Talk:Java 4K Game Programming Contest

Untitled
FYI, it will probably take a few days for me to finish editing this page. If it's alright with everyone, I'm going to leave the WIP tag on until I'm done. You can make minor changes if you wish, but be aware that I may be making massive changes at any given time. Thanks! --Jbanes 19:28, 13 June 2006 (UTC)

Confusing Text
What is "The majority of these entries were Applets, as it was believed that separating the images from the class files would help reduce the size of the file. Future contests would see a reversal of this as game creators utilized compressed JAR files to reduce the size of their code." intended to say? As it stands, it's nonsense because applets can be deployed as compressed jars
 * At the time it was thought that putting the image files in the Jar would result in a larger JAR file than a jared class file, and Image files out side the Jar. However this was incorrect. ~ mlk 14:08, 30 November 2006 (UTC)
 * Hmm... that should probably be cleaned up. The wording is confusing and rough. If you're up to it, feel free to take a whack at it. Jbanes 22:31, 1 December 2006 (UTC)

Wiki rules on me editing Year 1 (&2)?
Am I allowed to edited Year 1 (and Year 2) as I was a directly involved in the event?
 * The first contest was a free, and easy affair as the unofficial organiser (mlk) wanted to create a relaxed and fun event. This relaxed attitude was toned down for the second year, but not by much.
 * While the first year had rules none were rigidly followed, a few games were over the 4K limit, and none games where also submitted. Most games in this year were simple classics such as Tic Tac Toe and Cascade.

Is how I remember it. However it was a long time ago. I'll play with the above. ~ Mlk 14:42, 30 November 2006 (UTC)


 * Of course you can edit the article. Wikipedia requests that the article maintain a neutral point of view, but you're free to edit at will. BTW, I don't remember the Year 1 games as being nothing more than Tic Tac Toe and Cascade. As I recall, there was a simplisitc Hogan's Alley type game, a shoot'em up that used ovals, a Scorched Earth clone, Abuse's racing game, and (of course) my own Missile Command clone. So there was quite a bit of variety. Jbanes 22:31, 1 December 2006 (UTC)
 * You are correct, I've just taken a look at Midgard Design (Virums) archive. Mlk 16:46, 4 December 2006 (UTC)

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