Talk:Halo: Reach

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Armor Abilities March 30th 2013
Spartans can also evade, and elites can also sprint.

Edit request from K1ll8 saurav on Dec 23, 2010
In the "Multiplayer" section, Generator Defense is no longer a competitive game mode but now a Firefight mode. Generator Defense was available during the beta (May 3, 2010 start date).

In the "Plot" section, the post-credits narration isn't by Cortana, but by Dr. Halsey. Cortana is based off of Dr. Halsey, and thus have the same voice (and voice actor). However, turning on subtitles reveal that it's actually Halsey. — Preceding unsigned comment added by K1ll8 saurav (talk • contribs) 00:25, 24 December 2010 (UTC)

Typo in First Sentence of 3.1 (Development, Design)
There is a grammatical error in the first sentence of 3.1:

"one group began working on an standalone expansion project" should be "working on a standalone expansion project"

MassiveLoop (talk) 21:07, 26 December 2010 (UTC)
 * Fixed. Der Wohltemperierte Fuchs ( talk ) 21:51, 26 December 2010 (UTC)

Defiant Map Pack and IGN AU review
Please add the review of IGN AU, they gave Halo: Reach a 9/10 IGN also reported on February 14, 2011 that the Defiant Map Pack will be released in March 2011 --114.250.30.125 (talk) 07:07, 15 February 2011 (UTC) good idea and i just bet u cant beet me on easy


 * Symbol_delete_vote.svg Not done. The article has a whole big section on "Reception".  The "Downloadable content" section mentions the upcoming Defiant Map Pack.  More will likely be said about it when it officially launches. Banaticus (talk) 00:21, 19 February 2011 (UTC)


 * Emile is impaled by an energy sword wielded by a Sangheili in "The Pillar of Autumn", who he manages to kill with his Kukri soon after. He then dies.-- OsirisV (talk) 00:01, 19 February 2011 (UTC)

EDIT REQUEST: Incorrect Credits
There are some names listed in the credits sidebar under design that don't belong. Specifically, Daniel Jack, Tyler Nickles, Dante Dabbicco, and Logan Ridge. They're not in the credits and do not work for Bungie.

Marcus Lehto was the Creative Director, but we'd prefer to simply have this section removed since we had over a hundred talented people credited on Halo: Reach, and feel that they all should share in the credit (and that listing them would present a small problem in and of itself).

Thanks! — Preceding unsigned comment added by Officialbungie (talk • contribs) 19:07, 28 February 2011 (UTC)

Deaths of Noble Team
So; this is a shot in the dark, and I am not sure if anyone will even see this, but anyways, to the point. I have noticed that throughout Halo: Reach`s

Campaign mode, all of NOBLE team is killed off. However, on Bungie.net, there has been numerous forum debates over if certain NOBLE team members are actually dead. Such as the debate I saw, whereas One of the Characters, Jorge, threw your character off a ship and sacrificed himself to start a bomb to blow up a Alien Carrier (Ship) Now, there was a HUGE debate to numerous attempts to try and debunk Jorge`s death, such as his Spartan suit and helmet giving him oxygen.

I found it actually somewhat pathetic how these Bungie community members bickered over this, like children. (although, nowadays, they could be, with what kids have access to) Back to my point. These Gamers may be right. However, some have proved that certain NOBLE team members are DEAD. Kat is dead because her shields did not activate as soon as she put her helmet on. Emile is dead because he was stabbed. But, characters like Jun, we cannot be sure, as he flew off with Dr. Halsley. (However, most, like me, believe he is)

I just wanted people to take this into consideration. This is my first post. I hope you can see my point.

☭ — Preceding unsigned comment added by Zack Ternan (talk • contribs) 23:40, 28 February 2011 (UTC)
 * We don't really deal with speculation. As it is, official materials clearly say all of them died on Reach save for Jun, who escorted Halsey, but his fate isn't made clear in the game so it's left out. Der Wohltemperierte Fuchs ( talk ) 17:15, 1 March 2011 (UTC)


 * You were wrong about some bits, anyway >.> The entire corvette was sent into slipspace and was therefore intact, allowing Jorge to survive until the Covenant fleet in slipspace decides whether or not to board the ship. Kat's shields had nothing to do with her helmet - the radiation from the nearby glassing (90 million roentgens!) stopped the team's shields from working.-- OsirisV (talk) 22:42, 1 March 2011 (UTC)


 * At least this Kat one was better than the previous "she forgot to turn her shields on" edit.-- OsirisV (talk) 22:48, 1 March 2011 (UTC)

sorry guys, guess i didnt pay enough attention to all the differing facts and proven points. but im glad i got a response at least. and with the kat thing, it was under my intention that when she had placed her helmet on, her shields did not activate correctly. which makes sense, as the radiation from the glassing disabled them. ah well. im glad i even got a response from the trash i wrote above there ^^ — Preceding unsigned comment added by Zack Ternan (talk • contribs) 01:59, 2 March 2011 (UTC)

Behind the scenes on the new map pack
Via Eurogamer. May be useful for article expansion. --Teancum (talk) 20:50, 8 March 2011 (UTC)
 * Thanks. I'm hoping to zero in on this article soon and get it up to proper snuff.

