Talk:Mario & Sonic at the Olympic Games

Hey guys, undo if you want.
I removed the infobox because of the Lua errors. — Preceding unsigned comment added by 69.206.77.233 (talk) 01:00, 24 January 2019 (UTC)

Wrong Austrillan release and tottaly can't be worldwide
Austrilla was 22, not 23. And it is suppose to be NA/PAL because Africa and South Korea don't play video games. Benjaminkirsc (talk) 09:56, 29 April 2019 (UTC)


 * Hello. Australia is November 23 per this IGN article. Can you provide a reliable source stating otherwise? Sega is listed as "worldwide" since they are responsible for publishing outside Japan - no matter what that individual country may be. PAL or otherwise. « Ryūkotsusei » 16:32, 29 April 2019 (UTC)


 * Unreliable source release, IGN made that release wrong. Providing a better release with source coming up. And sorry, I mean that it said "worldwide." Can you please lost what regions were talked about? Benjaminkirsc (talk) 16:12, 19 May 2019 (UTC)
 * All regions the game was released and those in the future if Sega re-releases the product. Sega is responsible for handling publishing duties outside of Japan, so it would be easier to state worldwide rather than to list all current regions or countries and worry about potential future releases. « Ryūkotsusei » 20:32, 19 May 2019 (UTC)

Updating the series to say it's for newer consoles?
Wouldn't it make sense to include the M & S at the Olympic Games' Wii U, 3DS, and Switch games in this article? It's possible that it was an issue of not having authors who were eager to write about the newer titles, or maybe the newer titles (like Mario and Sonic at the Rio 2016 Olympic Games or Mario & Sonic at the Olympic Games Tokyo 2020) are somehow disconnected from the other titles, or maybe something else? Not sure what's up. Kelvinnkat (talk) 19:31, 28 March 2023 (UTC)


 * This is not meant to be an exhaustive list. « Ryūkotsusei »  13:14, 29 March 2023 (UTC)