Talk:Metal Gear/Archive 1

June 2004
There is a LOT of stuff straight out of the manual towards the bottom. I'd suggest whoever put it there clean it up... --Alexwcovington 08:05, 5 Jun 2004 (UTC)

This whole artical needs an overhaul, I will try to do some improvments later omegamogo 11:29, 28 Aug 2004 (UTC)
 * I just fixed a bunch of stuff on the article. Most notable is my extension of the MGS2 section.  I wasn't completely sure if it should be, or how much.  Even with the way it is now, I'm not completely happy with how it looks.  Of course anyone's welcome to extend the article some more.--FDIS 12:47, 11 September 2005 (UTC)

Metal Gear book...
I have (or had) a book some years ago, that was based on the first Metal Gear NES game. I haven't played through the game myself, but it reads very much like a story-style walkthrough (in a similar vein to the first DooM novel). It also lists occasional gameplay hints. There was at least one other book from the same publishers, based on the Shadow Warriors/Ninja Gaiden game on NES. Anyone have the Metal Gear one and care to mention it in the article?
 * Oh man, I had one of those. I had the Ninja Gaiden one too. There was also a Castlevania one I think. I remember some bits but I don't have the book handy at the moment... --Golbez 08:47, Jan 1, 2005 (UTC)

Re: Metal Gear book...
The book you're referring too is the "Worlds of Power" novelization written by Alexander Frost. It's based more or less on Konami of America's inaccurate "interpretation" of the first game's storyline (as depicted on the instruction manual), which means that Vermon CaTaffy is the villain (as opposed to Big Boss in the actual game's narrative). Even at that, it takes even more liberties with the plot (FOXHOUND becomes the "Snake Men") and reveals Solid Snake's real name to be "Justin Halley" (a revelation made dated by Metal Gear Solid). It's definitely non-canon.

There was also a series of Metal Gear Solid Drama CDs released in Japan.

Chinaman, Old Boy (MGS2)
I'm familiar with these characters, however they were cut from the game at a fairly early stage of production (Chinaman's abilities merged into Vamp, for example). I'm curious as to where in MGS2 itself we're told about them; they weren't discussed in story segments, and I don't recall them being mentioned in the option CODEC conversations, although I didn't listen to all of those. Sockatume 19:41, 24 Feb 2005 (UTC)


 * While neither, Chinaman nor Old Boy are mentioned in the actual game, in the version of the script featured in The Document of Metal Gear Solid 2 (2002, PlayStation 2), they're mentioned on scene P010_06_M02 (Vamp encounter 6/Movie demo 2)

''Images of Dead Cell members stumbling around on a battlefield. Vamp carries a wounded in his arms. The deaths of Chinaman and the Old Boy.''


 * Thanks, that's canon enough for me. Sockatume 20:58, 3 Mar 2005 (UTC)

MGS4
Kojima just released details on MGS4. A big septych of the major characters has been shown, with returning characters being Snake, Raiden (holding, presumably, Olga's baby), Vamp, Meryl, Otacon, and Revolver Ocelot, as well as Big Boss (included figuratively, perhaps), and a woman in a cloak (not sure, it looks a bit like Fortune). --YoungFreud 23:25, 21 Jun 2005 (UTC)


 * Someone added it to Metal Gear Solid 4 when Famitsu scooped it a few weeks ago. Sockatume 19:10, 22 Jun 2005 (UTC)

Jack Sears
Though Jack was trained by Solidus Snake, it is also stated that so were many other children. This implies he did not adopt the child officially and no other referene is made to him sharing Solidus' Name. Also George Sears would seem more like a Public Name developed for use for the president George Sears by the Patriots! Therefore why is "Jack Sears" listed as a possible future member of Philanthropy -- The Pain


 * Thanks for pointing this out; I would have missed it otherwise. I'm deleting all of the "Possible Future Operatives" since it's nothing but speculation. --DoubleCross 05:14, August 6, 2005 (UTC)


 * Raiden doesn't have full name. He's simply named Jack, period. I heard that in the early drafts of the MGS2, Raiden's full name was something like "Jack Braningan" or "Raiden Braningan", but I don't believe it's supposed to be canonical either way (or else, it would've been mentioned in the games.) Jonny2x4 22:52, 15 August 2005 (UTC)

