Talk:League of Legends/Archive 1

Comment by Jozrael from 2010
Jozrael (talk) 23:32, 22 May 2010 (UTC)
 * There have been headers removed from this page over time. These are sources and lack of a neutral point of view.  These were not discussed on the talkpage at any time, and after some time they were removed.  If you have beef with the article, please bring it up here before slapping a derogative header on it.
 * There was a lot of discussion on the genre, with a number of options being proposed. Riot proposed the term 'MOBA', and other players in the genre suggested DotA-based game (DBG).  It came down to what genres are being listed by game review sites, such as GameSpot.  They list it as an Action-RPG, so that is the current title.  If there is any more genre debate please refer to the edit noted: "Cleaning out old discussions.  Refer to this edit to see old material. Is this normal?", and if your question is still not answered, post here before edit warring the genre on the article.
 * Referral links are not cool, period. Generally people haven't been too persistent with it, but if they do it repeatedly we can temp block them from editing the page (it's vandalism).
 * We still need screenshots.
 * I just changed the class to B from Stub, where it's been since the article was created. Please discuss here if you disagree.

Self Publishing in Europe
The article needs to be updated to reflect the recent move by Riot to directly publish and host the European version of the game.

FAQ

Notice of server transfers

Frohike14 (talk) 00:50, 22 May 2010 (UTC)

Shouldn't this page make some reference to HoN? They are both pretty much the same, basic gameplay wise. 124.187.103.43 (talk) 08:52, 6 June 2010 (UTC)

They are competitors, not really related. Just as StarCraft II isn't referencing other competitors, neither should LoL really. Both LoL and HoN (rightly) reference DotA, as that was their inspiration. They are entirely separate projects, so I see no need for either to reference the other as they have ostensibly no impact on each other aside from market share.71.250.13.112 (talk) 03:49, 8 June 2010 (UTC)

Referral Spam
Looking at the edit history of this page, it seems like the majority of edits are people trying to get "referral" bonuses by having people click signup links that indicate being invited by a specific person. Perhaps this page should be given low-level protection?  ~rezecib  ( talk ) 22:04, 10 June 2010 (UTC)
 * I definitely agree. I will make the request -- Rick Van Tassel user&#124;talk&#124;contribs 22:31, 10 June 2010 (UTC)
 * I'm putting in another request -- Ruzihm user&#124;talk&#124;contribs 13:18, 8 July 2010 (UTC)

Attributes section
The first July 3 edit removed the attributes section (full of helpful definitions for new players) and incorporated it into a more natural discussion in the Champion section. While I think he did it generally well, a lot of definitions were lost (such as disabler, etc.). I just wanted to discuss doing that here. We can reapply the changes if you feel that it's worth the loss of breadth.Jozrael (talk) 00:32, 4 July 2010 (UTC)

Clash of Fates
Should this even be listed here? It was only billed as this before beta, and switched long before release. —Preceding unsigned comment added by Jozrael (talk • contribs) 00:01, 12 July 2010 (UTC)

If the new history section was added, this should be included thereinJozrael (talk) 06:18, 31 August 2010 (UTC)

Attributes
I think this long list is quite unnecessary, and not very descriptive of the actual gameplay. I think it would be accurate to point out some of the more basic champion types like 'Tank', 'DPS', 'Nuke' and soforth. Or maybe just remove it alltogether. --Swend (talk) 14:16, 30 August 2010 (UTC)

History section
It occurs to me that a lot of the current article is unimportant (in the main section) to the casual reader. These include lists of dates of release of various mechanics of the game, as well as reviews of the game at launch which is vastly different from the current game. I propose eliminating all sections of the article that are not relevant to the current state of the game (and mentions to dates thereof), and putting them in a new history section near the bottom. Thoughts?Jozrael (talk) 06:11, 31 August 2010 (UTC)

Use of IP/RP for ingame boosts.
Just a minor problem I had when reading the article, it mentions that runes in game can be bought with only IP in the "store" section, so as to not sell power. However, the previous line states that boosts to IP can be purchased with RP. Therefore it logically follows that RP can be used to buy power in game via runes, and the line referencing runes for IP should have the last couple words deleted. Selodin (talk) 12:19, 20 September 2010 (UTC)
 * Well, no. You still need to play the game to get power.  So it's not just a matter of paying to get power.  You just get an increase in your average power-per-game rate (assuming you only buy runes with the IP).  I'll make it clearer in the article, but we should keep the distinction that purchases do not directly translate into runes. -- Ruzihm user&#124;talk&#124;contribs 12:31, 20 September 2010 (UTC)

DBG Edit War
Can someone ban Atchucan from editing this page? Over the past 2 years, he keeps showing up and changing the genre to DBG, which no one else uses. All press uses MOBA or Action-RTS or Action-RPG (most predominant is Action-RTS). —Preceding unsigned comment added by 12.248.195.22 (talk) 19:02, 25 October 2010 (UTC)

Discussion concerning genre
There is a discussion taking place on Talk:Dota (genre) that I hope can provide more decisive resolutions to: Currently it's mostly been a 2-sided discussion, and I know it's been discussed here in the past, so any input from the contributors given the new climate would be welcome.  ~rezecib  ( talk ) 04:53, 28 October 2010 (UTC)
 * Whether we should have an article for the genre, as it now has a significant number of games in it
 * What the article about the genre should be named, and by extension, what name for the genre should be used on the relevant games' pages

Edit request from TalixZero, 4 November 2010
In the awards section, decapitalize the "G" in game.

TalixZero (talk) 20:48, 4 November 2010 (UTC)
 * ✅  Set Sail For The Seven Seas   333° 17' 15" NET   22:13, 4 November 2010 (UTC)

some parts reads like a gameguide
everything from section 2 (Gameplay) to section 3.1.2 (Runes) reads like a gameguide to me 80.167.200.244 (talk) 21:40, 6 July 2010 (UTC)
 * So it does. Be bold. :) -- Ruzihm user&#124;talk&#124;contribs 12:03, 7 July 2010 (UTC)

There still needs to be improvements in ridding the game cruft from this article. Some of the sources appear dodgy also. This article needs some work so that it could be read by those who have never played League of Legends before, allowing them to understand the topic more rather than content considered only relevant to the actual gamers. IAmSasori (talk) 22:47, 23 November 2010 (UTC)

Punctuation issues
There're at least a couple of punctuation issues.

In the "Fields of Justice" section, the text "(Abilities such as: slowing the enemy and gaining more attack damage, increased damage and increased health regeneration, or an increased mana regeneration and spell cooldown reduction." is lacking the closing parenthesis. Although I think this whole sentence can be removed or simplified.

In the "Champions" section, the text "Some items can be combined into more powerful items by following predefined recipes" is lacking the full stop. Note also that the word "items" in that paragraph is overused. Shorkan (talk) 15:30, 10 December 2010 (UTC)
 * Thanks for pointing those out. I've fixed them. If you notice anything else, I'd be happy to correct it. I might comb through the article myself at some point.  ~rezecib  ( talk ) 18:38, 10 December 2010 (UTC)

Awards
There are two different sections for awards, including a table in the main article and another in the sidebar. There are different awards listed in each place, so they should be merged. — Preceding unsigned comment added by 110.174.121.141 (talk) 14:57, 13 November 2011 (UTC)

Importance
This game should be mid or high importance IMO in terms of VG wiki importance. It's an extremely popular game now. An example is the xfire most played list. On June 06 at 2:30am PST, the list was: World of Warcraft 56,206 Call of Duty 4: Modern Warfare Multiplayer 15,702 League of Legends 11,933 Battlefield: Bad Company 2 7,835 Call of Duty 2 Multiplayer 7,123 Call of Duty: Modern Warfare 2 Multiplayer 5,973 Counter-Strike: Source 4,579 Allods Online 4,223 Silkroad Online 4,105 Heroes of Newerth 3,856 (note that most of those are mid or high importance articles)

Another example is that it's gamespot rating, where it is the #4 most played PC game by their metrics. —Preceding unsigned comment added by 76.175.3.187 (talk) 09:32, 6 June 2010 (UTC)

Lastly, it was one of the earliest western games that was a hardcore game AND free to play, AND did it in a way that wasn't really 'pay2pwn' (not to mention this gamble was successful) so it's very important from a business history perspective. I think the powers that be in the BG project should consider this for mid standing at least.

From their metrics, I certainly don't think it is high importance. "Series and games that have been shown to have a lasting impact on a genre, culture or the industry itself; typically need a few years to assess this impact. e.g. Pokémon, Final Fantasy (series), Bard's Tale". Take Pokemon for example: this game is nowhere near its cultural penetration.

As for medium, I figured it was too soon to tell. It only came out in October (although beta far before of course), and while it is PHENOMENALLY successful, and certainly groundbreaking in terms of pricing structure...I wasn't sure it was clear cut mid. So I left it at low, but I'd certainly like to see it rated mid. Anyone else have thoughts on this?71.250.13.112 (talk) 03:42, 8 June 2010 (UTC)

Looks like someone moved it to mid. I think between the popularity and it's importance from a business perspective (well executed game that is free to play in the west), Mid is reasonable. —Preceding unsigned comment added by 76.175.3.187 (talk) 15:47, 10 June 2010 (UTC)

I think at this point a High Importance rating for League of Legends is completely justified. It has had a lot of cultural influence because it is F2P and extremely popular internationally. If you look at the other titles on the Mid Importance page, they really don't stack up to League of Legends' importance. For example, currently "Blaze the Cat" a character from Sonic games is considered mid importance. I think League of Legends is more important than a random Sonic character and at least as important as Call of Duty 4 (which is high importance). League of Legends is paving the way for its own genre and is played more than most other games. It is of high importance, it seems obvious to me... Heeerrresjonny (talk) 15:16, 16 February 2011 (UTC)


 * I agree, this game is now the most played game in the world, as listed on xfire. As of 10/29/11, xfire listed hours played as
 * League of Legends: 139k
 * Call of Duty 4: 103k
 * World of Warcraft: 92k
 * Battlefield 3: 87k
 * Call of Duty 2: 53k
 * Minecraft: 21k
 * AngleWyrm (talk) 06:52, 30 October 2011 (UTC)


 * I also agree a High Importance rating is justified SarnXero (talk) 20:59, 30 October 2011 (UTC)

Microtransactions
"The game will be supported by microtransactions (the sale of in-game items such as weapons and armor) rather than ads or boxed copy sales.[35]"

ingame items (and also runes) can't be bought with microtransactions. You only can purchase cosmetic stuff (alternate skins and models for the characters you play) and bonuses which affect the meta game (you can earn more points/experience to level up your account which differs from the experience characters gain in-game) for "real life money". Also the reference doesn't work anymore. 93.211.72.245 (talk) 04:02, 19 December 2010 (UTC)

I cleaned it up -- Signed by Wolverenesst c 22:07, 24 December 2010 (UTC)

skins and characters can both be purchased. Magma armor0 (talk) 02:15, 6 September 2011 (UTC)

Community-based modes
I don't know if it should be added at all, but lately a few community-based modes have appeared in custom games in League of Legends. I'm talking about ARAM (All Random All Mid) and the new and not yet so famous Earth Wind and Fire mode, which basically use a slightly different set of rules than the original game. I can't find the forum posts for the game modes, as the search function requires an US account (to search the US boards) and I'm on EU, but they exist. God HunD (talk) 12:30, 13 January 2011 (UTC)

Edit request from Nimerian, 1 February 2011
The recent updates of the game brought very much negative feedback from the game's community. This feedback is being ignored by the developers in almost all cases. One example would be the latest Patch Preview video in you tube (http://www.youtube.com/watch?v=y2r_HE2wBro) that has 1800 likes and around 5600 dislikes and thousands of disapprovingly comments. I think this is something that should be mentioned on the development part of the article so people will be informed about this issue. Also searching thorough the forums of league of legends (specially under the general discussion sub section) you can find many posts related to these kind of issues. I also want to note that I am an active player of the game and active member of the community. Thank you in advance for your time.

Nimerian (talk) 02:49, 1 February 2011 (UTC)

In my opinion that is a bit too specific and time-sensitive. However, I did some looking around, and is a reliable source (according to WikiProject Video games/Sources) that covers it, if someone else thinks it really should be added.  ~rezecib  ( talk ) 03:13, 1 February 2011 (UTC)


 * Since this is being discussed, I'm untranscluding the request. Once consensus is reached, feel free to add or make a new request. Qwyrxian (talk) 05:23, 13 February 2011 (UTC)

Edit request from 152.13.154.74, 5 March 2011
edit semi-protected

Hello. League of Legends player. Just wanted to ask for a change of the Fields of Justice surrender times. For Summoner's Rift, 25 minutes has already changed to 20, but Twisted Treeline should be changed to 15 minutes from 17. The identified error is under the "Fields of Justice" category. Hope this helped!

