Talk:LittleBigPlanet (2008 video game)/Archive 1

Game Engine
Does anyone know the name of the game engine (i.e., middleware) used in the development of LittleBigPlanet? Is it third-party or in-house? Aeonassoc 14:55, 9 August 2007 (UTC)

In house. In one of their interviews a developer mentions changes to their own personal engine. I'm not sure about any middleware though. -Valdrone 06:11, 5 November 2007 (UTC)

I was under the impression the "engine" was the middleware. Correct me if I'm wrong, though. -scarslasher 11:38 21 January 2008
 * Old post but middleware tends to mean things like physics engines(havok etc) or ai engines, as opposed to the overall engine which runs the game, it may contain middleware though. John.n-irl (talk) 05:50, 18 February 2008 (UTC)

"The Incredible Machine" influence
OMG, this game reminds me of an online 3-d Incredible Machine Pumapayam 19:15, 8 March 2007 (UTC)

Wow a platforming game where you can make levels that is in one of the oldest/original game genres, reminds you of a platforming game where you can make levels that is in one of the oldest/original game genres!? Thats just crazy!! --Plankton5005 06:43, 12 March 2007 (UTC)
 * I don't get the sarcasm. . . What game are you refering to? Pumapayam 21:33, 13 March 2007 (UTC)


 * You said LittleBigPlanet reminds you of another game, Incredible Machine, and I pointed out that they both belong to one of the first game genres, platforming, for example Donkey Kong. So the fact that one reminds you of another is nothing special and is quite obscure. --Plankton5005 05:08, 15 March 2007 (UTC)
 * It was more in reference to the use of an object that interconnects to each other, especially with the springs, gears, and pulleys. Pumapayam 16:42, 15 March 2007 (UTC)


 * That, and TIM was a puzzle game, not a platformer. Hell, you didn't even get to control ANYTHING after setting stuff up. VDZ 20:53, 23 September 2007 (UTC)

Game Logo
http://www.mediamolecule.com/games.html you can see the official logo of the game there, i was wondering if someone could crop out the background and use the logo instead of the screenshot —The preceding unsigned comment was added by 87.194.7.253 (talk • contribs) 21:57, 8 March 2007 (UTC)
 * I went ahead and added the logo. Dancter 06:40, 9 March 2007 (UTC)

Game Title
The title of this game is "little big planet" not LittleBigPlanet. Check the developer page - http://mediamolecule.com/games.html Chopper Dave 20:47, 12 March 2007 (UTC)
 * Actually, there seems to be conflicting sources on the matter. The press release refers to it as LittleBigPlanet, complete with the ™ symbol, the developer's page styles it with spaces, and the logo on the developer's site features all lowercase letters. I think it's safest at this point to stick with the current title. Dancter 20:57, 12 March 2007 (UTC)


 * Hmm... The page linked above by Chopper Dave now seems to use the form "Little Big Planet". The latest issue of Edge (April 2007 - delivered to my door this morning) also has a large feature on the game, but when the issue went to press the game was still untitled, so unfortunately that gives no clues as to the proper form of the name. Contrasting to the updated page linked above, the BBC uses LittleBigPlanet, as does IGN, GameFAQS, Kotaku and probably quite a few others.
 * Hmm indeed. Dreaded Walrus 13:45, 13 March 2007 (UTC)
 * Sorry if there was any confusion. The formatting "Little Big Planet" is what I was referring to when I said the "developer's page styles it with spaces". Dancter 14:55, 13 March 2007 (UTC)
 * Why is it best to stick with the way the review sites and press conference release have typed it rather than the way it is typed on the developer's website? Surely that is the best source since it is the source of the game! 69.144.0.176 23:18, 14 March 2007 (UTC)
 * Not necessarily. They are making the game for Sony as part of an exclusive agreement. Sony has a great deal of say in decisions concerning the game. The developer's page also refers to a "Little Big World" community, and I'm not sure if that is a name for something different, such as a element within the game, or if it's simply an error. The fact is that there is some ambiguity concerning the official format of the name, and that LittleBigPlanet seems to be the most common usage. At this point, LittleBigPlanet is the most appropriate choice, per Naming conventions (common names). Dancter 03:25, 15 March 2007 (UTC)
 * I've been thinking about this for a while now. The way I see it, even the developers aren't fully certain about using the form "Little Big Planet", They use the term "Little Big Planet" on their Games page, yet on their Home page, they announce the title of the game as "LittleBigPlanet". Whether they originally wanted to use the form "Little Big Planet" or not is unknown, but the publisher is obviously going to be calling the game LittleBigPlanet, and that's what matters here. I feel we should keep the article in this location, at least for the foreseeable future. --Dreaded Walrus 08:52, 15 March 2007 (UTC)
 * A search on wikipedia for "Little Big Planet" doesnt provide a link to here, it probably should since people are likely to search for it with spaces. Mloren (talk) 21:54, 20 January 2008 (UTC)

