Talk:List of best-selling video game franchises/Archive 2

Sonic, Phantasy Star, ect.
has seized on a dubious interpretation of a conveniently round June 2011 estimate that the Sonic series had sold 80 million units and added a further 22.78 million Mario & Sonic units sold to produce an inflated estimate for overall Sonic franchise software sales. He did this even though his own source plainly states that the 80 million "baseline" includes the Mario & Sonic sub-series and other spin-offs: Since then, the blue rodent has starred in over thirty games—some better than others—in addition to numerous spin-offs (including those alongside his Nintendo counterpart, Mario), TV shows, and merchandise. To date, the combined series has sold over 80 million units. Furthermore, it is obviously impossible to reach a total anywhere near 80 million physical sales without the Genesis games (~25 million) and the Mario & Sonic series (~20 million) accounting for more than half of the total, and even then it's a stretch, considering what is publicly known about the success and popularity of various Sonic games. (The most popular recent entries, 1998's Sonic Adventure and 2003's Sonic Heroes, reportedly sold between 2.5 million and 3.41 million units on the Dreamcast and Gamecube/PS2/Xbox/PC, respectively. 2008's Sonic Unleashed sold 2.45 million units within its first five months of release on the PS2/PS3/X360/Wii.) In fact, I have it on good authority that the Sonic franchise had shipped just 78 million units as of December 2014; although I cannot cite NeoGAF directly, the same individual provided accurate sales figures for the Sega Genesis, Game Gear, Sega CD, Sega Saturn, and Dreamcast at a time when all of the numbers on Wikipedia were wrong. In any case, while I was originally going to appeal to Maestro2016's common sense, in light of the fact that his source doesn't actually support his claim I expect him to admit his mistake.TheTimesAreAChanging (talk) 23:37, 16 October 2018 (UTC)


 * Most of the users who took part in SalesGAF have moved to ResetEra. You could probably try to ask there for a citation.69.108.65.132 (talk) 03:18, 17 October 2018 (UTC)
 * Given that Maestro2016 does not appear likely to respond to my comments here anytime soon, and regardless of whether or not the other sales figures for the Sonic franchise are entirely accurate, I will go ahead and remove the double-counted 22.78 million.TheTimesAreAChanging (talk) 10:27, 19 October 2018 (UTC)


 * In the following annual 2011 report, Sega listed the Sonic series and the Mario & Sonic series as two separate IPs. They listed the Sonic series as having 70 million sales and the Mario & Sonic series as having 19 million sales, which adds up to 89 million sales combined up until March 2011. This contradicts NeoGAF's claim that Sonic only sold 78 million up until 2014 (unless they're excluding Mario & Sonic). It's also worth noting that there are no sales data available for many of the '90s Sonic games, which makes NeoGAF's estimate highly incomplete (8-bit Sonic was bundled with millions of Master System consoles in PAL regions, for example). Nevertheless, I'll admit that I did make a mistake in missing the Mario mention in the VideoGamer source, since that was in a separate paragraph. It seems that the over 80 million number mentioned by VideoGamer is a reference to the combined 89 million mentioned in Sega's report. So it would be more accurate to say that it sold 89 million up until March 2011, rather than 80 million up until June 2011. Maestro2016 (talk) 22:32, 20 October 2018 (UTC)
 * Well, I appreciate that you corrected your mistake. In turn, I am willing to accept that Sonic franchise sales may be slightly higher than I had anticipated; while I'm still somewhat wary given Sega's history of accounting tricks, it's nice to finally trace the VideoGamer estimate to an official source. Unfortunately, in my preliminary review of Sega Sammy's 2018 Annual Report, I noticed that you erred in listing its "Total for PHANTASY STAR ONLINE 2" (p. 30) of "Approx. 5.0 million ID (cumulative total for registered IDs)" as 5 million physical sales for games in the Phantasy Star series. In fact, Phantasy Star Online 2 is a free-to-play game, and there is no way of knowing how many of its roughly 5 million unique users (measured by user ID) spent any money on it; this is also why the number is measured in "ID" rather than "Units." The fine print also establishes that, in addition to Sonic, Sega's latest figures for Megami Tensei, Total War, and Puyo Puyo are tainted by the inclusion of free downloads (an IP corrected your Megami Tensei "update," noting that Megami Tensei did not, in fact, move upwards of 5 million physical units in the past year).TheTimesAreAChanging (talk) 08:30, 22 October 2018 (UTC)


