Talk:List of women in the video game industry

Inclusion criteria
This list has a few inherent issues. (1) What is the inclusion criteria? Isn't every woman who works in the video game industry a notable woman in the video game industry? And in that case, wouldn't a category be a better way of tracking those included in the category? (2) Is being a "woman in the video game industry" a defining feature such that we would categorize individuals by that qualification? We should be relying on reliable, secondary sources to determine whether that is so. (3) On balance, would we need to make a "list of notable men ..."? Wikipedia has a history of being unbalanced in its categorical separation of women from a "normal" when there is often little justification. czar 03:44, 2 January 2016 (UTC)
 * Having this list that basically amounts to a category is somewhat ridiculous. Women and video games is important, and I believe the same is true for the categories related to this topic, but list doesn't add anything to those. I don't believe ever seeing reliable sources "listing" women in the video game industry either. ~ Mable ( chat ) 10:32, 2 January 2016 (UTC)

Firstly, I agree that this is currently little better than a category. One could argue this is content split from women and video games and I suppose having an article would be sufficient inclusion criteria. But that wouldn't be a "list of notable", just a "list of". And secondly, as mentioned, why "women"? I understand there's lots of discussion about gender in video game industry, but what does being notable in video game industry have to do with being categorized by gender? In other words, what reliable sources segregate gender for notable people that we might consider such a list a notable cross-section? What benefit is it to the reader to have notable people listed by gender (in fact, having gender listed at all)? — HELL KNOWZ  ▎TALK 18:24, 2 January 2016 (UTC)

Given that this works effectively as a split from Women and video games, I think what is needed is reassessment from this other article in the lede to establish why we are enumerating women in the industry (eg: the industry has been traditionally male-dominated, and more recently have seen major impacts from such female developers/producers/etc. ) I do think inclusion should be limited to women that are independently notable (blue links), and it should be because of their influence, not just because they are a woman in the industry (that would be the category). For example, I'm not sure about Angel Leigh McCoy's inclusion (who doesn't appear to have many significant allocades, though certainly is notable), while people like Kellee Santiago or Jade Raymond are no-brainers for inclusion. To that, this would trim down the list, and I think we can then give more time to describe the major contribution/aspect that merits inclusion on this list. --M ASEM (t) 15:37, 6 January 2016 (UTC)


 * Agree with most of your points, Masem, and I'd like to direct attention to the conversation at the main talk page here, with reference to the idea of a category being sufficient. We're already a good part of the way towards listing everyone in those categories here, which is redundant and unnecessary. Also take a look at the list of notable women from last July, when it was only about half a dozen. The first few in particular seem pretty clear-cut for inclusion, though it gets a bit hazier with the rest. Even though I created this article, it was done to stop the fighting at the main article. I'm fine with singificantly trimming it to the most notable women. —Torchiest talkedits 04:23, 9 January 2016 (UTC)

Since this seems to be languishing, I'm going to start removing some names from the list. My criteria for inclusion would be awards, industry recognition, being an early pioneer, things of that nature. —Torchiest talkedits 03:46, 12 February 2016 (UTC)
 * Not a bad idea. Jade Raymond? Oathed (talk) 09:43, 19 March 2016 (UTC)

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 * Brenda Romero in 2014.JPG

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Focus and WikiProject Women in Red/Video games
I have added some names in face of: WikiProject Women in Red/Video games.

But I agree with the above discussion, the list needs focus. My attempt to create focus is adding the section "Others", so that the main section can be used for prolific or noteable persons. Nsae Comp (talk) 22:42, 18 April 2021 (UTC)

Removal of Zoe Quinn
Zoe Quinn is nonbinary and does not identify as a woman or use female pronouns. I don't they belong in this list any more. 2001:8003:23E3:3B00:93D3:8B95:B023:DCD4 (talk) 09:26, 20 December 2023 (UTC)


 * If Zoe Quinn identified as a woman at any time while connected to the video game industry, they have the right to be included in this list. They also have the right to remove themselves or ask to be removed. Loguenn (talk) 23:19, 14 July 2024 (UTC)

Reorganization of references - request for consensus
Hello all,

'''I would like to move the references from within the text and assemble them all below it. It would make the text more clear and the references more visible. Does anyone disagree with the idea? '''. To be clear: The references numbers will still be in text but the reference descriptions would be separate from the main text. Also, you may see that I have organized the page: added alphabetical categories, moved the pictures next to the corresponding entries, removed dead links ... A group of developers intends to organise a Wikithon soon so as to enter the names of as many women in games as possible on this page, and I am trying to make it ready (and simple) in time for that event.

Feel free to inquire, suggest ... Thank you! Loguenn (talk) 01:02, 7 July 2024 (UTC)


 * I (Heather Kelley) have no objection to a reorganization of the code which would make it easier for a group of editors to conduct a Wikithon. Moboid (talk) 01:43, 7 July 2024 (UTC)
 * Thank you! Loguenn (talk) 15:41, 7 July 2024 (UTC)