Talk:Mega Man X: Command Mission

Addition of Information
I am planning on adding information to this game. It will follow the outline detailed below:


 * Gameplay (sub-divided into)
 * Flow of Game
 * Turn-based Battles
 * Force Metals
 * Differences between Gamecube and PS2 Version
 * Characters
 * Maverick Hunters
 * Resistance
 * Rebellion
 * Story
 * See Also - Wolf ODonnell 13:55, 29 October 2005 (UTC)


 * Too much saturation. Generally, video game articles should be seperated into mere subsections with Gameplay, story, character roster, and trivia. I've downsized the article substatally and made some minor simplifications. -ZeroTalk 12:09, 13 April 2006 (UTC)

Issue of Spelling
Somebody recently did some spelling changes and only then did I realise a huge error on my behalf when I wrote the article. I was using British English spelling and British English grammar. Is that a major problem or can I continue using British-English? Wolf ODonnell 20:07, 7 December 2005 (UTC)


 * I and User:Tony Sidaway use British grammer, but only when adressing another person. I believe its more acceptable for us to utilize "regular" english grammer in our article summaries. -ZeroTalk 12:19, 13 April 2006 (UTC)

You mean, American, right? Yeah, I guess so. I must be more careful from now on. Wolf ODonnell 13:32, 13 April 2006 (UTC)

MegaMan X Command Mission
It seems that there's an article about this game but with a different title, that one sucks, and should be removed... Zap 00:40, 21 December 2005 (UTC)


 * Hm, I agree. I shall turn that into a re-direct page. Wolf ODonnell 11:11, 21 December 2005 (UTC)

Game Engine
One of the things I noticed while playing this game, were the similarities to Final Fantasy X in play style and character motions. In FFX, the characters (especially the main ones) have motion routines (my term) (a motion that during their speech scenes, they repeat over and over (very noticeably Tidus when he's excited and waving his arm in a circula manner) and the Command Mission characters share the same trait. The motion routines of the characters (except for cut scene), are almost identical to their battle movements. The Turn base combat system also plays like FFX, including a later turn indicator (with adjustments for ability usage and special attacks).

and? —Preceding unsigned comment added by 138.88.250.97 (talk) 04:09, 20 March 2008 (UTC)

Additional Bosses
I don't like this section. It reads like a walkthrough on Gamefaqs, and uses too much slang and weasel words. it also gives more info then the normal bosses. I believe it should be deleted or rewritten. User:BioYu-Gi! 1:27, 18 February 2007

Redips in Trivia Section
That last note about Redips in the Trivia section is a BIG spoiler. It might seem obvious, but i've met quite a few people who never stopped to think abut it and have been shocked to learn about it. I reccomend either a spoiler tag or it's being removed. 24.7.201.100 17:27, 29 May 2007 (UTC)

External links modified (January 2018)
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