Talk:Final Fantasy VI/Archive 4

UK EXCLUSIVE PS1 RELEASE
The PS1 version was only ever released in the UK this article is misleading! Visit the official Square Europe website! —Preceding unsigned comment added by 172.202.172.246 (talk) 14:36, 2 September 2007 (UTC)

Question
AM I right to assume the PAL PS1 release of FFVI was only released in the UK and in English? I'm sure it was released because of the FFX demo bundled with it. I won the copy as well but I'm sure it says for sale in the UK and Ireland only. —The preceding unsigned comment was added by Special:Contributions/ (talk)  I am now positive this was only released in the UK and have added sources from IGN and Gamespy.

Hmm.... is profanity in FFVI censored in anyway? I am talking about the SNES, the PS1 and the GBA releases. I am confused. Deckiller, anybody, can you help me out on this? Sjones23 20:59, 4 April 2007 (UTC)


 * All I can think of is some of the text being changed. For example, when Kefka says "Son of a submariner!", it was originally along the lines of "Son of a bitch!". Arrowny 10:54, 24 April 2007 (UTC)


 * Actually I think it was somewhat the same (it was within Kefka's personality to say something off the wall like that). In the GBA port, Locke says "Dammit" when going back to South Figuro when the infiltration of the taken over town scene begins, and Kefka's words were instead "sandworm". Plus, the SNES version was released around the point that NOA got more liberal with what they allowed (that was when they decided to let Mortal Kombat II be with the original blood and fatalities). Not sure if "bitch" would've slided, though.24.3.214.213 09:24, 7 June 2007 (UTC)


 * I was just going by the fan made translations of the game, so I could have easily been wrong. :P Arrowny 02:19, 15 June 2007 (UTC)

I got rid of some of the subtrivia sections and cited all but one source.
If you can find a source for Stragus being shortened to Strago, this mess can end. -- Sir Crazyswordsman  04:48, 5 April 2007 (UTC)
 * Listen to what Crazyswordsman says. If there are any sources you can find for "Stragus being shortened to Strago", let us know here. Sjones23 20:50, 5 April 2007 (UTC)
 * Oh, I almost forgot... I agree with Sir Crazyswordsman that "If you can find a source for Stragus being shortened to Strago, this mess can end." The Woolsey interviews may have them. Sjones23 16:53, 15 April 2007 (UTC)
 * I have noticed that Template:Unreferenced was removed and so, this article cited its references or sourced except one. Some of the article was way to trivial before the sub trivia sections was removed (see WP:TRIV and WP:TRIVIA), according to Crazyswordsman's statement. Sjones23 20:04, 24 April 2007 (UTC)

Got it. Strago's name change was in one of the other citations all along. Pointlessness 22:30, 20 June 2007 (UTC)


 * Good work! This article is now well-cited so it will not be in a Featured Article Review (FAR). Greg Jones II 22:49, 20 June 2007 (UTC)

Merger
The SGI demo would make an interesting note on this page and help consolidate the great work of getting this article featured. Judgesurreal777 15:53, 13 May 2007 (UTC)
 * Sorry for the late reply, Judgesurreal777, but I strongly agree that this merger should do the trick. Sjones23

Esper "world"
From what I understand on the Cavesofnarshe site, the Epser world isn't really a different dimension, but just a hidden land, sealed by a barrier, on the island that eventually becomes the Floating Continent. How can we change this? Thanos6 05:27, 4 June 2007 (UTC)