AFDed article merged with this one
Meme gene scene had an AFD debate that failed to get consensus for deletion. As an editor, I've merged the article with this one instead. I've moved the discussion from its talk page here. If anyone wants to look at the article before it was redirected, here it is. Johnleemk | Talk 12:38, 29 November 2005 (UTC)

From original talk
This article strikes me as a little dubious. There's no source for this information. It it a phrase common in some community? Is it something from the game designers? Is it just something one guy made up that sounded interesting? From the content, I'd guess the latter. --William Pietri 12:14, 9 August 2005 (UTC)

I'm no expert on the matter, but i've read a few interviews with the games creator, and have also participated in multiple online discusion forums about the games in question, and i've never heard the 'Meme Gene Scene' idea put forth. It is an interesting little pnumonic... but at best it would be a backronym. The game producers don't often put out definitive statements about what the MGS games 'mean'. And summing each game up in one word is definantly not in their style. That, and 'scene' is really stretching it.Bigmacd24 22:31, 22 October 2005 (UTC)

I got here through the AfD discussion, and while I don't feel qualified to vote on the matter there, I am almost sure I've heard this before. I want to say it was from an interview with Kojima explaining the E3 2003 trailer for MGS3. I say this, of course, with no authority. Even if it is factually correct, the thing is a little bit crufty... Tom Lillis 09:08, 24 November 2005 (UTC)

Metal Gear Solid (PSP)
This is not a metal gear acid game, it is a metal gear solid game for psp that is currently in develpment, see this externeal link IGN news article on MGS:PSP as well as the article Metal Gear Solid (PSP) please do not change it to acid, that belongs in non-canon spinoffs and is already listed. Solidusspriggan 09:22, 30 December 2005 (UTC)
 * FYI its called MGS:Portable Ops.Qwerasdfzxcvvcxz 13:05, 13 May 2006 (UTC)

MGS3
Technically a prequel, isn't it? It's listed as a sequel in the "the Games" section.
 * It is a prequel in game-history but a sequel in release dates.

Meme-Gene-Scene
I am researching info on the Meme Gene Scene themes of the MGS Series. I wonder if anyone could give me some ideas on where to find some information on these concepts as they relate to the games. The research is going to a report I am doing for school, but if it is sufficient I may add it as some extra details for the Metal Gear Solid articles. Thank you for any help you are willing to offer. Mask 15:59, 8 February 2006 (UTC)


 * This Meme-Gene-Scene thing, is it for real? :?
 * Fractious Jell (talk) 14:27, 25 March 2008 (UTC)
 * Real as in Hideo Kojima mentioning this? Yes. This website(English translation) look at the first pic on the right. Had a hard time finding a reference to this. Strongsauce (talk) 14:53, 25 March 2008 (UTC)

Requested move

 * Metal Gear (series) → Metal Gear … Rationale: Unneeded disambiguation page. I think it's pretty obvious that anyone who searches for Metal Gear on wikipedia is looking for info about the game. … Please share your opinion at Talk:Metal Gear (series). Jonny2x4 00:36, 28 April 2006 (UTC)


 * I moved this page to Metal Gear (series) because many of the inbound links were for the first game, Metal Gear, instead of the series as a whole, and a few were for the Metal Gear weapon itself. When you've got two common alternate possibilities, that's when you use a full dab page (instead of a notice at the top of the page). - A Man In Bl♟ck (conspire | past ops) 15:02, 28 April 2006 (UTC)


 * Counted as oppose, therefore not moved. &mdash; Nightst a  llion  (?) Seen this already? 09:04, 2 May 2006 (UTC)

La-li-lu-le-lo
What is this bullshit about hearing receptors? I have never heard this by anybody official, in fact the only place I ever heard of it was on a fan bbs. I'm removing it, unless someone can provide official source for it.--FDIS 20:00, 5 May 2006 (UTC)

Games in the series
The chronological order of the games is very messed up. Someone should fix it. It is at the bottom of the page.Qwerasdfzxcvvcxz 13:04, 13 May 2006 (UTC)

"Non-canonical" games
It doesn't seem to be explained why Ghost Babel and Acid are "non-canon". I don't think it's safe to make that judgment unless those games explicitly contradict the main series storyline, and if they do, it should probably be explained why. The Ghost Babel article also states that the game is non-canonical and set outside the main MGS continuity, but gives no justification why. -- Asterphage 23:54, 27 May 2006 (UTC)