Multiplayer...
''as far as i heard, litte big planet has NO multiplayer on one ps3. you can ONLY play it over network or the internet.

that means, you need

4x ps3

4x tv

4x the game - the fun of having all players in the same room

instead of 1x ps3

1x tv

1x the game + the fun of having all players in the same room ''

True? --198.254.16.201 17:49, 13 March 2007 (UTC)


 * I don't know, yet. Even if it's true, we'd need to be able to attribute the information to a reliable source before considering adding to the article. Also, please be careful to keep your comments focused on discussing issues involving improving the article, per talk page guidelines. This isn't the place to voice general criticisms of the subject. Dancter 18:05, 13 March 2007 (UTC)
 * I would agree, but I noticed that all the members of the group from the keynote waited for each other and the screen would zoom in and out accordingly. Pumapayam 21:32, 13 March 2007 (UTC)
 * According to the preview in Edge issue april 2007, the game is playable on one console with 4 players simultaneously. A networked play with 'many' players in the same level is not yet confirmed but is planned by the design team. It is not a confirmed feature, the 4 player on one machine is confirmed by members of the design team. I don't have the magazine with me at the moment but I will look up which member of the design team confirmed it and add the confirmed information to the article. Felsir 09:40, 15 March 2007 (UTC)
 * I've just had a quick scan through the feature myself now, and it seems to be good old Mark Healey (who seems to be less notable than I had always thought, being a minor fan of his). An exact transcript (allowing for inevitable typos) is below:
 * "A map editor in a game isn't a new thing at all, but traditionally they are either really complicated and techy, or very limited in what you can actually do with them," says Healey. "We wanted to give people the ability to sit back in a sofa, use a joypad, and just make wacky stuff, and most importantly, be able to do it co-operatively - either with other friends on the same sofa, or online."
 * He then says a little bit about "jamming", which isn't as fruit-based as I might have hoped. His words are pretty much a precise confirmation of what can be seen in the video (that is, the camera focuses on two of the four characters, whilst the other two occasionally go off screen, indicating that two of the characters are online, with the others on the same console).
 * Although, that said, he only mentions people co-operating whilst on the same sofa. Me and my brother used to cooperate on Black & White, discussing whether to throw a boulder or a fireball at Mark Healey. It was only a single-player game, but we used to debate with each other.
 * Still, I think it should be added to the article. I would do it, but I'm awful at keeping things short. -- Hello here is my signature, click me to continue!11:04, 15 March 2007 (UTC)
 * I would be willing to try my hand at this if you could somehow get a copy of that feature to me, somehow (without violating fair use, of course). Actually, if either you or Felsir expect to have continuing access to your copies of the issue, or any other magazine issues, would either of you mind contributing to the WikiProject Magazine Archive? I recently discovered it, and think it is a terrific idea for assisting research. Dancter 15:58, 15 March 2007 (UTC)
 * I didn't know about that wikiproject. I added the latest issues. I will see later if I can dig up some more info on LittleBigPlanet from Edge 174. Felsir 18:18, 18 March 2007 (UTC)