 * Seems like the Gematsu source I cited made an error in reporting the Sega figures, since it didn't mention either Phantasy Star or Megami Tensei including free-to-play (like it did for Sonic, Total War, and others). Maestro2016 (talk) 09:16, 22 October 2018 (UTC)

Star Wars Sales
Lego Star Wars has Sold 33 million: https://variety.com/2016/digital/games/lego-star-wars-the-force-awakens-game-1201694711/ this is not accounting for the force awakens lego game.

Battlefront 2015 sells over 14 million: https://www.ign.com/articles/2016/05/10/star-wars-battlefront-sales-top-14-million

Battlefront II (2017) has sold 9 Million: https://www.polygon.com/2018/1/30/16952396/star-wars-battlefront-2-sales-loot-boxes-returning

This alone puts the new battlefront series at 23 million

Revenge of the Sith Video game: 611K https://web.archive.org/web/20070410132017/http://www.eurogamer.net/article.php?article_id=64274

Republic Commando: 60K https://web.archive.org/web/20070410132017/http://www.eurogamer.net/article.php?article_id=64274

this likely, not all of it but this should do for now.

I think this bump up star wars quite a bit.

I would do this myself but im not nearly as experienced so I hope someone will notice this and change it. — Preceding unsigned comment added by 102.134.154.48 (talk) 20:57, 5 October 2018 (UTC)


 * ✅. Maestro2016 (talk) 02:54, 23 October 2018 (UTC)

More Star Wars Sale figures
Continuation of the previous thread

Star Wars Bounty Hunter (Ps2) Star Wars The Clone Wars (PS2) Star Wars Starfighter (Ps2) were all certified Platinum sellers on the PS2, for a game to be a certified Platinum it would have to have sold over 400K units https://en.wikipedia.org/wiki/Essentials_(PlayStation)#PlayStation_2_titles, while we don't have exact figures for these games, we can assume the minimum of 400K as a lowball, so 1.2 Million for all three of these games

The Phantom Menace game has sold over 200K units on Ps1 https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php, and 337,866 copies on PC, however, the source was not archived so it just keeps taking me to the website not the article. so we can ignore the PC units if you feel it's a safer assumption.

in total at least 1.4 Million units from this — Preceding unsigned comment added by 102.134.154.48 (talk) 09:36, 24 October 2018 (UTC)

More Star Wars Sale figures
Continuation of the previous thread

Star Wars Bounty Hunter (Ps2) Star Wars The Clone Wars (PS2) Star Wars Starfighter (Ps2) were all certified Platinum sellers on the PS2, for a game to be a certified Platinum it would have to have sold over 400K units https://en.wikipedia.org/wiki/Essentials_(PlayStation)#PlayStation_2_titles, while we don't have exact figures for these games, we can assume the minimum of 400K as a lowball, so 1.2 Million for all three of these games

The Phantom Menace game has sold over 200K units on Ps1 https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php, and 337,866 copies on PC, however, the source was not archived so it just keeps taking me to the website not the article. so we can ignore the PC units if you feel it's a safer assumption.

in total at least 1.4 Million units from this — Preceding unsigned comment added by 102.134.154.48 (talk) 09:45, 24 October 2018 (UTC)

Possibly SYNTH issue
This diff seems to represent WP:OR. We're taking a known tally for COD, the polygon source, then adding the player count (not quoted as SALES) for COD WWII, then adding the sales for COD BO4. Except we don't actually have sales figures for BO4. What we have is a statement in one source that BO4 outsold Red Dead Redemption 2, connected to a source of how many sales RDR2 had. This could be talking physical retail copies only, as digital sales are often not released. Opinions? -- ferret (talk) 12:57, 5 March 2019 (UTC)

