Talk:God of War: Chains of Olympus

Untitled/unsigned comment
Possible release date indicator?

Game Engine
Does anyone know the name of the game engine (i.e., middleware) used in the development of GoW:Chains of Olympus? Is it third-party or in-house? Aeonassoc 15:04, 9 August 2007 (UTC)

Official title?
Joystiq reports on what could be the official title for the game. Should the article be renamed? Demaar 03:24, 22 April 2007 (UTC)

Revealed today and changed today! KsprayDad 14:48, 25 April 2007 (UTC)

Added screen capture of first trailer available today! KsprayDad 14:50, 25 April 2007 (UTC)

Couple of important things
I have the demo, so I'd like to state that it is the first level of the game (as told so by developers with the video on the UMD) Attica IS the first battle, and the basilisk IS the first boss. Secondly, everywhere I go, it says this demo is downloadable. That's not true to date, it's coming soon on a downloadable format, as of right not it's UMD only. If someone does have a download link however, feel free to post it. (and I'm talking about non-hacked official demos) SonicNIGHT

PS2 Version?
I've heard that this will be ported to the PS2 as a budget title the way Grand Theft Auto: Liberty City Stories and Vice City Stories were. Can anyone back this up or was it someone just being hopeful on a forum? Master Deusoma (talk) 00:40, 6 March 2008 (UTC)
 * no credibility about that yet Strongsauce (talk) 00:42, 6 March 2008 (UTC)


 * It's official, there will not be a PS2 port. Looks like PS2 people wanting to play Chains of Olympus are going to have to buy, borrow or steal a PSP to play it. Here's the story right from the developer's mouth. - Throw (talk) 20:37, 7 March 2008 (UTC)


 * No offense, but I doubt any developer is honestly going to state a week after a game comes out that it WILL be ported. That is just the worst strategy for selling games. A brilliant strategy is to put out a news release, claim they aren't going to, then do it 8months later. Its interesting news, but to jump the gun either way is hasty, to say the least.  —Preceding unsigned comment added by 66.112.51.251 (talk) 03:45, 9 March 2008 (UTC)


 * No offense, but you're wrong. This game has been developed for the PSP using Ready At Dawn's proprietary engine for the PSP. Porting this to PS2 will require extra development expenses and resources to be devoted. Ready At Dawn has already said they are altogether moving on from PSP development and Sony is working on God of War III. This game is a system seller for the PSP, as Sony has clearly indicated by their plan to release God of War PSP bundle, just like they did with Daxter. This is also Sony owned property, not a third-party product. It is more beneficial for them to sell more PSPs than concern themselves with a few more sales on an already successful console at the end of its lifecycle. They have to compete in the handheld market and give people who doubted the PSP for this long a reason to buy the system. There is more logic and evidence to suggest that is more likely that this game will remain PSP exclusive than it is not. So unless you can provide strong evidence to prove otherwise, you're hasty in your own assumption.--Dew87 (talk) 06:52, 9 March 2008 (UTC)

Morpheus
So, I just beat the game and I read the plot. I never saw Morpheus, he was only talked about. I read the plots of the other games and I never saw anything there either. Did I miss something? 24.20.200.29 (talk) 04:54, 15 March 2008 (UTC)

Helios
The god accompanying Athena at the ending cutscene is clearly Helios. For starters, Helios has a voice actor listed in the credits, even though he was never seen or heard from during gameplay. Also, the artifact he recovered from Kratos was his Sunshield. And lastly, the little of him we do see in the cutscene appears to resemble his high-res character model in the final cutscene of God of War II. His sandals also resemble those of the Colossus of Rhodes boss from GoW II, which was historically a giant statue of Helios. —Preceding unsigned comment added by 125.236.176.37 (talk) 07:18, 17 April 2008 (UTC)

Beginning bit of the story
Chains of Olympus does not take place 10 years before God of War 1, the manual states that he has 10 years of servitude to the gods from the day he decides he no longer wants to serve the gods. It says nothing about CoO taking place 10 years before GoW 1. This needs to be changed somehow. (talk)