 * Here's a quote from Ryan Payton about Ghost Babel and MGA1+2.
 * Ghost Babel and the Acid games were created in something we call the "parallel universe" of MGS. This gives directors like Shinta Nojiri more freedom in creating exciting scenarios for Snake to overcome. I'm toying with the idea of doing Metal Gear Saga Vol. 2, featuring the games from the parallel universe. I even joke around the office that I'll name it Nojiri Saga Vol. 1.

http://www.gamespot.com/ps2/adventure/mgs3subsistence/news.html?sid=6145169 Jonny2x4 04:56, 3 July 2006 (UTC)

Sniper Wolf
In MGS she talks about being saved by Big Boss, but i'm pretty sure she never states (nor does anyone else) that she served at Outer Heaven. I may have missed something though. (The Bread 11:28, 10 June 2006 (UTC))

It'll probably be in Metal Gear Solid: Portable Ops. The Haunted Angel 00:51, 18 July 2006 (UTC)

Family
I'm gonna post this here as no-one reads the discussion for Template:Metal Gear character.

I reckon we should add a family coloum to the info-box, in theory it would stop people removing content about the characters relatives. Lots of the characters are related (either by blood or by name)

Any thoughts people

(The Bread 04:08, 10 August 2006 (UTC))
 * That would be a mess. This infobox is already overlarge, and relations in this series (which are already convoluted) are better handled in the text when they're relevant. - A Man In Bl♟ck (conspire | past ops) 10:33, 10 August 2006 (UTC)


 * I agree with AMiB. Also note: characters related by name are fairly apparent ;) -- Le Scoopertemp [ tk ] 14:44, 10 August 2006 (UTC)

This
I think this line is pretty fishy

Metal Gear Solid retcons the storyline of the early games, by revealing Solid Snake's heritage as a genetic clone of Big Boss,

It doesn't exactly retcon, Snake knows he's Big Boss' son at the start of MGS, but he didn't know that he was a clone i'm gonna change it

(The Bread 04:28, 7 September 2006 (UTC))

Snake being related to Big Boss is never mentioned until Metal Gear Solid. So yes, it retcons.

- 75.24.239.189 05:25, 18 November 2006 (UTC)

A retcon is if they said, Snake's father was a friend of Big Boss' in MG2, and then in MGS they stated that Snake was a clone of Big Boss without explaining the former friend link. What happens in MGS is that in MG2 Big Boss tells Snake he is his father, but then in MGS Snake finds out that Big Boss is his father in some ways, but in reality he a clone

†he Bread 05:35, 18 November 2006 (UTC)

I said "related" as in, Big Boss doesn't even mention Snake being his "son" in Metal Gear 2: Solid Snake. I'm speaking on behalf of the original Japanese release, the fan-translated English version, and all versions of the "re-release" in Subsistence. Thus, since Metal Gear Solid claims that Big Boss told Snake of their relationship in Zanzibarland, which he does not in any way do in Metal Gear 2: Solid Snake, it's a retcon.

- 75.24.239.189 22:29, 19 November 2006 (UTC)

Metal Gear games in chronological order
I added this section after reading the "Time periods of Grand Theft Auto" in the Grand Theft Auto article. I felt the article for the Metal Gear series deserved a section devoted to citing the time periods of the official canonical games in the series, considering all the "non-canonical sequels and spin-offs." Feel free to alter or delete this section if you feel it doesn't belong or wastes space in an otherwise large article. DT29 20 September 2006

Torture Test
They saying "Ocelot in Metal Gear Solid telling the player that he'll know if the player is using an auto-fire controller during the torture test. He isn't bluffing, for if auto-fire is used, the life gauge will immediately empty" is incorrect. as I have personally used an auto-fire controller for the test and nothing happened (except the life guage being filled as expected from an auto-fire controller). Im gonna change this if noones gonna tell me otherwise

Solid Snake is Old Snake
I deleted the first of the supposed three possibilities of who the younger Snake could be in the trailer, and I'm going to add another. Old Snake is Solid Snake, and this is shown on a wallpaper given out by Kojima Productions themselves! This is shown here: http://www.konami.jp/kojima_pro/english/pic/dl_img/mgs4_e3/snake_1024.jpg. I'm adding another possibility because the Young Snake could possibly be the result of Snake's new Octocamo, as Snake's gray hair can be seen out of the mask clearly in the trailer before they show the face of Young Snake.

