Talk:Game of the Three Kingdoms

Check, checkmate
It is written in this article that 'checkmate and other conventions are the same as in xiangqi'. Well, it is really not clear to me what the definitions of check and checkmate are supposed to be in a three-player game. At a certain turn t of the game, is a general of a given player 'in check' if
 * 1) any other player could, were it their turn to move, capture this general (putting themselves in check or not)?
 * 2) any other player could, were it their turn to move, capture this general without putting their own general under an attack by the third player?
 * 3) the next player to move (at turn (t + 1)) could, were it their turn to move, capture this general (putting themselves in check or not)?
 * 4) the next player to move (at turn (t + 1)) could, were it their turn to move, capture this general without putting their own general under an attack by the third player?

UseresuUK (talk) 20:13, 22 October 2013 (UTC)

Moves of the different pieces
Only the move of the chariot is described, and without citation I don't find it obvious that it can change rank at bifurcation point in the middle. If it can, how about sliding through the central file of side 1 towards the bifurcation point, and then either sliding through the central file of side 3 (next side clockwise), or sliding through the river rank of side 3 (making a 'Z' path at the centre)?

Some other pieces would require the same kind of clarification. For instance, has a horse at a bifurcation point (at the centre) 10 or 12 possible destinations (assuming no intervening piece)?

UseresuUK (talk) 20:33, 22 October 2013 (UTC)

Move discussion in progress
There is a move discussion in progress on Talk:Three-Man Chess which affects this page. Please participate on that page and not in this talk page section. Thank you. —RMCD bot 05:32, 28 October 2019 (UTC)