Article opening
The opening of the article is terrible and has a lot of personal opinions. Going to remove this block of text:

"Although this game has a violent nature, [killing beasts and mythological monsters in order to survive], the M rating is harsh. Blood disappears and floats into the air like red powder. Bodies vanish after death. There is possibly one M-rated sequence in the game, that involves the slaying of a giant lord. As for the sexual content, females are ocasionally shown topless, not in graphic detail, but keeping with the Ancient Greek theme. This game is best suited for kids older than 13, but varies on the maturity of the player and how consumed they are by violence." /KennyMan666 (talk) 13:50, 26 December 2008 (UTC)

Sex part
So, yeah. I have removed it before, but the dude has protested on my talk, So I'm going to see proof from people who have played it, and if so, see if it's truly noteworthy for the page. Thoughts? Strong Intelligent (talk) —Preceding undated comment added 09:35, 27 May 2009 (UTC).
 * Also, lokking over his talk, it seems as if he's made repeated acts of vandalism in the past. I suggest that we remove it and if necessary, block. Strong Intelligent (talk) —Preceding undated comment added 09:38, 27 May 2009 (UTC).


 * Here:. E Wing (talk) 23:52, 13 September 2009 (UTC)

Blades Of Chaos
It is told that CoO is BEFORE than the GOW 1, but it is also told that Blades Of Chaos is obtained in GOW 1. But there is Blades Of Chaos in CoO. I only looked to the articles in here, where is the mistake???


 * No mistake - just understanding the timeline. Kratos is given the Blades by Ares, then there is a significant gap until GOW1. COO happens during this gap, the time when you see Kratos roaming the countryside. PurpleHeartEditor   (talk)  04:53, 10 November 2011 (UTC)

Recent edits as of April 26, 2012
Bluerim, first off, you said my "claim smacks of ownership." Please explain to me how?


 * You apparently reappear and unilaterally decide on how the articles should be edited, irrespective of what has occurred in your absence. Bluerim (talk) 11:08, 28 April 2012 (UTC)

In regards to the header. You are making it too excessive. You do not need to list the dates of the games release in every country, only the first. That's what the Release section is for, which you're deciding to rename and it doesn't need renamed. Then you're putting how it had the highest composite score at the time of its release, and then went on to how it was released as a greatest hits and part of the Origins Collection. These are all stated in the article in the Release and Reception sections. It's just repeating information.


 * Compromised. Bluerim (talk) 11:08, 28 April 2012 (UTC)

Also, why are you removing the "Demo" sub-section and the "Characters" section. JDC808 (talk) 04:36, 27 April 2012 (UTC)


 * he Demo information IS in there. As to "Characters", that's what the link is for. I happen to agree with the editor who instigated it, which makes it 2-1 unless someone else weighs in. Bluerim (talk) 11:08, 28 April 2012 (UTC)

With the compromising, the only thing I'm going to disagree with is the removal of the Characters section. The link is there for the characters throughout the entire series, not just CoO. JDC808 (talk) 20:04, 28 April 2012 (UTC)

"small chamber"
Unless someone can convince me otherwise, the room the sex minigame takes place in is completely irrelevant. Doesn't need to be there.  Я ehevkor ✉  10:05, 29 July 2012 (UTC)
 * Thank you! Common sense at last! That's a start. Bluerim (talk) 10:13, 29 July 2012 (UTC)
 * Don't be condescending Bluerim. The reason it was there was for consistency across the articles so each page wouldn't sound like it's the exact same thing. JDC808 (talk) 18:03, 29 July 2012 (UTC)

Caption for Kratos vs the Basilisk
Just to be clear, I basically agree with Bluerim. My idea in the FAC comments was to find a source discussing the combat, and then add some text in the body of the article talking about it. Sometimes explanatory text for an image is good to just make it clear what the image is, but text about what it means can be in the article itself. As it stands, I do think it needs more written on it, and I would think a character as important as the Basilisk would get some reliable source mentions. —Torchiest talkedits 04:16, 13 August 2012 (UTC)
 * Thank you, sir. I am in agreement that more can be added to gameplay (so long as it is written in a clear, coherent fashion). Image boxes are simply snapshots to give the reader a feel for the game.

