I'm a little confused what their intent was. Or was this just promotion talk. Maybe these comments should be closer to each other and sources checked again to see if there are details to clear up confusion.
 * Did my best, but also removed the more promo-ish bit from the end.
 * "Beginning in May, a pre-order bonus campaign offered a DVD containing behind-the-scenes material related to the series." I own this DVD and it does not contain any "behind-the-scenes" material. It is just retellings of the stories of the first two games. Rips are available on YouTube.
 * That was a translation goof on my part, thanks for catching it.
 * "balancing the horror elements of the original Fatal Frame with the narrative focus of Crimson Butterfly." Did it say this somewhere in development and did I miss it?
 * That was another translation goof that I forgot to correct.

Good job. I did not enjoy this game anywhere near as much as Fatal Frame 1 or 2. The flipping back and forth between dream and reality world bothered me. My favorite in the series is FF2 by a mile. TarkusAB talk / contrib 09:11, 15 January 2023 (UTC)
 * All sorted, I hope. And yeah I get why most like Crimson Butterfly, but out of all the FFs I've experienced (at second hand because I can't play horror games to save my life) I prefer the grief-focused story of The Tormented and its messages about moving on while remembering. That's why I never touched the main article or completed work I started on its Wii remake (not even sure the remake should count as its own article). --ProtoDrake (talk) 09:55, 15 January 2023 (UTC)
 * I hope to get to working on Crimson Butterfly someday if you don't. Anyways, GA TarkusAB talk / contrib 17:46, 21 January 2023 (UTC)