Talk:Java OpenGL

Unsupported Features and known flaws
I think it would really help if a list of the above where to be added to the page. It would allow people to make a more informed choice about whether or not they want to use JOGL. Though at the moment in time, it may not be that useful, what with version one effectively unsupported and version two still in beta; this later point could make it hard to keep track of so maybe a link to the jogl site and just list some of the more notable and server problems. Thecoshman (talk) 09:13, 7 December 2011 (UTC)

hi, which unsupported features and known flaws do you refer about? Elect86 (talk) 06:49, 21 February 2016 (UTC)

Untitled
Hi, the source code listed is somewhat archaic, and not quite correct (will swamp the CPU) - it should be revised ot rather make use of the provided Animator classes, etc.

Dawid (10:38, 21 Feb 2006 SAST)


 * In fact, it probably won't compile with the newer versions at all. I've encountered the same problem with the various OpenGL tutorials on the net that provide JOGL samples. -- Ashmodai 03:00, 9 March 2006 (UTC)

The sourceode needs an update

Hey guys, I just updated it Elect86 (talk) 06:50, 21 February 2016 (UTC)

Status and Java / OpenGL interoperability
Thought it was interesting to link JOGL to JSR-231 explicitly (before that was just in the image box), and talk about the upcoming interoperability between Java2D and OpenGL, through JOGL Hervegirod 21:08, 15 May 2006 (UTC)

The source code also needs some comments... —Preceding unsigned comment added by Bourriquet 42 (talk • contribs) 18:41, 3 November 2008 (UTC)

I've refactored the example code into one class which uses the Animator utility. Curran.kelleher (talk) 00:08, 6 April 2009 (UTC)

I can't understand the sample code at all. It needs more comments, telling what each thing does! By the way, say I want to make a jar (not an applet) that creates a new window with a cube. Can you show me how to do it, with explanations for what each thing does? And how would I rotate it? Also, does JOGL have to be downloaded by the application or does it come with the Java library? I'm a decent Java programmer, I've used AWT and Swing many times, and I want to try out JOGL, but googling and looking at Javadocs is just leaving me more and more confused. Uber-Awesomeness (talk) 19:41, 13 November 2009 (UTC)

I am trying to write an extended wiki to my Hello Triangle to address this issue Elect86 (talk) 06:51, 21 February 2016 (UTC)

who is the JOGL authority? jogl.dev.java.net or jogamp.org?
OK I see 3 kinds of JOGL

one from jogl.dev.java.net one from jogamp.org one from linux distro repositories...

apparently in the article jogamp.org is seen as authority...

does JSR 231 still exist? which authority has signed jars that run without needing user permission in most browsers (i.e. trusted jars)? — Preceding unsigned comment added by 213.49.89.43 (talk) 19:07, 4 January 2012 (UTC)


 * All JOGL development takes place on jogamp.org now. JSR231 still exists, but it describes JOGL 1.0 only.  JOGL 2.0 is an independent project, it is not sponsored by Oracle, nor does it participate in the JCP.  It is a continuation of the JOGL 1.0 work, and remains compatible with much of JOGL 1.0, but for all other purposes such as signing, can be regarded as a completely separate project from the now very much defunct JOGL1.0/JSR231.  67.98.226.14 (talk) 18:33, 6 January 2012 (UTC)

I think the JSR-231 above the image is kind of misleading, I am going to remove it Elect86 (talk) 06:54, 21 February 2016 (UTC)

Removing self-publicity
User:Gouessej insists on putting back his mediocre code example full of deprecated OpenGL that is longer than the article, together with prominent mention of his name and website. I am removing it again in favour of a short, illustrative example. Sam Hocevar (talk) 11:06, 23 December 2012 (UTC)

How much short do you mean? Elect86 (talk) 07:00, 21 February 2016 (UTC)