Breaking the fourth wall
If the following can be verified, then it fits the article:

Breaking the fourth wall

In nearly all of the Metal Gear games there has been contact (noticeable or not) with the player. This has made the Metal Gear series somewhat unique in video game history. Examples of breaking the fourth wall include:


 * Big Boss calling Solid Snake in Metal Gear after his unmasking as the leader of Outer Heaven telling him to stop the operation and switch off the MSX. This trick was also repeated in Metal Gear Solid 2: Sons of Liberty when the Colonel says to turn off the game console.
 * Ocelot in Metal Gear Solid telling the player that he'll know if the player is using an auto-fire controller during the torture test. He isn't bluffing, for if the game detects an impossible number of button inputs, Snake's Life Gauge will immediately empty (some versions of the game may or may not detect rapid-fire, though).
 * Dr. Drago Pettrovich Madnar's remark in Metal Gear 2: Solid Snake that Dr. Kio Marv was an avid video game fan and played on a MSX, which Solid Snake recognises is "the legendary worldwide computer", adding humourously that apparently "some freaks still use it today". This is also recognised at the end of the game when Colonel Campbell (in possession of an MSX cartridge that Marv hid his secrets in, which Snake found) uses the cartridge in an old MSX he has. The secret is Marv's signature on the boot screen of the system (mirrored as "VRAM 01K" instead of KIO MARV) when Campbell loads it.
 * Parts of Psycho Mantis's speech to Solid Snake in Metal Gear Solid also break the fourth wall. In both the original PlayStation version and the GameCube remake, Mantis reads the player's memory card and tells the player how well he or she has played the game in a variety of ways. Mantis also comments on other Konami games if their respective save files are detected on the player's memory card. He then asks the player to put the controller on the floor and proceeds to make it 'move', as if through telekinetic power, using the controller's vibration function. Directly after Mantis asks you to put down the controller, Solid Snake turns to the camera and assuringly nods at you.
 * Some of the Colonel's confused words of wisdom to Raiden after the infection of GW with Emma Emmerich's virus can also be interpreted as advice to the player.
 * After Raiden reencounters Solid Snake inside Arsenal Gear, Snake tells him that he has infinite ammo and points at his bandanna, referencing the Infinite Bandanna item from the first Metal Gear Solid. This could also hint that the ending in which Meryl does not die (in Metal Gear Solid) is the canonical ending, as the player would receive the Infinite Bandanna if they've managed to save Meryl.
 * In Metal Gear Solid 3: Snake Eater, the player must defeat The Boss and finish the game in order to receive The Boss' "Patriot Pistol" as an additional bonus item at the beginning of the next playthrough. If Snake contacts Sigint, his weapons and technology specialist, during the next playthrough whilst holding the Patriot Pistol, Sigint will ask how Snake came into possession of The Boss' Patriot Pistol if she is still alive and currently using it, herself.  Snake will simply tell Sigint that he "Worries too much about the details."

Regards Loudenvier 12:43, 14 February 2007 (UTC)

Portable Ops - part of MGS3
You should not list Portable Ops as a stand alone installment in the cannon. It uses the MGS3 game engine and as such should be classified as an addition to that installment. —The preceding unsigned comment was added by 63.161.203.18 (talk) 22:16, 3 April 2007 (UTC).

It's not a stand-alone game because it uses the same engine? How does that make sense? Portable Ops is not an expansion pack but a stand-alone game, period. 84.134.235.18 10:50, 11 August 2007 (UTC)

No it's NOT! Portable Ops was uses the MGS3 game engine (graphics, character models, movements, AI)and as such can't be seen as a stand along title. It is further confirmed so by the Metal Gear SAGA DVD that there are ONLY 6 installments. (both SAGA DVD versions confirm this). —Preceding unsigned comment added by 63.161.203.11 (talk) 23:14, 11 October 2007 (UTC)


 * Just because it uses an existing engine doesn't define whether or not its a "stand alone" installment whatever that definition may entail. In video game terminology, a "stand-alone" game is a game that does not require any previous game for it to work. For example, Starcraft: Brood War is not a stand-alone game since it requires you to have the original Starcraft game for it to work. Also see Homeworld: Cataclysm. Hence this does not meet your standard of "not a stand-alone" since you do not need MGS3 to play Portable Ops.