152.13.154.74 (talk) 23:27, 5 March 2011 (UTC)
 * Red question icon with gradient background.svg Not done: please be more specific about what needs to be changed. Do you have a source for the numbers you want replaced?&mdash;C45207 &#124; Talk 00:13, 7 March 2011 (UTC)

Co-op vs. AI mode
Hi, hope you don't mind, but I took the liberty to add "Co-op vs. AI" under modes. It might be good to add something about what the point of this mode is, which is explained here: http://www.leagueoflegends.com/board/showthread.php?t=572465 Vert3x (talk) 13:16, 17 March 2011 (UTC)

Version Releases
I just noticed that the version number is out of date. Riot releases a new version every 2 weeks, so someone will have to update that number regularly. 24.10.220.205 (talk) 02:03, 4 April 2011 (UTC)

Edit request from Praneet87, 3 July 2011
Want to add reference to some of the points in the article.

Praneet87 (talk) 09:45, 3 July 2011 (UTC)
 * Red question icon with gradient background.svg Not done: please be more specific about what needs to be changed. Jnorton7558 (talk) 12:54, 3 July 2011 (UTC)

"Magma Chamber" in deve...
Any source on this? Otherwise i think it should be removed. Backeby (talk) 22:52, 18 July 2011 (UTC)

Magma Chamber has been "shelved" because the Riot staff thought the new gamemode, Dominion, was "more interesting and fun." they are considering working on it again depending on the response to Dominion. Magma armor0 (talk) 02:11, 6 September 2011 (UTC)

No URL in infobar?
There doesn't seem to be a link to the appropriate website in the infobar like there is for some other software. Is there a reason for this omission? Thanks. --Irrevenant [ talk ] 08:29, 30 August 2011 (UTC)

Competitive play and downplaying
In my opinion, this page downplays the competitive market for League of Legends. "Moderate success"?! Its price pools dwarf most competitive games. — Preceding unsigned comment added by 85.82.170.156 (talk) 12:48, 9 September 2011 (UTC)

Competitive play and controversy surrounding the unprofessional behaviour of the companies running competitions is notable and should be included. It's starting to receive press attention from major video game news sources: http://pc.gamespy.com/pc/league-of-legends-clash-of-fates/1211193p1.html http://kotaku.com/5855114/man-switches-countries-during-pro-tournament-causes-mass-****storm — Preceding unsigned comment added by 107.3.140.165 (talk) 06:35, 3 November 2011 (UTC)

Staff info
I noticed that the sidebar gives the names of some of the Riot staff. However, given the large number of people working there it is very incomplete and arbitrary. It mentions some producers and artists most LoL players wouldn't know, while failing to mention the president of Riot, Marc "Tryndamere" Merrill, or the very important Live lead Morello. IMO the list should be trimmed heavily to only those employees who are founding members and/or very high profile. 207.207.126.218 (talk) 21:11, 19 September 2011 (UTC)

huwiki
I would add the huwiki but the page is protected. Any help? 46.107.206.152 (talk) 15:27, 29 September 2011 (UTC)

✔️, thanks. --Taelus (talk) 18:08, 13 October 2011 (UTC)

Korea Link is not correct
Somebody need to edit it. let it change to http://leagueoflegends.co.kr/main.php please.Kyd0914 (talk) 04:52, 11 October 2011 (UTC)


 * Removed all non-English official or vendor websites as per WP:NOTLINK, WP:External links #Non-English-language content and #Official links. If you really want to include the Korean link, create the LoL article in Korean Wikipedia and incldue that link. -- Sameboat - 同舟 (talk) 02:58, 26 October 2011 (UTC)

Game recently won Golden Joystick
The award section needs to be updated to include the game winning the Golden Joystick Award for 2011 best Free-To-Play Game. Article is: Here

AGWolfpack55 (talk) 04:42, 23 October 2011 (UTC)
 * I added the award and the reference, but I dont think the title was correct.Meatsgains (talk) 03:10, 26 October 2011 (UTC)

I recently got the correct permission to edit the page (I didn't 3 days ago when I posted that previous message), and fixed some parts of your addition. AGWolfpack55 (talk) 03:31, 26 October 2011 (UTC)

Edit request from, 28 October 2011
on the part where it says 84 champions in league of legends, with the addition of Graves it is now 85 champions; change " As of October 2011, there are 84 different released champions" to " As of October 2011, there are 85 different released champions"

source: http://na.leagueoflegends.com/champions

Germmanator (talk) 05:21, 28 October 2011 (UTC)


 * ✅ I've specified the date so it won't be a problem if the next champ is released this month, should that happen. -- Sameboat - 同舟 (talk) 06:43, 28 October 2011 (UTC)

Edit request on 1 December 2011
Recently LEage has added a ranked teams aspect to the gameplay as well as several new campions since last updated. from, League of Legends official game

Mnabs (talk) 13:40, 1 December 2011 (UTC)


 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. → Σ  τ  c . 07:21, 3 December 2011 (UTC)

Inncorrect Genre.
The game is not a RTS it's a MOBA. If someone can edit it to correctly class the game's genre it would be nice.

MOBA = Multiplayer Online Battle Arena Source: Riot Forums Emissary — Preceding unsigned comment added by 213.107.70.110 (talk) 15:34, 20 July 2011 (UTC)

action RTS = MOBA. --86.148.199.27 (talk) 01:53, 22 July 2011 (UTC)


 * There is a genre known as Dota. It should be changed to that.Tommkin (talk) 06:44, 1 August 2011 (UTC)

I agree with changing it from RTS to MOBA EDIT: I stand by changing it to MOBA: RTS is (in my opinion) a slightly outdated description. Dota is the title of the genre page, but I believe that should also be changed to MOBA, since Dota is too easily confused with the game from which the name derives, DoTA. but this isn't really the talk page for that ;) Anyone else have an opinion? Magma armor0 (talk) 02:27, 6 September 2011 (UTC)

I think the correct genre is MOBA, not DotA. MindWraith (talk) 09:19, 6 September 2011 (UTC)

@All of you: Firstly, it's not an RTS, it's an ARTS, or action realtime strategy game. Secondly, dota and MOBA are both accurate names for the genre, Riot Games simply prefers to call it by MOBA. The press at large generally refer to it instead as an ARTS. Valve does the same.Boredpayne (talk) 19:44, 2 February 2012 (UTC)

LoL is no way RTS. I consider actual strategy games like SC, SC2, WC3 and such as RTS, LoL is considered MOBA Jwjkim (talk) 05:42, 8 February 2012 (UTC)

I also agree, it's a MOBA Game, it even says it's a MOBA game on the DotA genre page p4r7y80y3d —Preceding undated comment added 23:33, 25 October 2011 (UTC).

New Masteries
The picture of the masteries is now outdated - new ones have been introduced. Source: http://na.leagueoflegends.com/masteries-season-two omnw123 (talk) 21:57, 22 November 2011 (UTC)
 * Since Wikipedia is not game guide, unless the mastery mechanics is drastically alternated, there's no need to update the image. Also we would need to go through the delete the old image process due to fair use policy, which is a waste of time and resource. -- Sameboat - 同舟 (talk) 01:37, 8 February 2012 (UTC)

Changing the Amount of Champions currently
It currently says that "As of 31 January 2012 there are 92 different released champions" which is outdated information. Currently there are 94 Champions released as of March 10th 2012. — Preceding unsigned comment added by KerezX (talk • contribs)
 * You clearly know how to make edits and citations, so is there a reason you didn't change the article yourself? There's no need for a new section on the talk page for something this trivial; they will always be adding new champions. Some guy (talk) 23:41, 11 March 2012 (UTC)
 * The article is semi-protected, and the account above I would assume to be non-autoconfirmed at the moment. --Izno (talk) 00:07, 12 March 2012 (UTC)
 * *smacks forehead* That's a pretty good reason. My apologies >_< . Some guy (talk) 02:05, 12 March 2012 (UTC)

Edit request on 14 March 2012
system requirement accuracy and valid link http://signup.leagueoflegends.com/en/overview/index

Figjam88au (talk) 04:27, 14 March 2012 (UTC)

Not done: Please express your request in a 'please change X to Y' degree of detail. Thanks, Celestra (talk) 05:16, 14 March 2012 (UTC)

reception
Given that the game has hit #1 in a lot of parts of the world, I have a few suggestions:

1) Should reception be updated, or does reception only cover critical reception? Is there a relevant way to do this that isn't an advertisement? I do think that this is a key part of the overall picture of LoL that isn't really covered in the present content. 2) Is this relevant to any other aspects of the content here besides reception?

Some examples: www.gametrics.com is one of the PCB tracking reports, and it often shows LoL as #1 in Korea. This is a big deal, since western games haven't done those kind of numbers since Starcraft. Another article: http://www.azubu.com/board_view/news/board_id/10000000001993/re_url/latest

I don't know the stats, but Garena announced that LoL was the #1 game in Taiwan by something like 2:1 over the #2 title in hours played. Anyone have a source? I recall seeing it in a press release or article though.

Xfire.com pretty much always shows LoL as the #1 game.

Riot announced their numbers in November: http://www.gamasutra.com/view/news/38654/League_of_Legends_Passes_325M_Registrations_115M_Monthly_Players.php Forbes talked about how this was higher numbers than WoW: http://www.forbes.com/sites/erikkain/2012/01/12/riots-league-of-legends-surpasses-world-of-warcraft-as-number-one-mmo/

They've also set a lot of records on number of eSports viewers, such as what was listed here: http://na.leagueoflegends.com/board/showthread.php?t=1932875 — Preceding unsigned comment added by 173.55.187.43 (talk) 02:54, 7 April 2012 (UTC)

proposed changes
Hello! I am new to wiki, but would like to help out with this page. I am an experienced player. Below are some changes that might be considered:

1) "The game was in a closed beta from April 10, 2009, to October 22, 2009.[5] It then transitioned to open beta until release.[6]" in the first paragraph is now old news. Perhaps it could be archived?

2) General section- requires a generic picture of league of legends gameplay, as it stands, does not capture idea of gameplay

3) Game modes and matchmaking should mention that Normal and Ranked games are the most commonly played modes and are viewed as "Standard" modes. As it stands, it implies that players play all modes equally, which is incorrect

3b) "The player is placed on the ladder according to their rating, and top teams on the ladder have a chance to compete in the "$100,000 Global Finals" at the end of the season." is out of date, as it is currently season 2, with a different prize pool Also, the ranked solo-queue ladder is not directly linked to the competitive circuit, and teams are given points based on performances in recognized tournaments on respective circuits. for all the above, an official announcement sourced from website is found here: na.leagueoflegends.com/news/season-2-championship-october-13-los-angeles

4) Fields of justice needs to make clear that the 5v5 map Summoner's Rift is the most widely played. As it is, it implies that all 3 maps are equally played, which is inaccurate.

5) Persistence and meta section -> Summoner -> needs to mention level 30 cap, and wording for summoner spells is unclear in "The Summoner can also choose two summoner spells." as it is unclear whether these two summoner spells are customizable within games or if they are persistently fixed

6) Reception More up-to-date reviews should be sourced, the ones being referenced currently reflect the game as it was pre-release.

Additional stuff: Other servers and differences between servers notable (for instance, SEA has no tribunal, differences in player pool size, interesting snippets about different server players as of now can also be sourced reasonably easily) Under the competitive section, LoL's success in regions such as Korea is also verifiable and of note, and should probably be mentioned

I'd be glad to help out with this page if I can get access!

Justadb (talk) 09:05, 3 May 2012 (UTC)

League of Legends in the competitive scene controversy
There's alot of controversy surrounding League of Legends in the competitive scene, mostly based around the fact that Riot disallows others to cast their tournaments, Riot buys into most tournaments (Very little third party funding for major tournaments) and as of late is has come out that Riot requires you to sign a contract stating that you WILL not host another ARTS game at your tournament if League of Legends is already being hosted there. I'll edit in some more testimonies as I come across them, I have come across quite a few though. (A few from S2 games and a few from staff at conventions hosting Riot Games' League of Legend

http://de.twitch.tv/thegdstudio/b/316812097?t=1h22m45s ArsTre (talk) 22:05, 19 June 2012 (UTC)

South East Asian servers and other major changes.
Since it's semi-protected, can't do anything bout it. Here's the link and if possible, someone do please add that in. Thanks. http://lol.garena.com

Also spectator mode, which was introduced recently to allow games to be spectated by other players that are not involved in the said game.