Spoiler tag issues.
I had major uneasiness that not only was there NOT a spoiler tag for the Story section, but upon going to add it in, got hit with that comment thing that said that if I was thinking of "spoiler", then everyone else would think the same, which in turn negates such a tag's usefulness. I'm inclined to disagree with this. For one, I never thought it contained spoilers until I saw the whole thing, and someone who is just scrolling through the entire thing for something in particular, or using the anchor links and then scrolls up and sees the end of the section (there are people who have never seen this page before, so don't say there isn't). There is just too many things that defeat that argument, and just because you think "Story" is "spoiler" doesn't mean anyone ELSE will, as I said. As a result, I've added the spoiler tag, and am requesting that it is not removed by anyone. 24.3.214.213 09:30, 7 June 2007 (UTC)
 * WP:SPOILER. Kariteh 09:41, 7 June 2007 (UTC)
 * Then put it in it's own article, then, on Wiki like every other subsection there. OR PUT THE DAMN TAG IN!! My God, some people are not that damn smart. You link me to a point of Wiki that needs to be changed (God knows there's enough of THOSE, right?). This is actually some common sense and some common decency to do something so that no one can blame anyone but themselves by delving further into something they know that, WITHOUT A DOUBT, there are SPOILERS IN THE DAMN DESCRIPTION!! And to Wiki, it is obvious that the point of "Spoiler warnings are redundant when used in "Plot", "Character history", "Synopsis", or other sections that are self-evidently going to discuss a plot or similar." will not fly as no one can expect everyone to be THAT SMART! 24.3.214.213 09:49, 7 June 2007 (UTC)
 * Yeah, we can trust people to be that smart. If people can restrain themselves from flipping to the last chapter of a book, they can keep themselves from reading something labeled "plot".—Ｌｏｖｅはドコ？ (talk • contribs) 01:40, 11 June 2007 (UTC)
 * Well said! --&mdash; Δαίδαλος  Σ  17:32, 11 June 2007 (UTC)
 * While I understand the stance on limiting the use of spoiler warnings, I just want to point out something. If someone is scrolling to various points in the article rather than reading it straight through, there's a likelyhood of seeing the end (or even middle) of the plot section without immediately realizing that it is the plot, inadvertently reading key details. That situation isn't helped much by spoiler tags, except perhaps when denoting "end of spoilers"; it's an unfortunate side effect of the single-page format. --AspiringSquire 01:17, 10 October 2007 (UTC)

Today's Featured Article
On June 20, this article will be displayed on the Main Page. Congratulations to all contributing editors and the WikiProject Final Fantasy on your efforts! &mdash; Bluerで す. 11:05, 17 June 2007 (UTC)
 * Remember this: watch out for vandals. If vandals appears, revert them and protect this page at all costs. Good luck, everyone! Sjones23 19:49, 17 June 2007 (UTC)
 * One of my favorite games of all time. Great work I'm going to read this now.  -- su mn ji m  talk with me·changes 18:13, 19 June 2007 (UTC)
 * Yes congratulations everyone, this truly is some outstanding work! Now if only I could get the Breath of Fire and Lunar articles to look this good! 4.242.123.102 00:22, 20 June 2007 (UTC)
 * 良く出来ました！Now the Holy Trinity of great Final Fantasy games (VI, VII and X) have all been featured. Wikipedia is that much closer to perfection! Brutannica 21:41, 20 June 2007 (UTC)

Two edits for a more experienced editor to check: This one should either be reverted or the image should be bumped above the heading according to the MoS, I'm not sure which would be better. This one adds information to the plot section that may not be necessary. Anomie 01:29, 20 June 2007 (UTC)

non-linear style of play
is the game really non linear? i know it has a bunch of branch points where you can choose one quest over the other but in the large scheme of the game it's still pretty linear, your actiopns have no inpact other than ending the game and the story doesn't change no matter what. also none of the citations say anything about the game being non linear. harlock_jds 00:43, 20 June 2007 (UTC)


 * The game is extremely non-linear after the first major section is over, leading to gamers beating the game with only three characters. Sure, you have to sacrifice your stats to do it, but it can be done, if you don't mind not getting everything.Cyrus Beautor (talk) 01:01, 4 March 2008 (UTC)

Comment #7
Just made a minor change to the sentance that said FFVI it was comprable to the 2nd industral revolution in the 19th century. The 2nd industral revolution was the computer revoulution. It's not really fitting of Final Fantasy VI, it's more descriptive of the 1st industrial revolution. —Preceding unsigned comment added by 66.188.125.3 (talk • contribs) 05:47, 20 June 2007

Picture
Um.. no picture for a featured article (on the main page)? Or is my browser just crazy? izalithium 06:36, 20 June 2007 (UTC)
 * Your browser's not crazy. [Thoughtless and stupid comment removed by the author.] &mdash; Bluerで す. 07:11, 20 June 2007 (UTC)
 * Um, why not just a picture of an SNES like what was initially there? Would not a picture like this work fine? It's a user-generated photograph... -albrozdude 07:44, 20 June 2007 (UTC)
 * It really would be nice to have some kind of picture there, but I suppose it's not absolutely necessary. The SNES picture looks fine, there's a nice mention of SNES already, so just a matter of changing the text to "The game initially appeared on the Super Nintendo Entertainment System (pictured) ..." — 63.227.107.221 08:02, 20 June 2007 (UTC)
 * An administrator in charge of putting pictures up should be notified. &mdash; Bluerで す. 08:03, 20 June 2007 (UTC) And I confirm that the comment removed was purely sarcastic remarks, no harm intended. &mdash; Bluerで す.  23:10, 20 June 2007 (UTC)