 * Your second argument is anachronistic since _if_ Hideo mentions this in the DVD commentary (I don't have the DVD so I can't verify what he said on the DVD) then you can argue that the DVD was filmed was way before Portable Ops came into existence. So at that point in time 6 is the correct number. Facts change, people change.


 * Also, this game can't be considered a "spin-off" since it has been explained that this game takes place 6 years after MGS3 so hence it must be "canon" and not a spin-off. Also your last sentence of your edit seems to contradict this whole argument when you say it is a "cannon[sic] spin-off" which really sounds like a big oxymoron.


 * Finally, this article on PSP IGN literally says the game is canon: a legit Metal Gear Solid game.Strongsauce 23:42, 11 October 2007 (UTC)

You are COMPLETELY wrong on this and I will be happy to prove you wrong on all your points:


 * Fact 1: MPO was made cannon as a last-minute decision based on the poor sales of the Acid games.


 * Fact 2: There is such thing as a Cannon Spin-Off.


 * Fact 3: Both the 2006 US version of the Metal Gear SAGA documentary and the 2007 Japanese version only discuss the main 6 games, without MPO.  —Preceding unsigned comment added by 63.161.203.12 (talk) 19:06, 9 November 2007 (UTC)

I agree that Portable Ops should count as a stand alone title, mainly due to it being on a seperate format and due to its detail. Also, you're reasoning that the DVD said 6 games can not be used. I'm sure when they planned the original game they planned just that - one game —Preceding unsigned comment added by 86.20.154.205 (talk) 18:05, 1 June 2008 (UTC)

Game.com
Please include the game.com fact. It is noteworthy of having it. The info is real. Look at the game.com article here at wikipedia. It talks about Metal Gear being planned on it.

Insufficient lead?
Does anyone else think it's too small? Especially as it is the Metal Gear series. Ashnard  Talk  11:20, 29 April 2007 (UTC)

MGS Themes
So these are the MGS themes right? Metal Gear Solid 1 - Gene Metal Gear Solid 2 - Meme Metal Gear Solid 3 - Scene Metal Gear Solid 4 - Sense

I find those themes to be very correct. But should there be anything more about it?

Super Smash Bros. Brawl stuff
There's this part that says Snake along with the Shadow Moses Island, Game Over Theme and MGS4 Love Theme are going to be included in SSBB. While Snake and the MGS4 Love Theme are 100% confirmed, I am not sure about Shadow Moses Island and Game Over Theme so, do you think I should remove them until they are confirmed or something? Thanks in advance. Nightmare77 17:16, 24 September 2007 (UTC)


 * Removing them since nobody has disagreed. I will add them when they are 100% confirmed. Nightmare77 12:03, 26 September 2007 (UTC)

Portable Ops - Expanded Universe
I made a change to the article in regards to what is said in the official MG SAGA documentaries. "The Metal Gear Saga consists of 6 groundbreaking games and series of spin-offs", direct quote. Don't delete it as it is a documented fact. —Preceding unsigned comment added by 63.161.203.11 (talk) 20:16, 12 October 2007 (UTC)

New template
I created Template:Metal Gear. It may need some work, but it includes everything on the two current templates, and some articles I thought were useful (like the creators). I'll add it to the main article and hope the editors of the Metal Gear articles will use it, too. I think it's better to have one unified template than two (or three, as I've seen elsewhere).--Nohansen 17:20, 15 October 2007 (UTC)
 * While I definitely like the template I think it may/may not open up an old can of worms Strongsauce 18:23, 15 October 2007 (UTC)
 * Could you give me an abridged version? What happened there, how did it turn into one of the "lamest edit wars" ever?--Nohansen 18:33, 15 October 2007 (UTC)
 * Since I wasn't there during the whole affair the only thing I got out of that was A Man In Black did not want MGS4 in the template because at the time there was only a trailer for it. So it involved people trying to get A Man In Black to come to consensus about it. Just a lot of time wasted on trivial things. Strongsauce 18:46, 15 October 2007 (UTC)

STOP Changing the Portable Ops info!!!
OK, whoever it is needs to stop changing the Portable Ops info. It is NOT one of the main games, it's a spin-off! 2 official MG documentaries confirm that now. Further more, just like with Star Wars, Metal Gear has 6 main installments that were written and directed by Hideo Kojima. Then, in addition, you have tons of what qualifies as Expanded Universe. Read up on all the material released for Star Wars outside the feature films. This includes shows, comics, and even other movies (which also saw a theater release). To me this shows that people who look at Portable Ops as being on par with the main 6 would have to say that there are 8 Star Wars movies including The Ewok Adventure, later renamed Caravan of Courage: An Ewok Adventure, and Ewoks: The Battle for Endor. But there aren’t, there only 6. —Preceding unsigned comment added by 63.161.203.12 (talk) 15:36, 9 November 2007 (UTC)


 * Calling MPO part of the "expanded universe" is silly. You also have a talk page which explains to you that you need to stop spamming your own personal Metal Gear Solid website.