Note: There is also: - Philippine Server (Does not have Dominion game mode) - Taiwan Server (Chinese based server. Does not have spectator mode, but this is to be confirmed) - South East Asian main server. (Does not have spectator mode)

The above said servers are all hosted by Garena.

If any questions, do feel free to look for me at here.

Thanks. Lesanthosxia (talk) 04:50, 1 June 2012 (UTC)

League of Legend is the most played game to date
According to DFC Intelligence ("a strategic market research and consulting firm") in collaboration with Xfire (http://www.dfcint.com/wp/?p=343) League of Legends is the most played game to date. I think this should be added. — Preceding unsigned comment added by FromPureMotivation (talk • contribs) 21:00, 22 March 2013 (UTC)

Remove Semi-protected Status
The article desperately needs cleaning up in terms of both grammar (there's a misplaced period in the first sentence) and content (no section on team tactics, no section on map features, no section on items?), and it's now impossible for any passing Riot employee or experienced player to fix it or add to it.107.2.18.40 (talk) 19:34, 2 February 2012 (UTC)

I will admit that I am new to Wikipedia; but I also see many grammar errors which I would be able to correct. I request that these restrictions be lifted at least for the purpose of literary correctness. — Preceding unsigned comment added by RPrice1988 (talk • contribs) 02:54, 22 July 2012 (UTC)
 * Passing the WP:autoconfirmed is very very easy and grants you edit right to semi-protected articles. If you want immediate improvement please create a new edit request at the bottom of this discussion page. The article itself received tenacious vandalism and link-spamming so I can't request the removal of the protect. -- Sameboat - 同舟 (talk) 03:06, 22 July 2012 (UTC)

Tutorial and Practice
In the Gameplay section, in Game modes and matchmaking, it says that Tutorial is a "private offline game session". Although it is private because nobody can join it, I think it's not offline (you're still connected to Riot servers and lag can render the tutorial unplayable if servers are slow). Also, after Tutorial, we talk about "Practice" mode. I haven't played much lately but I think they changed the name to something like "Custom game". Can anyone confirm both things so we can update it? Shorkan (talk) 10:30, 10 December 2010 (UTC)

I can confirm that tutorial requires the Riot server connection from personal experience, but it could be a pain to dig up a source. Anyone give me a hand on this? Magma armor0 (talk) 02:17, 6 September 2011 (UTC)

"Practice" mode is a game type in which you are matched up with four teammates (online players) and are set up to go against AI on the Field of Justice, Twisted Tree Line and The Crystal Scar. All of the maps that are online are able to be played as a sort of practic mode in which you go against AI (computer controlled players basicly). The AI have various difficulty setting and playing this mode is great if you are learning a new champion or just starting out. "Custom Game" is a practically what they title says... Its customizable, to suit what you want in game. Granted you cant really customize hardly anything, but its a great way to team up with your friends and online commmunity. I will agree with Magma armor0 on his statement "I can confirm that tutorial requires the Riot server connection from personal experience," but just extra information, you need RIOT servers to be up just to log into the game, if they aren't up then worldwide the gamming commuinty can not access anything on the game. I too have experieced the shut down of world wide when season 2 had ended and a huge update was going on. I do not have a source for this but you may ask anyone on the forums or go looking at their homepage. http://na.leagueoflegends.com/ --JamesyBoy69 (talk) 03:19, 7 December 2012 (UTC)

Edit request from 219.90.203.43 (talk) 10:06, 26 March 2011 (UTC)
edit semi-protected

inhibitors are NOT new in League of Legends, they have been in DOTA Allstars before they were ever in lol, HOWEVER it is unique that they respawn after a fixed amount of time. the following line needs to be changed:

A new element in League of Legends is the inhibitors. Each lane has an inhibitor on both ends. If a team destroys the enemy inhibitor, more powerful "super minions" will spawn for that side. Unlike turrets, inhibitors respawn after a fixed amount of time. — Preceding unsigned comment added by 219.90.203.43 (talk • contribs) 10:06, 26 March 2011 (UTC)

List of League of Legends Characters + Wiki cleanup
This is sort of a two-part discussion about the article. First, does anyone think there should be a separate "List of League of Legends Characters (or champions)" page, or would that be too bulky and unnecessary? I'm leaning toward the latter, but I figure it would be something to ask.

Also, I'm considering a full rewrite of this article, and I can provide more screenshots as well. I'll probably start working on this next monday or so. I believe parts of the current article are worth keeping, so I will probably save what can be saved, rearrange some things, and remove any unnecessary information. Please leave feedback if you agree or disagree, and why. - Bkid My talk/Contribs 05:51, 7 April 2011 (UTC)


 * I think individual character pages would not be a good idea, as they would likely be stubs and may not have enough notability to hold their own pages. Better to leave it to the LOL wiki. As for the re-write, this page really could use a bit of a clean-up... Frohike14 (talk) 22:05, 10 July 2011 (UTC)


 * I didn't mean a separate page for each champion, just a "List of League of Legends Champions" page with all of them on there. - Bkid Talk/Contribs 05:55, 25 August 2011 (UTC)

please do one it would be very helpful — Preceding unsigned comment added by 27.252.144.112 (talk) 06:13, 1 December 2012 (UTC)


 * Yes, a "list of League of Legends characters" would be a good idea. — Preceding unsigned comment added by 168.105.237.156 (talk) 19:18, 15 September 2011 (UTC)

Sean Compton
Who is Sean Compton? I have a bunch of friends on the LoL design team, and they've never heard of him. Why is he listed in the designers list? — Preceding unsigned comment added by 173.55.187.43 (talk • contribs) 07:17, 27 February 2012 (UTC)

Carry
Some champions are known to "carry" their team getting kills and getting special abilities and powered. Champions who carry with Ability Power are know to be an AP Carry. Ones who use Attack Damage to carry is known as AD carriers. — Preceding unsigned comment added by Harrilynch (talk • contribs) 05:34, 13 January 2013 (UTC)

Champion list
I think having a List of champions in League of Legends article should be discussed. They can first discuss their gameplay, and then their lore. Sources can be found from both Joystiq and IGN for most, although they are pretty much just gameplay commentary. Sure, none will likely get enough notability for a separate article, but it surprises me that there is not a list article. Which champion the player picks is a huge part of the game, and I would think that even non-players would like to read about the lore. Blake (Talk·Edits) 16:39, 11 April 2012 (UTC)
 * That seems excessive and certainly closer to game guide material than not. --Izno (talk) 16:56, 11 April 2012 (UTC)
 * I oppose creating a list of champions for the same reason. And Blake - non-players will not want to read about the lore. Some guy (talk) 17:37, 11 April 2012 (UTC)
 * Okay, sorry. At least I tried. heh. Blake (Talk·Edits) 20:33, 11 April 2012 (UTC)
 * How is a list of LOL Champions excessive when there is a List of Pokemons page? Plenty of other articles go into that level of detail and I would argue Wikipedia is where "non-players" are more likely to go to find information on the lores, as they might not be as familiar with the other resources available.--LilianPhoebs — Preceding unsigned comment added by 198.190.181.1 (talk) 13:59, 4 October 2012 (UTC)

Number of Champions
The number of playable champions is up to 85 from 84 (New champion - Malcolm Graves). The current source is accurate.MrTrolololo (talk) 15:01, 13 October 2011 (UTC))

✅, thanks for your contribution! --MrTrolololo (talk) 18:06, 24 October 2011 (UTC)

Number of champions now at 87 omnw123 21:22, 22 November 2011 (UTC)

Number of champions now at 92 (Newest champion - Ziggs). Citation is: http://leagueoflegends.wikia.com/wiki/Champion 66.206.52.165 (talk) 10:17, 9 February 2012 (UTC)

playable champion number now 96, with the release of Hecarim, the Shadow of War. new champion soon to be released- Varus, the demon archer. 74.138.183.168 (talk) 20:04, 22 April 2012 (UTC)

Playable Champions is now up to 111 from 110 (Newest champion - Quinn and Valor). FubsyGamer (talk) 20:31, 5 March 2013 (UTC)

GameZebo review
Could someone delete the part about the GameZebo review in the reception section? In my opinion, the line "GameZebo, in contrast, awarded the game 2.5 stars out of 5, criticizing the game's lack of campaign mode and single player options, and stating that "League of Legends feels like a real time strategy game with all of the strategy taken out.", shows a complete lack of understanding of the most basic principles of Action-RTS / MOBA games. While this may be true it is a unnecessary conclusion since it has nothing to do with the game as it is, but with the whole genre of games. It is like complaining, that Pac-Man doesn't have a multiplayer. Also the discrepancy between this review and the majority of other reviews as well as the user rating on their site makes me feel, that the author of the article simply did not grasp the concept of the game and therefore this review is not good enough and should not be mentioned here. — Preceding unsigned comment added by 84.146.55.198 (talk) 15:19, 27 July 2012 (UTC)
 * We can't remove reviews from articles because we disagree with them. Some guy (talk) 15:44, 27 July 2012 (UTC)
 * On the other hand, not every review should be included, because it may not fulfill certain requirements concerning quality. I'm not too familiar with the Wikipedia guidelines (shame on me), but I feel like this review is really not worth mentioning, especially as it basically contradicts almost every other big review. — Preceding unsigned comment added by 84.146.42.52 (talk) 09:29, 4 August 2012 (UTC)
 * Articles frequently cite the "contradicts almost every other big review" to show opposing viewpoints. Generally a reviewer's validity for inclusion in an article is chosen on an organization-by-organization basis, maybe pruned more down to author in some cases. So you can throw out a review written by some nobody on his blog, but a review from IGN is probably always notable, even if you disagree with it. I don't know the consensus on GameZebo here, but since they have an article they must be at least somewhat notable. The reasoning you are using for your desire to throw out the review is completely subjective, boils down almost entirely to "I disagree", and isn't strong enough on its own. If you can find precedent that GameZebo articles don't meet standards of quality required here or the review wasn't written by a staff member or something more concrete, you'd have stronger footing. I'm about to go to bed, but I'll give the review a better look in the next day or two. Some guy (talk) 11:21, 4 August 2012 (UTC)
 * I am not quite sure whether or not this is temporary, but to me it seems like GameZebo removed their review on their webpage. Not to sound arrogant, but I think they revised it, because to someone who is decently familiar with the game and its concepts, it just made very little sense (This is hard to explain to a neutral platform like WP). Is there still a reason to keep the line in the article or could someone take it out? 84.146.78.95 (talk) 20:59, 11 August 2012 (UTC)
 * Now it has been some time since I proposed this change, the review hasn't come up again, but the article hasn't changed. So I wanted to ask again, could someone please remove said paragraph, since its source has been removed. 84.146.27.210 (talk) 00:40, 1 October 2012 (UTC)
 * After reading about this, I'm with the IP address on this one. Gamezebo seems hardly notable. Despite the fact that they do have an article, it's almost nothing and has barely been touched in the last 3 years. Furthermore, their forte appears to be 'casual games', which League of Legends is most certainly not considered as. ☆ Antoshi ☆ T 02:57, 1 October 2012 (UTC)
 * Again, not liking the review or reviewer is not of itself sufficient criteria for removing a review. However, the review being permanently deleted certainly is. The review still isn't back online and at this point it's safe to say it isn't merely due to a server glitch. I'll remove the review from the article. Some guy (talk) 05:19, 1 October 2012 (UTC)

Extermal link dispute
I hope all participants could stop reverting as per no daily 1RR policy, otherwise I would request full protection of the article. Having said that I do approve Gerena's links as they're official vendor of the game in non-American/European regions. No instruction stated in WP:External link rules out the inclusion of vendor's links as long as they are not a long list as per Links to be considered#3. This is a case-by-case situation and Gerena's links are largely acceptable. -- Sameboat - 同舟 (talk) 03:02, 29 July 2012 (UTC)

About the publishers
For the editor of this page, please put the another countries at the Publishers. Thank you. — Preceding unsigned comment added by Thamodz (talk • contribs) 01:11, 19 August 2012 (UTC)

Success of the game not really displayed
Hello everyone,

I sometimes try to explain to friends / colleagues how successful the game is, probably being the most popular computer game of today, but the wikipedia entry about the game doesn't really display that. While it gives some numbers in the Reception area, they are hard to relate to as someone who doesn't necessarily play games and knows what those numbers mean... Is a million players a day a lot compared to other games? Is it little? Are there many games that have more than that? etc.

