Talk:Noita (video game)

Removed content: side-scrolling and etymology
Three quick questions to User:Megaman en m:
 * 1. "Noita is not a sidescroller"
 * Many reliable sources describe the game as "side-scrolling", e.g.: Polygon (in this side-scrolling rogue-like), Rock Paper Shotgun (Noita is a side-scrolling), and GameGrin (side-scrolling pixel-based roguelite). Are those reviews wrong?
 * 2. "Also the camera angle is pretty obvious once you read it's a 2D game"
 * Aren't there 2D games that are not from a sideview angle, e.g. from top-down perspective?
 * 3. "removed trivia"
 * Is etymological explanation of the game's name really considered trivial? Here are some featured video game articles that have that sort of info: Limbo (video game) (the game's title is taken from the Latin limbus, meaning "edge"), Ōkami (lit. "great god" or "great spirit"), and Anachronox (a portmanteau of anachronism and noxious, meaning "poison from the past").

2001:14BA:9CFB:9100:C05B:7625:8E15:8B2F (talk) 15:27, 21 October 2020 (UTC)

1. The sources that were given for this did not mention the word side-scrolling anywhere, it can be re-added with the appropriate sources.

2. If we're re-adding the side-scrolling bit, we don't need to mention the side-angle bit. Surely there's no such thing as a side-scrolling game with a top-down perspective.

3. The game's etymology was thrown as an aside in between brackets rather than incorporated in the prose, making it look like trivia. You're free to re-add it in the prose.--Megaman en m (talk) 16:36, 21 October 2020 (UTC)


 * 1. But the Polygon source (the ref #8 in this revision) did mention the game is a side-scroller ("in this side-scrolling rogue-like"), so you probably just missed it.
 * 2. OK. But about your last sentence: you probably misunderstood; I tried to hint that there are other types (e.g. top-down 2D games) of 2D games than just 2D side-scrollers.
 * 3. OK.
 * 2001:14BA:9CFB:9100:C05B:7625:8E15:8B2F (talk) 18:24, 21 October 2020 (UTC)

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