New Wiki policy dictates that no copyrighted content can go on the main page. For articles covering copyrighted works, this completely forbids use of a picture barring some creative loophole (like the Excel Saga article's using a free picture of its creator dressed as a character). Aside from hard to find free pictures of famous developers, video game articles are pretty much left in the dust. Zeality 19:59, 20 June 2007 (UTC)

You know, I think we should use a picture like to spread awarness of copyright-related issues.--Piotr Konieczny aka Prokonsul Piotrus 20:09, 20 June 2007 (UTC)
 * I fear using that particular image on the Main Page would do more harm than good, as dozens of inexperienced editors upload copyright-infringing pictures onto the site and begin spamming "Herez my pic uploaded plz uz on MP now" on Talk:Main Page, the article's talk page and god knows where else. GeeJo (t)⁄(c) &bull; 22:22, 20 June 2007 (UTC)

Oh ok. It's just that I had never seen a MP article without a picture before so it caught me off guard.. I was kind of hoping we could get away with low-res/fair use or something though :P izalithium 05:34, 21 June 2007 (UTC)


 * At least it will not happen with FFIV if it ever gets featured on the main page, thanks to this pic. Kariteh 08:33, 21 June 2007 (UTC)

Shiva incorrect
monster names mention Shiva which is incorrect so I del it, even if the game says so that doesnt makes it to be correct. —Preceding unsigned comment added by Satyavrat.chaturvedi (talk • contribs) 10:58, 20 June 2007
 * If the game has monsters called Shiva then there's nothing incorrect about mentioning that. However linking to Shiva would be inappropriate, but this was not done Nil Einne 14:20, 20 June 2007 (UTC)
 * Shiva was a foe in some earlier games, but I do not believe that there is any monster data for her in this game. I will have to check on that, however.Cyrus Beautor (talk) 01:05, 4 March 2008 (UTC)
 * Um, you do realize you're responding to an over eight month old comment? But Shiva is a boss in this game -- you fight her and Ifrit in the Magitech factory. ♫ Melodia Chaconne ♫ (talk) 01:18, 4 March 2008 (UTC)
 * Point.Cyrus Beautor (talk) 01:18, 5 March 2008 (UTC)

Question/Comment re: controversial issues
Congrats to all for being a featured article! I had a quick question/comment about adding references to some of the controversial subject matter of the game. FF VI seemed to be at the forefront of introducing serious issues to gameplay, albeit in a subtle way.

I'm referring to Celes' and Terra's respective allusions to suicide and abortion. It's been a while since I played the game, so bear with me if I'm a bit spotty on particulars, but I remember Celes contemplating suicide after Cid dies on the island of solitude (I believe she was going to jump off of a cliff). Also, Terra (in her esper form) made some reference to protecting the lives of all people, even those who had not been born. As I was pretty young when I played these games, the references didn't stick out in my mind that much. But I played the game a few years ago and they jumped right out at me. It seemed pretty heavy stuff for a video game released during that time period. I'm not saying they shouldn't be in the game, but thought it was unique that the developers would include this material.

I'm not sure how much controversy this actually generated, so discussion of it in the article may not be merited, but I thought I'd put it out there to gauge people's thoughts.Ronnotronald 13:19, 20 June 2007 (UTC)


 * I took Terra's comment to mean that she wanted to make the world safe for future generations. After all, she was protecting a town in which all adults had been wiped out and the land itself was dying. Celes's attempted suicide (which only happened if you let Cid die) was glossed over in the English translation. —Preceding unsigned comment added by 74.119.233.188 (talk • contribs)
 * Glossed over? SHe jumped off a cliff. That's about as unsubtle as it gets. Knowing the way Japanese do things, I doubt it was any more explicit there. ♫ Melodia Chaconne ♫ 11:27, 13 August 2007 (UTC)
 * Yes, she jumped off a cliff. The Japanese version said the people on the island did so when they gave into despair. The English version described people on the island jumping off the cliff when they felt depressed and it "perked them right up" afterwards. You don't call that glossing it over? —Preceding unsigned comment added by 74.119.233.188 (talk • contribs)
 * Not really. Every person knows what jumping off a cliff when you're depressed means, and the English Cid is pretty much just being a smartass.—Ｌｏｖｅはドコ？ (talk • contribs) 21:02, 21 August 2007 (UTC)
 * I tend to agree that while it may not have been as explicit in the North American version, it wasn't glossed over. I thought the abortion comment was definitely more subtle, the choice of wording seemed pretty deliberate and while she was literally talking about making the world safe for those hadn't been born yet, I thought the subtext was pretty obvious.  It was even discussed in a game guide as well.Ronnotronald 14:23, 22 August 2007 (UTC)