There are many articles and interviews by big tv channels and magazines that discuss the success, wouldn't it make sense to somehow incorporate that, to give the person who doesn't know the game and just wants to know how successful it is an idea?

http://www.forbes.com/sites/johngaudiosi/2012/07/11/riot-games-league-of-legends-officially-becomes-most-played-pc-game-in-the-world/

http://www.gamespot.com/news/league-of-legends-most-played-pc-game-report-6386428

http://www.forbes.com/sites/johngaudiosi/2012/09/14/with-starcraft-ii-declining-the-worlds-top-pc-game-league-of-legends-sees-continued-growth/

http://www.nbcnews.com/technology/ingame/2-million-dollars-3-million-viewers-one-big-game-league-1B5919330

http://www.makeuseof.com/tag/league-legends-popular-pc-game-world-muo-gaming/

cheers,

topper 209.133.52.233 (talk) 21:42, 24 September 2012 (UTC)


 * There's a problem with the stats that are being relayed here as mentioned by the comments sections of the pages, specifically the claims that Xfire as the main source of information is disputable. Xfire tends to only cover a certain portion of the world and therefore is not completely accurate. It is also incapable of counting hours on games run through the Steam platform. ☆ Antoshi ☆ T 04:29, 25 September 2012 (UTC)


 * Riot released some more stats - http://www.ign.com/articles/2012/10/15/riot-games-releases-awesome-league-of-legends-infographic  This seems very consistent with other anecdotal data such as web traffic, web searches, the other stats mentioned above, stream viewership during LoL esports events, and so forth.  — Preceding unsigned comment added by 173.55.187.182 (talk) 10:02, 21 October 2012 (UTC)

Garena LoL
Okay, so I want to hear, why do people keep removing the Garena sites? I thought we settled this thing months ago, Garena LoL is only accessible in SEA. Liu Tao (talk) 01:37, 26 September 2012 (UTC)
 * Perhaps you need to write a complete sentence or two, wikilinking to Garena and explaining the situation, rather than just adding something to "External Links". --Nczempin (talk) 11:49, 26 September 2012 (UTC)
 * What do you mean by wikilinking? I already paranthesis the links saying they're Philipine and Singapore LoL websites. Liu Tao (talk) 06:07, 27 September 2012 (UTC)
 * I've never agreed to it, and quite frankly, this isn't the place for the link to go, primarily because this site is for English speakers. A link to the official site serves the users of Garena as necessary to get a downloadable copy of the game. Wikilinking in the text of the document, as is done, and explaining that distribution in countries on that side of the globe must get their LoL from Garena, as should be done, is enough to get the message across. --Izno (talk) 21:04, 30 September 2012 (UTC)


 * The Garena links provided are all English. Singapore/Malay and Philipine Garena are both English sites.  And Garena link is necessary to download the game if living in SEA, because Riot servers are IP blocked in SEA, and to play Garena LoL you MUST download the Garena client.  Not to mention, Garena links are not provided on the Riot website.  Liu Tao (talk) 05:28, 1 October 2012 (UTC)


 * Your ignorance shows. Garena IS English-speaking. 155.69.203.1 (talk) 09:47, 9 October 2012 (UTC)

== 2GB Hdd space?

I think it's much more than that now... — Preceding unsigned comment added by 79.106.109.235 (talk) 22:13, 7 October 2012 (UTC)

Proving Grounds
Somebody needs to update this article, as Dominion is no longer the latest playable multiplayer map. Proving Grounds is. 155.69.203.1 (talk) 09:48, 9 October 2012 (UTC)

Citation needed?
"The game has undergone criticism for server unreliability and unmoderated gameplay (such as player grief and harassment)[citation needed]." ..really? here's a source: leagueoflegends.com/board/ — Preceding unsigned comment added by 90.184.15.214 (talk) 13:52, 19 October 2012 (UTC)

Edit request on 7 December 2012
I have found while browsing an up and coming game's wikipage that some people would like to be able to know some of the exact figures when talking about the statistic of a popular game ( or just anything of intrest ). I would like to request permission to change only the numbers you have updated along the way, Or have someone who actually plays the game to undate it with the according info ex: logistics, number quantites... and so forth.

JamesyBoy69 (talk) 03:02, 7 December 2012 (UTC)
 * Red question icon with gradient background.svg Not done: please be more specific about what needs to be changed. Please ensure that you provide sources for any requested edit. &mdash; KuyaBriBri Talk 14:26, 7 December 2012 (UTC)
 * If you want the right to edit League of Legends which is under semi-protection, edit other non-protected articles enough to change your user group to "auto-confirmed". But like Kuyabribri said, you need reliable source to back your claim in the article otherwise those information will be removed on sight. -- Sameboat - 同舟 (talk) 14:37, 7 December 2012 (UTC)

Tribunal Rewards
The criticism section of the article reads:

"However, a system to report players who misbehave in-game has been implemented, allowing a player to report others for reasons such as verbal harassment, intentional disruption of the game (e.g., 'feeding' the enemy team, making them gain kills and thus gold, by dying on purpose), staying AFK (Away From Keyboard) for extended periods of time, and leaving the game. Riot released a peer review system called the "Tribunal" in May 2011.[45] Riot rewards influence points to players for reviewing reports entered by other players."

The Tribunal no longer rewards players with influence points. Requesting "Riot rewards influence points to players for reviewing reports entered by other players." to be removed, as it is no longer valid.

Source: http://na.leagueoflegends.com/board/showthread.php?p=29184148#29184148 — Preceding unsigned comment added by GloriousxLeader (talk • contribs) 00:45, 10 December 2012 (UTC)

There is a brazilian server now. — Preceding unsigned comment added by Leonardojr26 (talk • contribs) 21:05, 15 December 2012 (UTC)

Edit request on 13 January 2013
Tell them what AD and AP carries are, and what the difference is

Harrilynch (talk) 05:39, 13 January 2013 (UTC)
 * Hmm, the concept of AD and AP carries seems to pertain more to strategy than gameplay in my opinion, and generally such content is not permitted on Wikipedia per WP:VGSCOPE. YuMaNuMa Contrib 06:07, 13 January 2013 (UTC)
 * Red information icon with gradient background.svg Not done: as above. Pol430   talk to me  23:04, 14 January 2013 (UTC)

Ranked system in season 3: article needs updating
Unable to make edits in this document at the moment, but with the recent changes in season 3 to the way ranked play works, the current text "Matchmaking occurs based on the average Elo ratings of each individual players, with slight proprietary adjustments." is out of date (apart from being grammatically wrong too). This is also out of date: "an exclusive, visible rating is calculated based on the player's performance in Ranked games. The player is placed on the ladder according to their rating,"

These should be deleted and something like the following put in that paragraph:

"Players are ranked according to tiers, of which there are six. These tiers are, from lowest skill level to highest: Bronze, Silver, Gold, Platinum, Diamond, Challenger. Within each of these tiers are 5 numbered divisions of 50 players each. Points are gained and lost based on the individual's wins and losses in order to place them within a division within a tier (for example a player could be Silver IV or Gold II). They are then promoted or demoted based on their scores in relation to others within their division, with players in division 1 of a tier able to earn a promotion to a higher tier. However as of 28/02/13 players can not be demoted to a lower tier once they have been demoted to division V."

An example source: http://www.screwattack.com/video/League-of-Legends-Season-3-Ranked-system-explained-7396391 — Preceding unsigned comment added by AndrewHouseTrip (talk • contribs) 14:03, 28 February 2013 (UTC)

It should be added that the tier system does not affect matchmaking. Players are still matched based on their hidden MMR. FubsyGamer (talk) 20:30, 5 March 2013 (UTC)

Edit request 3/27/13: Mac Beta
League of Legends is published by Riot on Mac also; the article should reflect this change. — Preceding unsigned comment added by Prodo123 (talk • contribs) 20:12, 27 March 2013 (UTC)
 * OSX is listed as a platform in the infobox. —Stepheng3 (talk) 20:25, 27 March 2013 (UTC)
 * I've added a note to the development section, since it's a big milestone on their development timeline Marjoleinkl (talk) 10:09, 18 April 2013 (UTC)

Needs to add a category
The category [Category:Lua-scripted video games] should be added to this. Chaostsunami (talk) 01:55, 24 April 2013 (UTC)
 * Lua is not mentioned anywhere on this article. Do you have a reliable source reference for this? &mdash; KuyaBriBri Talk 15:11, 24 April 2013 (UTC)
 * Lua is indeed used in scripting LoL. I'm not sure where on our forums we've confirmed this though. — Preceding unsigned comment added by Jozrael (talk • contribs) 22:18, 20 July 2013 (UTC)

A new Game Mode added to League of Legends. (Howling Abyss ARAM)
On Tuesday (04/30/13), Riot released the Freljord 3.6 Patch. With this patch came a new dedicated ARAM map called Howling Abyss. This map permanently replaced the map Proving Grounds, and Riot has also added a official matchmaking ARAM queue for users. The current article should be updated to include this new addition to the game. — Preceding unsigned comment added by Jchen0509 (talk • contribs) 09:35, 3 May 2013 (UTC)


 * I thought I would join the work on this page, but I am not sure where to begin as I'm still learning to Wiki. However, one glaring issue that I noticed was the use of the word "mode" in the Gameplay section. It is used to take about the "five game modes" (Tutorial, Custom, etc.), but then Dominion is also called a mode. Now, with ARAM out, is this a new "mode" as well? In essence, the nomenclature needs to be standardized.

Tournaments section needs to be updated
At the start of season 3, Riot has introduced a brand new Championship Series called the League of Legends Championship Series (LCS.)A brief overview of this should be included under the Tournament section. Jchen0509 (talk) 09:53, 3 May 2013 (UTC)

Season 3 World Championships Winner: Sk Telecom T1

In october 2013 riot games announced that season 4 lsc world finals will be held in south korea. http://na.leagueoflegends.com/en/news/esports/esports-event/2014-world-championship-heads-south-korea

Rioters editing this page
Hello, I'm Charlie Roselius from Riot Games, and I'm going to be helping make some changes to this page and Riot Games' page. As a note, I made changes to the LoL page long before I became an employee of Riot Games as I'm passionate about the game, and I've also strived towards making neutral POV edits. That being said per Wikipedia:Conflict_of_interest, I'm disclosing this fact on the talk page, so I shall! I'm making these changes because there's some woefully out of date, inaccurate, or otherwise subpar information on these pages. However, there will be a couple changes I'll specifically list on the respective talk page for outside opinion as I am understandably a bit too close to be impartial on some counts. Thanks for your help in bringing this page up to Wikipedia standards! Jozrael (talk) 23:42, 9 July 2013 (UTC)

Changes I'm interested in feedback on:
 * Our mention that LoL is the most played game in the world. On the one hand, it's difficult to 'prove' this without direct access to our databases (which are understandably not open to the public). On the other hand, every single public measurement I'm aware of has us ahead by a significant margin. E.g., XFire currently has us almost twice the playhours of the #2 entry (although not all that much ahead if you combine all of the CoD franchise entries), gametrics.com shows us as 40% market share in PC Bangs in Korea, 5 times the second place, and Baidu (china search) shows us as #1 for mmogame (http://top.baidu.com/buzz.php?p=mmogame) and 5 times the size of #4. Clearly I could be considered biased in wanting to prove that LoL is the most played game...but I feel it is factually accurate due to the information available to me. How can I most effectively represent this without casting unnecessary doubt on the claim (by referencing it as an unsourced claim), without losing neutral POV? Advice appreciated! — Preceding unsigned comment added by Jozrael (talk • contribs) 23:48, 9 July 2013 (UTC)


