Talk:Looking Glass Studios

Why was Iikka Keranen removed
Why was Iikka Keranen removed from the legacy section? And Rich Carlson, for that matter? Iikka, a Thief II level designer, subsequently worked at Valve for 20 years doing design and other chores on at least a half dozen of their games. He also co-founded the indie dev group Digital Eel with another Thief II level designer, Richard Carlson. 97.113.90.36 (talk) 09:32, 15 June 2024 (UTC)


 * The revert comment was "Please provide a reliable source for this". IceWelder  &#91; &#9993; &#93; 09:43, 15 June 2024 (UTC)
 * These links were included.
 * https://en.wikipedia.org/wiki/Iikka_Ker%C3%A4nen
 * https://en.wikipedia.org/wiki/Digital_Eel
 * What else is required? 97.113.90.36 (talk) 10:06, 15 June 2024 (UTC)
 * Wikipedia is not considered a reliable source because it edited by users, please see this guide. There is also a video game sources search engine that could be helpful. IceWelder  &#91; &#9993; &#93; 10:41, 15 June 2024 (UTC)

Where is The Famous Looking Glass Studios
Where is there an article about the famous recording studio founded by Philip Glass? Generally, when people mention Looking Glass Studios, that is the one they're talking about. Gingermint (talk) 05:48, 11 January 2010 (UTC)
 * Yes Gingermint, perhaps this should be a disambiguation page? Morganfitzp (talk) 18:19, 2 January 2017 (UTC)

Fair use rationale for Image:Ttlg.gif
Image:Ttlg.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

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People List?
Maybe we should remove the long list of people, or at least the names that have no entry on wikipedia. Adam (talk) 19:20, 22 March 2008 (UTC)
 * Agreed. While a good many important people worked there, not everyone who worked there was important.--Drat (Talk) 03:17, 23 March 2008 (UTC)
 * I have removed the names that didn't have articles, except for a few who probably warrant them. For example, Greg LoPiccolo was a member of Tribe alongside Terri and Eric Brosius, and he also worked on the Guitar Hero franchise. The version of the list prior to the trimming is below.--Drat (Talk) 02:43, 29 April 2008 (UTC)

Cancelled games
I just found something very interesting. I don't think any of these games (aside from Mini Racers) have ever been mentioned on TTLG. —Preceding unsigned comment added by 121.222.148.54 (talk) 01:21, 29 April 2008 (UTC)

Reference material
Found this feature by Doug Church: Might add more links here at a later date. JimmyBlackwing (talk) 23:06, 19 October 2010 (UTC)
 * Computer Games Magazine

Otherside Entertainment
This company also has connection to Looking Glass Studios. Paul Neurath from Looking Glass and Otherside Entertainment is also doing an Ultima Underworld sequel. — Preceding unsigned comment added by 208.106.46.87 (talk) 19:33, 20 March 2015 (UTC)

Ref idea
czar ⨹   18:22, 6 April 2015 (UTC)

Source

 * https://web.archive.org/web/20000308171100/http://headline.gamespot.com/news/97_09/09_eidos/index.html
 * https://web.archive.org/web/20000615144905/http://headline.gamespot.com/news/97_08/15_looking/index.html
 * https://web.archive.org/web/20000420042504/http://headline.gamespot.com/news/97_07/29_looking/index.html
 * https://web.archive.org/web/20031205184849/http://www.gamespy.com/legacy/articles/lglasspeeps_a.shtm
 * https://web.archive.org/web/20031004090354/http://www.gamespy.com/articles/september00/lgpeeps2/
 * https://web.archive.org/web/20120427012119/http://www.gamespy.com/articles/697/697083p17.html
 * https://archive.org/stream/PCPowerplay-052-2000-09#page/n65/mode/2up
 * https://web.archive.org/web/20010422152217/http://www.gamedaily.com:80/features/LookingGlass/index.html
 * https://archive.org/stream/powerplaymagazine-1997-03/PowerPlay_03_1997#page/n157/mode/2up
 * https://web.archive.org/web/19970422012515/http://www.next-generation.com:80/features/top75/wolosenko.html
 * https://web.archive.org/web/19970416225544/http://www.next-generation.com:80/features/top75/75intro.html
 * https://archive.org/stream/PC-Player-German-Magazine-2000-08/PC_Player_2000_08#page/n17
 * https://web.archive.org/web/20001204144600/http://theoxygentank.com:80/interviews.shtml?id=thief
 * https://web.archive.org/web/20001208062900/http://www.gamecenter.com:80/News/Item/0,3,0-4242,00.html
 * https://web.archive.org/web/20010428084845/http://digitalmass.boston.com:80/columns/software/1129.html
 * https://web.archive.org/web/20140208012346/http://gambit.mit.edu/updates/2011/05/looking_glass_studios_intervie_2.php
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * https://web.archive.org/web/20140208012346/http://gambit.mit.edu/updates/2011/05/looking_glass_studios_intervie_2.php
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered
 * http://www.ign.com/articles/2018/05/14/how-a-failed-jurassic-park-game-led-to-the-creation-of-the-xbox-a-ign-unfiltered