Talk:Near real-time

Copyright concerns
This article might be copied verbatim from another website: http://www.atis.org/tg2k/_near_real_time.html. Note that the defiintions are identical word-for-word in places. (It may also be that ATIS copied from Wikipedia.) -Kelly Keck 72.9.31.44 14:13, 15 December 2006 (UTC)
 * ATIS has changed its URL, the correct URL is now http://www.atis.org/glossary/definition.aspx?id=3434 . --Paddles TC 15:07, 22 July 2009 (UTC)
 * This website contains the same content used on the page from Federal Standard 1073C, which is in the public domain. shoy (reactions) 21:58, 29 November 2010 (UTC)

By this definition of "near real time", all "real time" events are "near real time".
Can a meaningful distinction be made between "near real time" and "real time"? If "near real time" is real time, minus processing time; and processing time for any event is always non-zero, (at the very least there will be lightspeed delays) then true "real time" is impossible except at zero distance, which is not possible for bosons. Essentially, everything "real time" would actually be "near real time". —Preceding unsigned comment added by 216.36.186.2 (talk) 13:14, 25 April 2008 (UTC)


 * This definition seems to be specific to data communications (or, perhaps, a specific subset of data communications); certainly, it is irrelevant, even misleading, in the context of most of the pages that currently link to it. A better page - or even a better stub - is needed. --Paddles TC 15:07, 22 July 2009 (UTC)


 * This discussion is continuing at Talk:Real-time_computing ~KvnG 14:12, 17 April 2014 (UTC)