To-do
For myself, or anyone else: -- Der Wohltemperierte Fuchs ( talk ) 21:01, 16 March 2011 (UTC)
 * Rewrite and source gameplay
 * Campaign-specific details? Achievements? Where does character customization come in?
 * Development
 * Flesh out all sections
 * Reception
 * Add another paragraph or so of content?
 * Copyedit and verify/archive all links

Edit request from 75.149.61.154, 30 March 2011
Synopsis

Setting and characters Reach takes place in a futuristic science fiction setting during the year 2552, shortly before the events of the 2001 video game Halo: Combat Evolved,[12] and during the events of the 2010 novel Halo: The Fall of Reach.

its is really a 2001 novel not 2010

75.149.61.154 (talk) 07:04, 30 March 2011 (UTC)
 * ✅ with this edit. Good eye. – Ajltalk 07:18, 30 March 2011 (UTC)


 * Really, it's Fall of Reach and First Strike - they both involve the end of the battle in their plot (FoR in space; FS on land).-- OsirisV (talk) 18:55, 4 April 2011 (UTC)

Edit request from 94.5.92.63, 21 May 2011
94.5.92.63 (talk) 08:40, 21 May 2011 (UTC) halos has a brillant online map system which is big and you can use Not done: please be more specific about what needs to be changed.--Breawycker (talk to me!) 12:50, 21 May 2011 (UTC)

Edit request from 63.131.200.159, 5 September 2011
I have noticed that the current worldwide sales of Halo: Reach are not currently listed under the "Sales" section of the articles. Therefore, I simply suggest to include the information, that is has currently sold 8.64 Million units as of September, 2011. The source for this information may be found on the common VGCartz website, on the link: http://gamrreview.vgchartz.com/sales/35024/halo-reach/

63.131.200.159 (talk) 00:23, 5 September 2011 (UTC)
 * Red information icon with gradient background.svg Not done: According to the consensus at WikiProject Video games/Sources VGChartz is not a WP:Reliable source so we need a different source for the change in numbers. --Jnorton7558 (talk) 09:49, 5 September 2011 (UTC)

Adding info
Hello I am new to actually editing Wikipedia but, I contribute alot to the Halo Universe and I have had the fortune to talk to Bungie and 343i I was wondering if I can upload multiplayer pictures/ I can try and help out with anything. Thanks, TWD26 — Preceding unsigned comment added by TWD26 (talk • contribs) 14:20, 27 September 2011 (UTC)

"Invasion" is a six versus six mode with three squads of two on each team.[8] The gametype pits Spartans against Elites; Elites vie for control of territories to disable a shield guarding a navigation core. Once the shield is disabled, they must transfer the core to a dropship; the Spartans must prevent this. As the game progresses, new vehicles and areas of the map become open." I read this on the multiplayer section one thing to note is that it isn't always the Elites that are attacking for the territories. Depending on the Map the Spartans will attack and the Elites will defend even though the gameplay stays the same I figured that it should be noted that depending on the map the Spartans may be attacking. TWD26
 * We need a source in order to put it in the article. Der Wohltemperierte Fuchs ( talk ) 18:36, 27 September 2011 (UTC)

Got it I can't get the sourceright now cause the school has everything blocked but, when I get home I'll have everything up.TWD26

Edit request from, 5 October 2011
Reach was released in three retail editions on September 14, 2010.

204.50.248.14 (talk) 19:53, 5 October 2011 (UTC)
 * ✅, thanks-- Jac 16888 Talk 20:38, 5 October 2011 (UTC)

Edit request from Michael Andrews, 26 October 2011
Add Gears of War 3 to the games that supassed three million units its first month here: "NPD Group figures estimated that Reach sold 3.3 million units in North America, making it third in its console generation to surpass three million units its first month (alongside Halo 3 and Modern Warfare 2).[64]" Info from: http://www.g4tv.com/thefeed/blog/post/716890/gears-of-war-3-sells-more-than-three-million-copies-in-first-week

50.113.71.101 (talk) 03:11, 26 October 2011 (UTC)

