Talk:Julian Gollop

WikiProject class rating
This article was automatically assessed because at least one article was rated and this bot brought all the other ratings up to at least that level. BetacommandBot 22:59, 27 August 2007 (UTC)

Source
Retro Gamer issue 81 could be rather useful. I'll try and pick it up. Marasmusine (talk) 07:57, 21 September 2010 (UTC)

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The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for speedy deletion: You can see the reason for deletion at the file description page linked above. —Community Tech bot (talk) 11:37, 21 October 2021 (UTC)
 * Julian Gollop.png

Interviews
I've removed the following links from the External links section, preserving them here because some could be useful as sources for the article. Lennart97 (talk) 15:01, 23 December 2021 (UTC)


 * The Story of X-Com: From the school playground to Laser Squad Nemesis in the words of Julian Gollop at Eurogamer (2010)
 * Interview With XCOM Creator Julian Gollop at NowGamer (2011)
 * Julian Gollop interview: on X-Coms old and new, the Ghost Recon strategy game that never was, AI, auteurs and "Fork My Fruit" at PC Gamer (2013)
 * XCOM Commanders: Jake Solomon and Julian Gollop interviewed at Firaxis Games (2013)
 * X-COM & Tactical Games. With Julian Gollop at the Game Design Round Table (2013)
 * Julian Gollop at Retro Gamer (2014)
 * Ninterview: Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn at Nintendo Life (2014)
 * 30 years of creating strategy games with X-COM's Julian Gollop at Gamasutra (2014)
 * Julian Gollop Discusses Chaos Reborn at Cliqist Indie Gaming (2014)
 * 'Chaos Reborn' Interview - X-Com Creator Julian Gollop's Turn-Based Strategy Revival at Forbes (2014)
 * What XCOM creator Julian Gollop did next at Eurogamer (2014)
 * Interview: Julian Gollop on New Game Phoenix Point at PCPowerPlay (2016)
 * There is No Plan B at gameindustry.biz (2017)
 * Phoenix Point's Fig Campaign Promises New Take on Class X-COM Formula at Polygon (2017)
 * RPG Codex Interview: Julian Gollop on Phoenix Point at RPG Codex (2017)