Talk:HTC Vive

Wiki Education Foundation-supported course assignment
This article is or was the subject of a Wiki Education Foundation-supported course assignment. Further details are available on the course page. Student editor(s): A9821.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 22:04, 17 January 2022 (UTC)

Wiki Education Foundation-supported course assignment
This article is or was the subject of a Wiki Education Foundation-supported course assignment. Further details are available on the course page. Student editor(s): YODA LIKE SODA.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 22:04, 17 January 2022 (UTC)

External discussion regarding improving this article
Thought I would link discussion here for full disclosure, seems good natured and the sentiment is something I personally can agree with: https://www.reddit.com/r/Vive/comments/46phrt/htc_vive_wikipedia_page/

Seems like it has only attracted constructive edits so far, hopefully the trend will continue.

Erik.Bjareholt (talk) 22:31, 20 February 2016 (UTC)

Can someone remove the 500k install base claim?
In the current version of the article it is claimed that "As of Janurary 2017 VIVE sales have continued to rise expontentially with worldwide sales reaching approximately 500,000 outselling its competitor the Occulus Rift positioning VIVE as a global leader within the high end VR segment." The source is an article from technologyreview.com (https://www.technologyreview.com/s/603208/behind-the-numbers-of-virtual-realitys-sluggish-debut/) where it cites research firm Canalys for the estimate.

I find it extremely hard to believe that the Vive went from 140k as of November 23 2016 to 500k in a span of a month. Furthermore I don't think an estimate from a research firm should be used as an actual sales figure. 71.192.145.59 (talk) 17:29, 27 February 2017 (UTC)


 * Thanks, reverted to the earlier figures from HTC. Anything overusing marketing language like "positioning VIVE as a global leader within the high end VR segment" deserves to be removed. -- intgr [talk] 23:45, 27 February 2017 (UTC)


 * Although the 140k figure is probably under-reported. Looks like they're just referring to something that started as a rumor...
 * "of course it’s higher than 140,000. It’s much more than that number,” Chang continued. “But I will not be able to give you a number, and I would encourage you guys not to refer that number. That seems to be anchored fully on something that we have no idea where it came from.”"
 * -- intgr [talk] 23:53, 27 February 2017 (UTC)
 * I believe the 140k figure originates from public Tilt Brush sales numbers from Steam which reflected Vive sales well when the title was bundled with every Vive and no other platform had touch controllers. I think it was probably pretty accurate for the time and the HTC rep was just trying to FUD it.
 * 82.181.166.207 (talk) 22:59, 2 March 2017 (UTC)
 * Agreed, I'm pretty sure I got given Tilt Brush as a bonus game with Valve's The Lab upon purchasing and setting up my Vive. If everyone that buys a Vive gets the game, then it's an accurate statistic. Although I'm not sure where we'd track this exact clarification / info down and or if you actually need to play it in order for it to register on their system. IVORK  Discuss 23:41, 2 March 2017 (UTC)

"An unmounted development unit"
"unmounted" well that's obvious — Preceding unsigned comment added by 108.86.234.251 (talk) 08:25, 13 April 2017 (UTC)

Poorly cited VIVE 2 statements
The article claims "VIVE 2 will feature smaller more efficient lighthouses, new controllers, specialized display technology and a smaller and lighter wireless headset." but the source is an interview with Valve about tech they are working on. Valve is not tied to HTC, there's no source for whether HTC will replace their wands, make new V2 lighthouses, or even make a new Vive. Valve's tech can be adopted by any other VR hardware developer like LG who are coming out with a new SteamVR HMD. Dantman (talk) 16:31, 4 July 2017 (UTC)

"Awards" section
Starting a discussion for the recent edits in the article. I'd support removal of this section. It's not typical for good Wikipedia articles to include a longish list of awards; I think it goes against WP:INDISCRIMINATE and WP:PEACOCK (besides the obvious WP:EL). There are just too many to be useful for readers. If there are any particularly noteworthy awards, those should be covered in prose text. -- intgr [talk] 16:03, 15 July 2017 (UTC)
 * As i said the section really needs to be edited, as it fails the aforementioned guidelines and further contributes on advertising the product. However, there's no reason to remove this entirely, since it's covered by secondary sources, with Popular Science being the most notable example. That said, i think we should add a reasonably-worded short and neutral mention. Hakken (talk) 18:26, 15 July 2017 (UTC)
 * But are you stepping up to edit the section? The content as is is inappropriate; if nobody steps up to fix it then I think removing it is the more appropriate solution. -- intgr [talk] 16:39, 16 July 2017 (UTC)
 * Go ahead, i sincerely have no desire to edit this article, besides removing unsourced content and reverting vandalism. Hakken (talk) 18:17, 16 July 2017 (UTC)
 * ✅. Hakken (talk) 14:47, 17 July 2017 (UTC)
 * Thanks! I was going to wait and see if anyone chimes in with a third opinion, but that works too. :) -- intgr [talk] 15:00, 17 July 2017 (UTC)
 * No problem. I really doubt anyone would come up with something new given this article is pretty much abandoned, in the sense that there are no major editors dedicated to it. Hakken (talk) 16:51, 17 July 2017 (UTC)

HTC Vive vs SteamVR Generalities
I'm trying to rewrite parts of this article, but I seem to be running into a bit of a stumbling block regarding the Vive's specs, given how tightly the device is integrated with SteamVR. For example, this reference was used in the article, but I really can't tell at all if it refers to what the Vive is capable of, or just the capability of the SteamVR software. For example, this reference says that SteamVR can handle 1000Hz IMU tracking, but does it follow that the Vive itself tracks at that rate? Given that SteamVR is a royalty free standard that is already being applied to a whole slew of Windows MR headsets that probably run at a whole load of different specs, I question whether or not these SteamVR data can be applied to the Vive itself (Which is a shame, since HTC's documentation of the Vive's specs seems to be... really bad). Maybe SteamVR deserves a page of its own, but then the Vive's page would probably have to be stripped down even further, right? (I'm pretty new to editing, I don't really have a grasp on the guidelines for page creation) PapaMichael (talk) 09:53, 4 May 2018 (UTC)

VIVE (brand)
I noticed that this page starts out being about VIVE as a brand but then quickly turns into an overview of the first-generation headset. It's evident from the specs presented on the right and the brief mentions of other product lines that this page was originally written about the first-generation headset, with other updates added as afterthoughts. I would like to ask for the community's help in reorganizing this page, and this is my suggested approach:

1. Update the introduction to be focused on just the VIVE brand.

2. Merge "Development" and "History."

3. Take out "Hardware" and the first-generation specs on the right, and make these a separate page about just the first-generation VIVE.

4. Under "Models," add a brief section for the first-generation VIVE, and create individual pages for all of the other products.

5. Merge relevant text from "Adoption" into the combined "History" and "Development" section.

This is generally how other tech brands are organized on Wikipedia - the brand page is an overview that includes the history and lists of products, but the products themselves have individual pages. (See Oculus and Xbox.)

What are your thoughts on this?