Talk:Namco

Cool
What a cool article keep up the good work---Yammy Yamathorn 23:03, 13 May 2004 (UTC)

Company name, capitalization
Are you sure it's 'Namco' and not 'NAMCO'. The a in the logo is clearly lowercase, but look at the Japanese Namco article. --Polydor 00:56, 12 August 2005 (UTC)


 * Point taken but if you look at the company website (http://www.namco.com/) the name is written both ways, sentence/title case and caps. I see no problem going with title case ("Namco") as it is in the article now.
 * RomaC 18:08, 12 November 2005 (UTC)

I believe it's the first.

6 in Japanese is roku, and muttsu actually refers to the counter for six. Asmadi 07:13, 22 March 2007 (UTC)

Incorrect info
Please stop putting incorrect info in the list of games in this article and related articles like Namco System 1. Only list games made by Namco or the Pac-Man games made by Midway which were based on the Pac-Man code, don't list hacks. Also check the Arcade History Database or Killer List of Videogames (KLOV) before making any changes to what's listed. Incorrect info regarding spin-offs and game names has been fixed yet again.

Puyo Pop Fever is not a Namco game

While Ms. Pac-Man was originally released by Bally Midway, they ultimately turned over the rights to Namco. This is why Ms. Pac-Man can be included in the various Namco Museum compilations but not Jr. Pac-Man or Pac Man Plus.

The arcade version of Dangerous Seed has no storyline which mentions Galaga, in fact the word GALAGA does not appear anywhere in the Dangerous Seed program roms. Also the game is NOTHING like Galaga and no enemy from Galaga appears.

The game name is BERABOW MAN based upon Namco's own listings: - BERABOW is in the default high score listing - BERABOW MAN is listed in the history of Namco games in Namco Museum Volume 1 (PS1) - BERABOW MAN is listed in the history of Namco games in the end credits of Dragon Saber

The game name BARADUKE II is shown on the game's title screen (see picture here - http://www.system16.com/hardware.php?id=524 ) and this is how is referenced in the history of Namco games in Namco Museum Volume 1 and the end credits of Dragon Saber.

Incorrect info in many Namco game articles
Gingerfield please stop posting incorrect entries in numerous Namco game articles. The vast majority of your postings are incorrect, whether this is because you are misinformed or you are intentionally vandalizing these articles is unknown but incorrect information only degrades the validity of the entries. Your incorrect postings are being cleaned up, please leave future postings to people who are better informed.

'''Gingerfield has left Wikipedia. Haven't you seen his talk page?

Alternate names
Pac & Pal: the game title screen displays the title with the ampersand character.

Gaplus: this game was originally released as Gaplus but later released as Galaga 3 for better name recognition.

Bakutotsu Kijuutei - Baraduke II: the game title screen displays as part of the name.

Shadowland / Yokai Douchuuki: there are two versions of this game, the English version displays Shadowland on the title screen.

Valkyrie no Densetsu: this game is also listed as Legend of Valkyrie (the English translation) in the PS1 Namco Museum release.

More inaccuracies
Ordyne is on Namco System 2 hardware which uses scaling and rotation but Assault is also on the same hardware and came before it. Assault definitely came before Ordyne and they're definitely on the same hardware so Ordyne is NOT first.

There are two versions of Yokai Douchuuki - one which only says Yokai Douchuuki in Japanese and another which says Shadowland (a single word).

Verify all information for accurate source or actually try playing the games before posting information which may be inaccurate.

Note I've not only played most of these games, I've emulated most of them as well. Plus I'm not the one posting loads of inaccuracies which have to be debunked.

Bally Midway Pac-Man sequels
Ms. Pac-Man was done by GCC and bought by Midway. They later sold the rights to Namco because this was not authorized by Namco. So now Namco fully owns the rights to the game and the character.

Midway later did Pac-Man Plus (modification to Pac-Man) and Jr. Pac-Man (major modification to Ms. Pac-Man) but these were NOT turned over to Namco so the rights for these two games are in limbo. Midway still owns the games so Namco can't use them and since both are ultimately based on Pac-Man which Namco owns Midway can't use them either. I have to say the correct maker was Midway/Bally/William's

Merge
I think that Namcot really ought to be a section of the Namco article, rather than it's own little stub. Janizary 03:40, 18 August 2006 (UTC)

Strong Agree - Do we really need to discuss this? Namcot's barely a stub. Teh Shingen 14:48, 24 August 2006 (UTC)

Agree - The section should also explain why they were Namcot in Japan and Namco elsewhere.

