Talk:Inbetweening

Title
this is retarded no one uses the word tweening outside of that flash software —Preceding unsigned comment added by 165.196.194.139 (talk • contribs)
 * Mainly yes. however, the entire article needs to be slashed and burned, it's silly. "Computer generated animation is always animated on ones." is possibly the dumbest & weirdest thing I've read this weekend, and it's been a weird weekend. Someone else want to do this so I don't get bad Karma?Paganize 22:11, 21 April 2007 (UTC)


 * What are the alternative words to describe what is obviously a useful method of animating? Oicumayberight 23:19, 19 January 2007 (UTC)


 * The word is used outside of Flash (and other software - After effects and even ImageReady use it), but I do agree that the article could use more coverage on digital tweening Draxar 01:38, 14 March 2007 (UTC)

They call it in betweening when done by hand, or interpolation if done by the computer. —Preceding unsigned comment added by 67.161.191.81 (talk • contribs)


 * The computer may be used for either interpolation or manual (hand) methods. Oicumayberight 19:56, 31 March 2007 (UTC)


 * I agree. I think this page should be renamed in betweening or something like that. Tweening can redirect here. The principles are the same for regular and computer automated. In-between artists interpolate the frames from key frames, same as a computer. If I'm being a stickler I'd even demand that tweening be spelled 'tweening, with an apostrophe.--72.39.35.178 (talk) 01:00, 27 December 2008 (UTC)


 * Consensus seems to be that "inbetweening" is the broader term that better fits this article, so I moved it. Feel free to revert if there are any objections, of course. -kotra (talk) 01:26, 27 December 2008 (UTC)
 * I've reorganized the article, hopefully it flows better now and is clearer as to what actually it's about. -kotra (talk) 01:44, 27 December 2008 (UTC)

Merge suggestion
Merge: It doesn't matter what it's called as long as it can be found from searching either term if we are talking about the same thing. Just be careful not to exclude important content in the process of merging. Oicumayberight (talk) 22:03, 14 November 2008 (UTC)

Agreed, go ahead. Right now interpolation (computer programming) is pretty much a duplicate of this article (and related ones). There is a bit of additional subject matter, but I think this page could be expanded to include a section on computer automated tweening (i.e. the info on alogrithms). --72.39.35.178 (talk) 00:52, 27 December 2008 (UTC)


 * Interpolation (computer programming) seems to be about the programming/technical aspect of digital tweening, whereas this article is more of an overview and skimps over the technical details. So I see no reason to merge, but I wouldn't object if it was done (this article isn't too long by any means). -kotra (talk) 01:48, 27 December 2008 (UTC)

"Interpolation" is a technical term that I can attest is frequently used in engineering modeling and computer graphics programming. "Inbetweening", however, is just a colloquialism that seems to have spawned as a way to describe interpolation to those who are unlikely to know the mathematical background, such as Adobe Flash artists. Therefore, it is absurd to suggest that "Inbetweening" should have the master article with "Interpolation" being a subsection. If anything, it should be the other way around. --118.90.139.92 (talk) 12:29, 5 January 2009 (UTC)


 * "Inbetweening," the phrase, not only existed before Adobe Flash existed, but before computers existed. --72.39.35.178 (talk) 01:55, 12 January 2009 (UTC)


 * Correct. "Inbetweening" is the widespread animation term for doing the "between" frames of an animation, both traditional and computer-assisted. "Interpolation", in an animation context, is just the programming/technical side of that in computer-assisted animation. Due to its longer history and more widespread use, "inbetweening" should be the main article. 118.90.139.92 may be thinking of "tweening", instead of "inbetweening". "Tweening" is the term Flash invented for its interpolation techniques, and is commonly used among Flash animators. -kotra (talk) 07:42, 12 January 2009 (UTC)

I disagree to inbetweening having a longer history and a more widespread use. "In an animation context" is key here. Inbetweening is a particular reference to interpolation within the animation context, whereas interpolation can be found in any formal treatment of a sampled space. Therefore, I would think it logical for interpolation to be the master article, as opposed to inbetweening. —Preceding unsigned comment added by 132.208.30.212 (talk) 09:32, 8 February 2009 (UTC)


 * You're correct that the the general term "Interpolation" is used more widely (and probably since earlier), but we're talking about Interpolation (computer programming), which is the type of interpolation that has to do with animation. That specific type of interpolation is used less widely and more recently than "inbetweening". So if Interpolation (disambiguation) was brought into it, it would go like Interpolation (disambiguation) > Inbetweening > Interpolation (computer programming). But that's just a disambiguation page (and Interpolation itself is about the math aspect) so it can't be a master article. -kotra (talk) 10:44, 8 February 2009 (UTC)

I've moved interpolation (computer programming) to interpolation (computer graphics), and updated the redirect from interpolation (computer programming) to variable interpolation. If anyone's still interested in merging, then that content would now be merged from interpolation (computer graphics). Captain Conundrum (talk) 10:27, 22 March 2013 (UTC)

Motion interpolation
Should this and Motion interpolation be one article? As a layman, it's unclear to me what is the exact difference between the two subjects. --77.173.90.33 (talk) 22:33, 14 January 2019 (UTC)

Frame rate upscale
There should be a link to this somewhere. Now there attempts to use computers/deep learning to invent "missing" frames from old movies, or some means for artists for copying with this. Alliumnsk (talk) 07:00, 20 February 2020 (UTC)

Motion blur effect
"Optical effects such as motion blur may be used to simulate the appearance of a higher framerate."

Motion blur is with LOWER framerates. — Preceding unsigned comment added by 82.168.237.148 (talk) 07:52, 14 August 2020 (UTC)

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