Talk:List of Virtual Console games for Wii (PAL region)

Release dates
I've noticed that the style of dates in this article are inconsistent with the other articles. In this article, they are listed like "YYYY-MM-DD", while in the North American, Japanese and South Korean lists, they are listed as "Month Day, Year". It's not a big deal, but should the dates in this article be changed to suit the other articles? Ace of Jokers (talk) 06:42, 31 August 2008 (UTC)


 * I don't agree. The article has a split release date table and the yyyy-mm-dd format is an international standard (ISO 8601, will be implemented in the 'List of Famicom games' page for example). "2008-09-30" takes lesser space than "September 30, 2008" and I can help to change the date format in the Japanese and South Korean pages and in the list of WiiWare games. Okay? Ratengo (talk) 14:42, 31 August 2008 (UTC)

PAL Conversion Issues
I feel that the column relating to conversion issues for the PAL format should be restored. I understand that it was removed on the basis that this information belongs on the individual game pages, however this is scarcely ever done. The conversion issues column has (in the past) guided a lot of the purchase choices of myself and others I know personally. PAL users are at a continuous disadvantage when it comes to games purchasing due to the lack of information of whether the game has been optimized  or simply slowed down. I feel that the information regarding these issues on Virtual Console is a great service to the PAL community. Please reconsider restoring said information. Zannek (talk) 20:58, 2 September 2008 (UTC)


 * Someone removed the column saying this was trivia. I agree about that Wikipedia is an encyclopedia, not a shopping guide. I think it's better to contribute such information at Virtual Console Wiki instead, for instance. Ratengo (talk) 23:46, 2 September 2008 (UTC)


 * This is true, however the cost in Wii points is still displayed, which to me seems more like shopping guide material than whether a company has altered game content when distributing to other countries. That seems to me to be as important as noting when a game has been censored when released overseas (such as in the article for Kingdom Hearts 2). 124.177.78.133 (talk) 02:24, 4 September 2008 (UTC)

I agee with Zannek! Please reconsider how useful the "PAL Conversion Issue" box can be to the PAL Wii community. It was and it would be a really GREAT service: Wikipedia isn't a shopping guide? RIGHT! But Wikipedia MUST told us the most possibile informations.


 * I found the main problem with the PAL Conversion Issues column was that many of the info for the games was incorrect and just added hastily as the games went up on Friday morning. Also, many games released prior to Punch-Out!! and Legend of the Mystical Ninja on March 30, 2007 were given updates to allow Interlace Mode to be enabled, yet these were not updated on the page. Unless it can be done correctly, I believe that this column should be omitted from the page. Cloud789 (talk) 23:19, 21 October 2008 (UTC)


 * I think as far as the neo geo goes, all of the PAL Virtual Console releases have "Some" conversion issues. People who are familiar with old consoles like the neo geo and super nes will know that it is certainly NOT a trivial issue, many old arcade-style games play much better in 60Hz. All VC games should be released in 60Hz form, even if they have to be released in NTSC form for the Australian/European market. We are trying to get Nintendo to do this. —Preceding unsigned comment added by 219.90.209.131 (talk) 01:04, 29 October 2008 (UTC)

As far as i heard Neo Geo titles have borders from the 50hz refreash rate so for they would be put down as "Yes" in the PAL conversion issues table. Also there should be some way to indicate which titles sufffer from slower music like Mega Man 2 for example. --Dark Samus (talk) 11:05, 14 November 2008 (UTC)
 * I thought the neo geo titles were previously listed as "Some" conversion issues- i think all of the vc ones are "in between"- they have less black borders, but are still slow 50Hz speed/slower music, something like that. The categories were "Yes","Some","No". —Preceding unsigned comment added by 122.49.150.225 (talk) 10:25, 15 November 2008 (UTC)

Colspan'd cells don't sort like you'd expect
I haven't had a chance to look deep into the actually markup, but the sorting on columns that use colspan (generally any game that has the same release date for both regions) isn't sorting correctly. I don't know if it's spanage or if it's the actual use of colspan, but that should probably be looked into by somebody more familiar with how this article is written. -- TRTX T / C 12:23, 8 September 2008 (UTC)