 * I think you need to be very careful about removing reliable sources and shifting dates back. Putting an edit note that you're correcting the publisher's region, while also removing a reliably sourced statement about LoL being DOTA-inspired, looks a bit off. -- ferret (talk) 01:59, 20 July 2013 (UTC)
 * Whoops on the date though, the edit to "2012" was correct. New fangled buttons and visual editor messing me up.... -- ferret (talk) 02:02, 20 July 2013 (UTC)
 * My bad. It's been awhile since I edited, and I made multiple edits and honestly forgot what the earlier ones were. I agree that I should separate potentially controversial changes such as that from fact-correcting ones, and I don't blame you for your suspicion. Regarding removing the sourced statement, I was comparing it to other videogames and frequently did not see references to inspirational titles in their intro. I'd love to chat with you (Skype? IRC? Steam?) about my goals with the League of Legends and related pages. I was a dabbling wikipedia editor before I joined Riot (and edited the LoL page/defended it from vandalism), and my goals are not malicious here. I absolutely agree that I am treading close to COI, hence my paragraph here. Thanks for keeping me honest though! — Preceding unsigned comment added by Jozrael (talk • contribs) 02:11, 20 July 2013 (UTC)
 * Not a lot of games have such clear inspirations. In an interest of comparisons though, Heroes of Newerth has the same statement (and source) in it's lead. -- ferret (talk) 02:16, 20 July 2013 (UTC)
 * True, and HoN is certainly an applicable example. I had checked StarCraft, Natural Selection 2, Hero Academy, and Rogue Legacy (off the top of my head games I'm playing atm). Even Rogue Legacy, a roguelike, didn't pay specific homage to Rogue. I suppose I felt that LoL's inspiration wasn't actually useful or relevant for a lead based on Lead_section, but I wanted to include it farther in the article. My opinion is that the current state of the article is kind of a mess, and I've just been trying to attack it topdown. It might be more useful for me to just clear out completely incorrect information/outdated information first to prove good faith here before going into more stylistic type changes. In the end, it's not really that important one way or the other imo, but I'm trying to lay out my reasoning :). Again, thanks for your suggestions. If you could, please view me as just a (perhaps misguided) LoL fan who's trying to improve the article, rather than a Rioter that has a business agenda he's trying to accomplish, as that is not the truth of it :p. If I commit any more faux pas, please let me know! Jozrael (talk) 02:27, 20 July 2013 (UTC)

Regarding the infobox, from my perspective this information is confusingly presented. Is multiplayer really a necessary tag on a MOBA? There is no DVD distribution of LoL. The notable people sections seem haphazardly chosen and in one case incorrect (There is no Jay Davies currently at Riot, and there are dozens of other artists/directors/producers, etc.) - and it does not include Marc Merrill/Brandon Beck, from my point of view by far the two most influential people on the game. I'll correct the DVD distribution and Jay Davies, but thoughts on the other notes? — Preceding unsigned comment added by Jozrael (talk • contribs) 02:33, 20 July 2013 (UTC)
 * In this particular case, MOBA kinda speaks for itself on the "multiplayer" aspect, but other genre names do not, so it is standard practice to list it as it currently is. If, for example, down the road the MOBA genre was renamed on Wiki to ARTS, then the "multiplayer" part would not be immediately clear. In regards to DVD, the game has previously been available on DVD, though I don't know the current status of that. As unopened copies of the original DVD may still exist, it's still technically true. We don't go through articles of older games and remove their distributions just because they are out of print. As for Jay Davies, I can't find any sources for this, most Google results seem to be copies of this article, so aren't valid. Looks like removing him is safe. -- ferret (talk) 02:42, 20 July 2013 (UTC)
 * While that would normally make sense, those DVD distributions won't work. They are of a defunct patchline. I feel leaving DVD on there gives the wrong impression without explicitly stating that it is no longer a valid form. Mode makes sense! How about the people working on the project - what determines who should be listed? — Preceding unsigned comment added by Jozrael (talk • contribs) 02:50, 20 July 2013 (UTC)

Season 3 Details
Now that Season 3 has wrapped up, I believe the information for it should be listed under the "Tournament" section on the page. 192.225.180.136 (talk) 09:09, 8 October 2013 (UTC)

Purchasable Champions
Are my eyes blind or does this article not mention anything about champions being purchasable? One could only deduct that from the notion that a paid game includes some champions but it isn't explicitly mentioned anywhere. — Preceding unsigned comment added by 188.194.155.32 (talk) 06:22, 5 December 2013 (UTC)
 * To be honest, the article(or at least the gameplay section) requires a complete rewrite. The organization of it is really messy, and is missing a lot of things. With how popular the game is, I am surprised that nobody has fixed this. Likely because it has been protected to where only registered users can edit. Blake (Talk·Edits) 15:45, 5 December 2013 (UTC)

Semi-protected edit request on 10 December 2013
League of Legends Game modes Page.

In the game, League of Legends, there are currently 4 gamemodes; Summoners Rift, Twisted Treeline, Dominion, and ARAM.

Summoners Rift: On Summoners Rift, there are many components to the map which make it the map that is used for the ESports tournaments. There is the Lanes, Jungle, Towers, Inhibitors, River, Dragon, Baron, Jungle Creeps, Base walls, and Spawn Area.

Lanes: There are 3 lanes in Summoners Rift: Top Lane, Mid Lane, and Bot Lane.

Top Lane: The top lane is usually occupied by a single champion, sometimes two. This champion is usually a bruiser or a tank, and does not help the team in early game. The top lane is common for split pushing.

Mid Lane: The mid lane is occupied by one champion. The river runs through the lane, though it stops in the middle where land is. The mid lane is run by an AP champion usually with high burst damage. This lane is also common for team gatherings and team pushing.

Bot Lane. The bot lane is occupied by two champions, the AD Carry and the Support. Supports place wards in the three bushes in the lane, the tri bush, and the main gank bush. The support also has high utility and does not take farm. The AD Carry has high attack damage and attack speed, often critical strike as well. The ADC will farm a lot in the game and deal damage from range. Bot lane is common for free farming.

If I get permission I will continue this page, Thank you.

League Of Draven (talk) 01:03, 10 December 2013 (UTC)
 * Red information icon with gradient background.svg Not done: This is both unsourced and far too detailed for inclusion in this article. See WP:GAMETRIVIA. -- El Hef  ( Meep? ) 04:59, 10 December 2013 (UTC)

Article Structure
I just saw this article for the first time and to be frank I was a bit shocked about the terrible structure of it. Why is Fields of Justice a sub-chapter of Twisted Treeline? Shouldn't it be the other way around? Fields of Justice as a main chapter and then the sub-chapters Summoners Rift, Twisted Treeline, Crystal Scar and Howling Abyss? Or alternatively a main point game modes with sub-chapters Classic, Dominion and ARAM? Anyway, the way it is right now is definitely confusing. Fields of Justice should not be a sub point of Twisted Treeline and also Persistence and Tournaments should definitely not be sub points of Dominion. That makes no sense at all. So I think the whole first 4 main points should be completely redone in a structure that makes sense. I can't believe that the English Wikipedia article for the largest video game in the world right now is written in such a confusing way. 217.252.236.226 (talk) 21:00, 23 December 2013 (UTC)
 * Because the article gets almost no attention. The editor that added in the TT and ARAM game modes had little knowledge of the Wiki format and so the sections were all strangely organized. It stayed that way because, again, the article gets almost no attention. I went ahead and fixed the sections, but the article needs a serious overhaul and copy editing to look good. Antoshi ☏ ★  21:48, 23 December 2013 (UTC)
 * I further trimmed it(removing the maps sections altogether), and crafted together an opening gameplay paragraph. I think instead of salvaging what we have, it would be best to start from scratch, writing the important descriptions first to allow the reader to understand the game, then find sources to fluff some. Blake (Talk·Edits) 06:04, 24 December 2013 (UTC)
 * I completely agree. The sections with game modes and maps were terribly written anyway. Antoshi ☏ ★  15:31, 24 December 2013 (UTC)

1st line: "micro-transactions" needs to link to "free-to-play#pay-to-win"
thats all — Preceding unsigned comment added by 97.114.115.145 (talk) 22:03, 5 January 2014 (UTC)
 * There is no "pay-to-win" in League. All essential items can be bought with in-game currency. Real money is mostly for just buying cosmetic items. Antoshi ☏ ★  00:03, 6 January 2014 (UTC)

Incorrect information in the introduction/summary
The introduction to this page states that "According to a 2012 Forbes article, League of Legends is the most played PC game in the world in terms of the number of hours played", but reading the Forbes article shows that this is based on the amount of hours logged by North American and European Xfire users. Shouldn't the sentence be changed to "According to a 2012 Forbes article, League of Legends is the most played PC game in North America and Europe in terms of the number of hours played." — Preceding unsigned comment added by Stalegjelsten (talk • contribs) 00:20, 4 January 2014 (UTC)

✅. Antoshi ☏ ★  00:07, 6 January 2014 (UTC)

Edit Request
Last sentence in the lead section should be changed from "According to a 2012 Forbes article, League of Legends is the most played PC game in North America and Europe in terms of the number of hours played." to "According to a 2012 Forbes article, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played."

In short, the sentence should be made past tense as 2012 is no longer current.
 * ✅. Antoshi ☏ ★  22:20, 14 January 2014 (UTC)

Semi-protected edit request on 15 January 2014
I'd like to request permission to edit the game modes and update it to what the game current has (changing Random to ARAM) and adding in the One-For-All and Showdown seasonal game modes.

TsukiKanade (talk) 06:14, 15 January 2014 (UTC)


 * Go ahead - you have hit ten edits, so your account is autoconfirmed and should be able to edit this page (and other semi-protected pages). -- El Hef  ( Meep? ) 15:01, 15 January 2014 (UTC)

Semi-protected edit request on 22 January 2014
We need to fix this page because it does not have any information of the LCS or season 3 world championships in it. This page must be updated.

DrSavitski (talk) 16:22, 22 January 2014 (UTC)

Furthermore, you have not cited any reliable sources to back up your request, without which no information should be added to any article. - Arjayay (talk) 17:40, 23 January 2014 (UTC)
 * Red information icon with gradient background.svg Not done: You have made no edit request in the form "Please replace XXX with YYY" or "Please add ZZZ between PPP and QQQ", so it is unclear what you want added.

Season 3 Victory
South Korean team SK Telecom T1 triumphed 3-0 over Chinese team Royal Club and was paid $1,000,000. — Preceding unsigned comment added by TheLar0 (talk • contribs) 23:44, 24 January 2014 (UTC)

Logo as article picture
Can I suggest changing the logo from the (admittedly excellently produced) fan-made vector logo, to the canonical high-quality logo here? http://i.imgur.com/3WWn0DA.jpg — Preceding unsigned comment added by Blazemore (talk • contribs) 20:26, 4 February 2014 (UTC)
 * I have to agree with Blazemore. What we have is not the real logo. The real logo falls under fair use, so why not? Nick1372 (talk) 20:54, 4 February 2014 (UTC)
 * If it falls under fair use, then feel free to upload it and tag it as such yourself. Otherwise, refer to WP:NFCCP #1. Obviously what we have is not the real logo, but that's to satisfy Wikipedia's requirement for fair use on files. Antoshi ☏ ★  20:59, 4 February 2014 (UTC)

"Our logos. Unless we’ve given you prior written consent, you can’t use any of our logos (including the Riot Games logo and the League of Legends logo) anywhere on your Project or any website, advertising material, video or other publication." Source

→ Writing a mail to Riot's customer support could solve this issue, I suppose. — BegbertBiggs (talk) - [//de.wikipedia.org/wiki/User:BegbertBiggs de] 19:18, 7 February 2014 (UTC)

Perhaps we can use the League Wikia as inspiration
If someone wants to work on tidying this up, The League Wikia has a fairly well made overview of League of Legends. While this article is a little more game play focused than I think is good for Wikipedia perhaps it's worthwhile to note its structure. Damoosen (talk) 06:52, 11 February 2014 (UTC)
 * Inspiration is fine, but copying from it is not. Other Wiki's are not considered reliable sources and as such should never be used on Wikipedia. <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  13:38, 11 February 2014 (UTC)

Semi-protected edit request on 13 February 2014
to change the "unofficial" logo that is on the page

Joshbleepg (talk) 17:49, 13 February 2014 (UTC)

IGN Re-review
IGN recently re-reviewed LoL and gave it a 9.2 out of 10. This needs to be reflected in the score. Maybe switch to a numerical format instead of the star rating to accurately reflect the 9.2 and not 9.0. The footnote listed alongside the score is still the correct page, so that can be left alone. — Preceding unsigned comment added by Steve o 711 (talk • contribs) 07:47, 21 February 2014 (UTC)

✅ <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  15:12, 21 February 2014 (UTC)

Gameplay
League of Legends is a MOBA where players control a "champion" in order to be matched in a short PvP battle or bot game.