❌ This would be incorrect as GoW3 was released after Reach. The statement is not listing those that are more then 3mil, but those that reached 3mil before Reach. Akjar13 (talk) 08:05, 26 October 2011 (UTC)

Edit request from, 31 October 2011
The second paragraph under release May 24,2011 needs to be changed to May 24,2010

Jamota17 (talk) 03:52, 31 October 2011 (UTC)
 * Red information icon with gradient background.svg Not done: I had a look at the reference in the section you mentioned and the reference does indeed state the demo was released in 2011, not 2010. It appears the demo was released after the actual game was. Steven Zhang  The clock is ticking....  04:08, 31 October 2011 (UTC)
 * To clarify, I believe at some point in time that paragraph may have stated that the multiplayer beta happened in may of 2010, as made obvious by this source . The demo and beta being two totally different things, obviously. - Jer Hit me up 04:32, 31 October 2011 (UTC)

Link in Development: Design
"while another team, led by Creative Director Marcus Lehto and Design Lead Christian Allen,[20] worked on Reach.[21]"

Christian Allen should be Christian Allen — Preceding unsigned comment added by 67.183.212.205 (talk) 08:51, 10 January 2012 (UTC)


 * Thank you for pointing that out!  Clay  Clay Clay 08:38, 30 March 2012 (UTC)

Wrong company name
Bungie changed their name to 343 Industries after they left Microsoft, so I believe we should change the developer name from Bungie to 343 Industries. Can anyone else agree? — Preceding unsigned comment added by 98.202.236.27 (talk) 02:56, 4 May 2012 (UTC)
 * 343 is an entirely different company. Bungie still exists. --Teancum (talk) 20:06, 7 July 2012 (UTC)

Semi-protected edit request on 4 January 2015
43.241.129.10 (talk) 07:17, 4 January 2015 (UTC)

If you want to suggest a change, please request this in the form "Please replace XXX with YYY" or "Please add ZZZ between PPP and QQQ". Please also cite reliable sources to back up your request, without which no information should be added to, or changed in, any article. - Arjayay (talk) 10:52, 4 January 2015 (UTC)
 * Red information icon with gradient background.svg Not done: as you have not requested a change.

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Semi-protected edit request on 23 November 2017
"The game takes place in the year 2552, where humanity is locked in a war with the alien Covenant. " --> "The game takes place in the year 2552, when humanity is locked in a war with the alien Covenant. " 2601:204:C500:A350:947E:8C13:59AE:189B (talk) 21:25, 23 November 2017 (UTC)
 * Both the new and old revision sound okay, so I'm not sure the proposed edit is really an improvement. Sak ura Cart elet Talk 01:24, 24 November 2017 (UTC)

Voice Cast
you think wikipedia will recognize that like movies, other forms of media might need a cast section? 134.6.227.235 (talk) 02:28, 3 July 2022 (UTC)
 * In general, voice cast in video games are not covered as extensively as the cast of movies. There's no significant coverage of the voice talent for Reach compared to sources talking about everything else. Outside of very few voice actors (Nolan North, Troy Baker, etc.) basically they're unknown to general audiences. It's basically a due weight issue. Der Wohltemperierte Fuchs  talk 17:35, 3 July 2022 (UTC)

Multiplayer & esports
There's currently three paragraphs on multiplayer during the beta. However, there doesn't appear to be any coverage whatsoever of the reception of multiplayer post-release, which is probably more important to the majority of players, right? Additionally, the article has the category Category:Esports games, which doesn't seem justified currently. (I'm obviously not saying it wasn't, just saying that if we're being strict about WP:CATV, this category doesn't appear to be currently verified here.) As another note...  this isn't my field of expertise, but apparently some Halo fans blame this game and Halo 4 for a decline in Halo esports? A quick Google turns up and, although I'm not sure they're reliable enough sources. is Kotaku and better, but it's very short, more of a passing mention. Perhaps there could at least be a sentence added in "Reception" or the like about the reception of the game's multiplayer? Unsure if there are better sources hiding out there, hence making this post - Halo isn't my area of expertise. SnowFire (talk) 04:33, 9 January 2023 (UTC)

Halo Reach was critically acclaimed from critics. Where's the mention in the description
Someone must add this Kaukênteo (talk) 04:39, 29 December 2023 (UTC)


 * The fourth paragraph currently reads Critical reception was positive; reviewers from publications such as GamePro, IGN, and Official Xbox Magazine called it the best Halo title yet. That seems sufficient. — Manticore  09:31, 29 December 2023 (UTC)
 * Just add critical acclaim to it like other games. Kaukênteo (talk) 07:25, 6 January 2024 (UTC)