Bluerim (talk) 04:32, 13 August 2012 (UTC)

Lead changes
I just wanted to post a note here saying I disagree with the recent changes to the article's lead, as they have removed necessary explanation of gameplay elements. Particularly, the phrase "The gameplay will be similar" is improper grammar. The gameplay is similar, as the game has been released for some time now. I'd suggest bringing ideas for changes to the talk page for discussion before making large rewrites to an article that has already reached FA status. —Torchiest talkedits 04:59, 5 March 2013 (UTC)
 * Have revised that section based on your comment. What was changed really just takes the clunkiness out of it. A slight concern that this article (and others) reached FA when there are a few corrections to be made. That said, we'll press on.

Bluerim (talk) 05:27, 5 March 2013 (UTC)
 * There's no concern if you knew the reasons. As Torchiest said, you removed necessary explanation of gameplay elements, which is also shrinking that paragraph below standard length. You're removing valid information elsewhere (Setting). You're now tagging the article for your own endeavor of "expanding or major restructuring" of the article. You've indicated to me in the past that your writing is superior, but to tag the entire article is taking it too far, especially for an article of FA status. -- JDC808  ♫  05:35, 5 March 2013 (UTC)
 * I tagged it to stop the knee-jerk reversions. Some changes can be made, and are reasonable. You should already be able to see that I'm phasing in suggestions to the changes being made. Nothing there is inflammatory and easily worked out. Bluerim (talk) 06:50, 5 March 2013 (UTC)
 * Please stop saying knee-jerk reversions. It's an old excuse. The tag looks more like you tagged it so only you can edit. Changes can be made, but what you've done has received disagreement, and not just by me. Suggestions (which I haven't given any) wouldn't need "phased in" if you wouldn't have changed things that didn't need changed (particularly in regards to removal of content). Rewording is one thing, but you removed valid and necessary information, and I don't know how you can justify what you've done as improvements, especially with obvious errors with what you've done to the paragraph in the lead. -- JDC808  ♫  07:32, 5 March 2013 (UTC)
 * What errors would these be? Bluerim (talk) 07:41, 5 March 2013 (UTC)
 * Torchiest pointed out the first one (below this post). The second one would be trying to cram all of that information into one sentence. The next error would be the second sentence. Most gamers could probably understand what that sentence meant, but a non-gamer who knows little to nothing about the PSP or PS2 controller is gonna have a hard time understanding what's being said and there's ambiguity in saying "fewer options". The last error would be how short you made that paragraph (only two sentences). If this was a short article, that might be acceptable, but being an article of good length and FA status, that is too short. -- JDC808  ♫  20:41, 5 March 2013 (UTC)


 * "The gameplay is similar to previous games and focus on combo-based attack sequences" is another piece of improper grammar. I really think it would be best if you brought your concerns with the text here first, as I don't think the changes you made, in general, are improvements.  I undid your changes to the second paragraph of the lead and rewrote it a bit, but the details are necessary there.  I also think wholesale removal of an entire large paragraph in the setting section is probably not a great idea, but I've left that for now.  Can you explain your reasoning for removing that much text? Finally, I'm removing the under construction tag, as it's not appropriate for a relatively new FA.  We can discuss issues on the talk page without leaving that box at the top of the article. —Torchiest talkedits 13:17, 5 March 2013 (UTC)
 * I believe that paragraph should be added back (which I have done, as there wasn't any proper discussion to remove an entire paragraph's worth of information). With the removal of it, it removes all features of the locations. In regards to monsters, they are in the Setting to describe what's going on and what can be found in these environments. Common enemies don't need to be listed in a Character section. -- JDC808  ♫  20:41, 5 March 2013 (UTC)

euros
euros — Preceding unsigned comment added by 24.11.226.92 (talk) 18:47, 29 November 2013 (UTC)
 * Okay? -- JDC808  ♫  19:26, 1 December 2013 (UTC)

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Riski
Good obat — Preceding unsigned comment added by 114.125.249.75 (talk) 10:14, 13 August 2022 (UTC)