Taelynn (talk) 18:28, 26 February 2014 (UTC)


 * Red question icon with gradient background.svg Not done: it's not clear what changes you want made. Please mention the specific changes in a "change X to Y" format. — &#123;&#123;U&#124;Technical 13&#125;&#125; (t • e • c) 18:47, 26 February 2014 (UTC)

Semi-protected edit request on 4 March 2014
Hi Thisgames is not the most played game in the world

Thank you for your cooperations BILLRocha (talk) 15:10, 4 March 2014 (UTC)

You can't simply just say it's "not the most played game," you need sources that state it. The sources in the article show that League is indeed the most played game in the world. <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  15:52, 4 March 2014 (UTC)

"Free fonts" logo misleading and inappropriate
I would like to bring attention to the League of Legends logo that is currently being used in the article (linked here for reference: https://en.wikipedia.org/wiki/File:League_of_Legends.png).

As stated therein, it is a "logo of the online game en:League of Legends that was made by [Spillik] using free font specially for Wikipedia". It is therefore an unofficial, third-party-made rendition of a logo which looks distinctively different from the official logo that is being used in a manner to describe an entity.

I am proposing that this unofficial logo be replaced with the official, non-free League of Legends logo as provided and used by Riot Games in order to accurately identify and describe the entity being described in this article. I am proposing this as I believe use of non-free, copyrighted, official logos for educational/encyclopedic purposes fits under the Wikipedia non-free content criteria.

I ask for your thoughts and opinions and also any necessary actions as appropriate after discussion since I am not familiar with how image uploads and such work in Wikipedia. King Arthur6687 (talk) 07:00, 11 March 2014 (UTC)
 * If you can secure a non-free logo, then I would support that. D ARTH B OTTO talk•cont 22:36, 12 March 2014 (UTC)
 * There was a non-free, but it was deleted as an orphaned non-free image after the current logo switched in [this diff]. For whatever reason, no one reverted it in time, so the original got deleted after a week. User:Mark_Arsten, can File:League_of_Legends_logo.png be restored? -- ferret (talk) 22:53, 12 March 2014 (UTC)
 * Why would it be restored? Again, refer to WP:NFCCP #1. This is to satisfy Wikipedia's requirement for fair use on files. If you look further up the talk page, Riot explicitly states that they do not approve using their logos anywhere on projects or websites. <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  23:56, 12 March 2014 (UTC)

League of Legends is not an MMO
This is very misleading as the article first refers to LoL as an Multiplayer online battle arena and then later says, in gameplay, that it is a MMO. It is not an MMO. It is a MOBA. This should be corrected. — Preceding unsigned comment added by MrMonstr (talk • contribs) 09:39, 17 March 2014 (UTC)
 * "A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously." It certainly is an MMO. <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  12:35, 17 March 2014 (UTC)
 * No, LoL is definitely not an MMO. Each game supports a small number of players. I've removed the MMO mention, it should not have been there. -- ferret (talk) 14:07, 17 March 2014 (UTC)
 * In a sense, you are correct, calling LoL an MMO would be like calling every online game with matchmaking an MMO, like Call of Duty or Team Fortress. Generally speaking, MMOs have a shared world for all players, even if there are "servers", each server is massive in its own right. A game with 10 people is hardly "massive". <sub style="color:#00008B;">Blake (Talk·Edits) 18:02, 17 March 2014 (UTC)

can i add how to fix the client?
if the server is either "unavailable" or "undefined" you can simply type a developer bypass code :thereisnourflevel (without clicking anywhere on the launcher) and the server is back up again, ready to play. This developer code was leaked at around 2011 for developers to still be able to play while the server was under maintenance. the old bypass code was left, left, right, right, down, down, up, up, 3, 4, but riot games decided to change it. — Preceding unsigned comment added by Mastermanpuffgoogly (talk • contribs) 18:27, 22 March 2014 (UTC)
 * Sorry, that's not relevant to LoL as a whole, so it shouldn't be included in its Wikipedia page. In addition, it's impossible to reliably source. You might, however, find a place for it on the League Wiki over at Wikia. Good luck. Nick1372 (talk) 18:41, 24 March 2014 (UTC)

Semi-protected edit request on 31 March 2014
Mjn0n (talk) 07:20, 31 March 2014 (UTC)

If you want to suggest a change, please request this in the form "Please replace XXX with YYY" or "Please add ZZZ between PPP and QQQ". Please also cite reliable sources to back up your request, without which no information should be added to any article. - Arjayay (talk) 07:39, 31 March 2014 (UTC)
 * Red information icon with gradient background.svg Not done: as you have not requested a change.

Ultra Rapid Fire Preview
Hi all,

I'm currently doing a Wikipedia edit for a course in university. I'm planning to add the features of the new Ultra Rapid Fire changes that were announced yesterday morning straight from Riot. EmmalineZaelynn (talk) 21:28, 2 April 2014 (UTC)

Semi-protected edit request on 3 April 2014
On April 1st, 2014, Riot Games released a video preview of a new game-play mode, Ultra Rapid Fire, which was to be implemented in the next preseason. This was their April Fool's joke to their players. The unrealistic changes included the elimination of resource management, adjustments to many items and abilities, as well as the removal of two champions, and three others being nerved. The resources that were said to no longer need management because of their omission from the game completely were mana and energy. Both of these had hindered the speed at which players could cast abilities if not managed properly and this affected the happiness of the players so they were ousted. The types of adjustments to items and abilities that were put into action involved both short- and long-ranged champions to be fair. The loss of mana and energy restrictions justified an 80% cool-down reduction upon entering the match. For those that did not benefit from this, like marksmen types, they were given twice the amount of attack speed to compensate. Also, for ranged champions, they had added a 25% critical strike damage bonus at the beginning of each game. The two champions sentenced to exile were Kassadin and Ryze. Kassadin was at least given a reason as to why he was taken out, which was based on the amount of global data bans in ranked games. As for Ryze, no explanation had been mentioned. The three champions that were nerved comprised of Shaco, Teemo, and Zilean. For Zilean, his Rewind ability got nerved because it could revive three or four teammates per use. That many teammates would include most or all of the team. There were also no indications on what was changed about this ability either. One of the last things shown that definitely screamed fake was the fact that the logo at the end of the video says Rito Games, not Riot Games. On April 2nd, 2014, Riot Games had their news section of the website updated with a blog stating that this was not to be the future of the game but that this was pretty funny. Although, this was not to be a real new game-play mode, they released it as a temporary play option to try out from April 1st to April 7th, 2014.


 * Oppose. Too recentistic to be honest. If this mode lasts longer than expected or having huge impact after its removal (receives reports by non-gaming press) then this mode would be worth such long paragraph in the article. -- Sameboat - 同舟 (talk) 04:10, 3 April 2014 (UTC)
 * Red information icon with gradient background.svg Not done: please establish a consensus for this alteration before using the template. Opposition to these changes has been expressed, deactivating template Cannolis (talk) 11:48, 3 April 2014 (UTC)

Semi-protected edit request on 10 April 2014
Please add the tag "Category:Lua-scripted video games" to the bottom of this page. Any player of LoL and/or a quick search can confirm that this game can be scripted in Lua.

Robertoieru (talk) 13:26, 10 April 2014 (UTC)
 * All I could find through Google was a bunch of LUA hacking websites for League of Legends, none of which are a reliable, published source. <span style="text-shadow: 4px 4px 15px #A200FF, -4px -4px 15px #00CCFF;">Antoshi <span style="text-shadow: 4px 4px 15px #FF0000, -4px -4px 15px #FFF600;">☏ ★  14:53, 10 April 2014 (UTC)

Release Section re-write + Tense Review
I was planning on rewriting the Release section, both to bring the tenses used into a consistent style with the rest of the article, also to trim it down slightly. Any objections/anyone already working on this? Additionally, where should I put this when its done? --John Wukong (talk) 17:30, 16 April 2014 (UTC)

The LCS and Competitive league of legends
This part of League of Legends is huge and should probably be expanded on instead of less than a page of information. Maybe somewhere there could be a list of the champions, a map or Howling Abyss and Sumoners Rift ect. — Preceding unsigned comment added by DrSavitski (talk • contribs) 16:27, 16 May 2014 (UTC)

"Team Builder" Not included in the list of game types
Headline says it all: The Team Builder game type is not included in the list, under the Classic section.

If I could write it: "Team Builder is a game type available to everyone above Summoner level 25. In this, you select what lane and role you play on a team, along with the champion and summoner spells you are going to use in the match. You are then placed in a queue that will pair you with a team that needs your position filled, and then face against another of the teams composed in this way."

Anonymous621 (talk) 13:13, 26 June 2014 (UTC)Anonymous621

Semi-protected edit request on 30 July 2014
The description of the number of champions currently available is out of date. Change this:

As of February 27, 2014, there are 118 different champions from which to choose, all of which are classified by type (such as assassin, tank, or support), which indicates the champion's gameplay style.

To this:

As of July 30, 2014, there are 119 different champions from which to choose, all of which are classified by type (such as assassin, tank, or support), which indicates the champion's gameplay style.

Robertbenj (talk) 04:21, 30 July 2014 (UTC)
 * Pictogram voting wait.svg Already done, - Anupmehra - Let's talk!  18:19, 8 August 2014 (UTC)

Copying from the Dota 2 article
Why whenever I make an edit to Dota 2, does someone copy that same edit here a week later? D ARTH B OTTO talk•cont 20:21, 16 August 2014 (UTC)

Semi-protected edit request on 30 August 2014
Narcis123 (talk) 23:53, 30 August 2014 (UTC)
 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format. No request was made. (t) Josve05a  (c) 04:21, 31 August 2014 (UTC)

Semi-protected edit request on 4 September 2014
A new game mode has been added to League of Legends and did not seem to be added to the page, Team Builder. This is important to add because it brings a whole new look at the beginning of matches, even before champion select. This allows you to select your character and your role before you even search for other players. This allows players to play the champ and role they want to play without worrying about other people taking it from them. This also allows more balanced and cooperative teams because people are playing what they want to play rather than what they are forced to play. Below is the part of the article that I think the section would fit into and it goes as follows:

Classic mode is a normal or ranked match in which a team wins by destroying the enemy team's Nexus, which can only be attacked if all lane turrets and the inhibitor in at least one lane and all base turrets are destroyed. Classic mode is played in two different styles: either 5 vs. 5 on a three-lane map, each team's side having three lane turrets and an inhibitor per lane, as well as two base turrets and a Nexus; or 3 vs. 3 on a two-lane map, each team's side having two lane turrets and an inhibitor per lane, as well as one base turret and a Nexus. The map also has three altars, two of which add bonuses to the players, and one that heals the players. These altars are surrounded by a jungle. There are three types of matches in Classic mode: Normal matches are player versus player. Before the beginning of the match, there are several ways for team players to select their champions. Blind pick matches allow both teams to pick champions at the same time, but each team does not learn what the opposing team has picked until all picks have been finalized; players may therefore incidentally choose the same champion as a player on the opposing team, but players may not choose the same champion as another player on their own team. Draft pick randomly assigns a team captain for each team, who then take turns banning three champions each, disallowing both teams from playing those six champions. Draft players then choose their champions in an ordered back-and-forth format. Because both teams can see which champion each player is picking, no player can pick a champion that has already been picked by another player. Ranked matches are available to players that are level 30. Ranked uses a draft pick system exclusively, and players are seeded into a League system based on the outcome of their matches. Winning and losing games influences a player's MMR, which is intended to keep all players' skill levels in any given game as close as possible. Co-op vs. AI mode matches players against a team of bots. Similar to the Tutorial mode, it is also intended mainly as a way for inexperienced players to learn.

Team Builder, released on March 27th, 2014, is a normal classic mode queue that allows players to queue up as a specific champion and role of their choice. After submitting your selections to the team builder system, you can build your own balanced team or join an existing one. Team builder is intended to bring players together that complement each other's expectations and intentions the moment they enter the lobby. This allows for more cooperative play and communication between players who are playing a role and champion they want rather than something they are forced to do.

Dawacker (talk) 22:49, 4 September 2014 (UTC)
 * Yes check.svg Done Stickee (talk)  02:40, 5 September 2014 (UTC)

Semi-protected edit request on 5 October 2014
Please change "The player is identified as a "summoner" and acts as the persistent element in the game. A summoner's statistics and scores are tracked and are accessible to the player.[11][12] Summoners gain experience points and Influence Points for each battle they participate in. Experience points lead to persistent level gains for the summoner, up to a maximum level of 30. The benefit of gaining levels is unlocking Mastery Points and Rune Page slots (below) which improve the overall strength of the summoner's chosen champion during battles. The summoner can also choose two "summoner spells",[11] which significantly impact gameplay and have a high cooldown rate while costing no mana. All spells can be improved by masteries (perks that affect gameplay), which are developed in a skill tree.[11] All of the masteries are passive effects, although some augment items which can be activated. They are grouped into offensive, defensive, and utility categories. Masteries can be re-distributed at will between battles.

