Talk:Maelstrom (role-playing game)

structure
I find the order and selection of section subjects very... irregular. Perhaps the article have been heavily edited.

A more natural order would be to briefly introduce character creation (including age and livings) first, then do combat and wounds. The section on experience feels out of place - to discuss character improvement you would first need to introduce how characters are built, and how they complete tasks. The Player Interaction section would probably be better suited for a general introduction to tabletop roleplaying in general.

CapnZapp (talk) 21:33, 11 March 2016 (UTC)

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External links modified
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