Main page
Congratulations, everyone! FFVI survived the main page, despite one vandal which I've reverted myself. Once again, congratulations. Any other comments? Greg Jones II 01:40, 21 June 2007 (UTC)
 * There are Google Video and Youtube links at the EL. Based on policy and guideline that shouldn't be there, should it? &mdash; Bluerで す. 06:14, 21 June 2007 (UTC)
 * I don't know whether these particular videos qualify, but if they are not copyright violations and they meet the other criteria for external links then they're OK. The warning against YouTube and such is because a most of what's there is either not notable or violating the creator's copyright. Anomie 12:02, 21 June 2007 (UTC)

Vandalism
There are more serious and extreme cases of vandalism. I will request page protection ASAP. Greg Jones II 19:35, 22 June 2007 (UTC)
 * I will put "pp-semi-vandalism" ASAP. Greg Jones II 19:45, 22 June 2007 (UTC)
 * Probably residual from being featured. I'm sure it'll clear up in a few days. ♫ Melodia Chaconne ♫ 20:24, 22 June 2007 (UTC)
 * Page protection? This? I think that's a tad unnecessary. &mdash; Bluerで す. 20:35, 22 June 2007 (UTC)

Nintendo Module Controversy
Could someone add this? There was a dispute between Nintendo and Squaresoft at that time because Square was promised 32MBit modules but only delivered 24MBit ones. —Preceding unsigned comment added by 84.57.11.141 (talk • contribs)
 * Only if you have a reliable source. Greg Jones II 22:44, 30 July 2007 (UTC)

Added trivial 'References to Pop-Culture' section
Straight up, I'll admit I'm not a regular contributor to Wikipedia, but am learning slowly - If anyone feels my work could be tidied up a bit or the wording revised, by all means go ahead! :-)

I've posted this new section into the article because there are several scenes within the English translation FFVI where amusing pop-culture references are made - I'm replaying my way through the game at this time and will be making note of each for addition to this section of the article, but will likely remove the 'Star Wars' sub-heading and switch to a bulleted, while also not adding any more screenshots unless absolutely necessary.

Thoughts, comments, or criticisms are all welcome - Thanks! Arkmtech 08:00, 13 August 2007 (UTC)


 * I'm not sure I agree with there being an entire heading about this. Perhaps its worth a mention in the Localization section, with better sources than another wiki and IMDB.com. ~ Hibana 22:01, 15 August 2007 (UTC)


 * This really isn't very notable. We should be working to condense the article at this point, it really sprawls. Chris Cunningham 11:45, 21 August 2007 (UTC)


 * Go for it, man! Be bold! Thanos6 18:26, 25 August 2007 (UTC)

PAL PSX release
This was only released in the UK! I have the sources and a copy of the game! Why are you deleting the truth? —Preceding unsigned comment added by 172.142.74.9 (talk • contribs) 18:16, 25 August 2007

The PS1 version was released alongside Final Fantasy 5, as part of Final Fantasy Anthology, which was, in fact, released in the US as well. I don't know where you get your information, but I happen to own the NTSC (North America) version of FF Anthology. 68.59.157.132 11:33, 4 September 2007 (UTC)


 * I believe 172.142 means that the PAL version wasn't released anywhere but UK, not the PSX one in general. ♫ Melodia Chaconne ♫ 12:35, 4 September 2007 (UTC)


 * The Playstation title "Final Fantasy VI" was not released anywhere but Europe (UK isn't all of Europe, people). In North America, "Final Fantasy Anthology" containing both FFV and FFVI was released, while "Final Fantasy Collection" containing FFIV, FFV and FFVI was released in Japan. Furthermore, North America got "Final Fantasy Chronicles" containing FFIV and Chrono Trigger, Europe got "Final Fantasy Anthology" (similiar title to the North American release, but different content) containing FFIV and FFV, and Japan got Chrono Trigger as a separate release. Chrono Trigger has to this date never ever seen release in Europe on any console. —Preceding unsigned comment added by 134.129.203.26 (talk) 04:40, 23 September 2007 (UTC)
 * Oh, well that's not true. FFVI did indeed get a seperate release in Japan, as did IV and V. ♫ Melodia Chaconne ♫ 11:24, 23 September 2007 (UTC)

"Technical limitations"

 * Amano provided concept sketches to the programmers, who converted them into the sprites featured in the game due to technical limitations of the time.