Bundles and expansions
How exactly should these two categories of sales be counted? I wondered this while tabulating the Half-Life figures. For example, every retail copy of Half-Life 2 came bundled with a copy of Counter-Strike: Source, so every retail sale for Half-Life 2 was effectively one for Counter-Strike as well; should that be counted in the Counter-Strike franchise numbers? Or, as another example: every copy of The Orange Box includes Half-Life 2 and both of its episodic sequels, Episode One and Episode Two. When listing sales breakdowns by franchise, under the Half-Life subsection, is that counted as A. an extra 3 million sales for Half-Life 2, B. an independent 3 million sales for The Orange Box, or C. 3 million sales for Half-Life 2, Half-Life 2: Episode One, and Half-Life 2: Episode Two separately (total of 9 million game sales instead of 3 million)? It seems that Valve, when releasing official numbers, subscribes towards the point of view that The Orange Box counts as a separate product, and Counter-Strike: Source counts as part of Half-Life 2 when bundled with it (it only gets counted as a sale for Counter-Strike: Source when it is sold separately). But there's no way of telling if this point of view is shared by any other developers when listing their own numbers. I'm wondering what the wiki's policy would be.

On expansions, typically these are 'sequels' of varying length that use mostly the same assets as another game while not having as much new content as full-fledged new game, so as a result they're sold for less than the price of a full game. Are these to be counted as separate game sales? They can be sold for as much as a standalone handheld game, which are counted in the overall figures here, so it seems that they should. But where is the line drawn for what counts as a sale and what counts as just a piece of another game? Is it just that, to be counted here, the expansion shouldn't need another game to run (discounting e.g. DLC expansions)? What if the DLC expansion is actually sold for a higher price and has more content put into it than some full games that are counted? — Preceding unsigned comment added by 2600:8801:C500:82F0:ADAC:A0DA:E085:B8A0 (talk) 20:02, 12 April 2019 (UTC)

On single games..
Does this list omit singular games that really cannot be called franchises? Cuphead has just reached 5M sales but that's the only game in the series, so making sure we should NOT include it? --M asem (t) 18:04, 29 September 2019 (UTC)
 * A single game is not a "franchise" in my view. -- ferret (talk) 18:08, 29 September 2019 (UTC)
 * That's what I'm checking to make sure. (And I would assume we are sticking only to "franchise" as judged by the video game entries, as that there is that Cuphead animated show coming, which, I would not think makes it a franchise for this list's purposes). --M asem (t) 18:19, 29 September 2019 (UTC)

Updated Battlefront sales
EA Battlefront has sold 33 Million copies worldwide. https://twitter.com/ZhugeEX/status/1189296616613797891?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1189296616613797891&ref_url=https%3A%2F%2Fwww.redditmedia.com%2Fmediaembed%2Fdowud3%3Fresponsive%3Dtrue%26is_nightmode%3Dfalse

Along with the Original series which was at 10 Million it would bring the series to 43 Million. — Preceding unsigned comment added by 102.134.154.48 (talk) 09:58, 30 October 2019 (UTC)

On Tetris...
To emphasis this point, this interview while valid specifically talks about 425M mobile downloads. This list's lede explicitly says to discount free-to-play games like this from this count - the total should reflect paid copies (or games that would otherwise normally be paid but may have been temporarily been given away as part of a promotion). --M asem (t) 04:48, 21 May 2020 (UTC)


 * You're wrong. It doesn't talk about 425M mobile downloads. It quite clearly states "We have 425 million total paid mobile downloads." And to further emphasize it, it says "That 425 million number doesn’t count free-to-play. We have Tetris Blitz now. Electronic Arts secured the mobile rights and decided to do a product that’s similar to their Bejeweled Blitz, a free, item-based game. That’s another level on top of the 425 million paid downloads." later on. 91.155.180.213 (talk) 04:58, 21 May 2020 (UTC)
 * I misread, but that seems really odd as a number given no other tracking of mobile information seems to corroborate. --M asem (t) 05:11, 21 May 2020 (UTC)
 * I was mis-remembering where this has been discussed, but Talk:List_of_best-selling_video_games/Archive_8 was what I was thinking of, along with MULTIPLE other talk sections at that list. The huge massive 425 million figure seems to be solely attributed to Henk Rogers, with no sort of outside collaboration at all. That said, the major issue at the other list was "Tetris" as a game versus a franchise, so maybe we don't care at this list. -- ferret (talk) 13:20, 21 May 2020 (UTC)
 * The single-source concern was an issue I had too, but given that no one (including sources we consider reliable) has challenged that number since 2014 we're sorta stuck with it for the series. (The 425M does appear in Tetris Company's own history timeline page for the game, so....) I mean, at least it does follow from a 2010 "100 million" number for paid mobile games, so its not wholly unrealistic. --M asem (t) 13:32, 21 May 2020 (UTC)