Question
Why, just why, have no N64 games been released/announced since May? 58.165.15.180 (talk) 04:14, 5 October 2008 (UTC)
 * N64 games don't usually get announced in Europe or Australia, as the main source of announcements of games comes through Australia's ratings board, the OFLC. As all N64 games (with the exception of Sin and Punishment, as it wasn't originally released here) were rated and released originally after the OFLC began in 1994, they don't get rated again and therefore we have no way of telling what's coming through that avenue, like many other games (though this also becomes the case with some late Mega Drive, SNES and Neo Geo games). The good thing is that an N64 game should be coming soon, Mario Golf. We know this because, out of the major regions, the PAL regions are the only ones not to have this game and usually, N64 releases are common among all major regions, especially between North America and the PAL regions. 121.208.168.177 (talk) 08:25, 13 October 2008 (UTC)

Wording
Just a quick question, which line seems more appropriate for the article?:

• There are currently 58 games available to purchase in Europe, and 57 in Australia.

Or...

• There are currently 58 games (57 in Australia) available to purchase.

My vote goes to the former, as it doesn't seem to "shrug off" Australia (or Europe, in the case of the SNES). I'm just wondering how others feel on it. Ace of Jokers (talk) 10:26, 20 October 2008 (UTC)


 * I much prefer the latter, as its more compact and just gives comprimises to the regions with less games in their catalog. When it was just the Probotector II/Axelay switcheroo it was fair as there was one of each, but now with this lack of Street Fighter II: Special Champion Edition in Australia, its a little, as you say "shrugging off" of Australia. It was fine as it was before the release of Street Fighter II: Special Champion Edition, so I reckon just keep it as is. —Preceding unsigned comment added by Cloud789 (talk • contribs) 23:10, 21 October 2008 (UTC)

Future releases from PEGI/OFLC sources

 * We can't put these games listed from these sites in the Future Releases section, they are not reliable sources (same as the ESRB). See - http://en.wikipedia.org/wiki/Talk:List_of_Virtual_Console_games_(North_America)#Remove_all_titles_referred_to_as_future_releases_by_their_ESRB_rating. Vernon (Versus22) (talk) 00:51, 21 November 2008 (UTC)


 * I daresay that the PEGI and OFLC are perhaps the only reliable sources (other than Nintendo) when it comes to future releases. They've foreshadowed numerous Virtual Console releases; there is no reason to say after all this time that they're unreliable. Ace of Jokers (talk) 02:59, 25 November 2008 (UTC)


 * In addition, unlike the ESRB, the OFLC only rates games that are released. Of 213 games rated by the OFLC, only 11 haven't been released yet, with 3 of those 11 being rated within the last month (Mercs, M.U.S.H.A and Enduro Racer). Most of the other 8 games are surely going to be released in the PAL Regions sometime in the future, as the majority of them (Probotector II/Axelay, Dragon Slayer, Smash Ping Pong, Forgotten Worlds and Super Turrican 2) have been released in at least one other region. So, 3 out of 213 (Strider, World Heroes 2 and Wonder Boy in Monster Land) have only the OFLC as confirmation that they shall be released. So what? 3 out of 213 shouldn't be reason to discount he OFLC entirely, as it has already proven its ability as a source of future VC releases. This also means that 202 games released have been newly rated by the OFLC and listed on their database. The other 43 games to be released in the region were released originally in the region after late 1994, meaning that they still maintained their original rating, which also unlike the ESRB, allows them to be released under federal law. It has also been proven on two occasions that the OFLC is never wrong. There were never listings for the releases of SPOGS Racing for Wiiware and Ghosts 'n Goblins and these two games were released in Europe and not Australia. While this might be a minor detail, it shows that the OFLC is never wrong. So, while the ESRB may be unreliable in putting up several games that never get released, the OFLC is different and does not list potentially incorrect listings (such as the ESRB listings of Clayfighter 63 1/3 and Star Parodius, both I believe to be accidental listings for Clayfighter and the previously rated and released Star Parodier). The OFLC also must list every single game that is to be released before they are released, unlike any of the other ratings boards. It should be a reliable source. 121.208.168.177 (talk) 07:09, 26 November 2008 (UTC)