 * You are also using a source, "Metal Gear SAGA" that was released before they even considered making Metal Gear Solid: Portable Ops. And the way you edit the section is not up to Wikipedias MOS. You don't cite your references in the main article, you are suppose to use to valid sources.


 * Also see here which has IGN stating that it is in fact part of the "official canon." Also see  where Ryan Payton calls MPO a direct sequel, and set in the MGS universe. Please stop reverting to your edit and please stop spamming your Metal Gear website in the article. Strongsauce 20:31, 9 November 2007 (UTC)

Get your facts together instead of arguing with me. The Saga DVD came out in US in March of 2006 and MPO was released only a several months after. As such, they already knew about it since the first official trailer was shown in May 2006. And hell, they talked about the 2008 MGS4 in the DVD as well. Further more, the Japanese version (different content) came out in July 2007, and it left out MPO as well. So instead of fighting with me, why don't you look through the site you so desperately trying to call "spam". You might actually learn something about the series.

Speaking of which, you can use my site as reference for the SAGA DVD. I'll be putting up the Japanese version there soon as well. Check the Supplement Section to get your facts about the official Documentary. There is your MPO source link right there!


 * First off, there is no need for you to call me an asshole or a dumbass.
 * Second off the DVD was _announced_ in January of 2006 and they probably didn't start filming the DVD in Jan of 2006, they probably had to do most of the filming in 2005. MPO wasn't even announced until May 9, 2006 at E3 2006 and not even released until Dec 2006.


 * The reason they talk about MGS4 is because they have been developing that game for a very long time. In fact a trailer announcing MGS4 was made at E3 2005 which is why they are talking about MGS4 on the DVD.
 * Also where is your source/verification that the Japanese version had different content? If it had different content does that mean they RE-interviewed Hideo Kojima and then he again said that MPO was not part of the "official canon" ?
 * Since you just admitted that the website is your own personal website. You are violating WP:EL under Links normally to be avoided Rule #12. Furthermore adding the "Japanese version" of the DVD is just going to further blacklist your site since Wikipedia will not allow sites that redistribute copyrighted work to be linked.
 * No where in your reply do you bother to comment on the two links I gave you to show you that MPO is an official direct sequel to MGS3. Even an employee who represents Kojima Productions, Ryan Payton, considers MPO to be an official sequel.
 * Strongsauce 03:29, 10 November 2007 (UTC)

What a moron you are! MPO had a trailer out in May of 2006! You better bring more than your "probablies" to this debate, clown! And I never said I will have copyright stuff on my site. If you would bother to look at it instead of just running your mouth like a dick, you will see that I merely talk about what's ON THE DVD. Don't waste my time, and don't change things you know nothing about. Learn aabout the series before you talk to me, fool! —Preceding unsigned comment added by 72.222.208.7 (talk) 05:52, 10 November 2007 (UTC)

Seriously guys
does it really need to be mentioned that pliskin is solid snake in disguise???

you would have to be sooooo dumb not to realise

--S02178 (talk) 01:37, 6 December 2007 (UTC)S02178


 * What's a "pliskin"? —Preceding unsigned comment added by 87.206.116.54 (talk) 13:18, 20 January 2008 (UTC)

pliskin is a character in mgs2

its basically just snake in disguise —Preceding unsigned comment added by S02178 (talk • contribs) 00:42, 13 February 2008 (UTC)

Iroqoius (sp) Plisken is a reference to Kurt Russell's "Snake" Plisken from the movies "Escape from New York" and "Escape From L.A.". I'm pretty sure that's mentioned somewhere in the various Metal Gear articles. 214.13.173.15 (talk) 00:34, 29 March 2008 (UTC)

Fair use rationale for Image:Sons big boss.JPG
Image:Sons big boss.JPG is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 05:25, 24 January 2008 (UTC)