Talk:Guerrilla Games

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BetacommandBot (talk) 23:51, 13 February 2008 (UTC)

Guerrilla = tactical warfare
The definition of Guerrilla (warfare), is a type of warfare that is stealthy. A smaller, more mobile army versus a larger and non mobile army. This fits in what Killzone is all about (ISA vs Helghast)

Also, there should be a section about Killzone, or Killzone 2, they are the best and most popular games GG has released. — Preceding unsigned comment added by Androo123 (talk • contribs) 13:58, 23 June 2009 (UTC)

Proposed change to Company infobox
''(Please note that I work at Guerrilla. I understand this constitutes a clear Conflict of Interest as outlined by Wikipedia's policies, and have tried to follow the Suggestions for COI compliance.)

I'd like to request the removal of Arthur Houtman's name from the list of Founders. Mr. Houtman has no connection to the studio and has never worked at Guerrilla, as confirmed by his own LinkedIn profile.

It has always been my understanding that (current managing director) Hermen Hulst and (former development director) Arjan Brussee were Guerrilla co-founders, but they're not listed as founders in the infobox. I'd like to suggest the "Founders" parameter be omitted entirely until a full list of Guerrilla founders has been sourced and verified.

Victorzuylen (talk) 10:18, 19 September 2017 (UTC)
 * ✅ The founders list was a challenged claim lacking a citation, therefore I have removed it from the article. Altamel (talk) 02:20, 12 October 2017 (UTC)

I have founded four sources that states Arjan Brussee, Arnout van der Kamp, Hermen Hulst, Martin de Ronde and Michiel Mol are co-founders of Guerrilla Games. I added the founders field back into infobox along with these names and sources. TheDeviantPro (talk) 11:47, 23 October 2017 (UTC)
 * I don't think we should consider Hulst a founder on grounds that he only joined in 2001, a year after the company was founded. Four entities and their managers were involved in the merger-creation: Orange Games (Arjan Brussee), Digital Infinity (Arnout van der Kamp), Formula (Martin de Ronde), and Lost Boys (Michiel Mol). Lordtobi  ( &#9993; ) 21:02, 29 September 2019 (UTC)

Employee count
There's been numerous edits recently suggesting the number of employees is 400 as of 2019 and, just as I'm writing this, one suggesting 350 in 2020. Although these edits didn't include a source and were rightfully reverted, I do believe that 400 is an accurate number, given this interview (Archive) from November 2019 with Hermen Hulst. The relevant section translates as follows:

Guerrilla, waar zo’n 400 mensen in vaste dienst werken – een aantal dat tijdens de gameproductie makkelijk kan verdubbelen – heeft altijd in de binnenstad gezeten. Guerrilla, where 400 people are currently employed – a number that can double during production – has always been housed in the city center.

Furthermore, the LinkedIn page for Guerrilla Games (Login required) lists 348 employees, further corroborating that the current employee count is around 400.

- Fdebijl (talk) 14:29, 18 August 2020 (UTC)
 * , the Het Parool source does the trick, thanks. Note that LinkedIn only counts the employees also registered with LinkedIn, where entries can be outdated, falsified, and missing, so the number is not really accurate (and hence not reliable). IceWelder  &#91; &#9993; &#93; 14:37, 18 August 2020 (UTC)