Agree -One is a part of the others history. They are linked and should be together. - X201 18:26, 20 September 2006 (UTC)

Strong Agree -This section is barely a paragraph. Hewinsj 14:37, 13 November 2006 (UTC)

Strong Agree -It's should be a sub-section. Hornetman16 20:27, 14 November 2006 (UTC)

Why isn't the word "Namcot" anywhere in the article now?--SeizureDog 08:08, 3 December 2006 (UTC)
 * Funny I come back around this article to ask the same exact thing: why doesn't this article mention "Namcot" at all? I'm still confused what the relation between the two names is.--SeizureDog 15:08, 6 February 2007 (UTC)

✅ Done. I've actually performed the merge now. -Thibbs (talk) 17:44, 2 December 2012 (UTC)

"Rehabilitainment"?
"On March 31, 2006, Namco Ltd.'s amusement venue and exploratory businesses including rehabilitainment (rehabilitation and entertainment) were transferred to the newly created NBHD subsidiary which inherited the Namco Ltd. corporate name."

What exactly are people rehabilitating from? Is it something to do with services aimed at the elderly? (They apparently do something like that, looking at the section titled "Incubation" for some reason...) I'm just confused. Kennard2 03:16, 7 May 2007 (UTC)

Yes. I'll clarify this.Soredewa 13:07, 8 May 2007 (UTC)

Namcot?
What's up with that? Evaunit ♥666♥ 02:57, 25 September 2008 (UTC)

found this Evaunit ♥666♥ 02:40, 5 January 2009 (UTC)


 * ✅ Done. The article now explains what "Namcot" is. -Thibbs (talk) 17:44, 2 December 2012 (UTC)

Wood
Who is the individual named "Wood" mentioned in the History Section. Can a first name be added? — Preceding unsigned comment added by 130.76.96.155 (talk)

Requested move

 * The following discussion is an archived discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. Editors desiring to contest the closing decision should consider a move review. No further edits should be made to this section. 

The result of the move request was: Page not moved: no consensus Ground Zero | t 00:13, 15 September 2014 (UTC)

Namco → NAMCO – Per the history section, it really is an acronym, and should be capitalized per WPMOS. Kintetsubuffalo (talk) 11:47, 5 September 2014 (UTC)
 * Oppose - Namco is not capitalized in reliable sources. Sorry but this is part of the CRAZY RANDOM CAPITALIZATION PROBLEM throughout en.wp's Japanese entertainment articles. English ABCDEF (not abcdef) are today familiar as part of Japanese text, substituting Katakana, while "abcdef" are not used in place of Katakana; which leads to mess like Karkador. In ictu oculi (talk) 23:30, 5 September 2014 (UTC)
 * From the article "Nakamura Manufacturing was reorganized in 1958 and later underwent a name change to Nakamura Amusement machine Manufacturing COmpany, which would be used to form the acronym "NAMCO." "-this is not just crazy capping.--Kintetsubuffalo (talk) 05:43, 6 September 2014 (UTC)
 * Not as crazy as some of the CAPPING that disfigures so many of our Japan entertainment articles, true, but still Namco is not capitalized in reliable sources so this move should not go ahead, sorry. In ictu oculi (talk) 15:31, 6 September 2014 (UTC)


 * Oppose even if it was originally an acronym it simply is not being spelled that way toady. This seems similar to the word lazer which was originally an acronym but later became an actual word and was spelled as such.--69.157.252.247 (talk) 00:33, 6 September 2014 (UTC)
 * Oppose. It is not being capitalized in the running text of many third-party sources, including: Therefore, MOS:TM would apply here. Zzyzx11 (talk) 17:22, 6 September 2014 (UTC)
 * Oppose as it's not the common name. It's most widely referred to as "Namco" in English. Common usage is the main way we decide article titles, etc., not history or aesthetic opinions. &mdash;innotata 19:14, 8 September 2014 (UTC)
 * Oppose, most sources use "Namco" with only the first letter capitalized. ONR (talk) 22:42, 11 September 2014 (UTC)
 * The above discussion is preserved as an archive of a requested move. Please do not modify it. Subsequent comments should be made in a new section on this talk page or in a move review. No further edits should be made to this section.