Franchise: Sim vs The Sims
I'm not sure I agree with the decision to treat SimCity as a separate franchise from The Sims. The games, while different in terms of play, seem to be set in the same universe, including shared names of people and places. Maxis also produced a number of other Sim games (SimTown, SimAnt, SimTower, etc.). To me, the series should be Sim, with SimCity and The Sims listed as subseries, like SuperMario is under Mario Schnapps17 (talk) 19:20, 22 November 2019 (UTC)


 * I agree, the Sim franchise has a list: List of Sim video games. However I have no idea of the total sales figures across the whole franchise. Kidburla (talk) 00:51, 20 July 2020 (UTC)

NBA 2k on twice
Is it right that it's on twice? Once with 90 million and once with 17 million copies. Kidburla (talk) 00:49, 20 July 2020 (UTC)
 * Probably due to how the tables have separate sections. The >50 million table was updated while the >10 million table was not. Fixed. -- ferret (talk) 01:18, 20 July 2020 (UTC)

Warcraft to include World of Warcraft and Hearthstone
Both World of Warcraft and Hearthstone are apart of the Warcraft franchise and it is not logical to not count them as such on this list. — Preceding unsigned comment added by 71.31.222.105 (talk) 07:02, 11 September 2020 (UTC)
 * They aren't counted because the sales of WoW and how to handle decades of expansions is unknown, and Blizzard only announces account numbers now, including free accounts. Hearthstone is... Free to play. There's no sales figures to include. -- ferret (talk) 12:01, 11 September 2020 (UTC)

You don't count the expansion, you count the original game, which is required to have regardless of having an expansion or not. Be it as it may, we know it is at least 100 million unique accounts purchased according to several sources. That should at least be included on the list, there is no reason to not put it on this page since we DO have numbers up to a certain time frame. — Preceding unsigned comment added by 12.149.115.58 (talk) 18:27, 11 September 2020 (UTC)
 * We don't have that number. The source provided for 100 million accounts includes trial accounts and any account that registered for the game regardless of purchase. -- ferret (talk) 18:33, 11 September 2020 (UTC)

Was the modern warfare sales included with the cod franchise sales?
if not it has passed 30 million for the game if you don't believe me view the best selling games page — Preceding unsigned comment added by 158.135.171.136 (talk) 01:33, 9 October 2020 (UTC)

Indiscriminate?
It's starting to feel like this is less of a list of "best-selling video game franchises" and more of a "list of video game franchises with released sales figures".

Not sure what the solution is, but much like List of best-selling video games, maybe it needs capped at a total # of entries. Or drop everything below 10 million. -- ferret (talk) 14:10, 27 October 2020 (UTC)
 * I agree that dropping anything below 10 million (if not a higher number) makes sense. Clearly series in the 50s and 100s of millions is significant, but given that single games can easily sell single-digit millions on their own, 10 million franchines seems weak. --M asem  (t) 14:37, 27 October 2020 (UTC)
 * I agree with dropping anything less than 10 million. We need a larger cap size on something like this, as a lot of single games can sell five million copies and thus be considered "a best-selling video game franchise" when it isn't. Namcokid  47  (Contribs) 15:46, 27 October 2020 (UTC)
 * I'd even drop below 20 million, to be honest. -- ferret (talk) 15:52, 27 October 2020 (UTC)
 * Dropping everything sub-20M seems to be the right cut, given the page length. --M asem (t) 16:30, 28 October 2020 (UTC)

This section has been open for a week so am proceeding. -- ferret (talk) 16:03, 2 November 2020 (UTC)