Champions Quinn and Jinx (bottom) face off against Taric (top) in the bottom lane of Summoner's Rift. Similar to masteries, runes affect gameplay in minor ways. Runes are categorized into Marks (offensive), Seals (defensive), Glyphs (magic), and Quintessences (utility). They must be unlocked in the store. To benefit from runes, summoners can arrange them in their Runebooks, which has a limited number of slots for each rune type. However, more rune pages can be purchased from either Influence Points or Riot Points. Combining two equal-tier runes produces a random rune of the same tier, while combining 5 equal-tier runes produces a higher-tier rune." To not include the word "summoner", as Riot has recently made all lore (including the idea of "summoners") non-canon. Also wherever it states that there are 120 champions, it should be changed to 121.

Smitemaster (talk) 20:36, 5 October 2014 (UTC)
 * Red information icon with gradient background.svg Not done: Regardless of lore and canon, the game clearly still calls players "summoners" -- ferret (talk) 21:34, 5 October 2014 (UTC)

Semi-protected edit request on 9 October 2014
Please add the Ascension featured game mode. Ascension is the sixth featured game mode Riot had released. It was released on September 10th and was available to play until September 25th, 2014. Ascension takes place on the dominion map and is played with five players on each team. The objective on the game mode is to get to 200 points before the opposing team does. You earn points by killing champions and and capturing capture points. Also there Xerath is in the middle of the map as the Ancient Ascendant. He is a neutral monster. If you get the last hit and kill Xearth you become ascended gaining all sorts of buffs. Killing the ascendant also gives your team points. This game mode was released along with Riots newest champion Azir along with a couple splash art updates. While the Ascension game mode was out you could earn special summoner icons for winning one, three, or five games along with the perfect ascension icon which you got for not allowing the other team to get ascended once.

. PaulGarciaTortilla (talk) 12:33, 9 October 2014 (UTC)


 * Honestly, that entire section needs to be rewritten into prose, and nearly all of the time limited modes reduced in their text if not removed entirely as unimportant. At best, there should be a paragraph detailing that Riot releases time limited modes with altered game rules, with an example or two. Excessive detail for short lived events that are not really even covered by reliable sources should be avoided. -- ferret (talk) 13:09, 9 October 2014 (UTC)


 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. EoRdE6 (talk) 02:10, 11 October 2014 (UTC)

CLean up
The tournament still needs some love and the gameplay section could be reduced (especially the game modes; an overview is all that is necessary). — Preceding unsigned comment added by Hollth (talk • contribs) 01:31, 12 October 2014 (UTC)

Gameplay ref and animation gif
NY Times and Business Insider have some nice animations that I think could greatly enhance the gameplay section. Nergaal (talk) 00:17, 18 October 2014 (UTC)

Semi-protected edit request on 18 October 2014
Please change making it the most played online game in the world.[53] in -> making it the most played online game in the world  until a new reference is provided because the existing one doesn't work anymore.

I've found other possible references, but in my opinion are not very relevant..

93.33.107.105 (talk) 11:43, 18 October 2014 (UTC)
 * ✅:Actually its a dead link, So I'm going to tag it as   instead.If no one provided a working link within a week, I will remove that sentence because it's controversial.-- Chamith   (talk)  12:37, 18 October 2014 (UTC)
 * This appears to be the original: here. It looks like their old web page served up forum threads from their "Announcements" subforum and no longer does so. Either way, this article does not mention being "the most played in the world".
 * The source you provided doesn't say anything about League of legends being the most played online game in the world. Saying that it's the most played game without any verifiable sources is very controversial and risky -- Chamith  (talk)  15:09, 18 October 2014 (UTC)
 * That's my point. I found a copy of the original (currently deadlink) source. The original source never made the claim that is in the article. -- ferret (talk) 15:12, 18 October 2014 (UTC)

I've fixed it. I've converted the link to a cite template and added the appropriate archiveurl. I've removed the claim about most played in the world since the source never makes that claim. -- ferret (talk) 15:17, 18 October 2014 (UTC)
 * 👍 Nice job!-- Chamith  (talk)  16:12, 18 October 2014 (UTC)

Semi-protected edit request on 9 November 2014
(This is a new heading) Please add info for:
 * Red information icon with gradient background.svg Not done: that is way too detailed for this, this isn't the league of legends wiki. It is sufficient that summoner spells are mentioned in the game play section. Cannolis (talk) 12:28, 9 November 2014 (UTC)

Summoner Spells

 * Barrier - Shields your champion for 115~455 health [95 + (20 × level)] for 2 seconds.
 * Clairvoyance - Reveals an area of the map for 5 seconds.
 * Clarity - Restores 40% maximum mana to you and your nearby allies.
 * Cleanse - Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
 * Exhaust - Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 40%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.
 * Flash - Teleports your Champion to target nearby location under your mouse cursor.
 * Garrison - Strengthens allied capture points or weakens enemy capture points. (Allied Turret: Grants massive regeneration and attack speed for 8 seconds. Enemy Turret: Reduces damage by 80% for 8 seconds)
 * Ghost - Your champion passes through any unit and moves 27% faster for 10 seconds.
 * Heal - Restores 90~345 health [75 + (15 x level)] to your champion and the allied champion nearest to the caster's cursor (or the most wounded ally if no target is near the cursor).
 * Healed champions are debuffed for 35 seconds, causing subsequent Heal casts on them to be 50% less effective.
 * Affected champions gain +30% movement speed for 1 second.
 * Ignite - Targets a single champion dealing 70~410 true damage [50 + (20 × level)] over 5 seconds.
 * Also reduces the target’s healing and regeneration by 50%.
 * Grants vision on target.
 * Revive - Instantly revives your champion at your team's Summoner Platform and grants 125% movement speed increase which decays over 12 seconds
 * Smite - Deals 390~1000 true damage, based on champion level, to a jungle monster, enemy minions, or pets.
 * Teleport - After 4 seconds, teleports your champion to a non-champion, friendly target. Cooldown is shortened to 240 seconds if you teleport to a turret or if you cancel it by reactivating.

Heckle27 (talk) 04:09, 9 November 2014 (UTC)

I'd Like To Challenge Source 4...
On the grounds there's no way they could possibly know that, and that the source itself is under severe backlash for its dubious data-collection methods. Even if they recorded every second of everybody's online play (which they didn't, according to the article; rather they only recorded play through a third party piece of software that few people use), it still doesn't account for all the offline hours of gameplay. In theory, Final Fantasy VII could have more hours of gameplay logged (and probably does, actually, if for no other reason than it's been around longer), but it wouldn't even be calculated because no one plays it online. It's impossible to measure what game has logged the "most hours" of gameplay. Therefore, the source is dubious, and the claim it supports is unfounded.50.168.176.243 (talk) 06:00, 28 November 2014 (UTC)

Small probable vandalism in Dominion section.
Under "Game modes and matchmaking", the section explaining Dominion currently ends in "No one ever plays Dominion". Which sounds very non-encyclopedic and is probably vandalism, and otherwise would need a source. I suggest removing this last bit until there is reasonable evidence to state it like so, or otherwise reword it so it sounds less like an attack. — Preceding unsigned comment added by Merigon (talk • contribs) 15:22, 8 December 2014 (UTC)
 * Fixed. -- ferret (talk) 18:45, 8 December 2014 (UTC)

Summoners rift overhaul?
I find the lack of mention of the Summoners Rift (the first, main and competitive map) visual and gameplay overhaul surprising. Not only did it change the map visually (which also means pathing is slightly different), it also changed the jungle and the large monsters (dragon and baron nashor) significantly. Moreover, next patch (called 5.01 as of right now), will feature void gates - giving the two bases more entry points, however only working for the base you spawned in. RhoDaZZ (talk) 19:17, 7 January 2015 (UTC)

Semi-protected edit request on 23 January 2015
Rqre chnge for lol update due to new patch 2015 season 5 add-on

N0cturn3r31n55upr3me888 (talk) 00:43, 23 January 2015 (UTC)
 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format. Cannolis (talk) 00:47, 23 January 2015 (UTC)

Semi-protected edit request on 3 February 2015
In about the fourth paragraf I think at the top it says there are 8 teams competing, but this has changed. There are now 10. http://na.lolesports.com/articles/2015-season-10-teams-expansion-tournament-circuit-points

Axxorxd (talk) 21:40, 3 February 2015 (UTC)

Done -- Orduin  Discuss 23:59, 3 February 2015 (UTC)

Rune Combiner Has Been Removed
Rune Combiner has been removed in patch 5.1, so it is no longer possible to combine runes to produce another one. Please remove the last lines of the fifth paragraph of the Gameplay section ("Combining two equal-tier runes produces a random rune of the same tier, while combining 5 equal-tier runes produces a higher-tier rune.").

Johnchen902 (talk) 14:45, 2 February 2015 (UTC)


 * Yes check.svg Done Stickee (talk) 02:48, 5 February 2015 (UTC)

Semi-protected edit request on 6 February 2015
In paragraph 4, there is an citation that is is not surrounded by "ref" tags, and the "title" shows in the context of the paragraph. The cite appears after the words "which consists of 10". Please fix the citation by wrapping the "cite" block in "ref" tags.

Alajamber (talk) 09:57, 6 February 2015 (UTC)
 * Yes check.svg Done -- ferret (talk) 13:48, 6 February 2015 (UTC)

Rift Update
On November, Riot Games implemented a new map update into Summoner's Rift, although it is a Beta Map, I believe this article should include League of Legends updates. Preferably to include a text where it links to League of Legends' main page that shows its patches. Here is the link of the PBE: http://na.leagueoflegends.com/en/news/game-updates/features/updated-summoners-rift-nears-open-beta. And here is the main page where you can read about updates, patches, and champion rotation: http://na.leagueoflegends.com/en. HalleyRoséM (talk) 20:07, 9 February 2015 (UTC)HalleyRoséM February 9th, 2015.

Game modes and matchmaking
Game modes and matchmaking should be updated, since a new game type has been added; "Meet your nemesis (draft)". http://na.leagueoflegends.com/en/news/game-updates/features/meet-your-nemesis-draft HalleyRoséM (talk) 15:06, 16 February 2015 (UTC)HalleyRoséM

Semi-protected edit request on 9 February 2015
I suggest that you include information on the large variety of different champions that are available to you, and how the champion buying system works, along with the free champion rotation as extra information. Also include how the Riot point system is used and incorporated to change the way your champions look, and increase the rate at which the game is played. Overall your article is very exceptional, yet lacking certain specific emphasis on some topics. Thank you and get back to me once updated.

Cr8music (talk) 17:45, 9 February 2015 (UTC)
 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format.  Edgars2007  (talk/contribs) 18:31, 9 February 2015 (UTC)

Though Cr8music doesn't specify which changes are to be made, I do agree that this article is missing a very important section regarding the actual cost to play the game. Despite it being called a "free-to-play" game, it is anything but that. In short, this game has a very limited set of features available without paying money (10 of XXX heros). This is in direct contrast to its primary competitor, DoTA 2, which actually is much more free-to-play (I shy away from saying completely), and whose profit model is based on micro-transactions that are cosmetic only and do not affect game play.

Joshmouch (talk) 19:02, 16 February 2015 (UTC)

Semi-protected edit request on 16 February 2015
This article states that this game has the fourth largest prize pool in history. That is no longer true. According to the reference given by this article itself, League of Legends has the fifth high prize pool in history. The reference I am referring to is here: http://www.esportsearnings.com/tournaments.

So, please change "fourth" to "fifth".

Joshmouch (talk) 18:46, 16 February 2015 (UTC)
 * Yes check.svg Done Thanks!  Edgars2007  (talk/contribs) 20:30, 17 February 2015 (UTC)

League of legends logo wrong
Can it be changed to this one? http://imgur.com/0ubEKc5 — Preceding unsigned comment added by 83.71.194.4 (talk) 15:03, 18 February 2015 (UTC)

Bard, the Wandering Caretaker, revealed
Please edit the number 123 to 124 on the following sentence under Gameplay, "As of December 11, 2014, there are 123 different champions from which to choose, all of which are classified by type". A new champion has been released.

http://na.leagueoflegends.com/en/champion-reveal/bard-wandering-caretaker

HalleyRoséM (talk) 14:47, 2 March 2015 (UTC)

Nemesis game mode - Semi-protected edit request on 19 March 2015
The latest featured game mode was called Nemesis. See http://na.leagueoflegends.com/en/news/game-updates/features/meet-your-nemesis-draft This should be added to the featured game mode list.