5,500 Million?
In the history section there is a sentence that is written "By 1988, the company's capital exceeded 5,500 million Yen." I'm fairly sure that should be "5.5 billion Yen." — Preceding unsigned comment added by 2601:0:380:39:C4B6:CA6A:F3C6:86F8 (talk) 21:33, 26 April 2015 (UTC)

EDIT: I went ahead and made the change myself. — Preceding unsigned comment added by 2601:0:380:39:C4B6:CA6A:F3C6:86F8 (talk) 21:36, 26 April 2015 (UTC)

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Staff credits
Seems noteworthy but not sure where to put it. (not watching, please  as needed)   czar  22:44, 28 July 2019 (UTC)
 * I'm not so sure either, to be honest. I'd definitely say that's worth noting in the article, but I don't know where. Maybe somewhere in the History section? Namcokid47 (talk) 02:51, 1 August 2019 (UTC)

Game Machine Sources
https://onitama.tv/gamemachine/archive.html
 * #56 (1976-09-15) - Pg. 3
 * #59 (1976-11-01)
 * #61 (1976-12-01)
 * #62 (1976-12-15) - Pg. 2
 * #70 (1977-04-15) - Pg. 2
 * #74 (1977-06-15) - Pg. 3
 * #83 (1977-11-01) - Pg. 11
 * #100 (1978-07-15) - Pg. 4
 * #122 (1979-07-01) - Pg. 3
 * #131 (1979-11-15)
 * #157 (1981-01-01) - Pg. 13
 * #164 (1981-05-01) - Pg. 5
 * #166 (1981-06-01) - Pgs. 12-13
 * #173 (1981-09-15) - Pg. 24; Second-ever appearance of the "Overseas Readers Column" (News about Namco granting license to Rock-Ola about 'Warp & Warp').
 * #177 (1981-11-15) - Pg. 30; News about Namco licensing Galaga to Midway (Overseas Readers Column).
 * #179 (1981-12-15) - Pg. 30; Namco-Atari pact (Overseas Readers Column).
 * #187 (1982-05-01) - Pg. 26; Opening of Atari Japan (Overseas Readers Column).
 * #188 (1982-05-15) - Pg. 26; Namco Presenting Testimonial To Midway (Overseas Readers Column).
 * #190 (1982-06-15)
 * #197 (1982-10-01) - Pg. 30; Golden Record given to Namco for their 'Pac-Man Fever' song (Overseas Readers Column).
 * #199 (1982-11-01) - Pg. 34; Overseas Readers Column
 * #201 (1982-11-29)
 * #203 (1982-12-15) - Pg. 30; Overseas Readers Column
 * #206 (1983-02-15) - Pg. 30; Namco Licenses Xevious to Atari (Overseas Readers Column).
 * #208 (1983-03-15) - Pg. 26; Namco Sues Commodore Japan (Overseas Readers Column).
 * #214 (1983-06-15) - Pg. 28; Namco Sues Epoch For Pirating Pac-Man (Overseas Readers Column).
 * #236 (1984-05-15) - Pg. 30; Namco's Video Games Sounds Becomes LP Records (Overseas Readers Column).
 * #242 (1984-08-15) - Pg. 26; Study of Namco book (Overseas Readers Column).
 * #245 (1984-10-01) - Pg. 36; Release of Galaxian for the Famicom (Overseas Readers Column).
 * #251 (1985-01-01) - Pg. 38; Taito and Namco develop robots (Overseas Readers Column).

A Commons file used on this page or its Wikidata item has been nominated for deletion
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion: Participate in the deletion discussion at the. —Community Tech bot (talk) 21:39, 2 October 2021 (UTC)
 * Bandai Namco Holdings logo.svg

Agricultural work environment
"Nakamura and Namco's content development division advisors pushed against the idea, as they felt Bandai's corporate model would not blend well with Namco's more agricultural work environment."

I think this sentence is in dire need of some further explanation. What does it mean for a video game developer to have an "agricultural work environment"? 84.254.91.26 (talk) 00:04, 4 December 2023 (UTC)