Well, if you look at the footage at the GDC back in March, I'm pretty sure that there are 4 PS3s in the background, one for each of the players, but I'd be very surprised if they didn't create a multiplayer mode for a single PS3... - Curlyiain 22:37, 1 August 2007 (UTC)

I would think that users creating their own worlds (which contain their own maps) which can be visited by other people. In a short demo it showed user pages getting 2000+ views. There have been many videos released that support my claim.

LBP Multiplayer: 4 People Per 1 PS3 or 4 People Per Online or A Mixture of any of the two (i.e 3 people at ur house a friend over the network, or 2 at your house and 2 over the internet from anywhere, or just you on your own ps3, but this game has no splitscreen screen since there is only 1 screen that shows all 4 players at the same time).

-- Real_Kyzer

9
Doesn't the little brown dude have the same outfit as the guy in 9? —Fitch 16:58, 15 March 2007 (UTC)
 * No —cmsJustin (talk|contribs) 18:44, 15 March 2007 (UTC)

EDGE article online
The entire text from the Edge article is available from EDGE's website. Exploring LittleBigPlanet. I've been too busy too be able to contribute much lately but perhaps someone finds this article useful for looking up information. Felsir 11:06, 7 May 2007 (UTC)

Release Date
Amazon.com says this game will be released June 15,2008. Can anyone confirm this?200.109.206.85 (talk) 21:45, 31 December 2007 (UTC)

Gamestop gives the release date as in April, which is more reliable? —Preceding unsigned comment added by 200.109.206.85 (talk) 16:01, 2 January 2008 (UTC)

Added "The Go! Team track "Get It Together" is featured during the two video demos for the video game. (Feb. 2008)" at the end of release date. Wasn't sure where else to put it! Generic248 (talk) 19:33, 9 February 2008 (UTC)


 * About the release date, i dont think the article should include dates from retailers, they can not be taken as a reliable source. John.n-irl (talk) 05:56, 18 February 2008 (UTC)

Emotions
Fairly small feature, but it deserves a mention. Evidentally, pressing different directions on the D-Pad makes the little bundles of plush show an emotion.. and each emotion has varying levels (from a sad frown to a lip quivering puppy dog face). It should be put in the Player Control section except I don't know where to add it in at. I'm horrible with words. 12.205.224.183 (talk) 13:33, 9 March 2008 (UTC)
 * Looked into it. Up on the D-Pad is happy, Right on the D-Pad is Angry, Down on the D-Pad is Sad, and Left on the D-Pad is Nervous. ALSO NOTE that all four emotions have three levels of intensity. So pressing the desired direction for the emotion you want more than once will strengthen the emotion. Can someone add this in? I'm using the PS3 browser which has a character limit. Source is from a YouTube vid, but it's straight from a Sony rep. The video's called "Little Big Planet GamePlay" by thegamereviews. 12.205.224.183 (talk) 10:08, 10 March 2008 (UTC)

Arm control
By jerking the analog stick, you can slap someone? The statement is only half true. For instance, to slap to the left, you'd have to press L2, move the left analog stick down and right, then jerk the stick up and left. To slap to the right, press R2, move the left analog stick down and left, then jerk it up and right. L2 controls left arm, R2 controls right. Scarslasher (talk) 10:32, 10 March 2008 (UTC)

Edited the article (Player Control section) a bit.
Just thought I'd point out that I edited the Player Control section to address the two issues stated above. Not sure if YouTube is a realiable source, but the information comes directly from a Sony rep, so it IS pretty much fact.. at least at this point in development. Here, from Kyle Schubel himself. Scarslasher (talk) 06:02, 12 March 2008 (UTC)