 * Looking at the last update, the above has stayed true. The three games released were Space Invaders for the SNES, Forgotten Worlds for the Mega Drive and Metal Slug 2 for the Neo Geo. The release of Forgotten Worlds brings the number of outstanding OFLC ratings down to 10, out of 213 games. That's less than 5% of all games, and 8 of the 10 have been released or will be released in other regions, leaving 2 games (Strider and World Heroes 2), less than 1% of all the games newly rated by the OFLC, without any other confirmation at all that they are to be released on the Virtual Console. As for the other two games, both Space Invaders and Metal Slug 2 are of the pre-rated category, that is they are one of the 45 games on Virtual Console to have been released after late 1994 in Australia, therefore garnering a rating for their original release. In addition to all this, Wiiware games also prove that the OFLC is reliable in naming upcoming releases. Of the 41 Wiiware games released in the PAL regions, only one has not had an OFLC rating, SPOGS Racing. This game also went unreleased in Australia. Of games that are currently to be released (Of which there are 17, a larger number than the OFLC rated VC games), 7 of them are from the last month (Dragon Master Spell Caster, Bruiser and Scratch, Family Glide Hockey, Pop Them, Drop Them SameGame, Sudoku Challenge!, World of Goo and Strong Bad Episode 5: 8-Bit is Enough) with 5 more falling into the 2 month timespan (Snowboard Riot, Pop-Up Pirate!, Fun! Fun! Minigolf, Lonpos and Jungle Speed). That leaves just five rather outstanding games on the Wiiware side of things, of which 4 have been released in North America (Protothea, Major League Eating, Groovin' Blocks and Art Style: Orbient). That means the OFLC has let only one title slip through (Sandy Beach) that was only confirmed by the OFLC to be coming in the near future. In addition to all this, only 6 of these 17 titles have not been released in any region (Dragon Master Spell Caster, Fun! Fun! Minigolf, Jungle Speed, Pop Them, Drop Them SameGame, Sandy Beach and Snowboard Riot). That's 6 out of 58 games, just a little over 10% of all Wiiware games. I don't want to see the PAL Regions page turn into a joke like the North American page and I'm sure a lot of others don't want it either and I hope all of this sways you. 121.208.168.177 (talk) 08:41, 10 December 2008 (UTC)

Strider
Rated by PEGI two years ago, the game is being removed on September 1st 2010, if still unreleased. Ratengo (talk) 08:17, 4 July 2010 (UTC)

Question about Mario Party on VC
Why MP2 and not MP1? jc iindyysgvxc  (my contributions) 03:26, 10 October 2010 (UTC)

Probably because of health issues that arose due to some Mario Party 1 game mechanics. In some of the mini-games, players were required to rotate the analog stick as quickly as possible. That lead to many players rotating the stick with their palms, which could lead to injuries, as well as damaging the controller. Even using the thumb in a normal way would probably have caused physical damage for some players. There used to be a note on that on MP1's Wikipedia entry, but it's not there anymore (I guess because "serious" sources could not be found).

That input method was replaced in Mario Party 2 with pushing the A and B buttons in rapid succession. The analog stick rotation has never been used again in a Mario Party game.

I guess they would have needed to reprogram those mini games in Mario Party 1 before putting the game up for sale in the VC, so they just skipped it. Also, big companies like Nintendo do not like to go back to products which caused injuries to customers (see for instance Dennō_Senshi_Porygon).

All of which is just a big bummer for me, as I would have loved to play again Mario Party 1 on my Wii...--gonzy (talk) 19:58, 16 February 2011 (UTC)

No updates since June
Does anyone have any clue why the Virtual Console hasn't had any new releases since June? The last one was Super Adventure Island 2 for the SNES. --TheHande (talk) 17:29, 11 August 2011 (UTC)
 * Nintendo has a new toy, the last update was the first week of 3DS updates. I think a note should be made about the drought? 193.191.216.25 (talk) 05:35, 24 August 2011 (UTC)

Done. Once/If the updates resume we can add a notation on the length of the hiatus. --TheHande (talk) 12:35, 2 September 2011 (UTC)