 * 20M is a very strange arbitrary cut-off point. 10M makes far more sense as a cut-off point. Maestro2016 (talk) 02:11, 6 November 2020 (UTC)
 * How is it any less arbitrary? You've provided no reasoning why 10M would be better. List of best-selling video games happens to cut off at 19-20M, and that's just single games that sold that much. -- ferret (talk) 02:31, 6 November 2020 (UTC)


 * Most lists of this nature usually have cut-off points in the 1s or 5s. A cut-off point in the 2s is very unusual. Also, the best-selling games list has a top 50 rank as a cut-off point. This list isn't ranked, in comparison. Maestro2016 (talk) 13:41, 6 November 2020 (UTC)
 * Certainly, the other list is cut off by 50, rather than count. But that cutoff was decided (arbitrarily) for the same reason, to avoid excessive indiscriminate growth of the list. That cutoff happens to have resulted in the lowest ranks being at the same rough cutoff, so I think it's a good starting point here. This list will continue to grow even so. Alternatively, we could consider restructuring this list around a ranked cutoff. -- ferret (talk) 14:43, 6 November 2020 (UTC)


 * Fair enough. I guess the list is fine with a 20M cut-off. The list already contains about 92 franchises, with the 20M cut-off. Maestro2016 (talk) 15:02, 6 November 2020 (UTC)
 * Exactly. I guess that was kinda my point from the start. It's ok for now, but even with this cutoff we're at 92 franchises. When does "best-selling" lose meaning because we're including... almost all franchises. -- ferret (talk) 15:04, 6 November 2020 (UTC)

Watchdogs: Legion
Can somebody edit it? since Watchdogs Legion already came out — Preceding unsigned comment added by 2001:EE0:4F09:7D00:40A9:FC8D:60BA:2268 (talk) 08:22, 16 December 2020 (UTC)

Sonic's sales figures
According to Nintendo Life and some other websites, the franchise sold 800 million copies. But isn't it weird due to the fact the Mario franchise seems more popular ?--Discret User (talk) 00:27, 23 December 2020 (UTC)
 * These count downloads for free mobile games as well. This shouldn't be used. Namcokid  47  (Contribs) 00:41, 23 December 2020 (UTC)

Tetris?
Listed as "100 million" here (Which is a false figure anyway, it's much lower) https://en.wikipedia.org/wiki/List_of_best-selling_video_games But according to this list it sold 495 milllion? — Preceding unsigned comment added by Alongthesoar (talk • contribs) 09:40, 20 January 2021 (UTC)
 * The "500 million mobile sold" figure from the company owner has been repeatedly questioned on other lists and generally rejected as baseless. -- ferret (talk) 12:55, 20 January 2021 (UTC)

New article
I working on a new article wondering if anyone wants to help see draft:List of longest-running licensed video game franchises Fan Of Lion King 🦁 (talk) 14:18, 2 February 2021 (UTC)

Game & Watch
I noticed recently that somebody added the Game & Watch line to the list. Are they really worth including here? I wouldn't really consider them video games, they're handheld LCD games that are more or less their own portable consoles. While there's Game & Watch collections for consoles and numerous virtual recreations, we don't have sales figures on those and I don't think they'd even make it over the 5-million mark. This is like if we included Tamagotchi when it's not an actual video game. What does everybody else think? Namcokid 47  (Contribs) 15:28, 16 July 2020 (UTC)

Well the line did sell over 43.4 million copies over its 59 games so as a series of games under the game and watch banner that should count. I still personally believe these should also be on the console list as well but that is my opinion. — Preceding unsigned comment added by 158.135.162.80 (talk) 06:35, 4 February 2021 (UTC)

If Game & Watch is in, that means Tamagotchi should be included too - 82 million sales as of 2017 according to the Tamagotchi wiki Siludin (talk) 22:13, 18 February 2021 (UTC)

When was the last time mario and the subseries were updated?
now i dont have the numbers i am just curious as i dont think anyone has changed them since the quarterly report — Preceding unsigned comment added by 158.135.162.80 (talk) 06:36, 4 February 2021 (UTC)


 * Haven't really had a look at the latest Mario numbers. But I did go back and look at some of the older numbers, and made some corrections here and there. I'll probably get around to looking at the latest numbers eventually. Or you can just post numbers here with a source, and someone can update accordingly. Maestro2016 (talk) 21:52, 22 February 2021 (UTC)

