Talk:James Bond 007: Agent Under Fire

Untitled
The box art is shown for the PS2 when it is also available for the xbox, please replace it with a transparent logo. —Preceding unsigned comment added by Zachary8222 (talk • contribs) 00:25, 12 December 2007 (UTC)

Weapons
Weapons list amended to include the actual weapons, on which the weapons in the game are based. The AUF developers were fairly clever in naming the firearms and the ficticious names of the manufacturing companies, and this is a way to recognise this.

Move to 007: Agent Under Fire
I would like to suggest a move to 007: Agent Under Fire as that seems to be the official title. We can also drop the (video game) bit as there's no article at that link. Suggestions or opinions?--analoguedragon 20:09, 17 October 2005 (UTC)
 * Likewise with Nightfire, I'm pretty sure the actual title is "James Bond 007: Agent Under Fire", although I've also see "James Bond 007 in... Agent Under Fire''". K1Bond007 21:07, 17 October 2005 (UTC)
 * On the spine of the PS2 box it says "James Bond 007 in... Agent Under Fire".--Codenamecuckoo 08:10, 31 October 2005 (UTC)

(video game) please droop it it is just to ugly to see it after the game name. The Tramp

Spoiler
I'm going to add a spoiler warning. As I did with Nightfire.--Codenamecuckoo 18:36, 26 October 2005 (UTC)

TWINE Remake
I added in the trivia that AUF was originally going to be TWINE for the PS2. Can anyone back me up here apart from this news archive?--Codenamecuckoo 20:36, 30 October 2005 (UTC)
 * This is true, except it would not have been a remake - it would have been substantially different to either the PS1 or N64 versions.
 * Yes, it is true. There is an old issue of Next Generation magazine with TWINE on the cover where they talk about the PS2 version.  The PS2 SKU was being developed internally at EA Redwood Shores, the N64 was developed at Eurocom, and I believe the PS1 was developed by Black Box. Lgascoig 17:43, 30 November 2007 (UTC)

Q slick
In response to the addition of the disputed tag. There is a Q-Slick. See. Look under "Bond moves." K1Bond007 22:00, 17 December 2005 (UTC)

Speed Records?
Should World Records be included in this article? This website has full charts of all AUF records. Should they be added?

Engine
Wasn't the engine for this game Quake 3? I remember the multiplayer bots climbing stairs backwards (while shooting) from one James Bond game, and thought it incredibly (and saddly) Quake-like. I'm not sure if it's this one, though.


 * Yes it was originally Quake 3, but modified by Ritual Entertainment for the game Heavy Metal FAKK2. It's an early build of that game.  Obviously PS2 and PC (GL) are different platforms so not a lot of the actual Q3 architecture remained intact, mostly the build pipe/high level rendering/lighting and high level rendering runtime.


 * I wrote the bot behaviors for AUF on Gamecube and Xbox and they used zero code from Quake 3. My personal favorite is the Q-Claw behavior.  Lgascoig 17:40, 30 November 2007 (UTC)

Unsourced Trivia
No one likes trivial minutiae better than I, but the Trivia section for this article does not cite any of its sources. If sources aren't provided, that gives people carte blanche to delete the entire section. SpinyMcSpleen 06:13, 24 July 2007 (UTC)

Wikify tag still relevant?
I see this article has been flagged for wikification. However, from the [Wikipedia:WikiProject_Wikify#Wikification|wikify project guidelines] I do not see anything in the article that warrants this tag? Perhaps I am missing something? 78.105.230.89 (talk) 00:45, 5 March 2010 (UTC)

Consider adding a section on PS2 homebrew
It's possible to hack into the PS2 via the first level, and is a large part of why it's still bought nowadays. Herg-derg-editor (talk) 20:30, 2 September 2017 (UTC)