This reasoning of "technical limitations" comes across as point-of-view to me, and unless the reason given is explicitly stated in a good source, I would like to see that part removed.


 * This track features an unintelligible synthesized "voice" that harmonizes with the melody, as technical limitations for the SPC700 sound format chip prevented the use of an actual vocal track (although some developers eventually figured out how to overcome the limitation a few years later).

Considering that Rock N' Roll Racing featured voice clips the year before FFVI was released, I think that the reasoning is not valid (the sound chip hardly "prevented" vocals) and most of it should be dropped/replaced. A more likely cause for not using a vocal track might be the extra storage space required, or the difficulty of incorporating it. There's no guarantee (unless it has been stated in an interview or other official source) that the developers would have recorded vocals for it at the time if they could have. For one thing, having a voice for a major character (Celes in this case) did not happen in the series until Final Fantasy X. Perhaps more importantly, the player has the ability to botch the lyrics, disrupting the music; I don't think they'd necessarily want to have professionally-recorded mistakes for the scene.

--AspiringSquire 01:17, 10 October 2007 (UTC)
 * I wouldn't be so sure on that Rock n roll racing claim. From the look of its article (not knowing the game) and a little intuition about the style of the thing, the voice samples in that are most likely short commentary clips which, if properly prepared (e.g. 6000Hz, 4-bit), could be stored in the RAM with enough memory left over for some lower-quality music (suiting the fairly simplistic chug-rock style of the songs on the soundtrack - Paranoid, Radar Love et al)... a far cry from having good-quality vocals for a whole operatic aria where it would be nice to have at least telephone quality, so 7.5khz/8bit, or a maximum of about 8-9 seconds without repetition or streaming things in and out of the memory space, which is what was being referred to originally, such as to create the vocal intro for Tales of Phantasia. Voice clips of a sort wouldn't have been unusual on pretty much any contemporary console or home computer (even the 8-bits could have had a valiant go), but attempting to do all of ADMC would have been quite a challenge. It should still have fitted into the available ROM alright, but if the story above about the 32mbit cartridges being unavailable rings true, they would likely have had to drop it even if it had been original implemented.
 * It may be more truthful/clearer if it were to be rewritten to whit, impossible without fancy programming tricks which had not yet been discovered, rather than it being an absolute impossibility... but something which the chip cannot do as specified still counts as a technical limitation until such tricks are discovered, developed and implemented. The 16-from-512 colour palette on my old Atari is a technical limitation for accurate conversion of some more graphically intense arcade games, or for showing of photographic quality images, but some clever bods swiftly figured out palette switching techniques to get around some of the issues, and eventually one dedicated soul came up with a method for accessing the 'whole' colour gamut (~45 colours per line, but that's a heck of an improvement) and another for artificially increasing it (3200-ish), but these were far too fragile and CPU intensive to be used for anything but static screens... so it remained as a limitation so far as in-game use was concerned.
 * The idea of a japanese software house having to create "out-takes" on purpose does tickle me however :) 82.46.180.56 (talk) 01:47, 15 April 2008 (UTC)

PS1 Re-release
The text currently says the following:

The only notable changes to gameplay (in addition to loading times not present in the cartridge versions) involve the correction of a few software bugs from the original, the creation or oversight of other bugs,[78][79] and the addition of a new "memo save" feature, allowing players to quickly save their progress to the PlayStation's RAM.

I played the re-release, and I'm fairly certain that there was also a feature added that let you hold down a button to run, allowing you to go as fast as you would with the sprint shoes in the original game. And once you got the sprint shoes, it doubled your movement speed again, allowing for double the total movement speed of the original game. Can anyone else confirm this? Snowboardpunk 02:15, 9 November 2007 (UTC)
 * Yup, it was definitely like that. ♫ Melodia Chaconne ♫ 02:39, 9 November 2007 (UTC)