Digimon and Tamagotchi
Since we have Game & Watch included, the consensus seems to be that dedicated handheld electronic games are a type of video game. Ergo, Digimon and Tamagotchi definitely qualify for this list by digital pet sales alone. On top of that, both franchises have console releases also. I don't have figures available right this moment, but it seems to be a fairly significant omission from this list. Pacack (talk) 23:34, 1 March 2021 (UTC)
 * I question Game & Watch's inclusion. Why not "Tiger Handhelds" as a row too? A series of game hardware does not represent a "video game franchise" per se. -- ferret (talk) 00:08, 2 March 2021 (UTC)
 * Opposing all three of these. Game & Watch is the brand for a line of handhelds, none of which are consistent with its characters, mechanics, or basic gameplay concepts. That should absolutely be excluded. Tamagotchi and Digimon have the same problem, they're just brands for handheld electronic games and are not legitimate "video games". If we were to include these three, then would we also need to include Tiger Electronics games? How about Coleco mini arcades, or Takara Tomy's ocean of LCD watches? The criteria would just continue to blur with each inclusion like this. That said, I'm okay with adding sales on the Tamagotchi and Digimon video game franchises the handhelds spawned, as long as they have sold enough to warrant their inclusion. Namcokid  47  00:18, 2 March 2021 (UTC)
 * Agree that we should not be listing G&W, nor the other hardware-based games. We should be focusing only on software titles, and specifically single-purchase titles (eg avoiding the Tetris mobile game situation). --M asem (t) 01:42, 2 March 2021 (UTC)
 * Thank you all for your input. I don't necessarily disagree, but unless I'm misunderstanding them, other articles on Wikipedia imply that a different conclusion on this matter has already been reached by other users in the past.


 * The video game page defines all video games as electronic games, with the terminology section clarifying that video games are electronic games that output to "some type of video display." The Handheld electronic game page simply describes them as "small, portable devices for playing interactive electronic games." The page for Game & Watch even explicitly describes them as "the earliest Nintendo video game product to gain major success."


 * Further, the digital pet article is in the categories video game genre and life simulation game, and the list of artificial pet games article defines them as "a video game that focuses on the care, raising, breeding or exhibition of simulated animals" and includes both Digimon and Tamagotchi in their lists.


 * It may seem counterintuitive that these are all video games, but it seems based on these other pages that our options are either to include Tamagotchi and Digimon in these lists or to remove the Game & Watch franchise and change the way that Wikipedia defines "video game," including by changing the aforementioned articles. It may be the case that the correct course of action is the latter, but it has ramifications across Wikipedia and I would be shocked if this conversation hasn't happened before. Pacack (talk) 23:16, 25 March 2021 (UTC)

Football Manager
Should be 33 million.

Source: https://www.pcgamesn.com/football-manager-2021/football-manager-sales#:~:text=Either%20way%2C%20FM%20is%20way,Jacobson%20has%20announced%20on%20Twitter. — Preceding unsigned comment added by 172.250.105.188 (talk) 02:34, 18 June 2021 (UTC)

Donkey Kong as a Mario franchise
I'd debate if DK should be called part of the Mario franchise, or if that's original research. Just because Mario appeared in it, that doesn't necessarily make it a Mario game. (Eg: Super Smash Bros. Ult) is not a Sonic-franchise game just because Sonic is in it) For example, here is a 2019 IGN article on the power of the Mario franchise, and it does show that the various Mario subseries breakdowns are there. But it makes no mention of Donkey Kong. At 2019, the total was 620 million units sold, and increases to 920 million units "moved" when Super Mario Run is included (300M from SM Run is consistent with what we know). If I look at the state of this article around that same time,  the total Mario series was near 700 million, but this included at least 60 million units from Donkey Kong - the only clear way IGN and this total could be different.