Please add to the game mode and matchmaking section:

"Meet your Nemesis took place on the summoner rift map. Similar to the "All for one" and "Hexakill" game modes the defining feature of this game mode is found on the champion select screen. Once the banning stage is complete, the champion picks are provided to the opposing team. Typically champions perceived as having a low win rate, poor team synergy or high difficulty would be selected so as to give the opposing team a disadvantage. The mode ended on February 23, 2015."

AGilbertMcGillCosmo (talk) 15:48, 19 March 2015 (UTC)
 * Red information icon with gradient background.svg Not done for now: Can you find any secondary sources for the change?  Kharkiv07 Talk  22:19, 4 April 2015 (UTC)

Semi-protected edit request on 16 June 2015
May I edit this page? LoL is not a very fun game, in my opinion. There is too much competition

TShadow (talk) 23:50, 16 June 2015 (UTC)
 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format. -- ferret (talk) 00:53, 17 June 2015 (UTC)

Semi-protected edit request on 27 June 2015
In the first sentence under the "Gameplay" section, the link to "bot" in "within short PvP or bot battles" should be linked to Video game bot, not Internet bot, as the PvP vs bots refer to a bots with an AI, not a grinding/repetitive automated bot that runs over the Internet.

Lann28 (talk) 17:17, 27 June 2015 (UTC)
 * Yes check.svg Done -- ferret (talk) 17:38, 27 June 2015 (UTC)

Semi-protected edit request on 9 August 2015
The second paragraph in "Player Progression" cuts off abruptly - something is missing there. Maybe a partial revert?

131.255.62.123 (talk) 01:22, 9 August 2015 (UTC)
 * Yes check.svg Done I've removed the incomplete sentence for now. Pinging User:Richard Ye, who added it. Thanks for pointing it out! Mz7 (talk) 02:09, 9 August 2015 (UTC)
 * Fixed, thank you for the edit request, and the ping. Richard Yetalk 10:43, 9 August 2015 (UTC)
 * No problem. <abbr title="Smiling face" style="border-bottom: none;">Face-smile.svg Mz7 (talk) 05:45, 10 August 2015 (UTC)

Semi-protected edit request on 11 August 2015
"In League of Legends, players assume the role of a "champion" with unique abilities..."

should be

"In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities..."

According to official League of Legends lore.

gateboy6 23:02, 11 August 2015 (UTC)
 * Yes check.svg Done <span style="font-family:Oswald, sans-serif;text-shadow:1px 1px 1px #69b3e7;color:#fd0;"> True CRaysball  | #RaysUp 10:24, 12 August 2015 (UTC)

Semi-protected edit request on 12 August 2015
This article says that League of Legends has the fifth largest prize pool. This is no longer true. It is now the sixth largest. It might be better just to remove this statement, as every time DoTA 2 has a large tournament, it will bump down the rank of League of Legend's largest prize pool. To date, Riot has no intention of providing a prize pool comparable to Valve's.

Joshmouch (talk) 14:24, 12 August 2015 (UTC)Joshmouch (talk)
 * Not done www.esportsearnings.com is not really a reliable source of information because it relies on community edits. Besides its not really that important to note the relative sizes of prize pools than it is to point out that LoL has one of the largest. Thus I'm removing such references to this information from the article entirely.--Prisencolinensinainciusol (talk) 07:19, 17 August 2015 (UTC)

Lane positions
In the Classic map, Summoner’s Rift, there are three lanes and 5 roles from each team. There is the “top laner”, who goes to the top lane, “mid laner” who goes to the mid lane, adc (attack-damage carry) who goes to bot lane, “support”, who goes to bot lane to support the adc, and a “jungler”, who roams the jungle, killing jungle monsters for gold and xp, and then “ganking” (a flank from behind) any lane that might need help. {reflist} — Preceding unsigned comment added by 61.227.192.189 (talk) 05:09, 6 September 2015 (UTC)

Monster Pits
There are two giant and powerful neutral monsters: “the Dragon” residing between middle and bottom lane, and “Baron Nashor” who resides between middle and top lane, and if killed, may grant the team special buffs. Usually, these two neutral monsters are best to fight in a group, rarely alone. If a team kills “Dragon”, then they will get a permanent buff for the rest of the game. “Dragon” will respawn after a few minutes, and the team may kill it again to get more permanent buffs. The maximum amount of buffs to get from the dragon is five. If a team kills “Baron Nashor”, then the team will get a strong buff that will even buff the minions around you. This buff lasts a few minutes. Timmytim T-mo-T (talk) 05:21, 6 September 2015 (UTC)

Semi-protected edit request on 07 September 2015
Edit tournament section, Championship subsection

On February 7, 2013, Riot Games made the League of Legends Championship Series (LCS) in Europe and North America. This is a league system where ten teams compete to stay in the league. A season consists of two splits, each split separated into a regular season and a playoff. The top three teams from each continent advance to the world championships. (original)

On February 7, 2013, Riot Games made the League of Legends Championship Series (LCS) in Europe and North America. This is a league system where ten teams compete to stay in the league. A season consists of two splits, each split separated into a regular season and a playoff. The top three teams from each continent advance to the world championships. During the regular season, all the teams play for nine weeks in a best of two round robin format. At the end of the regular season six teams will advance into the playoffs, each game will be a best of five single elimination series. Matchups will be based on the seeding of each team, with the third to sixth place teams playing the quarterfinals, the first and second seed will play their first game during the semifinals. Performance in the playoffs will earn each team championship points to determine seedings for World Championship qualifiers.

Tournament Section, World Championship Section

As of 2013, League of Legends is the most popular e-sports game in South Korea.[68] On July 11, 2013, Riot manager Nick Allen announced that the United States Citizenship and Immigration Services now recognizes League of Legends pro-players as professional athletes and the P visa visa application process is now simplified for them.[69][69] These changes allow professional players to stay in the United States for up to five years.[70]

Not relevant to the section

Tournament Section The 2010 World Cyber Games Grand Finals in Los Angeles hosted a League of Legends tournament, at which teams from China, Europe, and the Americas competed. The Counter Logic Gaming team from North America won the tournament, earning a $7,000 prize.[61]

Should be put under another subsection such as Major Tournaments TaiwaneseBoy (talk) 01:27, 7 September 2015 (UTC)


 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format. &mdash;Skyllfully (talk &#124; contribs) 04:27, 7 September 2015 (UTC)
 * Red information icon with gradient background.svg Not done: Closing semi-protected edit request on behalf of Skyllfully, agreed with comment. JustBerry (talk) 00:24, 8 September 2015 (UTC)

Gameplay rewrite
Been working on and off for a while now on a rewrite for the gameplay section. I've tried to lay things out in a bit more of a logical order and present the game as a whole, treating SR as a game type and not the game. Hopefully this is an improvement, and is beneficial to new players and people unfamiliar with the game. At the very least, I've replaced the page long bullet list of random game types and ordered them in logical categories. It probably could benefit from additional citations, but hopefully is a step in the direction of removing the copyedit template. Timothyjosephwood (talk) 16:23, 18 September 2015 (UTC)

Semi-protected edit request on 24 September 2015
id like to add that the name o the crystal scar gamemode is also called dominion

Rfgraham1 (talk) 15:26, 24 September 2015 (UTC)

Rfgraham1, added it under the section on the Crystal Scar. Doesn't seem like a controversial suggestion. Timothyjosephwood (talk) 19:36, 24 September 2015 (UTC)
 * Yes check.svg Done by Timothyjosephwood. -- Orduin  Discuss 20:08, 24 September 2015 (UTC)

Vilemaw Update
Right now, it says "Killing Vile Maw grants gold and a combat stat buff to the killing team which decays over time.". I think that this information should be updated to the current patch, where killing Vilemaw grants" a spooky buff for 3 minutes: champions become ghosted, ignoring all unit collision for the duration of the buff. Additionally, nearby minions gain aura bonuses, and briefly terrorize nearby enemy minions on first contact." Vilemaw should also be spelled without the space and capital m. These new changes to the Vilemaw buff, make sieging/split pushing with the buff a better strategy, rather than the old buff which promoted trying to force team fights because it gave good combat stats. There is a large difference between these two styles of play, so I think it is important for this article to reflect these new changes,for people wanting to learn about the game mode. -JustinAWolfe (talk) 20:18, 12 October 2015 (UTC)

Howling Abyss
Similar to Summoner's Rift, in Howling Abyss two teams of five players compete to destroy the opposing team's Nexus, which is guarded enemy Towers. One nexus is located in each enemy base on the right and left sides of the map. These structures continually create minions, which advance toward the enemy base along one central lane. Players compete to advance these waves of minions into the enemy base, which allows then to destroy enemy structures and ultimately achieve victory. Unlike Summoners Rift and Twisted Treeline, Howling Abyss consists of one central lane and no neutral jungle area. Also unlike these maps, players cannot return to their allied base to replenish health and mana and to purchase items unless they have been killed.

Howling Abyss features a few intermediate objectives, which provide advantages allowing players to better achieve overall victory:


 * Turrets - Each lane is guarded on either side by powerful defensive structures called turrets. Turrets will attack enemy minions and players that approach them. Turret's will prioritize enemy minions in their vicinity, but will immediately attack enemy players if they attack allied players. Thus, by advancing an allied minion wave into the range of a turret, a player can do damage to the structure without themselves being attacked. When destroyed, turrets, depending on location, provide gold and experience. Turrets that are destroyed are destroyed permanently for that match and will not respawn.
 * Inhibitor - Each lane contains one Inhibitor. Inhibitors may be attacked after a team has destroyed the two turrets guarding each lane. Destroying the Inhibitor will cause the allied Nexus to spawn 2 Super Minions, more powerful Minions that provide a buff to surrounding Minions. When destroyed, Inhibitors provide gold to the destroying champion. Inhibitors will respawn after five minutes Inhibitors will regain health over time if they are damaged but not destroyed.
 * Health Shrines - Located throughout the lane are Health Shrines, which will periodically spawn a pack that when consumed heals a player for a small amount of their health in addition to restoring Mana.

Packerfan504 (talk) 14:38, 15 October 2015 (UTC)


 * Red information icon with gradient background.svg Not done: There are a few issues with your request. First, the image you have used is copyrighted by the company that makes the game and cannot be uploaded to commons.  If you want to use it, you must upload it directly to the English Wikipedia and provide the proper licensing and fair-use rational.  To upload this image you must be autoconfirmed.  If you want to get around this you can use files for upload and someone else can upload the file.  Second, other wiki's are not reliable sources and your other two references are blank.  Please provide at least one reliable source regarding your request for this to be put into the article.  Once you do please reactive this request.  Thank you. --Stabila711 (talk) 19:47, 15 October 2015 (UTC)

Not sure if this is the correct place to edit, but here is the updated version. The # of turrets and the Health Shrine information is from the website. The first 2 sources that are in this section are not my sources, but do refer to places at the end of the Wikipedia article, the Summoners Rift and Twisted Treeline pages on gameinfo.na.leagueoflegends, which is the official League of Legends site. All the updated information uses information from the web page for the Howling Abyss on that site.
 * Yes check.svg Done With a few tweaks. -- ferret (talk) 17:41, 22 October 2015 (UTC)

That/which confusion
"a structure which lies at the heart" should be "a structure that lies at the heart." I'm unable to edit the article right now, so I'm unable to make this fix. However, since only six people on Earth even understand how to use "that" and "which", and those are the same people who would recognize it being used correctly (the author is evidently not one of those people, which is statistically unsurprising), I'm not sure it's worth making this change. — Preceding unsigned comment added by 24.22.165.103 (talk) 09:27, 15 December 2015 (UTC)

External links modified
Hello fellow Wikipedians,

I have just added archive links to 1 one external link on League of Legends. Please take a moment to review my edit. If necessary, add after the link to keep me from modifying it. Alternatively, you can add to keep me off the page altogether. I made the following changes:
 * Added archive https://web.archive.org/20090718105445/http://signup.leagueoflegends.com:80/preorder to http://signup.leagueoflegends.com/preorder

When you have finished reviewing my changes, please set the checked parameter below to true to let others know.

Cheers.—<sup style="color:green;font-family:Courier;">cyberbot II <sub style="margin-left:-14.9ex;color:green;font-family:Comic Sans MS;"> Talk to my owner :Online 08:23, 27 January 2016 (UTC)