So I would *really* consider not including the DK games as a Mario franchise given how this is reported (the Mario v DK games are tricky to know where they fall, but since "Mario" is the first name given, I'd say those are likely Mario and should NOT count towards DK. --M asem (t) 22:46, 19 August 2021 (UTC)
 * Probably should be addressed at Mario (franchise) first, which this list should then reflect. -- ferret (talk) 22:48, 19 August 2021 (UTC)
 * I have added a talk section there, and would recommend that input be put there, not here. --M asem (t) 23:45, 19 August 2021 (UTC)

Sims
Why is Sim City now count towards The Sims total count 92.236.253.249 (talk) 12:09, 8 September 2021 (UTC)
 * I assume you mean "Not". "The Sims" is explicitly the game series that began in 2000s, where you control individual Sims. -- ferret (talk) 12:25, 8 September 2021 (UTC)

Yes I mean not The sims is related to sim city 92.236.253.249 (talk) 15:11, 8 September 2021 (UTC)
 * "Sims" as in every game that ever bore the name "Sim XYZ" is less a discreet franchise and more a brand label. SimTower, for example, has no real relation to Sim City, or to SimAnt. Nor do either of them have much if anything in common with "The Sims". -- ferret (talk) 15:17, 8 September 2021 (UTC)

Lego
Is LEGO really a franchises it has multiple games based on Different I.P (Wizard World,Star Wars, etrc) and games that are not (Legoland, Bionicle) 92.236.253.249 (talk) 11:56, 11 September 2021 (UTC)

Should there be a New super mario bros sub series?
well the reason why is the new super series is often considered its own thing when compared to say the classic super Mario bros also it has a ton of sales as both the original and wii games have sold over 60 million and with all the versions of U (the original/luigi U/deluxe) is getting close 20 million and new super mario bros 2 is over 13 million which puts it almost to 100 million. so should this be a sub series of a sub series?

I think it should be personally Gemini.skywalker (talk) 11:18, 31 May 2022 (UTC)

Spilt
Should the 100 million section be spilt it big and will only get bigger in the next few years 92.236.253.249 (talk) 92.236.253.249 (talk) 10:47, 19 January 2022 (UTC)


 * I am not sure who did it or how to edit wikipedia basically made an account to create this one comment. There used to be a 10 million and 5 million section that had some major franchises on there. Not sure why they were removed ended up using wayback in order to view them. If we could can we repost those franchises. Jamin724 (talk) 11:14, 8 July 2022 (UTC)
 * They were removed because this list was getting far too long with them, and with far more series getting 5 to 10 million sales, it was no longer as good of a benchmark compared to 20M or above. --M asem (t) 11:32, 8 July 2022 (UTC)
 * I get it I mean I do not even know how to edit the wiki. I just wanted to inform that I appreciate this wiki and much rather read this page then watch a 20 minute video about like "the top 10 games on the PS3". I was turned onto some franchises I would of never tried because I saw how popular they are globally. Yakuza, Metroid (this was before metroid dread), and persona come to mind that were on the lower end of this list. Know that may not even be the point of this list but that is how I used it. 173.76.77.122 (talk) 13:56, 11 July 2022 (UTC)

Sonic
https://www.segasammy.co.jp/english/pdf/release/20220513_presentation_e_final.pdf

Page 20-22. Sold another 5.8 million

Two things
1. Minecraft, as a series, should include the spinoffs Story Mode, Dungeons, Earth, and Legends if applicable.

2. While I'm fine with including The Sims, just as Mario is both a massive broad franchise and a more contained 'super mario' franchise, can't we also have a broader 'Sims' franchise that includes Sim City, The Sims, and all the other Sims games like SimAnt and SimTower. 2604:3D09:1F80:CA00:BDB6:7C31:C32D:75F (talk) 02:59, 9 November 2022 (UTC)

Star Wars 2023 Update
Could anyone potentially ad 5 million to both the lego star wars sub franchise and 5 million to the total star wars series? https://www.pcgamesn.com/lego-star-wars-the-skywalker-saga/sales

Skywalker saga sold 5 million copies 102.22.122.18 (talk) 20:58, 11 April 2023 (UTC)

Orphaned references in List of best-selling video game franchises
I check pages listed in Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of List of best-selling video game franchises's orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.

Reference named "wiiu-sales": From The Legend of Zelda:  From Mario Party:  

I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. Feel free to remove this comment after fixing the refs. AnomieBOT ⚡ 11:53, 25 April 2023 (UTC)